stillor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 6, D:1) a +0 hand axe (15, 22, D:1) 24 stones (18, 32, D:1) a +0 club (19, -21, D:1) 10 stones (26, 18, D:1) a +0 dagger (28, -14, D:1) 21 stones (29, 24, D:1) a cursed +0 mace (33, -13, D:1) 35 stones (38, 12, D:1) 16 stones (45, 4, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -20, D:2) a +2 ring mail of cold resistance (8, -10, D:2) a +0 leather armour (14, -22, D:2) 29 sling bullets a +0 scale mail (15, -22, D:2) 26 arrows (32, -20, D:2) a +0 mace (34, -37, D:2) 16 stones (35, -19, D:2) a +0 dagger (36, 22, D:2) 24 stones (40, 19, D:2) a +0 chain mail (44, -22, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 2 stones (3, -1, D:3) a stone (3, 20, D:3) a +0 club (4, 26, D:3) a +0 dagger of protection a +0 dagger a +0 robe a cursed staff of fire (4, 28, D:3) a +0 dagger a +0 robe (5, 0, D:3) a +0 dagger (6, -15, D:3) a +0 giant spiked club (14, 3, D:3) a +0 dagger (14, 27, D:3) a +0 whip (28, 25, D:3) 17 stones (37, -18, D:3) a +0 ring mail (52, 9, D:3) 22 stones (55, 21, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -18, D:4) 21 bolts (7, 23, D:4) 26 sling bullets (13, -6, D:4) 8 bolts (15, -18, D:4) 19 sling bullets (15, 9, D:4) 25 stones (19, -2, D:4) 11 sling bullets (20, -2, D:4) 22 arrows (20, 19, D:4) a +0 club (25, 26, D:4) 12 stones (26, -4, D:4) a +0 giant spiked club (28, 1, D:4) 22 arrows (34, -18, D:4) a +0 chain mail (40, 0, D:4) a +0 dagger (41, 10, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 flail (7, 30, D:5) 25 sling bullets (12, 6, D:5) 18 stones (12, 16, D:5) a +0 long sword (15, 16, D:5) a stone (15, 18, D:5) a +0 club a +0 short sword (15, 19, D:5) 25 stones a +0 chain mail a +0 whip a +0 leather armour a +0 dagger a +0 club (16, 19, D:5) a stone (17, 9, D:5) 23 arrows (18, 12, D:5) 22 arrows (18, 19, D:5) a stone (19, 18, D:5) a stone (20, 23, D:5) a +0 cloak (21, 6, D:5) a +0 club (23, 6, D:5) a cursed -1 flail (23, 31, D:5) 15 sling bullets (24, 6, D:5) a +0 dagger a +0 robe a +0 falchion a +0 leather armour (35, 6, D:5) 19 stones (38, 5, D:5) a +0 dagger (38, 13, D:5) a +0 ring mail (44, 2, D:5) a +0 falchion (48, -3, D:5) a +0 broad axe Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 hand axe "Duph" {antimagic, rElec rC+ Int+2} (7420 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It protects you from cold. It insulates you from electricity. the +3 mace "Wihomel" {vorpal, *Noise rF- MR+++ SInv} (3140 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. It may make noises in combat. the +9 dagger of Innocence {speed, Int+3} (6430 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). the +9 short sword of the Iron City of Dis {drain, Str+3 Dex+3} (7000 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+3). (0, 0, D:6) a +0 giant spiked club (1, 3, D:6) a +0 cloak (7, 41, D:6) a cursed +0 club (still there?) a +0 leather armour (still there?) (8, 42, D:6) a +0 whip a +0 whip an orc corpse (21, -8, D:6) a bullfrog corpse (25, 3, D:6) a +0 scale mail a +0 short sword (30, -9, D:6) 5 stones the Ecumenical Temple