Dungeon Crawl Stone Soup version 0.25-a0-1015-g4819203062 (webtiles) character file. Game seed: 7985521425049791220, levelgen mode: deterministic 39 stillor the Magician (level 3, -1/25 HPs) Began as a Gnoll Wizard on May 12, 2020. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:53 (1722 turns). stillor the Magician (Gnoll Wizard) Turns: 1722, Time: 00:01:54 Health: -1/25 AC: 2 Str: 10 XL: 3 Next: 45% Magic: 0/11 EV: 14 Int: 20 God: Gold: 125 SH: 0 Dex: 13 Spells: 8/16 levels left rFire . . . SeeInvis . g - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons g - a +0 hand axe (weapon) j - a +2 dagger of draining Missiles e - 13 poisoned darts (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery i - an uncursed ring of resist corrosion {unknown} Scrolls f - a scroll of identify {unknown} l - a scroll of immolation {unknown} Potions h - a potion of lignification {unknown} k - a potion of heal wounds {unknown} Comestibles c - 2 chunks of flesh d - a ration Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Slings + Level 0.7 Bows + Level 0.7 Crossbows + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 2.1 Summonings + Level 0.5 Necromancy + Level 2.1 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Call Imp Summ ###..... 6% 2 None c - Mephitic Cloud Conj/Pois/Air ##...... 19% 3 #...... e - Blink Tloc N/A 6% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 None Conjure Flame Conj/Fire ##...... 16% 3 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence D:2 Robin Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is a stone staircase leading down here. You hit Terence but do no damage. Terence is moderately wounded. You barely miss the goblin. Terence barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is heavily wounded. You hit Terence. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Terence says, "You're history." Terence closely misses you. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. The goblin hits you but does no damage. Terence closely misses you. You closely miss the goblin. Your bite misses the goblin. The goblin is heavily wounded. You hit Terence but do no damage. The goblin hits you with a +0 club. You die... ################## ######................# .......#######...####.# ######## #[.....# #.# #.##...####.########## ### #.###..........[.....# ##.#####.#########.########.# #..>...÷÷÷..g@@5.....# #.# ##.#####.#########.#.# #.# #####.# #.# #.#.# #.# ......# #.# #.#.# #.# ####### ##.## #.#.# #.# #..÷########.#.# #.# ##..##.......#.# #.# ##.##.#######.# #.# ############.##.#######.# #.# You could see Terence, a goblin (strong) and a friendly shadow imp (summoned). Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) 6 bats (D:1) 5 goblins (D:1) 5 hobgoblins (D:1) A ball python (D:1) 7 frilled lizards (D:1) 2 kobolds (D:1) 8 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stillor the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 127 | D:1 | Reached XP level 2. HP: 11/19 MP: 10/10 723 | D:1 | Reached XP level 3. HP: 4/25 MP: 8/11 987 | D:1 | Learned a level 2 spell: Call Imp 990 | D:1 | Learned a level 2 spell: Blink 994 | D:1 | Learned a level 3 spell: Mephitic Cloud 1705 | D:2 | Noticed Terence 1713 | D:2 | Noticed Robin 1720 | D:1 | HP: 1/25 [goblin/+0 club[Robin] (5)] 1722 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring D:2: layout_rooms, chequers_ecumenical_altar_simple, doesnt_xom_only_xom, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Slings | | 0.7 Bows | | 0.7 Crossbows | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Spellcasting | | 7.1 Hexes | | 0.5 Charms | | 0.5 Necromancy | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 11 Hand axe || 78 Bite || 3 Throw: Dart || 1 Cast: Magic Dart || 15 Call Imp || 3 Stab: Sleeping || 13 Eat: Chunk || 3 Armor: Robe || 20 Dodge: Dodged || 85 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 53 | 3 | 5.4 | 35 | 2 | 5.4 +---------+---------+-------+---------+---------+------- D:1 | 52 | 3 | 5.5 | 34 | 2 | 5.6 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------