Dungeon Crawl Stone Soup version 0.32-a0-1328-gc82b5af2af (webtiles) character file. Game seed: 12106210430216435931 17 stillor the Conjurer (level 2, -1/16 HPs) Began as a Deep Elf Conjurer on June 5, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (255 turns). stillor the Conjurer (Deep Elf Conjurer) Turns: 255, Time: 00:01:04 Health: -1/16 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 1/8 EV: 11 Int: 22 God: Gold: 17 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . d - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant armour {unknown} f - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} g - a potion of might {unknown} Skills: + Level 0.6 Fighting + Level 2.8 Dodging * Level 3.3 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Ensorcelled Hibernat Hex/Ice 6% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fugue of the Fallen Necr 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Anguish Hex/Necr 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Message History You kill the jackal! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barely misses you. A quokka comes into view. The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal misses you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the jackal. The jackal barely misses you. The jackal completely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #........# #........# #........# . #........# .. #........# ...###........## ...............### .# ....###h###..#...#####.# ....#[#@#[#.(..........# ....#.#∩#.#.#........... #.#.#.#.#.#.#.........# # #$###r###...........## #..................... #.......#.#.........#. #.......#.#........... ........#............. .........#.###.####.... You could see 2 animated armours, a quokka and a jackal. Vanquished Creatures 4 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stillor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 191 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 194 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 212 | D:1 | Noticed an animated pearl dragon scales 221 | D:1 | Found Veomed's Armour Boutique. 223 | D:1 | Noticed an animated crystal plate armour 255 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms, serial_shops, shop, shop, nicolae_shop_dealshenge, nicolae_book_shop_shelving, nicolae_shop_mannequins Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Fighting | | 0.6 Dodging | | 2.8 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Hand axe || 20 Cast: Magic Dart || 21 Stab: Sleeping || 1 Armour: Robe || 20 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 260 | 260 | 0 | 36 | 102 | 1 | 260.0 | Dungeon | 260 | 260 | 0 | 36 | 102 | 1 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 260 daAuts