stillor Level 1 of the Dungeon (9, -32, D:1) a +0 club (11, -36, D:1) 9 stones (15, -2, D:1) 10 stones (18, -7, D:1) 5 large rocks (27, -19, D:1) a +0 scale mail (28, -39, D:1) a +0 dagger (30, -18, D:1) a +0 whip (37, -7, D:1) a staff of conjuration (44, 2, D:1) a +0 dagger (51, -6, D:1) 27 stones (64, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -1, D:2) a +0 dagger (5, 15, D:2) a +0 ring mail (14, 22, D:2) a +0 dagger (15, 23, D:2) a +0 leather armour (17, 26, D:2) a +0 robe (20, 27, D:2) a +0 leather armour (24, -1, D:2) 24 stones (27, 2, D:2) a +0 ring mail (27, 5, D:2) a +0 leather armour (28, -4, D:2) 13 stones (32, 27, D:2) a +0 trident Level 3 of the Dungeon [Shop] Tihacug's Antique Weapon Shoppe a +0 hand axe (81 gold) a +0 trident (94 gold) a +0 dagger (54 gold) the +4 whip of Mah Fosysm {venom, rC+ rCorr} (1150 gold) It poisons the flesh of those it strikes. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 falchion (81 gold) a +0 flail (94 gold) a +0 dagger (54 gold) a +0 falchion (81 gold) (11, 2, D:3) a +0 mace (22, 16, D:3) a +0 leather armour (27, 6, D:3) a +0 dagger (33, -18, D:3) a +0 short sword (33, 7, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (0, 2, D:4) a +0 ring mail 3 boomerangs an orc corpse (skeletalised by now) (0, 4, D:4) a hobgoblin corpse (1, 12, D:4) a +0 ring mail (2, -1, D:4) a +1 dagger (3, -2, D:4) a +0 whip 5 poisoned darts (5, 14, D:4) a worm corpse (12, -1, D:4) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) 13 gold pieces (10, 4, D:7) a +0 scale mail