Dungeon Crawl Stone Soup version 0.32-a0-1328-gc82b5af2af (webtiles) character file. Game seed: 5640194005303068343 28 stillor the Magician (level 3, 0/20 HPs) Began as a Tengu Hedge Wizard on June 5, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1331 turns). stillor the Magician (Tengu Hedge Wizard) Turns: 1331, Time: 00:02:18 Health: 0/20 AC: 2 Str: 10 XL: 3 Next: 12% Magic: 1/8 EV: 11 Int: 16 God: Gold: 70 SH: 0 Dex: 13 Spells: 3/8 levels left rFire + . . a - +0 dagger rCold + . . (no shield) rNeg . . . b - +0 robe rPois + c - +0 hat rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: acrobat @: lethally poisoned (0 -> -6), resistant A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of noise {unknown} g - 2 scrolls of enchant weapon {unknown} h - a scroll of fear {unknown} j - 2 scrolls of identify {unknown} Potions d - a potion of magic f - a potion of resistance i - a potion of might {unknown} Skills: + Level 0.7 Fighting * Level 2.9 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 2.0 Conjurations * Level 2.3 Summonings - Level 0.7 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 18% N/A 11% 2 e - Blink Tloc 8% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 43% 3 Vhi's Electric Charge Tloc/Air 6% N/A 85% 4 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You closely miss the adder. Your kick misses the adder. Your peck misses the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You barely miss the adder. Your peck misses the adder. The adder is severely wounded. You feel sick. The adder bites you. Okay, then. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The adder bites you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is severely wounded. You feel sick. The adder barely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ~~.~~.. .# ?.~≈~.~## #.# ...≈~.~.##..#### ..~~5..........# ..~.~~~#..#....# ..~~≈.~#.h#....# #..~~.##55#(...# ##.≈≈. ##S#....# .h.≈≈. #@#....# .##≈≈ #.....# ##≈ #.##..# ### #.##..# ######.# #.###.# #.....## #.# #.# ##.#### .. #.###.###..# . ..##..#....# ... #..#.##.## You could see an adder, 2 ufetubi and a jackal. Vanquished Creatures 3 dart slugs (D:1) An endoplasm (D:2) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stillor the Tengu Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 111 | D:1 | Reached XP level 2. HP: 10/16 MP: 0/7 114 | D:1 | Learned a level 2 spell: Call Imp 117 | D:1 | Learned a level 2 spell: Blink 1060 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/8 1331 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, minmay_misc_feat_columns D:2: layout_rooms, chequers_serial_rivers_marsh, dreamdust_princess_bridge, chequers_serial_rivers_small_3, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 2 | 2.3 Conjurations | 2 | 2.0 Fighting | | 0.7 Dodging | | 2.9 Stealth | | 2.0 Spellcasting | | 3.0 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 43 Kick || 11 Peck || 3 Cast: Magic Dart || 21 Call Imp || 4 Use: Potion || 1 Stab: Sleeping || 4 Armour: Robe || 22 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1330 | 1291 | 39 | 0 | 1116 | 2 | 665.0 | Dungeon | 1330 | 1291 | 39 | 0 | 1116 | 2 | 665.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1168 daAuts D:2: 162 daAuts