stonage the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +10 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 1, D) an uncursed staff of earth (36, 1, D) a +0 hand axe of freezing (37, 1, D) a +0 robe (39, 1, D) a book of Alchemy (40, 1, D) a lantern of shadows (41, 1, D) a +0 short sword (42, 1, D) a book of Beasts (49, 1, D) a +3 leather armour of cold resistance (53, 1, D) an uncursed staff of air (54, 1, D) an uncursed staff of summoning (55, 1, D) an uncursed staff of conjuration (61, 1, D) an uncursed staff of death (62, 1, D) a book of Clouds (63, 1, D) the +3 spear of Xoyngyss {freeze, rC+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from cold. (69, 1, D) a +4 giant club (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (36, 2, D) an uncursed ring of teleport control (37, 2, D) the Guide on Cold Spells Type Level Freeze Ice 1 Throw Frost Conjuration/Ice 2 Ensorcelled Hibernation Hexes/Ice 2 Bolt of Cold Conjuration/Ice 6 (38, 2, D) the amulet "Folamol" {Inacc Dex+3 Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+3). It makes you more stealthy. (39, 2, D) a book of Fire (40, 2, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. (41, 2, D) the cursed +4 ring mail "Khive" {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (42, 2, D) a book of Enchantments (50, 2, D) an uncursed amulet of rage (51, 2, D) a book of Control (52, 2, D) a +4 long sword of distortion (53, 2, D) a +2 scimitar of freezing (54, 2, D) an uncursed ring of stealth (55, 2, D) the cursed -2 hand crossbow of the Fox {penet, Str+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+3). It has a curse placed upon it. (62, 2, D) a +3 plate armour of positive energy (73, 2, D) an uncursed ring of fire (75, 2, D) a lamp of fire (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (73, 3, D) a +0 dagger a +0 robe (74, 3, D) a cursed -1 club (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction (39, 4, D) a +0 glaive the +1 robe of Death's Door {Int-3} It affects your intelligence (-3). a naga corpse (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (38, 5, D) a +0 club (still there?) an adder corpse (still there?) (39, 5, D) a +0 robe a +0 scimitar a naga corpse (40, 5, D) a +0 war axe (still there?) a ball python corpse (still there?) (10, 6, D) an uncursed staff of energy (38, 6, D) the +3 battleaxe of Winter {venom, +Rage +Inv rElec rC+} It poisons the flesh of those it strikes. It protects you from cold. It insulates you from electricity. It lets you turn invisible. It lets you go berserk. (unseen) (40, 6, D) an adder corpse (still there?) a black mamba corpse (still there?) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (40, 7, D) a cursed -1 halberd (unseen) (50, 7, D) a +0 robe (unseen) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 plate armour (39, 8, D) an adder corpse (51, 9, D) a +2 vampiric long sword (unseen) (52, 9, D) a +0 dagger (unseen) (62, 9, D) the cursed +8 cutlass "Ukenkaipt" {flame, rC+ Str+2 Stlth-} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from cold. It makes you less stealthy. It has a curse placed upon it. (70, 9, D) a +0 robe of the Archmagi (71, 9, D) a book of Beasts (72, 9, D) the Catalogue of Earthen Conjuration Spells Type Level Magic Dart Conjuration 1 Throw Flame Conjuration/Fire 2 Stone Arrow Conjuration/Earth 3 Iskenderun's Mystic Blast Conjuration 4 *Iron Shot Conjuration/Earth 6 (50, 10, D) a +0 dagger (unseen) (62, 10, D) a book of Air (70, 10, D) a plain deck of destruction (72, 10, D) a plain deck of war (70, 11, D) a +0 dagger (unseen) (71, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 11, D) a +0 ring mail (unseen) (70, 12, D) a +0 dagger (unseen) (72, 12, D) a +0 dagger (unseen) (49, 13, D) the ring "Fucaq" {Ice +Inv rElec Int-2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (-2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you turn invisible. (50, 13, D) a +6 broad axe of chopping (51, 13, D) the +7 battleaxe of Scho Strod {holy, rC+ Str+2 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It protects you from cold. It makes you more stealthy. (52, 13, D) a disc of storms (53, 13, D) the cursed ring of Eschoutuiq {Str-3 Dex+2 Int-5} [ring of intelligence] It affects your strength (-3). It affects your intelligence (-5). It affects your dexterity (+2). It has a curse placed upon it. (54, 13, D) a +2 mace of holy wrath (55, 13, D) a +1 leather armour of cold resistance (50, 14, D) an ornate deck of wonders (51, 14, D) an uncursed amulet of clarity (52, 14, D) a +1 helmet of intelligence (53, 14, D) a +1 robe of the Archmagi (54, 14, D) an uncursed ring of teleport control (55, 14, D) a cursed ring of loudness (35, 15, D) a +2 long sword of holy wrath (37, 15, D) an uncursed staff of air (39, 15, D) Kupel's Grimoire of Translocation and the Glacier Spells Type Level Apportation Translocation 1 Throw Frost Conjuration/Ice 2 Blink Translocation 2 Condensation Shield Ice 4 Dispersal Translocation 6 (40, 15, D) an uncursed staff of conjuration (41, 15, D) a +7 lightning rod (10/10) (42, 15, D) a +4 ring mail of magic resistance (43, 15, D) the +1 pair of boots "Blaopniuci" {Str-3 Int+3} It affects your strength (-3). It affects your intelligence (+3). (35, 16, D) a plain deck of defence (36, 16, D) a +2 robe of the Archmagi (37, 16, D) an uncursed staff of air (38, 16, D) the cursed +3 mace of Gesoele {crush, +Rage rC+ MR++} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (39, 16, D) a +0 bardiche of protection (40, 16, D) a +2 flail of protection (41, 16, D) a +3 leather armour of poison resistance (42, 16, D) a +1 broad axe of electrocution (43, 16, D) a book of Annihilations (51, 16, D) a cursed +1 morningstar (unseen) (52, 16, D) a +0 short sword (53, 17, D) a +2 long sword (unseen) (61, 17, D) a lantern of shadows (62, 17, D) a +0 long sword (63, 17, D) an ornate deck of destruction (64, 17, D) a +2 shortbow of flaming (71, 17, D) an uncursed staff of cold (72, 17, D) an ornate deck of destruction (73, 17, D) a tome of Destruction (62, 18, D) a book of Cantrips (63, 18, D) a +0 chain mail of positive energy (71, 18, D) a +4 chain mail of fire resistance (73, 18, D) the Collected Works on Dark Creation Spells Type Level Pain Necromancy 1 Summon Small Mammal Summoning 1 Call Imp Summoning 2 Agony Necromancy 5 Monstrous Menagerie Summoning 6 (64, 19, D) the +3 eveningstar of Moderation {crush, rN+ MR+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. (unseen) (63, 20, D) a +0 long sword a +2 short sword of venom an elf corpse (rotten by now) an elf corpse (rotten by now) (64, 20, D) a +0 short sword (unseen) (37, 21, D) an uncursed staff of conjuration (38, 21, D) a +0 demon whip of draining (62, 21, D) a +0 short sword (unseen) (39, 22, D) a cursed +3 mace (still there?) a necrophage corpse (still there?) (51, 25, D) a sack of spiders (52, 25, D) a +1 antimagic dagger (53, 25, D) a Grand Grimoire (54, 25, D) a book of Ice (55, 25, D) a +2 war axe of flaming (50, 26, D) the Tome of Enchantment Spells Type Level Corona Hexes 1 Inner Flame Hexes/Fire 3 Enslavement Hexes 4 Discord Hexes 8 (51, 26, D) a +4 falchion of freezing (52, 26, D) a book of Callings (53, 26, D) a book of Frost (54, 26, D) a +0 long sword of slicing (62, 27, D) a +1 scimitar of holy wrath (63, 27, D) the +6 ring mail of Elitism {rElec rN+ Str-1 Int+3} It affects your strength (-1). It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. (64, 27, D) a +5 rod of the swarm (13/13) (65, 27, D) an uncursed staff of summoning (72, 27, D) an uncursed ring of flight (73, 27, D) a +5 arbalest of flaming (53, 28, D) a +5 scythe of venom (63, 28, D) a +1 plate armour of fire resistance (71, 28, D) a +2 flail of draining (72, 28, D) an ornate deck of changes (34, 29, D) a scroll of brand weapon (35, 29, D) a potion of porridge (36, 29, D) a potion of agility (38, 29, D) an ornate deck of destruction (39, 29, D) an uncursed amulet of warding (40, 29, D) a lantern of shadows (42, 29, D) a scroll of brand weapon (43, 29, D) a book of Clouds (44, 29, D) a +8 rod of striking (14/14) (51, 29, D) a +0 battleaxe (52, 29, D) a +0 morningstar a hell hog corpse (38, 30, D) an uncursed ring of protection from magic (41, 30, D) the +4 moon troll leather armour {Spirit, MP+5 Regen} It affects your magic capacity (+5). It increases your rate of regeneration. (42, 30, D) a +1 hand axe of chopping (52, 30, D) a hell hound corpse (72, 31, D) a wolf corpse (skeletalised by now) (73, 31, D) a +0 spear (unseen) (71, 32, D) a black bear corpse (skeletalised by now) (72, 32, D) a black bear corpse (skeletalised by now) (49, 37, D) a +2 broad axe of holy wrath (50, 37, D) a +3 vampiric battleaxe (51, 37, D) a cursed amulet of inaccuracy (52, 37, D) a manual of Crossbows (53, 37, D) a manual of Long Blades (54, 37, D) an uncursed staff of fire (59, 37, D) an uncursed staff of earth (60, 37, D) an uncursed ring of protection from fire (61, 37, D) a plain deck of changes (62, 37, D) a +2 ring mail of poison resistance (63, 37, D) a +2 cutlass of electrocution (69, 37, D) a book of Beasts (70, 37, D) a +2 ring mail of positive energy (71, 37, D) a +2 chain mail of cold resistance (72, 37, D) a +4 rod of ignition (13/13) (73, 37, D) a +2 antimagic lajatang (49, 38, D) a +2 great sword of draining (50, 38, D) a plain deck of destruction (51, 38, D) a +0 robe 20 stones an uncursed staff of cold (52, 38, D) a +3 chain mail of poison resistance (53, 38, D) an uncursed staff of earth (58, 38, D) a +0 dire flail (59, 38, D) a +1 scimitar of electrocution (60, 38, D) a crystal ball of energy (62, 38, D) a +1 shortbow of flaming (63, 38, D) an uncursed ring of ice (70, 38, D) an uncursed amulet of guardian spirit (71, 38, D) an uncursed ring of sustain abilities (73, 38, D) a +1 leather armour of poison resistance (58, 41, D) a +0 scimitar a green draconian corpse (rotten by now) (60, 41, D) a +0 short sword a +0 cloak a +0 dire flail a pale draconian corpse (rotten by now) a purple draconian corpse (rotten by now) (51, 42, D) a wyvern corpse (rotten by now) (58, 42, D) a +0 scimitar (unseen) (59, 42, D) a +0 cutlass (unseen) (60, 42, D) a +0 dire flail of draining (still there?) a +0 hand axe (still there?) (50, 43, D) a swamp drake corpse (rotten by now) (59, 43, D) a +0 long sword (unseen) (50, 44, D) a death drake corpse (rotten by now)