Dungeon Crawl Stone Soup version 0.29-a0-520-gc852659d43 (webtiles) character file. Game seed: 5693646145105705616 651 stillor the Ducker (level 7, -2/46 HPs) Began as an Octopode Hedge Wizard on May 30, 2022. Slain by a water moccasin (5 damage) ... on level 6 of the Dungeon on May 31, 2022. The game lasted 00:08:43 (6179 turns). stillor the Ducker (Octopode Hedge Wizard) Turns: 6179, Time: 00:08:44 Health: -2/46 AC: 1 Str: 10 XL: 7 Next: 53% Magic: 20/20 EV: 14 Int: 16 God: Gold: 180 SH: 0 Dex: 13 Spells: 4/12 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 hat rPois . Reflect . s - amulet of magic regeneration rElec . Harm . j - ring of magical power rCorr . Rampage . k - ring of positive energy Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.57/turn (no ring) (no ring) (no ring) @: lethally poisoned (-2 -> -3), very slightly contaminated, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 246 gold pieces. You spent 66 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles n - 2 poisoned darts (quivered) Armour b - a +0 hat (worn) Jewellery j - a ring of magical power (left tentacle) k - a ring of positive energy (right tentacle) s - an amulet of magic regeneration (around mantle) Wands t - a wand of digging (5) Scrolls d - 4 scrolls of vulnerability e - a scroll of fear {unknown} f - a scroll of enchant weapon {unknown} g - 3 scrolls of identify h - a scroll of fog {unknown} i - 2 scrolls of brand weapon {unknown} l - a scroll of amnesia {unknown} m - a scroll of torment {unknown} q - a scroll of magic mapping u - a scroll of teleportation {unknown} w - a scroll of immolation {unknown} y - a scroll of poison {unknown} z - a scroll of silence {unknown} Potions c - 3 potions of magic o - 3 potions of curing {unknown} p - a potion of haste r - 2 potions of berserk rage {unknown} v - 2 potions of mutation {unknown} x - a potion of lignification {unknown} A - a potion of heal wounds {unknown} B - a potion of brilliance {unknown} Skills: + Level 3.2 Fighting + Level 4.5 Dodging - Level 4.2 Stealth - Level 3.0 Spellcasting + Level 3.4 Conjurations - Level 4.0 Summonings - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Call Imp Summ 15% N/A 5% 2 c - Mephitic Cloud Conj/Pois/Air 6% N/A 34% 3 e - Blink Tloc 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Conjure Flame Conj/Fire 7% 6-21 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Elyvilon Fedhas Gozag Okawaru Sif Muna Xom Yredelemnul Shops: D:1 [ D:3 ? D:4 ( Annotations: D:5 1 runed translucent door, Edmund; Morbidden's ghost, novice DECj Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You feel very sick. The water moccasin barely misses you. You hit the water moccasin but do no damage. You grab the water moccasin. Your squeeze misses the water moccasin. The water moccasin is moderately wounded. You constrict the water moccasin. You feel sick. The water moccasin closely misses you. Your crimson imp hits the water moccasin. You barely miss the water moccasin. You tentacle-slap the water moccasin. You squeeze the water moccasin, but do no damage. The water moccasin is heavily wounded. You constrict the water moccasin, but do no damage. You feel sick. The water moccasin bites you! The water moccasin bites you but does no damage. Your crimson imp hits the water moccasin. You hit the water moccasin but do no damage. The water moccasin is severely wounded. You constrict the water moccasin. You feel sick. The water moccasin misses you. Your crimson imp hits the water moccasin. You feel yourself speed up. You constrict the water moccasin. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. Your crimson imp blinks! You hit the water moccasin but do no damage. The water moccasin is severely wounded. You constrict the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You hit the water moccasin but do no damage. Your squeeze misses the water moccasin. The water moccasin is almost dead. You constrict the water moccasin. You feel sick. The water moccasin bites you. You die... #.#. ##.