stonage Level 1 of the Dungeon (0, 0, D:1) a +0 whip (19, 7, D:1) a +0 robe (2, 10, D:1) a +0 club (unseen) (40, 10, D:1) 5 arrows (-13, 15, D:1) a +0 dagger (35, 19, D:1) a +0 club (-24, 24, D:1) a +0 hand axe (24, 26, D:1) a +0 leather armour (32, 26, D:1) a cursed -3 dagger (35, 29, D:1) 12 poisoned needles (3, 32, D:1) a +0 leather armour (-13, 34, D:1) a +0 club a +0 dagger (-4, 42, D:1) a +0 club (22, 43, D:1) 16 bolts (-9, 51, D:1) a +0 short sword (-10, 53, D:1) a +0 club Level 2 of the Dungeon (-21, 1, D:2) a cursed -3 club (-6, 6, D:2) a +0 whip (-21, 15, D:2) 12 arrows (-8, 19, D:2) a +0 club (-29, 29, D:2) a +0 club (-26, 33, D:2) a +0 club (-32, 34, D:2) a +0 scale mail (2, 34, D:2) a +0 ring mail (-40, 38, D:2) 18 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (17, 5, D:3) 22 poisoned needles (38, 6, D:3) a +0 short sword (-12, 9, D:3) a +0 ring mail (-14, 10, D:3) 21 arrows (-5, 15, D:3) a +0 robe (32, 16, D:3) 4 tomahawks (33, 16, D:3) a +0 ring mail (31, 17, D:3) a tomahawk (32, 17, D:3) a +0 dagger (-14, 21, D:3) a +0 club a +0 ring mail (-12, 21, D:3) a +0 flail (-8, 21, D:3) a +0 hand axe a +0 dagger a +0 chain mail (-7, 21, D:3) a +0 hand axe (-14, 25, D:3) a +0 war axe (-15, 37, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a bat corpse (14, 8, D:4) a +0 glaive a cursed +0 robe (13, 9, D:4) a +0 whip (6, 13, D:4) a rotting kobold corpse (10, 32, D:4) the -2 robe of the Guardian {+Inv rF++ Stlth--} It greatly protects you from fire. It lets you turn invisible. It makes you much less stealthy.