stonage the Dungeon (7, 1, D) a +0 shield a +0 scale mail a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a +4 blowgun (21, 1, D) a +0 hand crossbow of freezing (22, 1, D) a phantom mirror (23, 1, D) a +1 falchion of holy wrath (24, 1, D) an uncursed ring of protection from cold (25, 1, D) an uncursed ring of poison resistance (26, 1, D) a +3 trident of piercing (27, 1, D) the +6 chain mail "Xesiec" {Int+4} It affects your intelligence (+4). (28, 1, D) a sack of spiders (29, 1, D) an uncursed ring of protection from fire (35, 1, D) a plain deck of wonders (36, 1, D) a +4 hunting sling of evasion (37, 1, D) a +2 leather armour of fire resistance (38, 1, D) a lamp of fire (39, 1, D) a +3 short sword of draining (40, 1, D) a +3 leather armour of fire resistance (41, 1, D) a lantern of shadows (42, 1, D) an uncursed staff of cold (49, 1, D) a book of Death (52, 1, D) the +9 Staff of Wucad Mu {channel} (53, 1, D) a book of Unlife (54, 1, D) a plain deck of defence (61, 1, D) the +0 great mace of Gruf {crush, rPois Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. (62, 1, D) an uncursed ring of sustain abilities (67, 1, D) a +10 plate armour of ponderousness (68, 1, D) an uncursed staff of fire (69, 1, D) a +0 dagger (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) the +2 flail of Disharmony {vamp, +Blink rElec rN+ Str-5 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-5). It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. It lets you blink. (21, 2, D) a +4 arbalest of flaming (22, 2, D) an uncursed ring of positive energy (23, 2, D) a +3 mace of protection (24, 2, D) an uncursed staff of wizardry (25, 2, D) an uncursed staff of poison (26, 2, D) the +0 scale mail of the Three Orbs {MR- rCorr Str+5 Int+5 Stlth+} It affects your strength (+5). It affects your intelligence (+5). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It makes you more stealthy. (27, 2, D) a +3 chain mail of cold resistance (28, 2, D) an uncursed staff of wizardry (29, 2, D) the +6 quarterstaff of Saetzudy {antimagic, MP-9 Str+4 Int+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It affects your intelligence (+3). It affects your magic capacity (-9). (36, 2, D) a +5 shortbow of flaming (37, 2, D) a +4 plate armour of fire resistance (38, 2, D) a +3 rapier of protection (40, 2, D) a +2 iron rod (10/10) (41, 2, D) a book of Power (42, 2, D) the Incunabulum of Ashen Execration Spells Type Level a - Corona Hexes 1 b - Confusing Touch Hexes 2 c - Stoneskin Transmutation/Earth 2 d - Summon Guardian Golem Hexes/Summoning 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Invisibility Hexes 6 (49, 2, D) a +2 battleaxe of venom (50, 2, D) the +1 rapier "Hell-Harrower" {freeze, -Tele Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It prevents most forms of teleportation. (51, 2, D) a +1 chain mail of positive energy (52, 2, D) a lantern of shadows (53, 2, D) a book of Minor Magic (54, 2, D) the +7 hunting sling of Putrescence {venom, Str+3} It poisons the ammo it fires. It affects your strength (+3). (55, 2, D) Huejel's Volume of Good Luck Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Ozocubu's Armour Charms/Ice 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Deflect Missiles Charms/Air 6 (73, 2, D) the +7 hand axe of a bailey {speed, Dex+5} Attacks with this weapon are significantly faster. It affects your dexterity (+5). (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (21, 3, D) a wand of hasting (3) (67, 3, D) a cursed staff of wizardry (unseen) (68, 3, D) a +0 short sword (75, 3, D) a +4 dagger of electrocution (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (67, 4, D) a +0 short sword (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (38, 9, D) a +0 robe (40, 9, D) a +0 robe (unseen) (52, 9, D) a +8 rod of inaccuracy (11/11) (53, 9, D) a +0 large shield of poison resistance (61, 9, D) an uncursed ring of positive energy (62, 9, D) a