stillor Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -23, D:1) 5 stones (3, -4, D:1) a +0 robe (7, -4, D:1) a +0 leather armour (7, 8, D:1) a +0 club a kobold corpse (skeletalised by now) (12, -30, D:1) a +0 short sword (15, -30, D:1) a jackal corpse (skeletalised by now) (17, -10, D:1) 5 stones a kobold skeleton (20, -39, D:1) a quokka corpse (skeletalised by now) (20, -10, D:1) a bat skeleton a hobgoblin skeleton (21, -30, D:1) a kobold corpse (skeletalised by now) (25, -33, D:1) a frilled lizard skeleton (26, -35, D:1) a +0 hand axe (37, -28, D:1) a +0 club (39, -14, D:1) a hobgoblin skeleton (40, -39, D:1) a rat corpse (skeletalised by now) (41, -27, D:1) a +0 robe (42, -40, D:1) a +0 mace (45, -27, D:1) a +0 robe (48, -30, D:1) a +0 leather armour (49, -20, D:1) a +0 club (50, 2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 5 stones (0, 30, D:2) the +6 dagger "Weogib" {heavy, rC- rN+ Will+ Str+3} Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (1, 5, D:2) a +0 club (2, 5, D:2) a +0 war axe (5, 25, D:2) 2 stones (8, -2, D:2) a +0 falchion (13, 0, D:2) a stone (14, -2, D:2) a staff of alchemy (15, 16, D:2) a +0 cloak (16, 18, D:2) a +0 short sword a ball python corpse (skeletalised by now) (17, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 30, D:2) 6 javelins (19, -6, D:2) a +0 sling (19, 13, D:2) a serpent talisman (21, 5, D:2) a +0 dagger (28, 38, D:2) a +0 whip (35, 5, D:2) 5 stones (36, 7, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (37, 28, D:2) a quokka corpse (skeletalised by now) (39, -7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (20, 4, D:3) a bat corpse (20, 9, D:3) a +0 whip (31, 20, D:3) a ball python corpse