stillor Level 1 of the Dungeon [Shop] Curramel's Assorted Antiques a potion of haste (240 gold) a +0 giant club (40 gold) a +0 helmet (108 gold) a potion of cancellation (192 gold) a +0 pair of boots (108 gold) a +0 robe (16 gold) a +0 club (24 gold) the +10 plate armour of Mordant Intercession {Will+ rCorr Str+2 Int+4} (2464 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (0, 0, D:1) a +0 robe (3, 4, D:1) a scroll of identify (6, 2, D:1) a +0 club a goblin skeleton (17, 6, D:1) a bat skeleton (18, -4, D:1) 5 stones (37, 6, D:1) 5 boomerangs (38, 24, D:1) a rat corpse (skeletalised by now) (40, 19, D:1) a bat corpse (skeletalised by now) (42, 25, D:1) a rat corpse (skeletalised by now) (48, 25, D:1) a jackal corpse (skeletalised by now) (49, -12, D:1) a rat corpse (skeletalised by now) (51, 25, D:1) a jackal corpse (skeletalised by now) (52, -8, D:1) a ball python corpse (skeletalised by now) (53, -4, D:1) a ball python skeleton (55, 20, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (16, -2, D:2) a +0 whip (16, 22, D:2) a ball python corpse (skeletalised by now) (18, -24, D:2) a +0 chain mail of cold resistance a +0 flail (19, 3, D:2) a hobgoblin skeleton (20, -13, D:2) a +0 whip 3 stones a kobold skeleton (21, -13, D:2) a +0 hand axe (37, 10, D:2) a +0 dagger (41, -7, D:2) a bat skeleton (45, -1, D:2) a +0 spear (51, -6, D:2) a frilled lizard skeleton (54, -4, D:2) 4 large rocks Level 3 of the Dungeon (0, 0, D:3) a serpent talisman (2, 4, D:3) a +0 dagger a goblin corpse (4, 7, D:3) a +0 whip a +0 chain mail (4, 9, D:3) a +0 dagger 3 poisoned darts (4, 10, D:3) a hobgoblin corpse a frilled lizard corpse (13, 6, D:3) a +0 plate armour (19, 7, D:3) 10 gold pieces