stillor Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -22, D:1) a ball python skeleton (4, 1, D:1) a quokka corpse (skeletalised by now) (10, -30, D:1) a +0 dagger (10, 5, D:1) a ball python skeleton (11, -28, D:1) a bat skeleton (11, -17, D:1) a +0 dagger a stone (22, -34, D:1) a +0 short sword (22, 6, D:1) a quokka skeleton (44, -46, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (45, -42, D:1) 5 stones (45, -12, D:1) a ball python skeleton (46, -31, D:1) a +0 robe (47, -1, D:1) 6 stones (49, -11, D:1) a rat skeleton (51, -22, D:1) a +0 leather armour (52, -28, D:1) a staff of fire (52, 2, D:1) 3 stones (54, -26, D:1) a +0 rapier (56, -11, D:1) a +0 ring mail (56, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (58, -6, D:1) a ball python corpse (skeletalised by now) (61, -31, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zimie's Armour Shoppe the +1 plate armour "Hotoytre" {Str+6} (476 gold) Str+6: It affects your strength (+6). a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) the +3 plate armour of Macaroni {+Blink +Inv rCorr Int-3} (583 gold) Int-3: It affects your intelligence (-3). +Inv: It lets you turn invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +0 scale mail (40 gold) (0, 21, D:2) 4 large rocks (3, -13, D:2) a bat corpse (skeletalised by now) (7, 1, D:2) a +0 mace (9, 21, D:2) a frilled lizard corpse (19, 31, D:2) a hobgoblin corpse (skeletalised by now) (22, 34, D:2) a bat corpse (23, 17, D:2) a hobgoblin corpse (skeletalised by now) (24, 7, D:2) a +0 sling (25, 33, D:2) a +0 dagger 4 stones (37, -7, D:2) a +0 long sword (43, 6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse