stonage the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) a +0 flail the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +6 ring of strength (62, 1, D) an uncursed staff of wizardry (63, 1, D) an uncursed amulet of resist mutation (67, 1, D) a +1 whip of electrocution (68, 1, D) a +0 mace (69, 1, D) an uncursed ring of protection from cold (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (11, 2, D) a wand of draining (5) a wand of cold (5) a wand of fire (5) a wand of disintegration (7) a +0 shield a +0 scale mail (61, 2, D) a +0 hand axe (62, 2, D) a +0 dagger (still there?) the Tome of the New World (still there?) Spells Type Level Freeze Ice 1 Freezing Cloud Conjuration/Ice/Air 6 Invisibility Hexes 6 Darkness Hexes 7 (73, 2, D) an uncursed staff of fire (75, 2, D) a sack of spiders (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (61, 3, D) a +0 dagger a cursed +0 robe (62, 3, D) a +0 hand axe (67, 3, D) a +4 dagger of venom (68, 3, D) a +1 flail of protection (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction (67, 4, D) a cursed -3 dagger (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +4 blowgun (62, 9, D) a +0 ring mail of cold resistance (71, 9, D) an uncursed staff of summoning (72, 9, D) a +0 vampiric long sword (62, 10, D) a box of beasts (70, 10, D) the cursed +10 plate armour "Tweica" {Str+2 Int+3} It affects your strength (+2). It affects your intelligence (+3). It has a curse placed upon it. (72, 10, D) a book of Minor Magic (71, 12, D) a cursed +2 dagger a +0 robe (49, 13, D) the +1 robe of Sorcery {Int+4} It affects your intelligence (+4). (50, 13, D) a +2 robe of the Archmagi (51, 13, D) an uncursed staff of death (52, 13, D) a plain deck of defence (53, 13, D) a +2 rod of striking (10/10) (54, 13, D) a +0 eveningstar of holy wrath (55, 13, D) an uncursed staff of poison (50, 14, D) a book of Wizardry (51, 14, D) a +0 dagger of speed (52, 14, D) a +4 shortbow of freezing (53, 14, D) a +1 buckler of reflection (54, 14, D) a cursed staff of air (55, 14, D) an uncursed ring of protection from fire (51, 17, D) a ghoul corpse (52, 17, D) a shadow dragon corpse (61, 17, D) a +2 scale mail of magic resistance (62, 17, D) a +4 rod of the swarm (13/13) (71, 17, D) a +2 short sword of freezing (72, 17, D) a +9 blowgun (73, 17, D) a +0 buckler of resistance (51, 18, D) a ghoul corpse (62, 18, D) a book of Dreams (64, 18, D) a +1 vampiric whip (72, 18, D) a +2 flail of draining (73, 18, D) an uncursed amulet of resist mutation (63, 21, D) a polar bear corpse (skeletalised by now) (49, 25, D) the +9 scimitar "Diuz" {speed, Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). (50, 25, D) a lantern of shadows (51, 25, D) a +2 chain mail of magic resistance (52, 25, D) a crystal ball of energy (53, 25, D) a +2 chain mail of cold resistance (54, 25, D) a +1 robe of the Archmagi (50, 26, D) a +3 ring of protection (51, 26, D) a +2 falchion of electrocution (52, 26, D) a +3 hunting sling of flaming (62, 27, D) a cursed ring of loudness (63, 27, D) the +10 glaive "Naobeifi" {freeze, Contam +Inv rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you turn invisible. It causes magical contamination when unequipped. (65, 27, D) a lantern of shadows (71, 27, D) a +1 lajatang of protection (73, 27, D) a +4 vampiric short sword (62, 28, D) a cursed +5 lightning rod (13/13) (64, 28, D) a lantern of shadows (72, 28, D) an uncursed ring of protection from cold (73, 28, D) a phial of floods (51, 31, D) a naga corpse (still there?) a ball python corpse (still there?) (52, 31, D) a +0 halberd a +0 robe (53, 31, D) a +0 mace (unseen) (62, 31, D) a cursed -3 long sword (unseen) (51, 32, D) a +0 mace (unseen) (52, 32, D) a +3 halberd a +0 robe a potion of agility a naga corpse (51, 33, D) a +0 halberd (unseen) (50, 37, D) a disc of storms (51, 37, D) a +4 cutlass of venom (52, 37, D) a plain deck of defence (53, 37, D) a +2 rod of striking (13/13) (54, 37, D) a book of Dreams (60, 37, D) a +2 leather armour of fire resistance (62, 37, D) an uncursed staff of cold (63, 37, D) a +0 falchion of slicing (69, 37, D) a +4 hand axe of pain (70, 37, D) the +9 whip "Giantslayer" {antimagic, Int-3 SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-3). It enhances your eyesight. (71, 37, D) the +2 pair of boots of the Assassin {Stlth++} It makes you much more stealthy. (72, 37, D) the +4 moon troll leather armour {Spirit, MP+5 Regen} It affects your magic capacity (+5). It increases your rate of regeneration. (73, 37, D) an uncursed ring of positive energy (49, 38, D) a +1 hand crossbow of velocity (50, 38, D) a book of Cantrips (51, 38, D) a cursed ring of loudness (52, 38, D) a +3 leather armour of fire resistance (53, 38, D) the Volume of Sinister Arts Spells Type Level Animate Skeleton Necromancy 1 Pain Necromancy 1 Bolt of Draining Conjuration/Necromancy 5 Simulacrum Ice/Necromancy 6 Death Channel Necromancy 6 (59, 38, D) a book of Minor Magic (61, 38, D) the +1 morningstar of Zean {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (62, 38, D) an uncursed staff of energy a +0 great mace (71, 38, D) a +3 trident of freezing (62, 42, D) a +0 great sword (still there?) a large rock (still there?) (48, 43, D) a +0 quarterstaff a +0 robe a spriggan corpse (rotten by now) (50, 43, D) a +0 cutlass (unseen) (59, 43, D) a +0 glaive (unseen) (60, 43, D) a +0 war axe (unseen) (62, 43, D) a +3 scimitar of flaming (unseen) (47, 44, D) a +0 hunting sling (unseen) (49, 44, D) a +0 robe a +0 robe a spriggan corpse (skeletalised by now) (50, 44, D) a stone (51, 44, D) a cursed -1 cutlass (unseen) (60, 44, D) a +0 great mace a +0 plate armour a +0 broad axe a +0 plate armour a cursed +0 large shield a +1 ring of protection a human corpse (skeletalised by now) (61, 44, D) a shadow dragon corpse (skeletalised by now) (48, 45, D) a stone (49, 45, D) a +0 antimagic hand axe (unseen) (50, 45, D) a +0 spear (unseen) (61, 45, D) a large rock