Dungeon Crawl Stone Soup version 0.30-a0-378-g86d51d8b50 (webtiles) character file. Game seed: 14743483605900126341 373 stillor the Conjurer (level 7, -8/50 (57) HPs) Began as a Human Conjurer on Dec 1, 2022. Was an Initiate of Vehumet. Mangled by a wight ... wielding a +0 hand axe (10 damage) ... on level 4 of the Dungeon. The game lasted 00:07:59 (4659 turns). stillor the Conjurer (Human Conjurer) Turns: 4659, Time: 00:07:59 HP: -8/50 (57) AC: 4 Str: 8 XL: 7 Next: 2% MP: 6/11 EV: 12 Int: 20 God: Vehumet [......] Gold: 180 SH: 0 Dex: 9 Spells: 5/11 levels left rFire . . . SeeInvis + y - +2 flail (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . p - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... h - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.12/turn (no ring) @: mighty, weak-willed, heavily drained A: see invisible, clumsy 1, robust 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons y - a +2 flail of venom (weapon) Missiles f - a throwing net s - 11 poisoned darts Armour a - a +0 robe h - a +0 pair of boots (worn) p - a +0 leather armour (worn) Jewellery c - a ring of protection from cold Wands x - a wand of charming (11) Scrolls d - a scroll of vulnerability g - a scroll of fear {unknown} i - 2 scrolls of butterflies {unknown} k - 4 scrolls of identify m - 4 scrolls of teleportation {unknown} n - a scroll of enchant armour {unknown} o - a scroll of poison r - a scroll of immolation {unknown} t - a scroll of blinking {unknown} u - a scroll of acquirement {unknown} w - 2 scrolls of noise {unknown} Potions e - 3 potions of attraction v - a potion of brilliance {unknown} Skills: + Level 3.5 Fighting + Level 4.3 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting - Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 4% 2 c - Dazzling Flash Conj/Hex 24% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 22% 1 Necrotise Necr 8% 1d4 22% 1 Summon Small Mammal Summ 8% N/A 22% 1 Stone Arrow Conj/Erth 24% 3d8 22% 3 Inner Flame Hex/Fire 2% N/A 54% 3 Fulminant Prism Conj/Hex 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 58% 4 Animate Armour Summ/Erth 4% N/A 91% 4 Cause Fear Hex 1% N/A 91% 4 Discord Hex 1% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Cheibriados Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Trog Vehumet Wu Jian Zin The Shining One Annotations: D:3 2 runed translucent doors Innate Abilities, Weirdness & Mutations You have supernaturally acute eyesight. (SInv) You are clumsy. (Dex -2) You are robust. (+10% HP) Message History You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. The wight misses you. The wight closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 war axe and wearing a +2 robe of willpower (weak-willed, 78% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you with a +0 war axe! You feel drained. The wight hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 war axe and wearing a +2 robe of willpower (weak-willed, 78% to hit) The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The wight closely misses you. The wight barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 war axe and wearing a +2 robe of willpower (weak-willed, 78% to hit) The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The wight hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The wight misses you. You feel better. The wight hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You feel drained. The wight hits you with a +0 hand axe! You die... .....## ..#)°○##. ..#○§.○.. ### #☼○.☼§§. #.. #§○°☼§## . ####.. ##○.☼§○§#.... #°§☼.. ##§§§§§§☼...... #§§.○.##z§§.§☼°§#...... #§§§§.z@#......#....... ...§☼○○.####..>........... ..°☼☼°☼##................. ..§§○§.................... ##○.#.....#..............# ####..######..).......... #... ##.............. .... .................. ...####........... You could see 2 wights. Vanquished Creatures A scorpion (D:4) A wight (D:4) 5 orc wizards 5 adders 2 worms 3 dart slugs 8 orcs 7 ball pythons 6 bats 6 endoplasms 2 giant cockroaches 6 goblins 8 hobgoblins 3 jackals (D:2) 2 quokkas 7 frilled lizards 5 kobolds 5 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stillor the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 139 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 335 | D:1 | Reached skill level 1 in Fighting 640 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 643 | D:1 | Learned a level 2 spell: Searing Ray 647 | D:1 | Learned a level 3 spell: Dazzling Flash 1594 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/7 2847 | D:3 | Reached XP level 5. HP: 34/38 MP: 2/8 2915 | D:3 | Found a large runed translucent door. 2916 | D:3 | Found a large runed translucent door. 3837 | D:3 | Reached skill level 5 in Conjurations 4065 | D:4 | Reached XP level 6. HP: 39/46 MP: 4/9 4511 | D:4 | Found a staircase to the Ecumenical Temple. 4520 | Temple | Entered the Ecumenical Temple 4537 | Temple | Became a worshipper of Vehumet 4651 | D:4 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 4651 | D:4 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 4651 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 4652 | D:4 | HP: 1/45 [wight/+0 hand axe (4)] 4655 | D:4 | Reached XP level 7. HP: 31/53 MP: 1/11 4658 | D:4 | HP: 1/51 [wight/+0 war axe (11)] 4659 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, serial_aquarium, aquarium_bridge_island_large [aquarium_subvault_large_open, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_corner, aquarium_window_fake, aquarium_window_3, aquarium_view_2e, aquarium_pool_corner D:2: layout_basic D:3: layout_loops_cross, jmf_multi_god_temple2, nrook_uturn D:4: layout_cave_pools, minmay_temple_entry_mist Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.5 Dodging | 3 4 | 4.3 Conjurations | 5 | 5.0 Stealth | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 44 | 30 | || 74 Flail | | 7 | || 7 Cast: Magic Dart | 56 | 117 | || 173 Searing Ray | | 9 | 3 || 12 Use: Scroll | | 3 | || 3 Potion | | 4 | 2 || 6 Stab: Sleeping | 2 | | || 2 Armor: Robe | 12 | | || 12 Leather armour | | 17 | || 17 Dodge: Dodged | 31 | 52 | 5 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4669 | 4443 | 226 | 483 | 3297 | 5 | 933.8 | Dungeon | 4641 | 4418 | 223 | 483 | 3287 | 4 | 1160.2 | Temple | 27 | 24 | 3 | 0 | 10 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1545 daAuts D:2: 1385 daAuts D:1: 1121 daAuts D:4: 588 daAuts Temple: 27 daAuts