plain deck of changes (63, 9, D) a lantern of shadows (70, 9, D) a disc of storms (71, 9, D) an uncursed staff of wizardry (53, 10, D) a +3 hand axe of distortion (62, 10, D) an uncursed ring of positive energy (70, 10, D) a +0 hand axe of pain (33, 12, D) a +0 robe (3, 13, D) a +0 dagger of draining (4, 13, D) the Compendium of Feathery Augmentations Spells Type Level a - Infusion Charms 1 b - Repel Missiles Charms/Air 2 c - Shroud of Golubria Charms/Translocation 2 d - Song of Slaying Charms 2 e - Ozocubu's Armour Charms/Ice 3 f - Deflect Missiles Charms/Air 6 (5, 13, D) an uncursed staff of wizardry (6, 13, D) a book of Annihilations (7, 13, D) an uncursed staff of summoning (8, 13, D) a book of Death (9, 13, D) the ring "Wubeqyki" {Contam +Fly rPois rF+ rC+ EV+3} [ring of evasion] It affects your evasion (+3). It protects you from fire. It protects you from cold. It protects you from poison. It lets you fly. It causes magical contamination when unequipped. (10, 13, D) an uncursed ring of magical power (11, 13, D) a +2 buckler of resistance (49, 13, D) the +5 hand axe "Xiff" {chop, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (50, 13, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It enhances your eyesight. It can be evoked to emit clouds of fog. It makes you more stealthy. (51, 13, D) a +3 chain mail of fire resistance (52, 13, D) a +2 hunting sling of flaming (53, 13, D) an uncursed staff of summoning (54, 13, D) an uncursed ring of sustain abilities (55, 13, D) an uncursed ring of flight (3, 14, D) a phantom mirror (4, 14, D) an uncursed staff of death (5, 14, D) a +0 hand axe of freezing (6, 14, D) an uncursed staff of air (7, 14, D) the +8 hand crossbow of the Pits of Slime {elec, rF+ rC+ Str-3 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-3). It protects you from fire. It protects you from cold. It makes you more stealthy. (8, 14, D) a plain deck of defence (9, 14, D) a +2 glaive of protection (10, 14, D) an ornate deck of destruction (11, 14, D) the ring of Jonaufud {Wiz rN+ MR+} [ring of wizardry] It improves your spell success rate. It protects you from negative energy. It affects your resistance to hostile enchantments. (12, 14, D) the -4 chain mail of Agoraphobia {rF+ Int+10} It affects your intelligence (+10). It protects you from fire. (50, 14, D) a +1 centaur barding of stealth (52, 14, D) a +3 chain mail of cold resistance (54, 14, D) an uncursed ring of magical power (55, 14, D) a +5 rapier of venom (2, 15, D) a scroll of holy word (3, 15, D) a scroll of brand weapon (4, 15, D) a +1 spear of flaming (5, 15, D) a +0 rapier of freezing (6, 15, D) a +0 quarterstaff of protection (7, 15, D) a +2 leather armour of magic resistance (8, 15, D) an ornate deck of summoning (9, 15, D) a plain deck of changes (10, 15, D) the Volume of Torrid Battle Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Delayed Fireball Conjuration/Fire 7 (11, 15, D) a +1 buckler of poison resistance (12, 15, D) a +2 crystal plate armour (35, 15, D) the +5 falchion of Twilight {freeze, MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). (36, 15, D) a +6 blowgun (37, 15, D) a +4 ring of protection (38, 15, D) a +2 ring mail of positive energy (39, 15, D) a +2 chain mail of magic resistance (40, 15, D) a +6 arbalest (41, 15, D) an uncursed staff of death (42, 15, D) the Almanac of Unstable Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Blink Translocation 2 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Phase Shift Translocation 5 (43, 15, D) a Necronomicon (36, 16, D) a +4 whip of electrocution (37, 16, D) the +4 blowgun of Dishonesty {speed, rN+ Int+6} Attacks with this weapon are significantly faster. It affects your intelligence (+6). It protects you from negative energy. (38, 16, D) a +1 mace of crushing (39, 16, D) a +2 battleaxe of chopping (40, 16, D) an uncursed amulet of faith (41, 16, D) a +0 flail of holy wrath (42, 16, D) a +3 falchion of freezing (19, 17, D) a +1 shortbow of flaming (20, 17, D) the Grimoire of Creation Spells Type Level a - Summon Small Mammal Summoning 1 b - Abjuration Summoning 3 c - Recall Summoning/Translocation 3 d - Summon Demon Summoning 5 (22, 17, D) a disc of storms (23, 17, D) the Reference Book on the Shifting Snowflakes Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 c - Summon Ice Beast Ice/Summoning 4 d - Bolt of Cold Conjuration/Ice 6 e - Simulacrum Ice/Necromancy 6 (24, 17, D) a +3 great mace of protection (25, 17, D) the +2 helmet of Broken Taboos {Int+2} It affects your intelligence (+2). (26, 17, D) a disc of storms (27, 17, D) an uncursed ring of see invisible (29, 17, D) a book of the Dragon (62, 17, D) a +0 trident (63, 17, D) a lamp of fire (64, 17, D) a lamp of fire (71, 17, D) a +0 dagger (19, 18, D) the +5 rapier of Bugiup {pierce, rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. (20, 18, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It enhances your eyesight. (23, 18, D) an uncursed ring of protection from cold (24, 18, D) a disc of storms (26, 18, D) a +0 dagger (27, 18, D) a +2 scimitar of holy wrath (28, 18, D) an uncursed ring of fire (62, 18, D) a +2 chain mail of poison resistance (63, 18, D) a book of Battle (64, 18, D) a disc of storms (72, 18, D) an uncursed staff of power (73, 18, D) the cursed +2 hand crossbow of Arrival {velocity, MR+ Int+5} Any bolt fired from it inflicts extra damage. It affects your intelligence (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. (23, 19, D) a +0 arbalest of freezing (24, 19, D) a +1 helmet of intelligence (25, 19, D) a Fen Folio (7, 20, D) a large rock (62, 20, D) a +1 trident of piercing (62, 21, D) the +0 glaive of Fraskul {freeze, rF+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from fire. (unseen) (64, 21, D) a +1 battleaxe of draining (unseen) (7, 22, D) a large rock (24, 22, D) a cursed staff of air (unseen) (37, 22, D) (unseen) (63, 22, D) 2 poisoned arrows (72, 22, D) a +1 long sword of protection (unseen) (22, 23, D) an uncursed ring of see invisible (24, 23, D) a +0 demon whip of venom (unseen) (25, 23, D) a quicksilver dragon corpse (skeletalised by now) (63, 23, D) a poisoned arrow (70, 23, D) the +3 battleaxe of Conflict {antimagic, +Rage Str+4 Dex-3 SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It affects your dexterity (-3). It enhances your eyesight. It lets you go berserk. a +0 leather armour a +0 rapier (72, 23, D) a +2 long sword of venom (unseen) (63, 24, D) a throwing net (70, 24, D) a +0 rapier (unseen) (49, 25, D) an uncursed ring of positive energy (50, 25, D) 2 potions of haste (51, 25, D) a book of Alchemy (52, 25, D) a +0 hand axe of chopping (53, 25, D) an uncursed ring of fire (54, 25, D) a +2 ring of protection (51, 26, D) a +3 war axe of electrocution (52, 26, D) the +0 robe of Kos Usch {-Tele Regen+ Str+4 Slay+3 Stlth+} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It prevents most forms of teleportation. It increases your rate of regeneration. It makes you more stealthy. (53, 26, D) a +2 war axe of electrocution (54, 26, D) a +6 blowgun (61, 27, D) a +0 triple sword of freezing (63, 27, D) a legendary deck of war (71, 27, D) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It makes you more stealthy. (72, 27, D) an uncursed amulet of stasis (73, 27, D) a +2 leather armour of magic resistance (62, 28, D) a phial of floods (64, 28, D) Sif Muna's Compendium of Ice and Moulding Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Throw Icicle Conjuration/Ice 4 c - Ice Form Ice/Transmutation 4 d - Alistair's Intoxication Transmutation/Poison 4 e - Irradiate Conjuration/Transmutation 5 (71, 28, D) a book of Death (34, 29, D) a +0 chain mail of fire resistance (36, 29, D) a +0 trident (37, 29, D) a +0 robe (38, 29, D) an uncursed staff of energy (40, 29, D) a +2 chain mail of magic resistance (41, 29, D) a +0 spear of