stillor Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 mace (16, -10, D:1) a +0 hand axe of electrocution (16, -5, D:1) a ration (18, -12, D:1) a ration (39, 16, D:1) a stone (39, 20, D:1) a +0 robe (51, 40, D:1) a +0 club (57, -4, D:1) a +0 spear (64, 6, D:1) a +0 dagger Level 2 of the Dungeon (5, 12, D:2) a +0 club (5, 47, D:2) a +0 whip (8, 30, D:2) a ration (24, 14, D:2) a +0 shortbow 18 arrows (26, 10, D:2) an arrow (26, 14, D:2) an arrow (36, 15, D:2) a +0 chain mail (36, 37, D:2) a cursed -1 dagger (41, -8, D:2) a +0 dagger (41, 41, D:2) a +0 club a +0 hunting sling 20 stones (42, 11, D:2) 21 arrows (44, -3, D:2) a +0 club (46, 31, D:2) a +0 club 14 stones (52, 41, D:2) a +0 hand axe (57, 7, D:2) a ration (64, 6, D:2) a +0 short sword (66, 16, D:2) 10 arrows (66, 42, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -6, D:3) a +0 chain mail (7, 7, D:3) a ration (15, 12, D:3) a -3 rapier (21, -23, D:3) a cursed -1 hand axe 3 boomerangs a +0 ring mail (22, -13, D:3) a +0 ring mail (25, -2, D:3) a +0 club (26, -28, D:3) 17 bolts (36, -24, D:3) a ration (37, -6, D:3) a stone (38, -8, D:3) a stone (40, -7, D:3) 2 stones (41, -8, D:3) 4 stones (42, -9, D:3) a +0 rapier (43, -5, D:3) a +0 whip a stone a +0 scale mail (50, -16, D:3) a ration (53, 9, D:3) a +0 dagger (55, -5, D:3) 22 arrows Level 4 of the Dungeon (0, 0, D:4) a ration (13, -21, D:4) a +0 leather armour (14, -29, D:4) 15 sling bullets (20, -22, D:4) a ration (29, -3, D:4) 25 stones (41, -30, D:4) a ration (43, -29, D:4) a ration (53, -28, D:4) a +0 dagger (62, -34, D:4) a +0 dagger (69, 15, D:4) 14 sling bullets Level 5 of the Dungeon (14, -5, D:5) a +0 giant club (15, 8, D:5) a ration (18, -19, D:5) a +0 robe (27, -30, D:5) the +11 long sword of a Gauntlet {holy, MR+ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. It makes you more stealthy. (30, 4, D:5) a +0 short sword (31, 6, D:5) a +0 leather armour a +0 mace a +0 hand axe a +0 club a +0 leather armour (34, 1, D:5) a +0 leather armour (40, -29, D:5) a +0 chain mail (42, -8, D:5) a +0 dagger a +0 chain mail (45, -6, D:5) 25 stones Level 6 of the Dungeon (0, 0, D:6) a +2 great mace of draining (2, -11, D:6) a +0 falchion (3, -1, D:6) a +0 hand axe (3, 0, D:6) a +0 robe (4, -2, D:6) a +0 ring mail a +0 dagger (11, -31, D:6) 9 sling bullets (12, -25, D:6) 21 sling bullets (24, -10, D:6) 15 arrows (32, 0, D:6) a +0 battleaxe (32, 5, D:6) a +0 falchion (35, 1, D:6) a +0 dagger a +0 robe (36, -12, D:6) a +1 dagger a +0 robe (42, -16, D:6) a +0 hand axe a +0 rapier a +0 ring mail a +0 club a +0 leather armour (48, -6, D:6) a ration (56, 4, D:6) 4 javelins (61, 2, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Koqe Gis's Antique Weapon Shop a +0 morningstar (84 gold) a +0 great mace (136 gold) a +0 battleaxe of venom (205 gold) a +4 hand axe of flaming (575 gold) a +0 hunting sling (31 gold) a +0 long sword (73 gold) a +1 shortbow of freezing (260 gold) a +0 hand axe (63 gold) a +0 long sword (73 gold) a +0 shortbow (63 gold) [Shop] Otusch's Assorted Antiques a scroll of identify (52 gold) a potion of curing (78 gold) a scroll of silence (195 gold) a book of the Tempests (1820 gold) a scroll of teleportation (78 gold) a +1 robe of positive energy (252 gold) a +0 robe (18 gold) [Shop] Gumeutir's Magic Scroll Shop a scroll of remove curse (36 gold) a scroll of amnesia (42 gold) a scroll of fear (42 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) a scroll of amnesia (42 gold) a scroll of enchant weapon (90 gold) a scroll of remove curse (36 gold) [Shop] Kottuadd's Weapon Emporium a +0 short sword (39 gold) a +0 war axe (45 gold) a +0 broad axe of distortion (156 gold) a +2 long sword of electrocution (269 gold) a +0 short sword (39 gold) a +1 dagger of electrocution (156 gold) a +0 long sword (45 gold) a +2 flail of draining (237 gold) a +0 vampiric falchion (143 gold) a +0 rapier (52 gold) [Shop] Xelovoa's Antique Weapon Shop a +0 short sword (72 gold) a +0 war axe (84 gold) a +0 hunting sling (36 gold) a +3 antimagic quarterstaff (696 gold) a +0 shortbow (72 gold) a +6 dire flail of protection (883 gold) a +0 flail (84 gold) a cursed +0 club (2 gold) a +0 spear (72 gold) the cursed +2 quarterstaff of Blood {holy, rC+ rN++ Dex-3 SInv} (878 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-3). It protects you from cold. It greatly protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (0, 0, D:7) a +0 