stillor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -15, D:1) 7 javelins (6, -12, D:1) a +0 whip (9, -2, D:1) a +0 ring mail (11, -4, D:1) 14 stones (11, 18, D:1) a +0 leather armour (14, -10, D:1) a +0 club (16, 8, D:1) a +0 cloak (21, 25, D:1) 26 stones (23, -14, D:1) a +0 pair of gloves (23, 16, D:1) a +0 club (24, 18, D:1) 13 stones (33, 15, D:1) a +0 short sword (34, -11, D:1) a +0 pair of gloves (34, 18, D:1) a stone (34, 19, D:1) a stone (34, 20, D:1) a stone (36, -9, D:1) a stone (38, -8, D:1) a cursed -1 short sword a +0 club (39, -9, D:1) a +0 short sword (43, 22, D:1) 16 stones (44, 18, D:1) a +0 dagger (48, -14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 23 stones (5, -9, D:2) a +0 hand axe (10, -11, D:2) a +0 club (20, 4, D:2) 15 arrows (20, 7, D:2) a +0 ring mail (24, -24, D:2) a +0 robe (28, -27, D:2) 30 stones (28, -12, D:2) a +0 club (31, -5, D:2) 30 arrows (33, 28, D:2) +0 ice dragon scales (39, 23, D:2) a +0 club (46, 17, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 24 sling bullets (0, 28, D:3) a +0 club (1, -3, D:3) a +0 club a +0 leather armour (7, 28, D:3) a +2 dagger of venom (10, 22, D:3) a +0 dagger (12, 2, D:3) 12 sling bullets (14, 16, D:3) a +0 club (23, 16, D:3) a +0 chain mail (29, 15, D:3) a +0 club (31, 15, D:3) a +0 trident (32, 14, D:3) a +0 mace a +0 leather armour a +0 mace (40, 16, D:3) a +0 robe (40, 17, D:3) 9 sling bullets (43, 21, D:3) a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 robe (44, 22, D:3) a +0 hand axe (44, 23, D:3) a cursed -3 dagger a +0 robe (50, -7, D:3) 10 stones (51, 1, D:3) a +0 short sword (56, 14, D:3) a +0 club Level 4 of the Dungeon [Shop] Tuatoan's Jewellery Emporium a cursed ring of teleportation (58 gold) an uncursed ring of protection from cold (325 gold) a +6 ring of dexterity (760 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of fire (325 gold) an uncursed ring of protection from cold (325 gold) the amulet "Qubbuonn" {Spirit +Inv rF+++ Dex-4} (917 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (-4). It renders you almost immune to fire. It lets you turn invisible. a cursed ring of teleportation (58 gold) the ring of the Mage {Wiz MR++ Int+3} (672 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a +6 ring of strength (760 gold) (0, 0, D:4) a +0 robe (1, -9, D:4) 7 stones (2, -3, D:4) 17 sling bullets (9, -13, D:4) 21 stones (9, 2, D:4) a +0 hunting sling (9, 6, D:4) 2 boomerangs (10, -13, D:4) an uncursed ring of flight (12, 3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 11, D:5) 5 boomerangs (4, -4, D:5) 21 stones (20, 33, D:5) a +0 quarterstaff (21, 15, D:5) a scroll of summoning (23, -6, D:5) 15 stones (29, 14, D:5) a +0 rapier of draining (30, 9, D:5) a +0 scale mail (31, -8, D:5) a leopard gecko corpse (42, 3, D:5) a cursed +0 scale mail