stillor Level 1 of the Dungeon (0, 8, D:1) a +0 whip (1, -27, D:1) a +0 short sword 2 stones (1, 1, D:1) a +0 dagger (15, -15, D:1) a +0 rapier (18, -6, D:1) a +0 dagger 4 stones (21, -32, D:1) a +0 dagger (22, -34, D:1) a +0 club (23, -32, D:1) a stone (27, -15, D:1) a +0 ring mail (28, -31, D:1) a +0 leather armour (41, -35, D:1) a +0 pair of boots (58, -14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 21, D:2) a +0 robe (4, 12, D:2) a +0 leather armour (10, -2, D:2) 3 stones (23, 32, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 5 stones (18, 11, D:3) a +2 war axe of freezing (38, 19, D:3) 5 stones (39, 0, D:3) 3 stones (40, 42, D:3) a +0 dagger of freezing Level 4 of the Dungeon [Shop] Qeew Ulu's Magic Scroll Shoppe a scroll of enchant weapon (90 gold) a scroll of magic mapping (90 gold) (4, 24, D:4) 8 stones (5, 16, D:4) a +0 helmet (17, -1, D:4) a +0 club (17, 8, D:4) a +0 scale mail (25, 26, D:4) 3 stones a +0 short sword (26, 15, D:4) a +0 plate armour a stone a +0 dagger (28, 13, D:4) a +0 dagger (29, -4, D:4) a +0 whip (48, 12, D:4) a +0 helmet (49, 8, D:4) a +0 mace (51, 0, D:4) a +0 club (52, 10, D:4) a +0 leather armour a +0 rapier (54, -2, D:4) a +0 ring mail a +0 hand axe (55, -2, D:4) a +0 ring mail a +0 dagger (55, -1, D:4) a +0 leather armour a +2 vampiric whip (56, 3, D:4) 3 stones a +0 short sword Level 5 of the Dungeon (10, 28, D:5) 2 stones (20, 4, D:5) a +1 hat (32, 10, D:5) a +0 robe (33, 2, D:5) a book of Geomancy (33, 12, D:5) a staff of conjuration (44, 19, D:5) a staff of earth (45, 27, D:5) 5 stones (47, 1, D:5) 5 stones (49, 33, D:5) 2 stones (51, 25, D:5) a +0 flail (52, 14, D:5) a +0 leather armour a +0 short sword (52, 15, D:5) a +0 trident (52, 26, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a book of Flames (11, -22, D:6) the +1 leather armour of the Unbearable God {-Tele Harm rPois MP+9} rPois: It protects you from poison. MP: It affects your magic capacity (+9). -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (18, 11, D:6) a +0 spear (19, 11, D:6) a +0 whip (20, 11, D:6) a +0 halberd (30, -18, D:6) a +0 leather armour (34, -9, D:6) 4 stones (36, -15, D:6) a +0 hand axe (36, -9, D:6) a +1 whip of flaming a +0 robe (38, -15, D:6) a +0 leather armour (44, 9, D:6) a +0 flail a +0 flail (44, 10, D:6) a +0 spear (45, 7, D:6) a +0 spear (46, 27, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Cawn's Antique Armour Emporium a +0 plate armour (575 gold) a +0 pair of boots of flying (287 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +1 chain mail of cold resistance (412 gold) a +2 plate armour of cold resistance (1000 gold) a +3 ring mail of fire resistance (650 gold) a +0 scale mail (100 gold) (0, 0, D:7) a +0 giant club (1, 4, D:7) a +0 scale mail (7, -21, D:7) the +5 ring mail of Xoemigh {Str+4 Stlth-} Str: It affects your strength (+4). Stlth: It makes you less stealthy. (9, -13, D:7) a staff of conjuration (12, -18, D:7) a +0 trident (18, -24, D:7) a +0 shortbow (37, -3, D:7) a +0 spear (39, -2, D:7) a +0 shortbow (39, 5, D:7) a +0 flail a +0 club a +0 robe a +0 flail a +0 spear (44, 3, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +1 dagger of venom (still there?) a curare-tipped dart (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 whip (still there?) a stone (still there?) a +0 short sword (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (6, 20, D:8) 4 potions of degeneration (12, 24, D:8) 2 scrolls of noise (17, -7, D:8) a +0 leather armour (31, 24, D:8) a +0 dagger (33, 21, D:8) a +0 flail an orc corpse (skeletalised by now) (34, 21, D:8) a +0 club a +0 mace a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, -1, D:8) a +2 mace of distortion (42, 21, D:8) a +0 whip a +0 flail a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) the Ecumenical Temple