stillor Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -3, D:1) 22 stones (7, 10, D:1) a +0 dagger (10, 9, D:1) a +0 dagger (12, 3, D:1) a +0 hand axe (15, -21, D:1) a +0 whip (20, -26, D:1) a +0 spear (24, -36, D:1) a +1 plate armour of fire resistance (30, 0, D:1) a +1 pair of boots (37, -28, D:1) a +0 dagger (44, -1, D:1) a +0 ring mail (47, -6, D:1) a +0 robe (48, -9, D:1) a +1 vampiric dagger (49, -19, D:1) 19 stones (49, -17, D:1) a +0 dagger (52, 8, D:1) a +0 mace (53, 9, D:1) a +2 kite shield (55, 14, D:1) a +0 whip (58, -30, D:1) 2 stones a +0 dagger Level 2 of the Dungeon [Shop] Xasment's Weapon Shop 24 stones (31 gold) a +0 hand axe (39 gold) a +0 hunting sling (19 gold) 19 stones (24 gold) 25 stones (32 gold) a +0 dagger (26 gold) a +2 vorpal shortbow (214 gold) a +0 war axe (45 gold) the +4 scimitar of Geugubuo {freeze, MP+9} (690 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. MP: It affects your magic capacity (+9). a +0 mace (39 gold) (0, 0, D:2) 19 stones (3, 39, D:2) an amulet of magic regeneration (7, 34, D:2) a +0 great sword (9, 31, D:2) a hobgoblin corpse (25, 17, D:2) a ball python corpse (29, 0, D:2) a +0 club (39, 14, D:2) a +0 dagger 38 stones (40, -3, D:2) a +0 dagger (40, -2, D:2) a +0 whip (41, 2, D:2) a +0 whip a +0 leather armour (41, 11, D:2) a +0 whip a +0 flail a +0 whip (41, 12, D:2) a +0 spear