stonage the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) an uncursed ring of fire (20, 1, D) a +1 morningstar of protection (21, 1, D) a +5 quarterstaff of speed (22, 1, D) an uncursed staff of power (24, 1, D) a +1 scale mail of cold resistance (25, 1, D) the +0 leather armour "Run Lenuf" {+Fly rPois rC- Str+5 Dex+2} It affects your strength (+5). It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from poison. It lets you fly. (26, 1, D) Lehudib's Guide on Stones and Attacks Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Lee's Rapid Deconstruction Earth 5 (27, 1, D) a lamp of fire (28, 1, D) a +4 morningstar of holy wrath (35, 1, D) a +5 great mace of crushing (36, 1, D) a +0 war axe (37, 1, D) the +10 triple crossbow "Loytedai" {speed, MR++ Str+2 Dex-4 SInv} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (-4). It affects your resistance to hostile enchantments. It enhances your eyesight. (38, 1, D) a sack of spiders (39, 1, D) a disc of storms (40, 1, D) a +0 lightning rod (13/13) (41, 1, D) an uncursed staff of power (42, 1, D) the +3 hand crossbow of Impatience {penet, Dex+2 Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+2). It makes you more stealthy. (49, 1, D) a box of beasts (50, 1, D) a book of the Dragon (51, 1, D) a +0 whip (52, 1, D) a +2 robe (54, 1, D) a +4 hunting sling of flaming (55, 1, D) the +2 robe of Hedge Wizardry {rElec} It insulates you from electricity. (61, 1, D) the cursed +1 mace "Cuivytum" {drain, rElec rPois rC- Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a crystal ball of energy (20, 2, D) a lamp of fire (21, 2, D) a +0 war axe (22, 2, D) the cursed -1 shortbow of Mandamus {speed, Contam rN+ MR+ Str+3 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (24, 2, D) a +2 rapier of venom (25, 2, D) an uncursed staff of wizardry (26, 2, D) an uncursed ring of stealth (29, 2, D) a +2 robe of magic resistance (36, 2, D) an uncursed staff of conjuration (37, 2, D) an uncursed staff of conjuration (38, 2, D) the Disquisition on Burning Battle Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Ring of Flames Charms/Fire 7 d - Delayed Fireball Conjuration/Fire 7 (39, 2, D) an uncursed staff of air (40, 2, D) an uncursed ring of positive energy (41, 2, D) an uncursed staff of conjuration (42, 2, D) a +0 great sword of pain (49, 2, D) a +0 hand axe (50, 2, D) the +3 scale mail of Chailuoza {Contam +Blink rN+ Str-2 Int+4} It affects your strength (-2). It affects your intelligence (+4). It protects you from negative energy. It lets you blink. It causes magical contamination when unequipped. (51, 2, D) an uncursed staff of cold (52, 2, D) an uncursed staff of fire (53, 2, D) Clupov's Volume of Benedictions Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Warp Weapon Charms/Translocation 5 d - Ring of Flames Charms/Fire 7 (54, 2, D) a +0 flail (55, 2, D) a +0 ring mail of poison resistance (62, 2, D) a +1 ring mail of cold resistance (73, 2, D) a book of the Dragon (75, 2, D) a +2 scimitar of holy wrath (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (26, 5, D) a +4 trident (unseen) (37, 5, D) a +0 scythe of protection (39, 5, D) a +0 scythe of venom (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy (39, 6, D) a +2 scimitar of protection (40, 6, D) a +0 war axe (4, 7, D) a +3 large shield (unseen) (21, 7, D) a +4 mace of protection (22, 7, D) a +1 scythe of venom (23, 7, D) the +8 trident of Reinforcement {pain, Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). (24, 7, D) a +4 morningstar of protection (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (22, 8, D) a +0 scythe of protection (51, 8, D) a +0 glaive (unseen) (52, 8, D) a +1 scimitar of slicing the +8 battleaxe of the Seeker {venom, MP+9} It poisons the flesh of those it strikes. It affects your magic capacity (+9). a +0 trident (53, 8, D) a +0 mace (unseen) (51, 9, D) a +5 battleaxe of freezing (unseen) (53, 9, D) a +0 long sword (unseen) (61, 9, D) a disc of storms (63, 9, D) the Almanac of Unholy Fire Spells Type Level a - Inner Flame Hexes/Fire 3 b - Excruciating Wounds Charms/Necromancy 5 c - Dispel Undead Necromancy 5 d - Delayed Fireball Conjuration/Fire 7 (70, 9, D) an uncursed staff of power (71, 9, D) a phial of floods (72, 9, D) a +3 antimagic spear (62, 10, D) a plain deck of summoning (70, 10, D) an uncursed staff of death (72, 10, D) a +3 leather armour of poison resistance (62, 12, D) a +0 ring mail a +0 flail a +0 club a +0 scale mail (63, 12, D) a +0 long sword of slicing (70, 12, D) a cursed -3 long sword (unseen) (2, 13, D) a disc of storms (3, 13, D) a +0 leather armour of poison resistance (5, 13, D) the -8 chain mail of Inevitability {+Blink rC- Regen+ Str+2 Dex+6} It affects your strength (+2). It affects your dexterity (+6). It makes you vulnerable to cold. It lets you blink. It increases your rate of regeneration. (6, 13, D) the cursed ring of Ewkiakoele {rC+ MR- AC-3 Int+4 Dex+6} [ring of protection] It affects your AC (-3). It affects your intelligence (+4). It affects your dexterity (+6). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (7, 13, D) a scroll of brand weapon (8, 13, D) an uncursed staff of energy (9, 13, D) a +0 robe (10, 13, D) a book of the Tempests (11, 13, D) a disc of storms (12, 13, D) a book of Flames (49, 13, D) an uncursed staff of summoning (50, 13, D) a +3 rod of the swarm (14/14) (51, 13, D) a cursed staff of earth (52, 13, D) the cursed +3 longbow of the Genius {venom, rF+ MP-9 Dex+3 Stlth+} It poisons the ammo it fires. It affects your dexterity (+3). It protects you from fire. It affects your magic capacity (-9). It makes you more stealthy. It has a curse placed upon it. (53, 13, D) the +12 mace of Shruv Hoi {vamp, MR+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your resistance to hostile enchantments. (54, 13, D) a lamp of fire (55, 13, D) a +2 hand axe of freezing (70, 13, D) a +0 war axe (unseen) (2, 14, D) a phial of floods (3, 14, D) a book of the Dragon (5, 14, D) an uncursed ring of magical power (6, 14, D) the cursed -3 leather armour of the Wumpus {+Fly Str-2 Dex+2 SInv Stlth-} It affects your strength (-2). It affects your dexterity (+2). It enhances your eyesight. It lets you fly. It makes you less stealthy. It has a curse placed upon it. (7, 14, D) a scroll of brand weapon (8, 14, D) an uncursed staff of death (9, 14, D) an uncursed ring of protection from magic (11, 14, D) a lamp of fire (12, 14, D) the ring "Fiohu" {rC+ Int+7 Dex+2} [ring of protection from cold] It affects your intelligence (+7). It affects your dexterity (+2). It protects you from cold. (50, 14, D) a +2 plate armour of cold resistance (51, 14, D) a book of Alchemy (52, 14, D) a +6 spear of venom (53, 14, D) the +9 storm dragon armour of Ru's Scorn {rElec rPois SInv} It insulates you from electricity. It protects you from poison. It enhances your eyesight. (54, 14, D) a +5 hand crossbow of freezing (55, 14, D) the cursed -5 leather armour "Iloahet" {-Cast rElec rCorr MP-9 Dex+4} It affects your dexterity (+4). It insulates you from electricity. It affects your magic capacity (-9). It prevents spellcasting. It protects you from acid and corrosion. It has a curse placed upon it. (2, 15, D) a +1 ring mail of cold resistance (3, 15, D) a +3 plate armour of fire resistance (4, 15, D) a +3 great mace of distortion (5, 15, D) Weonuiho's Collected Works on Flight Spells Type Level a - Shock Conjuration/Air 1 b - Summon Lightning Spire Summoning/Air 4 c - Conjure Ball Lightning Conjuration/Air 