stonage the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) a fan of gales (20, 1, D) an uncursed ring of flight (21, 1, D) the Catalogue of Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Summon Lightning Spire Summoning/Air 4 d - Conjure Ball Lightning Conjuration/Air 6 (22, 1, D) the ring of Mirth {Ice Str+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. (23, 1, D) a box of beasts (25, 1, D) the cursed -7 leather armour of Hysteria {Str-2 Dex+5} It affects your strength (-2). It affects your dexterity (+5). It has a curse placed upon it. (26, 1, D) a book of Transfigurations (27, 1, D) a +2 robe of resistance (28, 1, D) a plain deck of summoning (29, 1, D) an uncursed staff of conjuration (35, 1, D) a book of Enchantments (36, 1, D) a stone of tremors (37, 1, D) a cursed amulet of inaccuracy (38, 1, D) an uncursed staff of energy (39, 1, D) a +1 chain mail of magic resistance (40, 1, D) a sack of spiders (41, 1, D) a +0 war axe of flaming (42, 1, D) a stone of tremors (49, 1, D) an uncursed staff of poison (50, 1, D) a sack of spiders (51, 1, D) a fan of gales (52, 1, D) the +5 falchion of the Iron City of Dis {vamp, rF++ Stlth-} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It greatly protects you from fire. It makes you less stealthy. (53, 1, D) a book of Changes (54, 1, D) the cursed -4 plate armour of Mnacutz {Str+2 Int+2 Dex-4} It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (-4). It has a curse placed upon it. (55, 1, D) the +8 chain mail of Gilal {rPois rC+ MP+9 Dex-3 SInv} It affects your dexterity (-3). It protects you from cold. It protects you from poison. It affects your magic capacity (+9). It enhances your eyesight. (61, 1, D) a book of Flames (62, 1, D) a +2 executioner's axe of draining (63, 1, D) a +4 giant spiked club (69, 1, D) a +1 spear of piercing (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (20, 2, D) the +4 flail of Resourcefulness {crush, rElec Str+4 Dex-3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (-3). It insulates you from electricity. It enhances your eyesight. (21, 2, D) a +4 blowgun (22, 2, D) the +5 spear of the Boiling Point {flame, rC+ Str-2 Int+3 Dex-4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your intelligence (+3). It affects your dexterity (-4). It protects you from cold. It makes you more stealthy. (23, 2, D) a +5 spear of flaming (24, 2, D) a +4 scimitar of draining (25, 2, D) a phantom mirror (27, 2, D) the ring of Smasme {rElec rC- rN+ Int-3 Dex+2 SInv} [ring of see invisible] It affects your intelligence (-3). It affects your dexterity (+2). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. (28, 2, D) the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 Curse} It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. (36, 2, D) a +5 halberd of protection (37, 2, D) a book of Power (38, 2, D) a lantern of shadows (39, 2, D) a +1 hunting sling of flaming (40, 2, D) a book of Control (41, 2, D) a +3 ring mail of positive energy (42, 2, D) the +5 great mace of Dishonour {crush, +Fly rC+ Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from cold. It lets you fly. (50, 2, D) an uncursed staff of poison (51, 2, D) an uncursed staff of poison (52, 2, D) a fan of gales (53, 2, D) a +2 quarterstaff of speed (55, 2, D) a +1 rapier of draining (68, 2, D) a cursed +0 trident (75, 2, D) a +3 leather armour of magic resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (24, 3, D) an uncursed staff of cold (68, 3, D) a +0 trident (69, 3, D) a +0 trident (73, 3, D) a +0 dagger a +0 robe (74, 3, D) a +0 dagger (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (24, 6, D) a +0 scimitar (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (63, 9, D) a sack of spiders (70, 9, D) a +0 dagger (71, 9, D) the +0 scale mail "Learar" {Int+5} It affects your intelligence (+5). (72, 9, D) a +0 dagger (62, 10, D) the +7 hand axe of the Illusory Tales {drain, rElec Str+6 Int-4 Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It affects your intelligence (-4). It affects your dexterity (+6). It insulates you from electricity. (70, 10, D) a +0 dagger (72, 10, D) a +0 dagger (70, 11, D) a +1 flail of protection (unseen) (71, 11, D) the +8 dagger "Dragon's Tongue" {drain, rPois MR- Dex+3 SInv Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. It makes you more stealthy. a +2 antimagic war axe a +0 robe (72, 11, D) a +0 hand axe (unseen) (62, 12, D) a +1 battleaxe (unseen) (70, 12, D) a +0 robe (49, 13, D) a +4 ring mail of poison resistance (50, 13, D) the ring of Thruschel {rF+ SInv} [ring of see invisible] It protects you from fire. It enhances your eyesight. (51, 13, D) an uncursed staff of earth (52, 13, D) the Incunabulum of Inference Spells Type Level a - Cure