stillor Level 1 of the Dungeon (0, 0, D:1) a ring of see invisible (5, 3, D:1) a +0 club a +0 dagger a goblin skeleton (6, 29, D:1) 5 stones (14, 9, D:1) a bat skeleton (24, 3, D:1) a quokka corpse (skeletalised by now) (25, 16, D:1) a +0 short sword (36, -18, D:1) 5 stones (37, 16, D:1) a ball python corpse (skeletalised by now) (38, -4, D:1) a +0 dagger (39, 15, D:1) a +2 dagger of protection (41, 0, D:1) a +0 club (42, 18, D:1) a rat corpse (skeletalised by now) (46, -3, D:1) a +0 robe (46, 16, D:1) a ball python corpse (skeletalised by now) (49, -7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones (0, 6, D:2) 4 stones (9, 7, D:2) a hobgoblin corpse (skeletalised by now) (15, -5, D:2) a +0 leather armour (16, 19, D:2) a hobgoblin corpse (21, 4, D:2) a +0 leather armour