stillor Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour of cold resistance (5, 0, D:1) a +0 club (12, 6, D:1) a +0 club (32, -15, D:1) a +0 hunting sling (33, 23, D:1) 12 sling bullets (38, 25, D:1) a +0 club (44, -3, D:1) a +0 dagger (44, 28, D:1) a +0 robe (47, 11, D:1) a +0 dagger (49, 13, D:1) 15 arrows (62, -9, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (5, -1, D:2) a +0 ring mail (6, 0, D:2) a +0 dagger 3 stones a kobold corpse (8, -1, D:2) a stone an adder corpse (9, -1, D:2) a potion of might (still there?) a +1 whip of pain (still there?) (12, -3, D:2) a stone (17, -11, D:2) 11 stones (23, -8, D:2) a +0 club (25, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (27, -10, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc corpse (2, 0, D:3) a +0 hand axe a +0 scale mail a +0 club a +0 scale mail an orc corpse (5, 0, D:3) 22 stones (7, 1, D:3) 18 stones (7, 31, D:3) a poisoned dart (8, 31, D:3) a poisoned dart (9, 0, D:3) a +0 dagger (11, 8, D:3) a +0 mace (13, 14, D:3) a +0 pair of boots (15, 11, D:3) a +0 leather armour