stil Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (13, -35, D:1) a +0 dagger (20, -18, D:1) a +4 ring of slaying (25, -43, D:1) a +0 hand axe (30, -44, D:1) a +0 leather armour (31, -43, D:1) a +0 dagger (32, -11, D:1) a +0 spear (33, -18, D:1) 5 stones (37, -44, D:1) a jackal skeleton (40, -44, D:1) a +0 robe (48, -9, D:1) a +0 falchion (50, -37, D:1) a +0 club (58, -26, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, 14, D:2) an adder corpse (6, 32, D:2) a +0 club (8, 18, D:2) a +0 short sword (16, -2, D:2) a +0 hammer (27, 17, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (36, 17, D:2) a +0 club 2 stones a goblin corpse (37, 39, D:2) a ring of see invisible (49, 14, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now)