stonage the Dungeon (0, 50, D) the +0 ring mail of Etoichae {*Slow rElec Dex+7} It affects your dexterity (+7). It insulates you from electricity. It may slow you when you take damage. (0, 51, D) a +3 great sword of electrocution (0, 52, D) the Grimoire of Freezing Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Freezing Cloud Conjuration/Ice/Air 6 (1, 33, D) a +1 helmet of see invisible (1, 50, D) a +0 rapier of venom (1, 51, D) a book of Callings (1, 52, D) an uncursed staff of earth (2, 14, D) an uncursed staff of cold (2, 15, D) an uncursed staff of power (2, 16, D) an uncursed staff of conjuration (2, 32, D) a phial of floods (2, 33, D) a phantom mirror (2, 34, D) a +0 mace (2, 50, D) a +0 ring mail of poison resistance (2, 51, D) Plog's Compendium of Frigorific Talismans Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Repel Missiles Charms/Air 2 c - Throw Frost Conjuration/Ice 2 d - Ozocubu's Armour Charms/Ice 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Deflect Missiles Charms/Air 6 (2, 52, D) a cursed +0 great sword a +0 robe an uncursed staff of fire (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +0 club (3, 16, D) a +0 glaive (3, 32, D) a box of beasts (3, 33, D) a lamp of fire (3, 34, D) a +2 blowgun (3, 50, D) a +4 ring of evasion (3, 51, D) a book of Fire (3, 52, D) a disc of storms (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) an uncursed staff of wizardry (4, 15, D) an uncursed staff of power (4, 16, D) the Collected Works on Creative Ignition Spells Type Level a - Call Imp Summoning 2 b - Inner Flame Hexes/Fire 3 c - Summon Forest Summoning/Translocation 5 d - Bolt of Fire Conjuration/Fire 6 (4, 32, D) a disc of storms (4, 34, D) a +0 dagger (4, 39, D) a +3 quarterstaff of protection (4, 45, D) an uncursed ring of resist corrosion (4, 50, D) a fan of gales (4, 51, D) the cursed +1 quarterstaff of Didyoti {venom, *Corrode rN++ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It greatly protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. (4, 52, D) a +4 rapier of draining (5, 15, D) an uncursed ring of protection from magic a +2 pair of gloves of strength a +6 ring of dexterity (5, 16, D) a book of Transfigurations (5, 32, D) a Necronomicon (5, 33, D) a +0 war axe (5, 43, D) a +0 robe (unseen) (5, 50, D) a +3 plate armour of poison resistance (5, 51, D) a +0 shield of reflection an uncursed ring of positive energy (5, 52, D) a +2 halberd of chopping an uncursed amulet of guardian spirit (6, 14, D) a fan of gales (6, 15, D) a +1 short sword of draining (6, 16, D) a +1 robe of cold resistance (6, 21, D) a +0 spear (unseen) (6, 22, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (unseen) (6, 32, D) a +8 giant spiked club (6, 33, D) a disc of storms (6, 34, D) a +0 dire flail (6, 42, D) a +0 robe (unseen) (6, 52, D) +2 shadow dragon scales a phial of floods (7, 14, D) a phantom mirror (7, 15, D) an uncursed staff of fire (7, 16, D) a book of Alchemy (7, 22, D) a cursed -1 flail a +0 halberd (7, 32, D) a +0 mace (7, 34, D) a phial of floods (7, 39, D) a +0 long sword (unseen) (7, 44, D) a +0 robe (still there?) a +0 flail (still there?) (7, 45, D) a +1 mace of protection (7, 46, D) an uncursed staff of cold (unseen) (7, 50, D) a book of Callings (7, 53, D) a phantom mirror (8, 14, D) a +4 mace of holy wrath (8, 15, D) the +8 long sword of the Hills {holy, rElec rC+ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It insulates you from electricity. It makes you more stealthy. (8, 16, D) an uncursed staff of summoning (8, 21, D) the +4 trident of Law {freeze, +Blink Str-5 Dex+3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your dexterity (+3). It lets you blink. It makes you more stealthy. a +0 robe (8, 22, D) the +7 broad axe "Diomaa" {holy, rF+ rN+ Str+2 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It protects you from fire. It protects you from negative energy. It makes you more stealthy. a +0 robe (8, 23, D) a +0 flail a +0 robe a +0 whip (8, 24, D) a +0 halberd (unseen) (8, 34, D) a book of Frost (8, 41, D) the +5 morningstar "Huus Ump" {antimagic, rF+ Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It protects you from fire. (8, 43, D) the ring of Tumn {MR+ Int+3 Dex+4} [ring of protection from magic] It affects your intelligence (+3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +0 robe a +0 robe a +0 halberd a +0 robe (8, 44, D) a +0 falchion the +9 shortbow of Linearity {freeze, +Inv MP+9 Str-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It affects your magic capacity (+9). It lets you turn invisible. a +0 robe (8, 45, D) a