6 (7, 15, D) a +3 lightning rod (11/11) (8, 15, D) a plain deck of defence (10, 15, D) a +3 vampiric war axe (11, 15, D) a sack of spiders (12, 15, D) a +6 ring of dexterity (35, 15, D) a +0 dagger of draining (36, 15, D) an uncursed staff of conjuration (37, 15, D) a fan of gales (38, 15, D) a +5 ring of intelligence (40, 15, D) a +2 cloak of poison resistance (41, 15, D) a cursed staff of poison (42, 15, D) a +1 vampiric short sword (43, 15, D) the +6 dagger "Mol Akan" {pierce, +Blink Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It lets you blink. (35, 16, D) a box of beasts (36, 16, D) a fan of gales (37, 16, D) a +0 hand axe (unseen) (38, 16, D) a +0 war axe of distortion (39, 16, D) a book of Geomancy (40, 16, D) the +4 rapier of Nouduf {holy, Contam rPois rN+ Int+4 Dex-5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It affects your dexterity (-5). It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. (42, 16, D) a +1 ring mail of magic resistance (43, 16, D) a +0 falchion of holy wrath (19, 17, D) a lamp of fire (20, 17, D) an uncursed ring of poison resistance (21, 17, D) a +0 great sword of holy wrath (22, 17, D) a crystal ball of energy (23, 17, D) a cursed staff of wizardry (24, 17, D) a +1 trident of venom (25, 17, D) the +7 dire flail "Siurei" {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (27, 17, D) a plain deck of defence (62, 17, D) a +0 quarterstaff (63, 17, D) an uncursed staff of wizardry (64, 17, D) the +0 plate armour "Peem Engo" {rF+ MP+9} It protects you from fire. It affects your magic capacity (+9). (71, 17, D) an uncursed staff of death (72, 17, D) a +2 hand crossbow of flaming (73, 17, D) an uncursed staff of conjuration (19, 18, D) a phial of floods (20, 18, D) a +1 mace of crushing (21, 18, D) a +2 shield of reflection (22, 18, D) an uncursed staff of conjuration (24, 18, D) an uncursed amulet of rage (25, 18, D) the ring of the Assorted Wishes {+Inv rPois rN+ SInv} [ring of invisibility] It protects you from poison. It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. (26, 18, D) the +3 leather armour of Fashionability {Int+3} It affects your intelligence (+3). (28, 18, D) an uncursed staff of poison (29, 18, D) a book of Spatial Translocations (62, 18, D) a plain deck of changes (63, 18, D) the +6 halberd "Kamniuw" {speed, rF+ Stlth+} Attacks with this weapon are significantly faster. It protects you from fire. It makes you more stealthy. (71, 18, D) an uncursed staff of energy (73, 18, D) a book of Changes (23, 19, D) the Volume of Beguiling Spells Type Level a - Confusing Touch Hexes 2 b - Slow Hexes 2 c - Dazzling Spray Conjuration/Hexes 3 d - Darkness Hexes 7 (24, 19, D) a +2 long sword of electrocution (25, 19, D) a +5 great mace of draining (41, 21, D) a +0 spear (unseen) (38, 22, D) a +0 rapier a +0 animal skin a +0 rapier of protection a +0 robe a +0 buckler (40, 22, D) a +7 quick blade (unseen) (62, 23, D) an uncursed staff of poison (63, 23, D) a +2 scimitar of electrocution a +0 robe (72, 23, D) a +0 quarterstaff a +0 robe (9, 24, D) a +0 robe (unseen) (10, 24, D) a wind drake corpse (38, 24, D) a +0 rapier (unseen) (39, 24, D) a +2 quarterstaff of distortion (still there?) a sling bullet of frost (still there?) (9, 25, D) the cursed +1 quarterstaff of Kismet {antimagic, rElec rPois rC+ MP-9} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It has a curse placed upon it. a +0 robe an uncursed amulet of resist corrosion an uncursed staff of summoning a +0 robe an uncursed staff of earth a +0 robe a spriggan corpse a wind drake corpse a spriggan corpse (10, 25, D) a titan corpse (still there?) a storm dragon corpse (still there?) (11, 25, D) a storm dragon corpse (50, 25, D) a plain deck of changes (52, 25, D) the cursed -2 flail "Immoupre" {flame, rF+ MP-9 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from fire. It affects your magic capacity (-9). It has a curse placed upon it. (54, 25, D) a sack of spiders (9, 26, D) a titan corpse (still there?) a storm dragon corpse (still there?) (51, 26, D) Schucig's Almanac of Transmutation and Earth Spells Type Level a - Sticks to Snakes Transmutation 2 b - Spider Form Transmutation/Poison 3 c - Leda's Liquefaction Hexes/Earth 4 d - Blade Hands Transmutation 5 e - Statue Form Transmutation/Earth 6 (61, 27, D) an uncursed staff of power (62, 27, D) an uncursed ring of protection from cold (63, 27, D) the ring of Lucralud {Ice rN+ MR- Str+7 Int+2 Slay-4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+7). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (64, 27, D) a book of the Dragon (65, 27, D) an uncursed ring of fire (73, 27, D) a +1 falchion of holy wrath (62, 28, D) a sack of spiders (63, 28, D) a lamp of fire (64, 28, D) a +2 chain mail of poison resistance (71, 28, D) a cursed -3 ring of strength (72, 28, D) a book of Death (73, 28, D) a +2 glaive of venom (17, 29, D) an uncursed staff of wizardry a +0 robe a +0 falchion of holy wrath a +0 robe (34, 29, D) a book of the Sky (35, 29, D) a +0 short sword (38, 29, D) a +0 club (39, 29, D) a +0 flail (42, 29, D) a plain deck of defence (43, 29, D) a +2 ring mail of positive energy (44, 29, D) a box of beasts (35, 30, D) a sack of spiders (38, 30, D) a +4 flail of crushing (39, 30, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. a +0 plate armour the cursed +3 hand crossbow of Immorality {elec, +Blink rC- Int+3 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). It makes you vulnerable to cold. It enhances your eyesight. It lets you blink. It has a curse placed upon it. (40, 30, D) the +10 halberd of Reapportionment {vamp, Noisy +Rage Int+8 Dex-4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+8). It affects your dexterity (-4). It lets you go berserk. It may make noises in combat. (41, 30, D) a book of Annihilations (43, 30, D) a book of Transfigurations (37, 31, D) a +0 club (unseen) (38, 31, D) an uncursed staff of poison (39, 31, D) a +0 battleaxe a +1 hand crossbow of freezing a +0 chain mail (40, 31, D) a +0 glaive (unseen) (41, 31, D) a +6 ring of strength (37, 32, D) a +1 broad axe of holy wrath (unseen) (38, 32, D) a +0 trident (unseen) (39, 32, D) a +3 battleaxe of venom a +0 dagger a +0 robe (40, 32, D) a +0 flail a +0 ring mail a +0 dagger (41, 32, D) a +0 dagger a +0 robe (6, 33, D) the +2 quarterstaff of Clion {drain, -Cast rC+ Str+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It protects you from cold. It prevents spellcasting. (7, 33, D) a book of Beasts (8, 33, D) an uncursed staff of earth (19, 33, D) a +1 plate armour of fire resistance (20, 33, D) a fan of gales (21, 33, D) an uncursed staff of death (22, 33, D) a +0 trident of protection (23, 33, D) a book of Enchantments (24, 33, D) a +2 battleaxe of electrocution (25, 33, D) an uncursed staff of power (26, 33, D) a stone of tremors (27, 33, D) the Tome of Enchantment and Moulding Spells Type Level a - Corona Hexes 1 b - Petrify Transmutation/Earth 4 c - Irradiate Conjuration/Transmutation 5 d - Metabolic Englaciation Hexes/Ice 5 e - Gell's Gravitas Hexes/Translocation 5 (29, 33, D) the +10 shadow dragon armour of the Thunderstorm {Int+2 Dex+3 Stlth++++} It affects your intelligence (+2). It affects your dexterity (+3). It makes you much more stealthy. (38, 33, D) a +0 flail (unseen) (39, 33, D) an uncursed staff of earth a +0 leather armour (40, 33, D) a +0 hand axe (71, 33, D) a +0 giant spiked club (unseen) (3, 34, D) a plain deck of defence (4, 34, D) an ornate deck of wonders (5, 34, D) a potion