stonage the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +16 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +0 large shield of protection (62, 1, D) the +8 dagger "Hohiuh" {antimagic, rN+ Str+1 Dex+2 SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+1). It affects your dexterity (+2). It protects you from negative energy. It enhances your eyesight. (63, 1, D) an uncursed ring of sustain abilities (67, 1, D) the +10 chain mail of Peurch {rElec rF+ Slay-5} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. It insulates you from electricity. (68, 1, D) a book of Debilitation (69, 1, D) a lamp of fire (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +3 longbow of flaming a +0 short sword 17 arrows a +1 scale mail of magic resistance an elf corpse (rotten by now) (73, 2, D) a phial of floods (75, 2, D) an uncursed staff of summoning (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (62, 3, D) a +0 shortbow 14 arrows (63, 3, D) a +2 great mace of protection (unseen) (67, 3, D) a +0 club (unseen) (68, 3, D) a cursed -3 hand axe a +0 chain mail an orc corpse (rotten by now) (69, 3, D) a +0 hand axe (unseen) (73, 3, D) 3 large rocks (74, 3, D) a +0 giant spiked club a +0 giant club (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction (62, 4, D) an arrow (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (62, 5, D) an arrow (68, 5, D) a tomahawk (74, 5, D) a large rock (10, 6, D) an uncursed staff of energy (62, 6, D) an arrow (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 plate armour (61, 9, D) an ornate deck of changes (63, 9, D) a +4 short sword of freezing (70, 9, D) a +0 trident (71, 9, D) a +4 rod of inaccuracy (11/11) (72, 9, D) a +0 trident (62, 10, D) a +5 quarterstaff of pain (70, 10, D) a lantern of shadows (72, 10, D) an uncursed ring of protection from cold (62, 11, D) a +0 short sword a +0 robe a black bear corpse (rotten by now) a spriggan corpse (rotten by now) (70, 11, D) a cursed +0 trident (71, 11, D) a +3 flail of crushing a merfolk corpse (rotten by now) (72, 11, D) a +1 falchion of slicing (61, 12, D) a +0 short sword (unseen) (70, 12, D) a +0 trident (72, 12, D) a cursed +0 trident (50, 14, D) a book of Wizardry (51, 14, D) a cursed -3 ring of evasion (52, 14, D) a box of beasts (53, 14, D) an uncursed ring of wizardry (71, 14, D) a throwing net (61, 17, D) a cursed staff of death (62, 17, D) an uncursed staff of summoning (63, 17, D) the +4 glaive of Sharkskin {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (64, 17, D) a +0 plate armour of magic resistance (71, 17, D) a lantern of shadows (72, 17, D) a +5 giant club (73, 17, D) a plain deck of changes (62, 18, D) a +4 rod of inaccuracy (9/9) (72, 18, D) a crystal ball of energy (73, 18, D) an uncursed amulet of rage (62, 21, D) a +0 dire flail (unseen) (63, 21, D) a large rock a stone giant corpse (64, 21, D) a +0 arbalest (unseen) (62, 22, D) a +0 great sword (unseen) (64, 22, D) a +0 great mace (unseen) (71, 22, D) a vampire mosquito corpse (rotten by now) (73, 22, D) a cursed -3 war axe (unseen) (63, 23, D) a harpy corpse (71, 23, D) a +0 dire flail of distortion (unseen) (72, 23, D) a vampire mosquito corpse (rotten by now) (73, 23, D) a +0 war axe (unseen) (62, 24, D) a bolt (63, 24, D) a large rock (49, 25, D) the +10 lajatang of Division {drain, rPois rF+ rC- rN+ Stlth--} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It makes you much less stealthy. (50, 25, D) the ring "Frytan" {Fire rPois} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (51, 25, D) a +2 great sword of slicing (52, 25, D) a +5 plate armour of ponderousness (53, 25, D) a book of Enchantments (54, 25, D) a book of Dreams (55, 25, D) the cursed -1 hand axe "Demon's Regret" {elec, +Rage Stlth---} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you go berserk. It makes you much less stealthy. It has a curse