stonage the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) the +2 plate armour of the Doge {rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. (62, 1, D) the +3 shortbow of Zin's Condemnation {freeze, Int-3 Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-3). It affects your dexterity (+6). (63, 1, D) an ornate deck of summoning (67, 1, D) the +9 battleaxe of Mohyull {chop, rPois rC++ MR-} It inflicts extra damage upon your enemies. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (68, 1, D) the +3 leather armour of Supple Strength {+Fly Str+4} It affects your strength (+4). It lets you fly. (69, 1, D) a +4 hand axe of chopping (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) the cursed -1 arbalest "Zulerr" {penet, rF- Dex+5 Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+5). It makes you vulnerable to fire. It makes you more stealthy. It has a curse placed upon it. (73, 2, D) a +5 dagger of venom (75, 2, D) a book of Hinderance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (74, 3, D) a jackal corpse (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (61, 4, D) a scorpion corpse (62, 4, D) a giant mite corpse a tarantella corpse (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) an ornate deck of summoning (62, 9, D) an uncursed staff of fire (63, 9, D) a +0 scimitar (62, 10, D) a +5 hand axe of chopping