# #.#.#. #.#.# #.#.#.#. ..##.#.# #.#.#.#.#. #.#.#.#.#.#.#.#.#.# #.##.#.#.#.#.#.#.# #.#.#.#.#.#.#.#.# #.##.#.#.#.#§#.# #.#.#.#..†@S#.# #####'##.#.#...).# #.........##....## #....<....####...+ ..S #.........# #.###.... #.........####........ #.........##....###### #######....'....+ ######....# You could see a water moccasin. Vanquished Creatures 2 bullfrogs (D:6) 2 scorpions (D:5) An orc wizard (D:5) 5 adders 2 shadow imps An ufetubus (D:4) 2 dart slugs 4 orcs 6 ball pythons 5 endoplasms A giant cockroach (D:1) 7 goblins 5 hobgoblins A quokka (D:2) A bat (D:2) 3 frilled lizards 4 kobolds 7 rats 59 creatures vanquished. Vanquished Creatures (collateral kills) Menkaure (D:5) An orc priest (D:5) A hound (D:5) An iguana (D:5) 3 adders A shadow imp (D:5) A white imp (D:4) A worm (D:4) 3 orcs (D:5) 2 ball pythons An endoplasm (D:1) 2 goblins (D:1) 2 kobolds A rat (D:1) 21 creatures vanquished. Vanquished Creatures (others) 16 plants (D:3) 16 creatures vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stillor the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 408 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 411 | D:1 | Learned a level 2 spell: Call Imp 414 | D:1 | Learned a level 2 spell: Blink 611 | D:1 | Found Dadgha's Armour Shoppe. 723 | D:1 | Found a faded altar of an unknown god. 851 | D:2 | Reached XP level 3. HP: 17/21 MP: 2/7 2174 | D:3 | Reached XP level 4. HP: 23/27 MP: 6/8 2760 | D:3 | Found Caonk's Magic Scroll Emporium. 2765 | D:3 | Bought a scroll of magic mapping for 42 gold pieces 2765 | D:3 | Bought a scroll of identify for 24 gold pieces 3440 | D:3 | Found a basalt altar of Yredelemnul. 3593 | D:4 | Found a shimmering altar of Xom. 3617 | D:4 | Found an iron altar of Okawaru. 3620 | D:4 | Found a white marble altar of Elyvilon. 3853 | D:4 | Found an opulent altar of Gozag. 3939 | D:4 | Found Etesuib's Antique Weapon Boutique. 3989 | D:4 | Reached XP level 5. HP: 31/31 MP: 9/9 4117 | D:4 | Found a shimmering blue altar of Sif Muna. 4134 | D:4 | Found a blossoming altar of Fedhas. 4389 | D:4 | Learned a level 3 spell: Mephitic Cloud 4390 | D:5 | Entered Level 5 of the Dungeon 4398 | D:5 | Reached skill level 1 in Fighting 4418 | D:5 | Found a runed translucent door. 4420 | D:5 | Noticed Morbidden's ghost (novice DECj) 5129 | D:5 | Reached XP level 6. HP: 38/38 MP: 10/10 5528 | D:5 | Noticed Menkaure 5562 | D:5 | Killed Menkaure 5563 | D:5 | Reached XP level 7. HP: 36/45 MP: 11/11 5658 | D:5 | Noticed Edmund 6156 | D:6 | Upgraded the game from 0.29-a0-515-g7c1fb6cc08 to | 0.29-a0-520-gc852659d43 6179 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_rooms, shapermc_ecumenical_altar_pompeii, serial_shops, nicolae_shop_crystal D:2: layout_basic D:3: layout_basic, general_overflow_altar, serial_shops, shop, chequers_serial_rivers_small_a, grunt_decor_junction, serial_bayou_lake_a D:4: layout_cave_pods, nicolae_overflow_hidden_temple, nicolae_gozag_cash_rules_everything_around_me, serial_shops, shop D:5: layout_loops_ring, ebering_ghost_sewer_d, uniq_edmund, uniq_menkaure D:6: minmay_chambers_of_sixes, layout_basic, minmay_temple_entry_fiery, nicolae_fountain_basement, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.2 Summonings | 2 3 4 | 4.0 Dodging | 3 4 | 4.5 Fighting | 1 2 3 | 3.2 Conjurations | 2 3 | 3.4 Spellcasting | | 3.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 60 | 78 | 22 || 160 Constrict | 21 | 14 | 4 || 39 Tentacles | 15 | 15 | 6 || 36 Punch | 1 | 1 | 1 || 3 Cast: Call Imp | 10 | 27 | 4 || 41 Magic Dart | 2 | 9 | || 11 Blink | | 1 | || 1 Use: Scroll | | 2 | || 2 Potion | | | 1 || 1 Stab: Sleeping | 8 | 11 | 3 || 22 Distracted | | | 1 || 1 Armor: Skin | 7 | 6 | 3 || 16 Dodge: Dodged | 40 | 56 | 19 || 115 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6178 | 6019 | 159 | 1265 | 3634 | 6 | 1029.7 | Dungeon | 6178 | 6019 | 159 | 1265 | 3634 | 6 | 1029.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1429 daAuts D:3: 1321 daAuts D:2: 1318 daAuts D:5: 1148 daAuts D:1: 841 daAuts D:6: 118 daAuts