placed upon it. (50, 26, D) a +3 chain mail of cold resistance (51, 26, D) a +1 plate armour of poison resistance (53, 26, D) a +3 mace of crushing (54, 26, D) the amulet of the Scarab {Ward rN+ Stlth+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. It makes you more stealthy. (61, 27, D) an uncursed ring of regeneration (62, 27, D) an uncursed ring of stealth (63, 27, D) a +0 war axe (64, 27, D) an uncursed staff of cold (65, 27, D) a +2 ring mail of poison resistance (72, 27, D) a cursed -2 ring of evasion (73, 27, D) a +0 battleaxe of venom (63, 28, D) a +0 war axe of chopping (64, 28, D) an uncursed ring of protection from cold (71, 28, D) a book of Conjurations (73, 28, D) a lamp of fire (70, 29, D) a +0 vampiric halberd (72, 29, D) a shapeshifter corpse (rotten by now) (63, 30, D) a +0 scythe a +0 robe the human corpse of Sigmund (63, 31, D) a +4 quarterstaff of crushing a +0 robe (64, 31, D) a +0 dagger (unseen) (73, 31, D) a shapeshifter corpse (rotten by now) (63, 32, D) a +0 scimitar of flaming a cursed +0 robe a +0 flail of crushing a +0 leather armour the human corpse of Erica (64, 32, D) a +1 short sword of draining (unseen) (61, 34, D) a +0 dagger (unseen) (49, 37, D) the Volume of the Escort and Displacement Spells Type Level Summon Butterflies Summoning 1 *Blink Translocation 2 Abjuration Summoning 3 Portal Projectile Translocation 3 Summon Hydra Summoning 7 (50, 37, D) an uncursed ring of fire (51, 37, D) a book of the Tempests (53, 37, D) a book of Fire (60, 37, D) a sack of spiders (61, 37, D) a +1 war axe of freezing (62, 37, D) the cursed +1 helmet "Isihuwi" {Dex+1 Int-5} It affects your intelligence (-5). It affects your dexterity (+1). It has a curse placed upon it. (63, 37, D) an ornate deck of summonings (69, 37, D) a +2 dagger of venom (70, 37, D) a box of beasts (71, 37, D) a box of beasts (72, 37, D) the Reference Book on Aid and Poisoning Spells Type Level Song of Slaying Charms 2 Cure Poison Poison 2 Flight Charms/Air 3 Olgreb's Toxic Radiance Poison 4 Haste Charms 6 (73, 37, D) the Grimoire of Confrontation Spells Type Level Throw Icicle Conjuration/Ice 4 Iskenderun's Battlesphere Conjuration/Charms 5 *Iron Shot Conjuration/Earth 6 (50, 38, D) a +0 hand axe (51, 38, D) an uncursed staff of energy (52, 38, D) the +11 dagger of Watchfulness {drain, rC+ Str-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It protects you from cold. (53, 38, D) the Incunabulum of Captivating Conjuration Spells Type Level Flame Tongue Conjuration/Fire 1 Slow Hexes 2 Fulminant Prism Conjuration/Hexes 4 Bolt of Magma Conjuration/Fire/Earth 5 Mass Confusion Hexes 6 (59, 38, D) a book of Conjurations (60, 38, D) a +0 scimitar (61, 38, D) a +3 chain mail of cold resistance (62, 38, D) the +9 quarterstaff of the Heavens {venom, rN+ Dex-1 Int+1} It poisons the flesh of those it strikes. It affects your intelligence (+1). It affects your dexterity (-1). It protects you from negative energy. (63, 38, D) a +3 ring of strength (72, 38, D) the Tome of Flight and Augmentations Spells Type Level Swiftness Charms/Air 2 Airstrike Air 4 Silence Hexes/Air 5 Deflect Missiles Charms/Air 6 (61, 39, D) an adder corpse (71, 39, D) a +0 long sword a +0 leather armour (60, 40, D) the +5 blowgun "Ogreslayer" {evade, rF+ Curse} It affects your evasion (+5 to EV). It protects you from fire. It may recurse itself when equipped. (unseen) (61, 40, D) a +2 great sword of protection (unseen) (70, 40, D) a +0 short sword (unseen) (71, 40, D) a +0 long sword a +0 ring mail a cursed -2 cutlass an elf corpse an elf corpse (72, 40, D) a cursed -2 short sword (unseen) (73, 40, D) a +0 long sword (unseen) (51, 41, D) a cursed +3 rod of striking (9/9) (still there?) a +0 battleaxe (still there?) (60, 41, D) a +0 whip (unseen) (61, 41, D) a black mamba corpse (70, 41, D) a +0 long sword (unseen) (61, 42, D) a black mamba corpse