of might (6, 34, D) a +3 falchion of freezing (7, 34, D) a +1 chain mail of magic resistance (8, 34, D) a book of Death (9, 34, D) an uncursed amulet of regeneration (10, 34, D) a +1 trident of flaming (11, 34, D) the ring "Psig Osu" {SustAb Dex+3} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your dexterity (+3). (19, 34, D) an uncursed ring of poison resistance (21, 34, D) a +1 chain mail of poison resistance (22, 34, D) a scroll of holy word (23, 34, D) Skiat's Tome of Malediction and the Escort Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Summon Guardian Golem Hexes/Summoning 4 d - Shadow Creatures Summoning 5 e - Discord Hexes 8 (24, 34, D) a +4 hand axe of electrocution (25, 34, D) a +3 leather armour of poison resistance (26, 34, D) the +0 chain mail of the Vestibule of Hell {+Fly rC+ Str+4 Dex-2 SInv} It affects your strength (+4). It affects your dexterity (-2). It protects you from cold. It enhances your eyesight. It lets you fly. (27, 34, D) a +2 short sword of protection (28, 34, D) a +2 battleaxe of flaming (29, 34, D) a +2 hand crossbow of flaming (38, 34, D) a +0 war axe (unseen) (40, 34, D) a +0 mace (unseen) (71, 34, D) a +0 giant club (unseen) (73, 34, D) a +0 giant spiked club a +0 giant club (21, 35, D) a lamp of fire (22, 35, D) a book of Dreams (23, 35, D) a phial of floods (24, 35, D) a +0 scale mail of poison resistance (26, 35, D) the +7 hand axe of Spring {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (27, 35, D) a stone of tremors (49, 37, D) the +6 morningstar of the Traitor {elec, rPois rN+ MR++ Dex-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (50, 37, D) the +2 robe "Lecuen" {rPois rF- rC+ rN+ Regen+ Str+2} It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. (51, 37, D) a +3 great sword of flaming (52, 37, D) an uncursed staff of fire (53, 37, D) a phantom mirror (54, 37, D) a Fen Folio (59, 37, D) a +2 chain mail of cold resistance (60, 37, D) the Handbook of the Oath Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Fulminant Prism Conjuration/Hexes 4 c - Cause Fear Hexes 4 d - Enslavement Hexes 4 e - Gell's Gravitas Hexes/Translocation 5 (61, 37, D) the ring "Xir Niuv" {rPois rC+ Str-3 SInv Stlth+} [ring of protection from cold] It affects your strength (-3). It protects you from cold. It protects you from poison. It enhances your eyesight. It makes you more stealthy. (62, 37, D) a +0 trident (63, 37, D) a cursed staff of conjuration (69, 37, D) a book of Annihilations (70, 37, D) an uncursed staff of conjuration (71, 37, D) a +0 chain mail of fire resistance (72, 37, D) a cursed ring of magical power (73, 37, D) the +5 captain's cutlass {speed} Attacks with this weapon are significantly faster. (49, 38, D) a +4 halberd of pain (50, 38, D) a book of Minor Magic (51, 38, D) a +4 trident of venom (52, 38, D) a +2 battleaxe of venom (53, 38, D) a +0 hand crossbow of flaming (59, 38, D) a book of Spatial Translocations (60, 38, D) a +0 hand axe (61, 38, D) a +0 whip a +2 cloak a +3 hunting sling of velocity (63, 38, D) a +2 falchion of freezing (70, 38, D) an uncursed staff of wizardry (71, 38, D) an uncursed ring of protection from cold (72, 38, D) an uncursed staff of wizardry (73, 38, D) a +6 mace of crushing (23, 39, D) a guardian serpent corpse (skeletalised by now) (72, 40, D) a cursed +3 trident (unseen) (71, 41, D) a cursed +2 scimitar a +0 robe (60, 42, D) a +2 halberd of chopping (61, 42, D) a +0 trident (unseen) (50, 43, D) a +2 scimitar of flaming (51, 43, D) a +0 scimitar of flaming (unseen) (61, 43, D) a +2 broad axe of chopping a +0 battleaxe (62, 43, D) a +0 mace (50, 44, D) a +1 scimitar of flaming (60, 44, D) a cursed -3 short sword (still there?) a +0 war axe (still there?) (62, 44, D) a +0 hand axe (unseen)