stonage the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (62, 1, D) a book of Spatial Translocations (67, 1, D) a book of Fire (69, 1, D) a fan of gales (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a phial of floods (75, 2, D) a +2 robe of resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (74, 3, D) a +0 giant club (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (63, 9, D) a +5 demon trident of draining (71, 9, D) an uncursed ring of invisibility (72, 9, D) a +0 war axe of chopping (70, 10, D) a plain deck of defence (72, 10, D) an uncursed staff of summoning (61, 11, D) a +0 trident (unseen) (62, 11, D) a +0 trident a +0 trident (63, 11, D) a +0 trident (unseen) (62, 13, D) a throwing net Sif Muna's Volume of Feathery Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Lightning Bolt Conjuration/Air 5 f - Iskenderun's Battlesphere Conjuration/Charms 5 (61, 17, D) a phantom mirror (62, 17, D) the cursed quicksilver dragon armour "Weir" {MR+ rCorr Int+6 Stlth-} It affects your intelligence (+6). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It makes you less stealthy. It has a curse placed upon it. (63, 17, D) a +2 falchion of freezing (64, 17, D) an uncursed staff of death (71, 17, D) a lantern of shadows (72, 17, D) a +1 short sword of freezing (73, 17, D) a +2 leather armour of cold resistance (62, 18, D) a +0 quarterstaff a +0 robe a +2 short sword of venom a +0 robe a plain deck of defence a spriggan corpse (63, 18, D) a +4 trident of freezing (64, 18, D) a +0 short sword a +0 robe the +8 morningstar of Fosa Mimm {venom, +Blink} It poisons the flesh of those it strikes. It lets you blink. (71, 18, D) a +2 robe (72, 18, D) a +0 cloak of poison resistance (73, 18, D) the +7 spear "Clerghuf" {freeze, rF+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It makes you more stealthy. (62, 19, D) a +0 rapier a +0 robe a cursed +0 buckler (64, 24, D) a wolf corpse (61, 27, D) an uncursed staff of fire (63, 27, D) an uncursed staff of death (64, 27, D) a +2 whip of venom (65, 27, D) a +0 war axe of draining (71, 27, D) a +2 hand axe of venom (72, 27, D) a box of beasts (73, 27, D) a water moccasin corpse (62, 28, D) a +4 flail of crushing (63, 28, D) a +2 trident of piercing (64, 28, D) a plain deck of wonders (71, 28, D) a +0 dire flail (72, 28, D) an uncursed staff of conjuration an adder corpse (73, 28, D) the +2 glaive of Anguish {chop, rF- MP+9 Str+2 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+2). It makes you vulnerable to fire. It affects your magic capacity (+9). It makes you more stealthy. an adder corpse (60, 37, D) an uncursed staff of conjuration (61, 37, D) the +0 cloak of Amelioration {rF++} It greatly protects you from fire. (62, 37, D) a +0 chain mail of cold resistance (69, 37, D) a book of Battle (70, 37, D) a book of Beasts (71, 37, D) a +1 flail of holy wrath (73, 37, D) a sack of spiders (59, 38, D) a Necronomicon (60, 38, D) a +2 mace of holy wrath (61, 38, D) a stone of tremors (62, 38, D) a +1 buckler of fire resistance (63, 38, D) an uncursed staff of cold (71, 38, D) an uncursed staff of wizardry (72, 38, D) a stone of tremors (73, 38, D) a book of Burglary (71, 43, D) a raiju corpse (72, 43, D) an apocalypse crab corpse (62, 44, D) a hell hound corpse