stillor Level 1 of the Dungeon (1, -7, D:1) 2 poisoned darts (16, 0, D:1) a +0 robe (17, 16, D:1) a +0 robe (18, 15, D:1) a +0 dagger (37, -10, D:1) a +0 leather armour (45, 15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail a +0 robe a +0 flail a +0 club (10, -5, D:2) a +0 dagger a +0 hunting sling (10, -1, D:2) a +0 mace (28, 19, D:2) a +0 dagger (31, -14, D:2) a +0 club (38, -23, D:2) a +0 club (43, -18, D:2) a +0 leather armour (47, -1, D:2) a +0 robe (52, 3, D:2) a +0 dagger 28 stones Level 3 of the Dungeon (1, 2, D:3) a +0 ring mail (4, 2, D:3) a +0 spear (22, 25, D:3) a +0 rapier (23, -12, D:3) a +0 club (still there?) a +0 flail (still there?) (27, 18, D:3) a +0 scale mail (34, -10, D:3) a +0 giant club (36, -10, D:3) a +0 club (39, 2, D:3) a +0 dagger (39, 23, D:3) a +0 dagger (40, 1, D:3) a +0 spear (42, -18, D:3) a +0 ring mail (42, 19, D:3) a +0 dagger (45, -4, D:3) 24 stones (45, 18, D:3) a +0 dagger a +0 mace (46, -12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (10, 11, D:4) a +0 flail (19, 28, D:4) a +0 hunting sling (20, 24, D:4) a +0 whip (21, 27, D:4) a +0 club (28, 10, D:4) 25 stones (29, 23, D:4) a +0 dagger (34, 0, D:4) a +0 spear (36, 19, D:4) a +0 whip a +0 club (38, -2, D:4) a +0 robe (38, 12, D:4) a +0 war axe (41, 19, D:4) a +0 flail (50, 12, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) 3 boomerangs (1, -5, D:5) a +0 pair of gloves (6, 0, D:5) a +0 whip a +0 flail (12, 3, D:5) a +0 spear (13, 0, D:5) a +0 flail (14, 18, D:5) a +0 dagger (16, 36, D:5) a +0 helmet (48, 21, D:5) a +5 hand axe (49, 20, D:5) a +0 giant spiked club (56, -15, D:5) a +0 pair of gloves (56, 13, D:5) a +0 dagger a +0 leather armour (57, 9, D:5) a +0 club a +0 hand axe a +0 leather armour (57, 10, D:5) a +0 whip a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 chain mail (1, 1, D:6) a +0 trident (2, 1, D:6) a +0 halberd a +0 chain mail (2, 2, D:6) a +0 flail a +0 dagger (12, -13, D:6) a staff of earth (22, -7, D:6) a +0 hand axe (28, 9, D:6) a +0 whip a +0 dagger a +0 whip (30, 15, D:6) a +1 short sword of venom a curare-tipped dart a +0 whip (31, 16, D:6) a +1 vampiric whip (34, 21, D:6) a +0 whip (41, 32, D:6) a +1 spear of distortion (55, 16, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 4, D:7) a +0 spear (1, -4, D:7) a +0 spear (2, -4, D:7) a +0 leather armour a +0 club (4, -11, D:7) a +0 leather armour (7, 11, D:7) a +0 spear (7, 12, D:7) a +0 halberd (14, 11, D:7) a +0 whip a +0 robe a +0 whip (19, 10, D:7) a +0 halberd (25, -42, D:7) a +0 giant club (28, -31, D:7) a +0 long sword (42, -34, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +4 falchion (14, -13, D:8) a +0 long sword of holy wrath (26, 1, D:8) a +3 great sword a +0 robe (28, 1, D:8) a +1 dagger a +0 robe (30, 1, D:8) a +2 falchion a +0 robe (32, 9, D:8) (unseen) (37, -10, D:8) a +2 dagger 203 stones a +0 pair of boots a +2 hat (37, -9, D:8) a +0 robe a +0 great sword Level 9 of the Dungeon [Shop] Lupavez's Hallowed Reliquary a ring of positive energy (240 gold) a +0 whip of holy wrath (78 gold) the amulet "Faozav" {Faith rF+ SInv} (698 gold) [amulet of faith] It allows you to gain divine favour quickly. rF: It protects you from fire. SInv: It lets you see invisible. 3 silver boomerangs (54 gold) (0, 0, D:9) a +1 hat (3, 31, D:9) a +0 morningstar a +0 robe (4, 31, D:9) a +0 robe a +0 great sword (6, 26, D:9) a +0 robe a +5 trident (7, 29, D:9) a +4 halberd (7, 30, D:9) a +0 robe a +2 mace (12, 16, D:9) a +0 shortbow (22, 10, D:9) a +4 scimitar of flaming a +0 robe (23, 10, D:9) a +0 leather armour (29, 25, D:9) a +0 leather armour a +3 spectral quarterstaff a +0 hunting sling (32, -4, D:9) a +0 halberd a +0 animal skin (35, 32, D:9) 6 boomerangs (36, 10, D:9) a +0 helmet (39, 16, D:9) a +0 ring mail (42, -3, D:9) a +0 giant club a +0 robe (43, 6, D:9) a +0 war axe (43, 9, D:9) a book of Spatial Translocations (57, 22, D:9) a +0 mace (59, 29, D:9) a +0 hand axe a +0 ring mail (61, 26, D:9) a +0 club a +0 leather armour (61, 29, D:9) a +1 dagger of protection a +0 robe (62, 28, D:9) a +0 mace a +0 leather armour a +0 mace (62, 30, D:9) a +0 club a +0 scale mail (63, 28, D:9) a +0 hand axe 2 boomerangs of dispersal a +0 ring mail (63, 30, D:9) a +0 short sword (63, 42, D:9) a +0 mace a +0 plate armour a +0 dagger a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 war axe a +1 ring mail of poison resistance (1, -1, D:10) a +0 long sword a +0 chain mail (1, 0, D:10) a +0 dagger a +0 robe (2, 0, D:10) a +0 trident a +0 leather armour (3, -41, D:10) a +0 broad axe +0 swamp dragon scales the human corpse of Maggie (5, -28, D:10) a +0 ring mail (15, -19, D:10) an acid dragon corpse (skeletalised by now) (34, -26, D:10) a troll skeleton (35, -2, D:10) a +0 hand axe a +0 robe (37, -2, D:10) a +4 long sword a +0 robe (37, -1, D:10) a +0 flail a +0 robe (37, 1, D:10) the +1 robe "Fynguekill" {Harm} Harm: It increases damage dealt and taken. (42, -38, D:10) a +0 flail (42, 5, D:10) 5 atropa-tipped darts (55, 19, D:10) a +0 plate armour the Ecumenical Temple