stillor Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -5, D:1) 22 sling bullets (4, -13, D:1) a +0 club (7, 2, D:1) 21 sling bullets (17, -14, D:1) a +0 club (18, -9, D:1) 19 arrows (23, 23, D:1) 10 stones (28, 7, D:1) a +0 mace (31, -16, D:1) 16 arrows (47, -15, D:1) a +0 hunting sling (61, 5, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 0, D:2) a +0 club (11, -7, D:2) 19 sling bullets (21, -1, D:2) 14 stones (24, 2, D:2) a cursed +0 leather armour (32, 27, D:2) 12 bolts (33, 8, D:2) a +0 dagger (34, 26, D:2) a +0 club (40, 21, D:2) 19 stones (44, 11, D:2) a +0 hand axe Level 3 of the Dungeon (5, -7, D:3) a +0 ring mail (5, 23, D:3) 15 stones (12, 2, D:3) a +0 mace (13, 24, D:3) a +0 barding (15, 28, D:3) a +0 short sword (16, 4, D:3) a +0 short sword (17, 30, D:3) a stone (23, 15, D:3) a +1 hand axe of holy wrath (24, 15, D:3) a +0 pair of gloves (28, 6, D:3) a +0 club (29, 5, D:3) 14 sling bullets (29, 15, D:3) 26 stones (30, 36, D:3) a +0 dagger (38, -10, D:3) 19 sling bullets (39, -6, D:3) a +0 club (41, -13, D:3) a +0 club (41, -5, D:3) a +0 club (44, 21, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) the cursed +0 plate armour of Time Monsters {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (1, 7, D:4) a +0 spear (19, 18, D:4) a dart slug corpse (33, -16, D:4) a +0 ring mail