stillor Level 1 of the Dungeon (11, 13, D:1) a +0 club (13, 2, D:1) a +0 leather armour (18, -2, D:1) a +0 short sword 2 stones (20, -2, D:1) a stone (21, -1, D:1) a stone (22, 14, D:1) a +0 club (27, -4, D:1) a +0 leather armour (29, 18, D:1) 18 stones (32, 4, D:1) 16 arrows (47, -4, D:1) a +0 dagger (47, 4, D:1) a +0 club (50, 22, D:1) a +0 mace (57, -2, D:1) a +0 dagger (66, 22, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (8, 8, D:2) a +0 chain mail (24, -6, D:2) a +0 short sword (29, -8, D:2) a stone (29, -7, D:2) 3 stones (34, -22, D:2) a +0 club (42, 12, D:2) 29 sling bullets (45, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 7, D:3) a +0 robe a +0 dagger (1, 6, D:3) a +0 trident (2, 6, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Eganep's Armour Boutique a +0 leather armour (28 gold) a cursed +0 leather armour (14 gold) a +0 chain mail (63 gold) a +2 robe of resistance (527 gold) a +0 robe (9 gold) a +2 ring mail of poison resistance (252 gold) +0 fire dragon scales (840 gold) [Shop] Dus Terilak's Weapon Shoppe a +0 mace of pain (123 gold) a +4 hunting sling of flaming (321 gold) a +2 halberd of chopping (234 gold) a +5 falchion of holy wrath (421 gold) 26 stones (33 gold) a +0 whip (32 gold) 23 stones (29 gold) 24 sling bullets (156 gold) a +0 hunting sling (19 gold) a +0 club (13 gold) a +0 blowgun (32 gold) [Shop] Gyori's Magic Scroll Shop a scroll of immolation (35 gold) a scroll of noise (10 gold) a scroll of amnesia (35 gold) a scroll of remove curse (30 gold) a scroll of fog (20 gold) (3, 10, D:4) a +0 ring mail (7, 13, D:4) a +0 dagger (9, -17, D:4) a +0 bardiche (12, 7, D:4) 32 sling bullets (17, 21, D:4) 13 poisoned needles (23, 0, D:4) a +0 plate armour (23, 8, D:4) a +0 club (24, 6, D:4) a +3 short sword of draining a +0 helmet (25, 6, D:4) a +0 dagger a +0 dagger a cursed -3 club a +0 hunting sling 18 stones a +0 dagger (28, 21, D:4) a +0 spear (29, 10, D:4) a +0 dagger (33, 7, D:4) a +0 club (37, 6, D:4) a +0 chain mail a cursed -3 flail (38, 3, D:4) a +0 giant club (46, -15, D:4) a +0 dagger a +0 robe (47, -16, D:4) a +0 flail a +0 scale mail (47, -15, D:4) a cursed -1 dagger a cursed +0 robe (47, -14, D:4) a +0 club a +0 leather armour (48, -13, D:4) a +0 trident a +0 robe (48, 10, D:4) a +0 dagger (50, -8, D:4) a +0 dagger Level 5 of the Dungeon (3, -11, D:5) a +0 dagger (11, -52, D:5) a +0 robe (20, -37, D:5) a +0 scale mail (25, -25, D:5) 17 stones (36, -40, D:5) 22 stones (38, -36, D:5) a +0 halberd 14 arrows a +0 halberd a +0 shortbow a +0 whip (38, -35, D:5) a +0 shortbow a +0 hand axe (38, -34, D:5) a +0 spear (39, -36, D:5) a +0 whip a +0 robe a +0 halberd a +0 halberd a +0 scale mail a +2 vampiric war axe (39, -35, D:5) a +0 ring mail a +0 spear a +0 spear (47, -10, D:5) an arrow (47, -9, D:5) 2 arrows (47, -8, D:5) 3 arrows (47, -7, D:5) a +0 hand axe a +0 shortbow 14 arrows (48, -7, D:5) a +0 whip a cursed +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 13 stones (8, -34, D:6) 16 arrows (8, -11, D:6) 2 arrows (8, -10, D:6) 4 arrows (9, -10, D:6) an arrow (10, -10, D:6) an arrow (13, -18, D:6) a cursed -2 rapier (14, -24, D:6) 14 stones (16, -14, D:6) a +0 club (17, -24, D:6) a +0 leather armour (18, -14, D:6) a +0 scale mail a +0 short sword (18, -11, D:6) 2 arrows (19, -34, D:6) a +0 scale mail (19, -12, D:6) 9 arrows Level 7 of the Dungeon (0, 0, D:7) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (0, 2, D:7) a +0 cloak (5, -4, D:7) 2 scrolls of fog (13, -27, D:7) a +0 robe (13, -13, D:7) a +0 robe (13, 1, D:7) a +0 pair of boots (17, -2, D:7) a +0 animal skin (17, -1, D:7) a +0 animal skin (18, -2, D:7) a +0 animal skin (23, -39, D:7) 16 poisoned needles (24, -28, D:7) a +0 robe (25, -35, D:7) a +0 helmet (32, 9, D:7) a +0 whip (35, -38, D:7) a cursed +0 dagger (35, -35, D:7) a +0 dagger (35, -34, D:7) a +0 short sword (45, -7, D:7) a +0 trident Level 8 of the Dungeon (0, 15, D:8) a +1 whip of flaming the big kobold corpse of Pikel (skeletalised by now) (3, 6, D:8) a +0 club (4, -4, D:8) a +0 buckler (29, -18, D:8) a ration (40, 1, D:8) 12 bolts (40, 10, D:8) a +1 dagger of draining (43, -1, D:8) 2 arrows (43, 0, D:8) an arrow (43, 2, D:8) an arrow (44, 14, D:8) 12 gold pieces (45, 1, D:8) a +0 shortbow 11 arrows a centaur skeleton (45, 14, D:8) 5 poisoned needles (46, -3, D:8) a +0 ring mail (46, 14, D:8) the +0 pair of gloves "Tenioded" {rElec rC+ MP-9} It protects you from cold. It insulates you from electricity. It affects your magic capacity (-9). (48, 15, D:8) a wand of flame (29) (49, -3, D:8) a throwing net (51, 9, D:8) a +0 leather armour the Ecumenical Temple