Dungeon Crawl Stone Soup version 0.32-a0-1434-gd50b3fb463 (webtiles) character file. Game seed: 7494476213624867622 94 stillor the Ducker (level 4, -3/25 HPs) Began as a Deep Elf Air Elementalist on June 14, 2024. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:08 (1946 turns). stillor the Ducker(Deep Elf Air Elementalist) Turns: 1946, Time: 00:04:09 Health: -3/25 AC: 4 Str: 7 XL: 4 Next: 38% Magic: 1/10 EV: 11 Int: 20 God: Gold: 143 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . g - +0 hand axe rCold . . . (no shield) rNeg . . . j - +0 leather armour rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-3 -> -8), very slightly contaminated, hasted, invisible, very quick A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons g - a +0 hand axe (weapon) Armour c - a +0 cloak (worn) j - a +0 leather armour (worn) Jewellery b - a ring of positive energy Scrolls d - a scroll of immolation {unknown} e - a scroll of noise {unknown} i - a scroll of fear {unknown} Potions f - a potion of invisibility Skills: + Level 1.2 Fighting * Level 4.0 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 2.2 Conjurations + Level 3.9 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 6% 1 b - Static Discharge Conj/Air 30% 3-5/arc 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 18% N/A 13% 3 Airstrike Air 9% 2d(2-18) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Message History The lightning grounds out. The water moccasin bites you. x2 Casting: Static Discharge (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning. The water moccasin is heavily wounded. You are struck by an arc of lightning. The water moccasin is struck by an arc of lightning. The water moccasin is heavily wounded. The lightning grounds out. The water moccasin bites you. Casting: Static Discharge (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Static Discharge (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 53% to hit) The zap hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. Sorry, you're not good enough to have a special ability. Okay, then. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. Okay, then. You miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. The water moccasin bites you. You die... # # .... # #^... . ### ####...##.# .. #.........# # # ####.........# ## .### #............# .## ...###.##.........# ..### #[.##.##..@S.....# ....####.#...$.........# ....##......##.........# ..........############.# .......#### # .......####### #............. .<.....####### ##............ You could see a water moccasin (unable to see you). Vanquished Creatures Terence (D:2) An adder (D:3) A dart slug (D:1) An orc (D:3) 7 endoplasms 2 giant cockroaches 2 goblins 5 hobgoblins 4 jackals (D:1) 2 quokkas 6 ball pythons 9 bats 2 frilled lizards 2 kobolds 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stillor the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 153 | D:1 | Learned a level 2 spell: Static Discharge 213 | D:1 | Found Curramel's Assorted Antiques. 260 | D:1 | Reached skill level 3 in Dodging 641 | D:1 | You fall into a shaft and drop 1 floor! 775 | D:2 | Reached XP level 3. HP: 20/20 MP: 9/9 1055 | D:2 | Noticed Terence 1065 | D:2 | Killed Terence 1066 | D:2 | Reached skill level 1 in Fighting 1342 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/10 1937 | D:3 | Noticed a water moccasin 1941 | D:3 | Reached skill level 4 in Dodging 1946 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_rooms, serial_shops, shop, minmay_surrounded D:2: layout_loops_cross, uniq_terence D:3: layout_rooms, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.0 Fighting | 1 | 1.2 Conjurations | 2 | 2.2 Stealth | | 2.4 Spellcasting | | 3.0 Air Magic | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Hand axe | 27 | 30 || 57 Cast: Shock | 60 | 8 || 68 Static Discharge | 3 | 8 || 11 Use: Potion | 1 | 2 || 3 Stab: Sleeping | 2 | 2 || 4 Armour: Robe | 44 | || 44 Leather armour | | 38 || 38 Dodge: Dodged | 43 | 24 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1961 | 1904 | 57 | 90 | 1431 | 3 | 653.7 | Dungeon | 1961 | 1904 | 57 | 90 | 1431 | 3 | 653.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 963 daAuts D:1: 834 daAuts D:3: 163 daAuts