stillor Level 1 of the Dungeon (0, 0, D:1) 6 boomerangs (7, -6, D:1) a +0 dagger (11, 5, D:1) a +0 club (24, 13, D:1) 18 stones (27, 23, D:1) a cursed -3 mace (29, -4, D:1) 26 stones (31, -4, D:1) a +0 club (33, 22, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (22, 5, D:2) a +0 short sword (26, -1, D:2) a stone (27, 1, D:2) a +0 club (28, 8, D:2) a +0 hand axe (29, 11, D:2) a +0 club (34, 15, D:2) a +0 club (41, 1, D:2) a +0 scale mail (52, 14, D:2) a +0 whip Level 3 of the Dungeon (1, 29, D:3) a +0 short sword (2, 14, D:3) a cursed -2 club (3, -7, D:3) a +0 scale mail (4, 15, D:3) a +0 club (12, 34, D:3) 5 boomerangs (12, 35, D:3) a +0 leather armour (13, 35, D:3) a +0 short sword a +0 leather armour a +0 club a +0 chain mail (16, -8, D:3) a +0 club (25, 15, D:3) a +0 rapier (27, 14, D:3) a stone (29, 13, D:3) a +0 whip 4 stones (30, 13, D:3) a +0 dagger (31, 13, D:3) a stone (32, 15, D:3) a stone (37, -2, D:3) 27 arrows (39, 28, D:3) 16 sling bullets (62, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (3, 24, D:4) 24 stones (8, 39, D:4) a +0 giant spiked club (11, 41, D:4) 17 stones (13, 27, D:4) a +0 leather armour (18, 37, D:4) 21 sling bullets (19, 42, D:4) a +0 dagger a +1 robe of magic resistance (19, 43, D:4) a +0 short sword a +0 ring mail (21, 50, D:4) a +0 short sword (28, 13, D:4) 18 arrows (39, 25, D:4) a +0 chain mail (40, 44, D:4) the +2 robe of Mejie {+Fly} It lets you fly. (52, 9, D:4) 15 arrows (66, 47, D:4) an uncursed ring of teleportation a +2 leather armour of cold resistance (67, 48, D:4) a +0 dagger a +0 robe a +0 falchion (67, 50, D:4) a +0 dagger (68, 47, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Zodusem's Weapon Boutique 5 silver boomerangs (105 gold) a +0 dagger (28 gold) a +0 whip (35 gold) 14 sling bullets (98 gold) a cursed -2 war axe (1 gold) a +2 dagger of speed (252 gold) a +2 dagger of speed (252 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (1328 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 hand axe (42 gold) a +0 dagger (28 gold) a +0 great sword (91 gold) a +1 fustibalus of flaming (476 gold) (0, 0, D:5) a howler monkey corpse (5, 0, D:5) a +0 flail (8, -18, D:5) 19 stones (13, 11, D:5) a +0 shortbow 12 arrows (13, 13, D:5) an arrow (13, 14, D:5) an arrow (13, 15, D:5) an arrow (13, 17, D:5) 2 arrows (14, -4, D:5) a +0 dagger a +0 ring mail (17, -21, D:5) 15 sling bullets (23, 4, D:5) a +0 ring mail (24, 10, D:5) a +1 ring mail of fire resistance (25, 3, D:5) 10 stones (27, 3, D:5) 13 sling bullets (38, -32, D:5) a scroll of blinking (39, 3, D:5) 13 gold pieces