Dungeon Crawl Stone Soup version 0.32-a0-1405-gfa1790ab66 (webtiles) character file. Game seed: 16664307626063467833 1275 stillor the Ducker (level 8, 0/47 HPs) Began as a Deep Elf Conjurer on June 11, 2024. Succumbed to a gnoll sergeant's poison ... on level 5 of the Dungeon. The game lasted 00:09:33 (5191 turns). stillor the Ducker(Deep Elf Conjurer) Turns: 5191, Time: 00:09:34 Health: 0/47 AC: 6 Str: 6 XL: 8 Next: 28% Magic: 0/13 EV: 14 Int: 24 God: Gold: 224 SH: 0 Dex: 13 Spells: 3/13 levels left rFire . . . t - +3 short sword rCold . . . (no shield) rNeg . . . m - +2 robe {Will+} rPois . n - +0 helmet rElec . (no cloak) rCorr + h - +0 pair of gloves SInv . (no boots) Will +.... r - amulet of regeneration Stlth ++ l - ring of resist corrosion HPRegen 1.07/turn (no ring) MPRegen 0.13/turn %: random rage (3%) @: lethally poisoned (0 -> -16), hasted, very quick A: berserk 1, low MP 1, wild magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 224 gold pieces. Inventory: Hand Weapons t - a +3 short sword (weapon) Armour h - a +0 pair of gloves (worn) m - a +2 robe of willpower (worn) n - a +0 helmet (worn) Jewellery l - a ring of resist corrosion (left hand) r - an amulet of regeneration (around neck) Wands a - a wand of flame (30) Scrolls c - a scroll of silence {unknown} j - 2 scrolls of teleportation {unknown} o - 4 scrolls of identify {unknown} p - 3 scrolls of amnesia {unknown} s - a scroll of acquirement {unknown} u - 2 scrolls of blinking {unknown} v - a scroll of revelation {unknown} w - a scroll of vulnerability {unknown} Potions b - 2 potions of haste d - 2 potions of cancellation e - a potion of berserk rage {unknown} f - a potion of heal wounds {unknown} g - a potion of mutation i - a potion of attraction {unknown} k - a potion of ambrosia {unknown} q - 2 potions of curing {unknown} Skills: + Level 3.6 Fighting + Level 7.1 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.8 Conjurations * Level 5.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 2% 2 c - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d513% 4 d - Teleport Other Tloc 38% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 41% 3 Ozocubu's Armour Ice 4% N/A 41% 3 Fulminant Prism Conj/Alch 12% 3d9 34% 4 Dispersal Tloc 19% N/A 92% 6 Gell's Gavotte Tloc 19% 2d(19-29) 92% 6 Manifold Assault Tloc 19% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 3 runed translucent doors, Opifex's ghost, amateur GrDe Innate Abilities, Weirdness & Mutations You sometimes lose your temper in combat. Your magical capacity is low. (-10% MP) Your spells are a little harder to cast, but a little more powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +1 spear of venom, wearing a +0 scale mail and wearing a +0 buckler (severely wounded, 86% to hit) The searing ray misses the gnoll sergeant. (Press . to maintain the ray.) You feel very sick. The gnoll hits you with a +0 flail. The gnoll sergeant hits you from afar with a +1 spear of venom! You are more poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +1 spear of venom, wearing a +0 scale mail and wearing a +0 buckler (severely wounded, 86% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. (Press . to maintain the ray.) You feel very sick. The gnoll barely misses you. The gnoll sergeant hits you from afar with a +1 spear of venom. You are lethally poisoned! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll sergeant barely misses you. It was a potion of mutation. You feel extremely strange. You feel less energetic. You feel less in control of your magic. You feel a little pissed off. You die... #............. ##...##..####. ##............ #....<...##### #....##.## ########...<.#.###### #..............)..... #.....)......######## #...@.g.....### #...g.........# #........####.####### #........# #.#...... #........####.#.##### ####.###......(....# #.# #######..##.# #.# #....##.# #.# #.#.###.## You could see a gnoll sergeant and a gnoll. Vanquished Creatures Grinder (D:3) Sigmund (D:2) An ice beast (D:5) 3 ogres A phantom (D:5) A scorpion (D:5) 2 howler monkeys A hound (D:5) 2 jellies (D:4) An iguana (D:3) 7 gnolls 8 adders A white imp (D:5) 4 ufetubi (D:5) 2 ribbon worms 3 dart slugs 3 bats 6 endoplasms 4 giant cockroaches 8 goblins 6 hobgoblins 3 jackals (D:2) 3 quokkas 6 ball pythons 4 frilled lizards (D:2) 5 kobolds 3 rats (D:1) 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stillor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 231 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 232 | D:1 | Reached skill level 3 in Dodging 235 | D:1 | Learned a level 2 spell: Searing Ray 914 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 937 | D:2 | Reached skill level 1 in Fighting 1530 | D:2 | Reached skill level 4 in Dodging 1791 | D:2 | Noticed Sigmund 1795 | D:2 | Killed Sigmund 1796 | D:2 | Reached skill level 5 in Dodging 1796 | D:2 | Reached skill level 5 in Conjurations 1796 | D:2 | Reached XP level 4. HP: 26/26 MP: 1/10 1796 | D:2 | Reached XP level 5. HP: 30/30 MP: 1/11 2079 | D:3 | Noticed Grinder 2080 | D:3 | Paralysed by Grinder for 2 turns 2228 | D:3 | Reached XP level 6. HP: 35/35 MP: 0/12 2395 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2811 | D:3 | Killed Grinder 2812 | D:3 | Reached skill level 6 in Dodging 2961 | D:4 | Found a runed translucent gate. 3142 | D:4 | Reached XP level 7. HP: 40/40 MP: 4/13 3694 | D:4 | Noticed Opifex's ghost (amateur GrDe) 3702 | D:4 | Found a runed translucent gate. 3702 | D:4 | Found a runed translucent gate. 3998 | D:5 | Entered Level 5 of the Dungeon 4604 | D:5 | Reached XP level 8. HP: 46/46 MP: 0/14 4619 | D:5 | Learned a level 3 spell: Teleport Other 4752 | D:5 | Reached skill level 7 in Dodging 4752 | D:5 | Reached skill level 5 in Translocations 5191 | D:5 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 5191 | D:5 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 5191 | D:5 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 5191 | D:5 | Succumbed to a gnoll sergeant's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_rooms, minmay_misc_feat_tower D:2: layout_basic, minmay_pentomino_x2, uniq_sigmund D:3: layout_loops_ring, uniq_grinder D:4: layout_rooms, gammafunk_ghost_split D:5: layout_loops_ring Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 5 6 7 | 7.1 Fighting | 2 3 | 3.6 Conjurations | 5 6 | 6.8 Translocations | 3 4 5 | 5.3 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 37 | 22 | 11 || 70 Dagger | 8 | | || 8 Short sword | | | 40 || 40 Cast: Magic Dart | 54 | 15 | 19 || 88 Searing Ray | 4 | 22 | 76 || 102 Use: Potion | 1 | 1 | 2 || 4 Stab: Sleeping | 3 | 1 | || 4 Armour: Robe | 6 | 24 | 42 || 72 Leather armour | 18 | | || 18 Dodge: Dodged | 37 | 37 | 62 || 136 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5197 | 5037 | 160 | 104 | 4049 | 5 | 1039.4 | Dungeon | 5197 | 5037 | 160 | 104 | 4049 | 5 | 1039.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1188 daAuts D:2: 1082 daAuts D:5: 1048 daAuts D:3: 977 daAuts D:1: 900 daAuts