Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4ab0a (webtiles) character file. Game seed: 12100589671446763168 10 stillor the Vexing (level 2, -6/19 HPs) Began as a Vampire Enchanter on Aug 14, 2019. Mangled by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (33 turns). stillor the Vexing (Vampire Enchanter) Turns: 33, Time: 00:00:28 Health: -6/19 AC: 2 Str: 7 XL: 2 Next: 10% Magic: 4/5 EV: 12 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth * Level 2.5 Spellcasting + Level 4.7 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 N/A Tukima's Dance Hex ###..... 8% 3 N/A Ensorcelled Hibernation Hex/Ice ##.... 11% 2 N/A Dazzling Spray Conj/Hex ##.... 21% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (chance to defeat MR: 65%) The gnoll is outlined in light. The gnoll closely misses you. You closely miss the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear! You die... .#..!. ........# ....... ...... ... . # #.#.# ....####.#.# #......g.# #.####@#### #....# #.#.## ###.# # #.# .# #)####.# #......# #####'##### #.........# You could see a gnoll. Vanquished Creatures A gnoll (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stillor the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 33 | D:1 | Mangled by a gnoll Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, hangedman_decor_clover_reticule Action || total -------------------------++------- Melee: Dagger || 9 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------