Dungeon Crawl Stone Soup version 0.26-a0-28-gc929df5585 (webtiles) character file. Game seed: 9423068726067201476, levelgen mode: deterministic 49 stillor the Poker (level 3, -4/27 HPs) Began as a Merfolk Gladiator on May 28, 2020. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:52 (1109 turns). stillor the Poker (Merfolk Gladiator) Turns: 1109, Time: 00:01:53 Health: -4/27 AC: 6 Str: 14 XL: 3 Next: 77% Magic: 3/3 EV: 14 Int: 8 God: Gold: 130 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . m - +2 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) h - 12 javelins Armour b - a +0 leather armour (worn) m - a +2 helmet (worn) Jewellery p - an uncursed ring of wizardry Wands r - a wand of iceblast (8) Scrolls c - a scroll of blinking {unknown} e - a scroll of remove curse {unknown} i - a scroll of fear {unknown} q - a scroll of noise {unknown} Potions g - 2 potions of heal wounds {unknown} k - a potion of magic {unknown} l - 2 potions of brilliance {unknown} n - a potion of stabbing {unknown} o - a potion of haste {unknown} Comestibles f - 6 rations j - 5 chunks of flesh Skills: - Level 2.1 Fighting + Level 5.3 Polearms + Level 2.7 Throwing + Level 4.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History A gnoll comes into view. Found 12 gold pieces. The gnoll shouts! x2; You hear an angry hiss. You hit the kobold. The kobold is severely wounded. The gnoll barely misses you. The kobold hits you with a +0 whip. You miss the kobold. The kobold is severely wounded. The gnoll hits you but does no damage. The gnoll closely misses you. The kobold misses you. You hit the kobold. You kill the kobold! The gnoll hits you from afar with a +0 halberd! The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... ..........# #####.### ......)...#########.# #......)...........# #.........########## #......<.......... ######........##. #........# #.>......+ #....@...# #....g......# #.....gg..#.# #.....g...# # #%...)....# #.....$...# #######+#.# .# You could see 4 gnolls. Vanquished Creatures An adder (D:3) An ooze (D:3) A worm (D:3) A dart slug (D:1) 5 bats 3 giant cockroaches (D:1) 5 goblins 3 hobgoblins (D:2) 2 jackals (D:2) A frilled lizard (D:2) 5 kobolds 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stillor the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 220 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 730 | D:2 | Reached skill level 5 in Polearms 739 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1109 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_rooms D:2: layout_rooms, guppyfry_early_lair_pool D:3: layout_basic, first_ration Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.3 Fighting | | 2.1 Throwing | | 2.7 Dodging | | 4.8 Action || total -------------------------++------- Melee: Trident || 101 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Leather armour || 22 Dodge: Dodged || 48 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 71 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 21 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 28 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------