stillor Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 1, D:1) a +0 scale mail (13, 5, D:1) 8 needles of sleeping (15, 1, D:1) 11 sling bullets (18, 8, D:1) a +0 dagger (26, -11, D:1) 11 arrows (27, -8, D:1) a +0 club (29, 6, D:1) a +0 club (32, -17, D:1) a +0 hunting sling of flaming (38, 12, D:1) a +0 club (41, 26, D:1) a +0 ring mail (43, 16, D:1) 2 stones (50, 0, D:1) a +0 club (55, 7, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) 8 javelins (1, -4, D:2) a +0 whip (3, -10, D:2) 24 sling bullets (4, -7, D:2) 24 arrows (7, -29, D:2) a +0 dagger (23, -11, D:2) a +0 dagger (27, -31, D:2) a +0 ring mail (28, -36, D:2) 28 stones (30, -30, D:2) a +0 ring mail (33, -17, D:2) 29 stones (33, -11, D:2) a cursed -1 club a +0 leather armour (35, -18, D:2) 18 arrows (36, -10, D:2) a +0 dagger (37, -28, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (2, 40, D:3) 16 stones (3, 34, D:3) a +0 club (6, 9, D:3) a +0 dagger (13, -5, D:3) 2 stones (15, -3, D:3) a cursed +0 hunting sling (17, 31, D:3) a cursed -3 long sword (18, 38, D:3) a +0 club (22, 19, D:3) 19 stones (24, 22, D:3) a +0 dagger (24, 32, D:3) a +0 dagger (24, 38, D:3) a +0 mace a +0 ring mail (31, 18, D:3) a +0 hand axe (33, 36, D:3) 9 stones (36, -6, D:3) a +0 whip (39, -3, D:3) 10 stones (51, 2, D:3) 17 stones Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe of the Game Afoot {-Tele Regen+ Str+2 Dex+3} (2260 gold) It affects your strength (+2). It affects your dexterity (+3). It prevents most forms of teleportation. It increases your rate of regeneration. the ring "Xaocuryf" {*Tele rPois rF++ Str-5} (2570 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (-5). It greatly protects you from fire. It protects you from poison. the cursed +0 ring mail "Oxis" {SInv} (1220 gold) It lets you see invisible. It has a curse placed upon it. the +6 dagger "Hiarchiu" {freeze, rElec} (4760 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (0, 0, D:4) a +0 spear (0, 2, D:4) 13 arrows (6, -36, D:4) 31 arrows (7, 21, D:4) a +0 dagger (9, 20, D:4) a +0 whip a +0 leather armour a +0 leather armour (10, -2, D:4) 10 arrows (12, 21, D:4) a +0 ring mail (15, -16, D:4) a +0 giant club (15, 21, D:4) a +0 spear a +0 ring mail (18, -8, D:4) a +0 trident (20, 10, D:4) a +0 flail a cursed +0 leather armour (24, 6, D:4) a cursed -3 short sword (25, 6, D:4) a +0 flail (26, -13, D:4) a +0 mace (26, 6, D:4) a +0 dagger a cursed +0 robe (29, 12, D:4) a +0 hand axe (32, 15, D:4) a +0 dagger a +0 robe (42, -29, D:4) 21 arrows (46, 16, D:4) a +0 leather armour (48, -10, D:4) 13 arrows (49, 11, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 17 poisoned needles (15, 18, D:5) 23 arrows (16, 1, D:5) a +0 ring mail (26, -4, D:5) 7 curare-tipped needles (27, 6, D:5) a +0 club a +0 leather armour (27, 7, D:5) a +0 trident a +0 leather armour (29, -4, D:5) 9 poisoned needles (31, 8, D:5) a +0 chain mail (35, 3, D:5) 13 gold pieces (44, -9, D:5) a +0 whip (55, 11, D:5) a +0 mace (55, 13, D:5) a +0 mace (57, 7, D:5) a +0 mace (57, 8, D:5) a +3 mace (58, 6, D:5) a +0 mace Level 6 of the Dungeon (1, 6, D:6) a +0 giant spiked club (18, 18, D:6) 20 bolts (22, -1, D:6) a +0 robe (23, -1, D:6) 17 stones (24, 15, D:6) a +0 hunting sling (27, 15, D:6) 9 stones (27, 17, D:6) a +0 giant club (27, 27, D:6) a +0 hand axe (27, 41, D:6) a +0 hand axe (28, 17, D:6) a +0 flail (31, 9, D:6) 19 arrows (31, 17, D:6) a +0 hand axe of chopping (31, 22, D:6) a +0 mace (33, 11, D:6) a +0 chain mail (35, 14, D:6) 4 arrows (36, 8, D:6) a +0 robe (37, 17, D:6) an arrow (39, 13, D:6) 3 arrows (39, 14, D:6) 11 arrows (unseen) (39, 20, D:6) 3 arrows (40, 7, D:6) an arrow (40, 9, D:6) an arrow (40, 19, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a cursed -2 whip a +0 spear a +0 ring mail (0, 1, D:7) a +0 spear (2, 5, D:7) a +0 club (5, 5, D:7) a +0 chain mail (14, 0, D:7) a +0 morningstar a +0 robe a +2 falchion (15, 1, D:7) a +2 mace of protection (19, 17, D:7) a +0 chain mail (22, 18, D:7) 23 stones (23, 15, D:7) 11 poisoned needles (27, -5, D:7) a +0 hand axe (29, 0, D:7) a +0 ring mail (35, 0, D:7) a +0 leather armour a +0 mace (38, 24, D:7) a +3 broad axe (44, 8, D:7) a +0 flail (44, 11, D:7) a +0 robe a +0 dagger (45, 8, D:7) a +0 chain mail a +0 short sword (46, 23, D:7) a +0 war axe (46, 24, D:7) a +0 leather armour (50, 18, D:7) 7 tomahawks (52, 4, D:7) a +0 hand axe (unseen) Level 8 of the Dungeon (0, 0, D:8) a cursed -2 halberd 2 chunks of flesh a gnoll skeleton (0, 2, D:8) a +1 halberd of protection (1, -1, D:8) a +0 club (5, -1, D:8) a leopard gecko skeleton (36, 6, D:8) a +0 hunting sling (41, -4, D:8) 3 tomahawks (42, 0, D:8) a +0 trident (42, 7, D:8) a +0 scale mail (44, 2, D:8) a +0 trident (54, -1, D:8) a +0 short sword the Ecumenical Temple