Poison Poison 2 b - Alistair's Intoxication Transmutation/Poison 4 c - Poisonous Cloud Conjuration/Poison/Air 6 (53, 13, D) the +6 trident "Cuexuix" {flame, -Tele rPois rC++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It protects you from poison. It prevents most forms of teleportation. (55, 13, D) a +2 dagger of draining (50, 14, D) the +2 long sword of Ytalamou {slice, MR- MP+9 Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (51, 14, D) an uncursed staff of power (52, 14, D) an uncursed staff of conjuration (53, 14, D) an uncursed staff of air (54, 14, D) the Catalogue of Unstable Venom Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Cure Poison Poison 2 c - Passage of Golubria Translocation 4 d - Alistair's Intoxication Transmutation/Poison 4 e - Venom Bolt Conjuration/Poison 5 (55, 14, D) an uncursed staff of earth (35, 15, D) a +7 rod of ignition (9/9) (36, 15, D) the ring "Plez" {rF+ MR+ Dex+3 Stlth-} [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. It makes you less stealthy. (37, 15, D) a manual of Stealth (38, 15, D) a scroll of brand weapon (39, 15, D) a +2 fire dragon armour (40, 15, D) Plentuess' Advanced Casting Spells Type Level a - Bolt of Fire Conjuration/Fire 6 b - Freezing Cloud Conjuration/Ice/Air 6 c - Conjure Ball Lightning Conjuration/Air 6 d - Mass Confusion Hexes 6 e - Simulacrum Ice/Necromancy 6 f - Ozocubu's Refrigeration Ice 6 (41, 15, D) the cursed -5 scale mail of Lemp {rF- Int+5} It affects your intelligence (+5). It makes you vulnerable to fire. It has a curse placed upon it. (42, 15, D) a Fen Folio (43, 15, D) a +3 leather armour of fire resistance (35, 16, D) a +0 broad axe of venom (36, 16, D) a +1 chain mail of fire resistance (37, 16, D) a crystal ball of energy (38, 16, D) a disc of storms (39, 16, D) the +7 hand crossbow of Starshine {penet, -Tele +Inv Str+5 Int+4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+5). It affects your intelligence (+4). It lets you turn invisible. It prevents most forms of teleportation. (40, 16, D) a +1 robe of cold resistance (41, 16, D) a book of Spatial Translocations (43, 16, D) an uncursed ring of poison resistance (21, 17, D) the +1 pair of boots of Protective Custody {Contam rN+ MR+ MP+9} It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes magical contamination when unequipped. (22, 17, D) a cursed amulet of inaccuracy (25, 17, D) the cursed +1 executioner's axe of the Mind {freeze, Str+6 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your intelligence (+3). It has a curse placed upon it. (26, 17, D) a stone of tremors (27, 17, D) a +2 long sword of electrocution (61, 17, D) a +2 scimitar of venom (62, 17, D) the +0 fire dragon armour of the Sunfish {rElec rF++ rC- rN+ MP-9 Int+6} It affects your intelligence (+6). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (-9). (64, 17, D) a +5 trident of freezing (72, 17, D) a box of beasts (21, 18, D) the ring of Equilibrium {Ice Slay+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. (23, 18, D) a +4 vampiric war axe (25, 18, D) the +2 chain mail "Pnuhy" {rPois Dex+2} It affects your dexterity (+2). It protects you from poison. (26, 18, D) the Collected Works on Cold Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Summon Ice Beast Ice/Summoning 4 d - Freezing Cloud Conjuration/Ice/Air 6 (29, 18, D) the +5 halberd "Worm's Wrath" {antimagic, -Tele rElec rF+ rN+ Int-4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-4). It protects you from fire. It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. (62, 18, D) a +1 ring mail of cold resistance (64, 18, D) the Compendium of Clay and Execration Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Enslavement Hexes 4 e - Invisibility Hexes 6 (71, 18, D) an uncursed staff of death (24, 19, D) the +4 chain mail of Amelioration {rPois rF+ rCorr Dex-3} It affects your dexterity (-3). It protects you from fire. It protects you from poison. It protects you from acid and corrosion. (74, 20, D) a +2 great sword of protection (50, 21, D) a +4 scimitar of holy wrath a +0 large shield (75, 21, D) a +1 short sword of flaming (50, 22, D) a +4 long sword of holy wrath a +0 large shield a +3 long sword of holy wrath (49, 25, D) a +0 robe (50, 25, D) a +0 dagger (53, 25, D) Roxanne's Collected Works on Unstable Clay Spells Type Level a - Passwall Transmutation/Earth 3 b - Leda's Liquefaction Hexes/Earth 4 c - Iron Shot Conjuration/Earth 6 d - Statue Form Transmutation/Earth 6 a book of Geomancy (55, 25, D) the cursed +2 dagger "Stegedan" {antimagic, Contam MR+ Str+4 Int+2 Dex+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. (51, 26, D) 2 scrolls of brand weapon a +4 demon trident of freezing (54, 26, D) a +4 vampiric rapier (61, 27, D) a +2 trident of venom (62, 27, D) a +1 plate armour of fire resistance (63, 27, D) a +1 shield of protection (64, 27, D) a +0 dagger (65, 27, D) a crystal ball of energy (71, 27, D) a +0 gold dragon armour (72, 27, D) the +7 war axe "Demon's Peril" {pain, rF+ MR+ Int-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-3). It protects you from fire. It affects your resistance to hostile enchantments. (73, 27, D) the ring "Xicuveg" {Ice rN+ Int-5 Dex+2 Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (-5). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It makes you more stealthy. (50, 28, D) a wand of fire (0) (52, 28, D) an uncursed staff of power (unseen) (62, 28, D) a +3 great sword of holy wrath (63, 28, D) a phial of floods (65, 28, D) 20 stones (71, 28, D) a book of Party Tricks (72, 28, D) a plain deck of changes (73, 28, D) an uncursed ring of protection from magic (34, 29, D) a +2 arbalest of flaming (35, 29, D) a +4 mace of holy wrath (36, 29, D) a +6 mace of protection (37, 29, D) a +4 quarterstaff (38, 29, D) a book of Beasts (39, 29, D) a +2 arbalest of evasion (40, 29, D) a +1 short sword of venom (42, 29, D) the cursed -1 morningstar "Fam Stre" {flame, rPois rC- MP-9 Str+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (-9). It makes you more stealthy. It has a curse placed upon it. (43, 29, D) a book of Hinderance (44, 29, D) a +2 leather armour of poison resistance (50, 29, D) a +0 dire flail (unseen) (54, 29, D) a poisoned arrow (unseen) (62, 29, D) a +0 robe (63, 29, D) a +0 scimitar of flaming a +1 robe of magic resistance (64, 29, D) a +3 buckler a +0 robe (35, 30, D) a +2 falchion of draining (36, 30, D) a +3 lajatang of electrocution (37, 30, D) a legendary deck of summoning (38, 30, D) a +1 rapier of draining (39, 30, D) a plain deck of defence (40, 30, D) the +5 short sword of Minugg {venom, rC++} It poisons the flesh of those it strikes. It greatly protects you from cold. (41, 30, D) a sack of spiders (42, 30, D) a Necronomicon (43, 30, D) an uncursed staff of wizardry (53, 30, D) a +3 rapier of electrocution (unseen) (54, 30, D) a +3 longbow of flaming (unseen) (63, 31, D) a +3 scythe of slicing a +1 robe of magic resistance (52, 32, D) a +7 dagger of electrocution (still there?) a +0 dagger (still there?) (53, 32, D) a +1 quarterstaff of protection (still there?) a poisoned arrow (still there?) (62, 32, D) a +0 dire flail a +0 scale mail a +3 quarterstaff of chaos (64, 32, D) a +2 quarterstaff of protection a +0 robe a cursed +0 giant club a +0 robe (41, 33, D) an uncursed staff of power (unseen) (52, 33, D) 2 poisoned arrows 2 sling bullets of frost (50, 37, D) a book of Hinderance (52, 37, D) a plain deck of changes (53, 37, D) a sack of spiders (54, 37, D) a Fen Folio (59, 37, D) a book of Beasts (60, 37, D) a +1 chain mail of cold resistance (61, 37, D) a disc of storms (62, 37, D) an uncursed staff of death (63, 37, D) the +7 chain mail of Fallacy {rN+ rCorr MP+9 Int+3} It affects your intelligence (+3). It protects you from negative energy. It affects your magic capacity (+9). It protects you from acid and corrosion. (70, 37, D) a +2 war axe of draining (72, 37, D) the +4 ring mail "Croehove" {Int-2 Dex+4 SInv} It affects your intelligence (-2). It affects your dexterity (+4). It enhances your eyesight. (73, 37, D) a +1 short sword of venom (49, 38, D) the +4 chain mail "Effuthad" {rPois} It protects you from poison. (50, 38, D) a +5 dagger of flaming (51, 38, D) a disc of storms (52, 38, D) a book of Spatial Translocations (53, 38, D) a manual of Stealth (59, 38, D) an uncursed ring of poison resistance (60, 38, D) a book of Control (61, 38, D) the +7 spear "Aghoseh" {drain, rF+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from fire. (62, 38, D) a +3 double sword of holy wrath (63, 38, D) an uncursed staff of death (70, 38, D) a box of beasts (71, 38, D) a +4 great mace of venom (72, 38, D) a book of Control (73, 38, D) the +8 greatsling of Lyuloytzo {speed, rC+ Str+4 Dex-4 SInv} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (-4). It protects you from cold. It enhances your eyesight. (70, 40, D) a +0 dagger a +0 robe (71, 40, D) a +0 dagger (unseen) (72, 40, D) an uncursed staff of summoning (unseen) (50, 41, D) 2 large rocks (unseen) (51, 41, D) a large rock (70, 41, D) a +0 club a +0 ring mail (72, 41, D) a +0 dagger (unseen) (50, 42, D) a +0 war axe (unseen) (51, 42, D) a +0 great mace a +0 plate armour a +0 battleaxe a +0 plate armour (52, 42, D) a +0 great sword (unseen) (53, 42, D) a +2 long sword of protection (unseen) (70, 42, D) a +0 dagger (unseen) (71, 42, D) a +0 dagger (unseen) (72, 42, D) a +0 hand axe (50, 43, D) a +0 battleaxe (unseen) (51, 43, D) 5 large rocks (52, 43, D) a +0 great mace (unseen)