Dungeon Crawl Stone Soup version 0.33-a0-519-gc3491426b6 (webtiles) character file. Game seed: 7718506113817282319 42 stillor the Chiller (level 3, 0/20 HPs) Began as a Deep Elf Ice Elementalist on Dec 4, 2024. Slain by an iguana (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:32 (1773 turns). stillor the Chiller (Deep Elf Ice Elementalist) Turns: 1773, Time: 00:02:32 Health: 0/20 AC: 2 Str: 7 XL: 3 Next: 35% Magic: 9/9 EV: 12 Int: 19 God: Gold: 99 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . l - +2 dagger (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons l - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) d - a +0 kite shield Scrolls e - a scroll of teleportation {unknown} g - a scroll of torment {unknown} h - 2 scrolls of identify {unknown} n - a scroll of enchant armour {unknown} o - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} f - 2 potions of brilliance {unknown} i - a potion of enlightenment {unknown} j - 2 potions of curing {unknown} k - a potion of might {unknown} m - a potion of invisibility {unknown} p - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting + Level 3.1 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 5.1 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 44% 1d7 5% 3 Ozocubu's Armour Ice 22% N/A 5% 3 Magic Dart Conj 8% 1d3 16% 1 Shock Conj/Air 8% 1d3 16% 1 Summon Ice Beast Ice/Summ 12% N/A 16% 3 Searing Ray Conj 4% 2d4 22% 2 Swiftness Air 2% N/A 41% 3 Airstrike Air 1% 2d(1-17) 83% 4 Fulminant Prism Conj/Alch 1% 3d5 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded) You freeze the quokka! You kill the quokka! Found a scroll labelled HENALAISEF. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. An adder comes into view. Found a yellow potion. h - 2 scrolls labelled HENALAISEF (gained 1) Found a scroll labelled DESMI CEGESTRU. Found a stone staircase leading down. f - 2 yellow potions (gained 1) Terence and an iguana come into view. Found 2 white potions. There is a stone staircase leading down here. The iguana misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana You freeze the iguana. The iguana is lightly wounded. The iguana seems to slow down. You closely miss the iguana. The iguana is lightly wounded. The iguana barely misses you. You hit the iguana. You burn the iguana. The iguana is moderately wounded. The iguana is no longer moving slowly. The iguana bites you. You closely miss the iguana. The iguana is moderately wounded. The iguana bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the iguana. You burn the iguana. The iguana is heavily wounded. The iguana bites you. You die... ###.# ## ..... @. >..##.### #..#..!. #.###..#..# #.......?.# #..#.# #.l#.########## #.@#..........# #..####.).....# #..>..........# #..###...##.... ##..<........#.# #.....#...##.# # #.###.......... #< #.......... #. #.#......S. You could see an iguana. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A ball python (D:1) 6 bats 4 endoplasms (D:2) 2 goblins 2 hobgoblins 3 quokkas A frilled lizard (D:1) 7 kobolds 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stillor the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 521 | D:1 | Reached XP level 2. HP: 13/16 MP: 5/8 1349 | D:2 | Reached skill level 5 in Ice Magic 1409 | D:2 | Reached skill level 1 in Fighting 1409 | D:2 | Reached XP level 3. HP: 17/20 MP: 6/9 1753 | D:3 | Noticed Terence 1773 | D:3 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic D:2: layout_basic, chequers_serial_rivers_marsh, corexii_corridor_pit D:3: layout_loops_ring, serial_shops, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.1 Dodging | 3 | 3.1 Fighting | 1 | 1.0 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 25 Cast: Freeze || 33 Stab: Sleeping || 4 Armour: Robe || 39 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1775 | 1737 | 38 | 37 | 1417 | 3 | 591.7 | Dungeon | 1775 | 1737 | 38 | 37 | 1417 | 3 | 591.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:2: 850 daAuts D:3: 43 daAuts