stillor Level 1 of the Dungeon (10, 18, D:1) a +0 club (22, 32, D:1) a +0 club (24, 1, D:1) a +0 club (30, 5, D:1) a +0 club (41, 26, D:1) a +0 club (44, -4, D:1) a +0 leather armour (49, 34, D:1) a +0 robe (53, 26, D:1) 19 arrows (55, 0, D:1) a +0 dagger (56, -1, D:1) a +0 club (66, 28, D:1) a +0 leather armour (66, 41, D:1) a +0 dagger (69, 41, D:1) 21 sling bullets (70, 22, D:1) a +0 dagger (70, 35, D:1) a +0 club Level 2 of the Dungeon (8, -13, D:2) a +0 great sword (8, -7, D:2) a +0 dagger (8, 25, D:2) 34 stones (9, 12, D:2) a +0 dagger (9, 15, D:2) a +0 dagger of electrocution (11, 21, D:2) a +0 plate armour (14, -11, D:2) 15 stones (15, 28, D:2) a +0 club (18, 17, D:2) a +0 club (19, 13, D:2) a stone (33, 26, D:2) a +0 scale mail (37, 20, D:2) 19 stones (42, 1, D:2) a +0 club (42, 11, D:2) a +0 ring mail Level 3 of the Dungeon (1, 30, D:3) a rat corpse (2, 30, D:3) a leopard gecko corpse (9, 22, D:3) a +0 club (13, 0, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (19, -12, D:3) a +0 short sword a +0 scale mail the human corpse of Terence (20, 37, D:3) a rat corpse (23, 38, D:3) a goblin corpse (24, 0, D:3) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 1, D:3) a jackal corpse (skeletalised by now)