piercing (42, 29, D) a +0 robe (43, 29, D) the Handbook of Creation Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Mana Viper Hexes/Summoning 5 d - Monstrous Menagerie Summoning 6 (44, 29, D) a +9 giant club (36, 30, D) a +0 trident (37, 30, D) a book of Ice (38, 30, D) a +1 hand crossbow of flaming (39, 30, D) a cursed amulet of faith (40, 30, D) a book of Clouds (41, 30, D) a +1 dagger of venom (42, 30, D) a +3 spear of freezing (53, 30, D) (unseen) (39, 31, D) a +0 trident (unseen) (72, 31, D) a +1 shortbow of flaming (19, 33, D) an uncursed staff of energy (20, 33, D) an uncursed staff of wizardry (23, 33, D) a +2 robe of magic resistance (25, 33, D) a box of beasts (26, 33, D) a +2 great sword of distortion (27, 33, D) a plain deck of defence (28, 33, D) a +0 great mace of crushing (29, 33, D) the +8 chain mail of the Bells {rN+ Str-5 Dex+6 SInv} It affects your strength (-5). It affects your dexterity (+6). It protects you from negative energy. It enhances your eyesight. (20, 34, D) a +0 leather armour of poison resistance (23, 34, D) the +4 blowgun "Formicid's Peril" {speed, +Inv rPois rF+ Int-4 Dex+4} Attacks with this weapon are significantly faster. It affects your intelligence (-4). It affects your dexterity (+4). It protects you from fire. It protects you from poison. It lets you turn invisible. (24, 34, D) an uncursed ring of poison resistance (25, 34, D) an uncursed staff of death (26, 34, D) a +0 chain mail of positive energy (29, 34, D) the +4 whip "Uqiy" {slash, rF++ Int-2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It greatly protects you from fire. (38, 34, D) a +1 trident of venom (unseen) (39, 34, D) a -3 longbow (unseen) (40, 34, D) a +6 trident of protection a +3 leather armour of fire resistance (41, 34, D) a +0 spear (unseen) (24, 35, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (26, 35, D) a +1 halberd of venom (37, 35, D) a +0 spear (unseen) (39, 35, D) a +0 rapier (unseen) (40, 35, D) 3 steel javelins a sea snake corpse (skeletalised by now) (38, 36, D) a +7 falchion of slicing (unseen) (39, 36, D) 3 arrows 2 steel javelins (40, 36, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (unseen) (39, 37, D) a steel javelin (40, 37, D) a +2 rapier of venom (unseen) (49, 37, D) an ornate deck of escape (50, 37, D) a +2 ring mail of positive energy (51, 37, D) the ring of Ciattase {Wiz Int+6} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+6). (52, 37, D) an ornate deck of escape (53, 37, D) a +2 chain mail of positive energy (54, 37, D) a +4 rod of the swarm (11/11) (59, 37, D) a +2 hat of intelligence (60, 37, D) a cursed ring of loudness (61, 37, D) an uncursed staff of fire (62, 37, D) a book of Death (63, 37, D) a disc of storms (69, 37, D) an uncursed staff of power (70, 37, D) a +2 ring mail of cold resistance (71, 37, D) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (72, 37, D) a lantern of shadows (73, 37, D) a box of beasts (49, 38, D) the +7 dire flail of Starshine {crush, rF+ Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It makes you more stealthy. (50, 38, D) a disc of storms (51, 38, D) the ring "Etejugo" {Ice MR+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. (52, 38, D) an uncursed ring of protection from cold (53, 38, D) a +3 lightning rod (14/14) (59, 38, D) a book of Summonings (61, 38, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. (62, 38, D) a +2 mace of protection (63, 38, D) a crystal ball of energy (70, 38, D) a fan of gales (71, 38, D) a +0 shield of protection (72, 38, D) a cursed staff of earth (73, 38, D) the ring of Nugar {Ice MP+9 Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. (71, 41, D) a +0 hand axe (72, 41, D) (unseen) (60, 42, D) a +0 great sword of flaming (unseen) (61, 42, D) a +0 scimitar of flaming (70, 42, D) a +0 hand axe (59, 43, D) a +1 great sword of flaming (unseen) (60, 44, D) a +3 scimitar of flaming (61, 44, D) a +3 scimitar of flaming