morningstar a +0 leather armour a +0 flail a +0 ring mail a +0 scale mail a +0 flail (3, 7, D:7) a +0 giant spiked club (5, -6, D:7) 22 arrows a +0 shortbow (9, -17, D:7) a +0 scale mail (9, 15, D:7) 5 stones (9, 16, D:7) a scroll of noise (10, 15, D:7) a +0 whip (11, -5, D:7) a +0 chain mail (16, 10, D:7) a +0 short sword (18, 8, D:7) a +0 long sword (19, 5, D:7) a ration (19, 8, D:7) a +0 leather armour (27, 20, D:7) a ration (29, 16, D:7) a ration (31, -9, D:7) a +0 giant club (41, 9, D:7) a sling bullet (43, 12, D:7) a sling bullet (44, 11, D:7) a ration (44, 12, D:7) 2 sling bullets (46, -21, D:7) a +1 scale mail of cold resistance (47, 15, D:7) a +0 quarterstaff a +0 hunting sling 13 sling bullets a +2 leather armour of fire resistance (48, -10, D:7) a +0 mace Level 8 of the Dungeon (5, -3, D:8) 24 stones (7, -23, D:8) a +0 pair of boots (9, -8, D:8) 11 bolts (33, -15, D:8) a ration (37, -16, D:8) a +0 glaive (39, -12, D:8) a +0 short sword (43, -24, D:8) a ration (43, -23, D:8) a +0 giant club (43, -22, D:8) 3 rations (43, 18, D:8) 22 stones (44, -24, D:8) a ration (47, 2, D:8) a +0 trident (61, -14, D:8) the ring "Cir Roudgh" {+Fly rC+ rN+ Int-4} [ring of flight] It affects your intelligence (-4). It protects you from cold. It protects you from negative energy. It lets you fly. Level 9 of the Dungeon (0, 0, D:9) a cursed +0 ring mail (4, -32, D:9) a +0 war axe (4, -20, D:9) the +11 chain mail of the Princeling {rCorr Dex+6} It affects your dexterity (+6). It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will increase by 15 (7 -> 22). (4, -19, D:9) 25 stones (8, -56, D:9) 21 arrows (11, -48, D:9) a ration (15, -31, D:9) a +0 dire flail a +0 plate armour (19, -32, D:9) a +0 dagger a cursed +0 robe (19, -30, D:9) a +0 dagger a +0 robe (25, -3, D:9) 30 stones (25, 1, D:9) 23 stones (27, -32, D:9) 10 stones (27, 0, D:9) 25 stones (28, -12, D:9) a +0 shortbow 15 arrows (29, -23, D:9) a ration (36, -22, D:9) a +0 dagger a +0 ring mail (36, -20, D:9) a +0 whip 3 boomerangs a +0 leather armour (37, -24, D:9) a +0 short sword (37, -22, D:9) a +0 plate armour a +0 short sword a +0 chain mail (37, -21, D:9) a +0 dagger a +0 robe (43, -45, D:9) 22 sling bullets a +0 robe (43, -14, D:9) the +6 hunting sling "Genusu" {vorpal, rElec rF+ Dex-5 Stlth+} Any stone fired from it inflicts extra damage. It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. It makes you more stealthy. (44, -46, D:9) a +0 scale mail (44, -45, D:9) a +0 chain mail (46, -28, D:9) a +0 leather armour (51, -35, D:9) a +0 shortbow 7 arrows (51, -33, D:9) an arrow (51, -29, D:9) an arrow (51, -28, D:9) an arrow (53, -33, D:9) an arrow (60, -49, D:9) a +0 morningstar (60, -5, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, -19, D:10) a +0 robe (7, -1, D:10) the cursed +1 halberd of Gin and Tonic {vorpal, rPois rC+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It has a curse placed upon it. (10, -28, D:10) a +0 rapier (22, -20, D:10) a +0 robe a +0 dagger (23, -20, D:10) a +0 robe a cursed +3 morningstar a +0 robe a +5 battleaxe (27, -10, D:10) a +0 ring mail a +0 mace a +0 chain mail (27, -9, D:10) a +0 mace (28, -28, D:10) a +0 mace (28, -16, D:10) a +0 robe a +0 short sword (29, -30, D:10) a cursed -1 dagger a +0 robe (30, -30, D:10) a +0 mace (30, -3, D:10) a +0 whip (32, 0, D:10) a +0 halberd (33, -28, D:10) 24 stones (43, -37, D:10) a +0 giant spiked club a +0 dire flail (43, -2, D:10) 16 sling bullets (46, -8, D:10) a +0 robe (47, 3, D:10) a +0 scale mail a +0 hand axe (49, 2, D:10) a +0 scale mail a +0 short sword a +0 leather armour (50, -13, D:10) a +0 leather armour a +0 falchion (51, -13, D:10) an adder corpse (skeletalised by now) (51, -12, D:10) a +0 plate armour a +0 battleaxe (53, -12, D:10) a +0 leather armour a +0 hand axe a +0 short sword (55, -13, D:10) a +0 chain mail a +0 short sword (58, -32, D:10) 4 stones a +0 short sword (59, -32, D:10) 2 stones a +0 club (60, -32, D:10) a +0 whip (60, -30, D:10) a +0 club (62, -20, D:10) 23 bolts (63, -17, D:10) 5 scrolls of random uselessness Level 11 of the Dungeon (0, 0, D:11) a ration (4, 2, D:11) a +0 short sword an orc corpse (skeletalised by now) (13, -10, D:11) 15 gold pieces (17, -17, D:11) 5 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (17, -8, Lair:1) a bullfrog corpse (20, 2, Lair:1) a crocodile corpse (21, -4, Lair:1) a hippogriff corpse (30, 4, Lair:1) a potion of berserk rage