Dungeon Crawl Stone Soup version 0.29-a0-397-g846e4a0bbc (webtiles) character file. Game seed: 2648286201254414720 5 stillor the Magician (level 1, -1/11 HPs) Began as an Octopode Hedge Wizard on May 12, 2022. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (215 turns). stillor the Magician (Octopode Hedge Wizard) Turns: 215, Time: 00:00:42 Health: -1/11 AC: 1 Str: 9 XL: 1 Next: 80% Magic: 0/4 EV: 13 Int: 16 God: Gold: 11 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Potions c - a potion of magic Skills: * Level 2.3 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations + Level 1.2 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 17% 2 Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll misses you. You hit the gnoll. The gnoll is almost dead. You constrict the gnoll. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... #.. #.#.# #....#.#.# #....#.#.###### #########. #....#.#......# #......... #....#.#..)...# #..#.#.#.# # #..#.#......######......... #.#....#..............#.#.#.# #.#.........#......#.......... ###...†...#.#..g@....#..#.#.#.#. #......#.......########......... #.####.#..#.#..# #.#.#.#.# . #......#...)..## ##.......... #........#.###########..##.###.# #.................#............# #.##...........................# # #......#.[.....#...........## #......#.......#.....>..)..# You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stillor the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 215 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, serial_glass, glass_columns_c, glass_columns_a, chequers_ecumenical_altar_simple_redux, nicolae_grassy_gnolls Action || total -------------------------++------- Melee: Dagger || 8 Constrict || 2 Cast: Magic Dart || 8 Stab: Sleeping || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 215 | 215 | 0 | 25 | 104 | 1 | 215.0 | Dungeon | 215 | 215 | 0 | 25 | 104 | 1 | 215.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 215 daAuts