stillor Level 1 of the Dungeon (2, -4, D:1) a +0 leather armour (6, -35, D:1) a +0 dagger (10, -7, D:1) a +0 club (14, 4, D:1) a +0 club (16, -20, D:1) 28 stones (16, -11, D:1) a +0 hand axe (19, -36, D:1) a +0 dagger (20, -28, D:1) a +0 club (25, 1, D:1) a +0 cloak (26, -21, D:1) a +0 plate armour (38, -25, D:1) a +0 leather armour (40, -7, D:1) a +0 short sword (41, -21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 13 stones (3, 8, D:2) a +0 club (5, 7, D:2) a +0 club (12, 22, D:2) a +0 club a boomerang a +0 ring mail (13, 28, D:2) a +0 flail a +1 buckler of protection (19, 12, D:2) a +0 dagger (20, 36, D:2) 15 stones (27, 38, D:2) 2 stones (32, 35, D:2) 4 stones a +0 short sword (33, 6, D:2) a +0 dagger (33, 29, D:2) a stone (33, 32, D:2) a stone (34, 34, D:2) 18 stones (36, 26, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (0, 31, D:3) a bat corpse (2, 15, D:3) a jackal corpse (skeletalised by now) (2, 16, D:3) a jackal corpse (skeletalised by now) (2, 17, D:3) a jackal corpse (skeletalised by now) (2, 32, D:3) a +0 short sword (3, 16, D:3) a jackal corpse (skeletalised by now) (3, 17, D:3) a frilled lizard corpse (skeletalised by now) (3, 39, D:3) a +0 club (8, -4, D:3) a ball python corpse (skeletalised by now) (8, 43, D:3) a +0 robe (13, 0, D:3) a +0 scythe a +0 robe (13, 1, D:3) a +0 club a +0 robe (18, 26, D:3) a cursed +0 leather armour (23, -4, D:3) 16 stones (24, 10, D:3) a jackal corpse (28, 10, D:3) a +0 chain mail (33, 26, D:3) a +0 short sword 3 stones (34, 20, D:3) a stone (34, 26, D:3) a +0 club