cursed +3 dagger a +2 chain mail of magic resistance (8, 50, D) a cursed -2 ring of dexterity an uncursed amulet of rage a disc of storms (9, 15, D) a +0 flail (9, 16, D) a +6 flail of venom (9, 24, D) a +1 glaive of venom (9, 33, D) Sif Muna's Collected Works on Destructive Heat Spells Type Level a - Static Discharge Conjuration/Air 3 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Irradiate Conjuration/Transmutation 5 d - Bolt of Fire Conjuration/Fire 6 (9, 34, D) a +0 dagger (9, 38, D) a +0 robe (9, 39, D) a +1 rapier of venom (unseen) (9, 40, D) a +3 plate armour of cold resistance (unseen) (9, 44, D) a +0 long sword (unseen) (9, 45, D) a +0 broad axe (unseen) (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 14, D) a +0 dagger of venom (10, 32, D) a phantom mirror (10, 43, D) a cursed +0 war axe a +0 long sword a +0 plate armour (10, 50, D) a +2 vampiric scimitar a +3 falchion of holy wrath (10, 51, D) an uncursed ring of resist corrosion a +0 mace of holy wrath (10, 52, D) a +0 leather armour of positive energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +2 club the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +10 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +4 chain mail of poison resistance (11, 15, D) the Papyrus of Mutagenic Flames Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Bolt of Fire Conjuration/Fire 6 e - Statue Form Transmutation/Earth 6 (11, 16, D) a box of beasts (11, 32, D) a box of beasts (11, 33, D) a +0 arbalest of freezing (11, 34, D) the Volume of Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Dragon Form Transmutation 7 (11, 50, D) the Reference Book on Assistive Darkness Spells Type Level a - Animate Skeleton Necromancy 1 b - Song of Slaying Charms 2 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 a +5 morningstar of protection (11, 52, D) a disc of storms (12, 14, D) a disc of storms (12, 15, D) a +0 glaive (12, 16, D) Deal's Handbook of Gliding Poison Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Airstrike Air 4 d - Olgreb's Toxic Radiance Poison 4 e - Poisonous Cloud Conjuration/Poison/Air 6 (12, 34, D) a +0 robe (12, 38, D) an uncursed ring of fire (12, 40, D) a +1 whip of venom (12, 43, D) a cursed -2 dagger (unseen) (12, 49, D) a book of Party Tricks (12, 50, D) a +1 hand crossbow of flaming (12, 51, D) a cursed -3 rapier (unseen) (12, 52, D) the +0 long sword "Zofoomid" {holy, +Inv} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you turn invisible. (12, 54, D) a +0 whip (unseen) (13, 53, D) a +2 chain mail of cold resistance a raiju corpse (skeletalised by now) (14, 50, D) a +2 pair of gloves of archery (14, 52, D) an uncursed staff of wizardry a +3 chain mail of magic resistance (18, 1, D) a +0 quarterstaff of crushing (18, 48, D) a +0 halberd (18, 49, D) a +0 whip of electrocution (18, 50, D) the +1 centaur barding of the Evening Star {Int+2} It affects your intelligence (+2). (19, 0, D) a book of the Warp (19, 1, D) a +0 longbow a +0 short sword 26 arrows a +0 leather armour (19, 2, D) an uncursed ring of wizardry a manual of Slings the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +6 ring of strength a +6 ring of intelligence the ring "Zif Doy" {rF+ Str+2 Int+2} [ring of protection from fire] It affects your strength (+2). It affects your intelligence (+2). It protects you from fire. an uncursed ring of protection from magic (19, 16, D) a disc of storms (19, 17, D) a +0 long sword (19, 32, D) the ring "Leupass" {AC+1 Int+3} [ring of protection] It affects your AC (+1). It affects your intelligence (+3). (19, 33, D) a book of Frost (19, 48, D) a +4 long sword of electrocution (19, 49, D) the +9 dagger of a bazaar {pierce, +Rage rPois Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. It lets you go berserk. (19, 50, D) an uncursed staff of poison (20, 0, D) a +0 short sword (20, 5, D) a +0 dagger (20, 16, D) an uncursed staff of fire (20, 19, D) a +0 glaive (20, 21, D) a +1 great mace (unseen) (20, 32, D) a +3 quarterstaff of protection (20, 33, D) an uncursed amulet of magic regeneration (20, 48, D) a disc of storms (20, 49, D) a book of Air (20, 55, D) an adder corpse (skeletalised by now) (21, 0, D) a +0 short sword (21, 1, D) a +0 pair of gloves of archery (21, 16, D) a +1 hand axe of flaming (21, 19, D) a +0 battleaxe (unseen) (21, 32, D) an uncursed amulet of rage (21, 33, D) an uncursed staff of death (21, 34, D) the cursed quicksilver dragon scales of Quantum Leap {MR+ Str+5} It affects your strength (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. (21, 48, D) an uncursed staff of air (21, 50, D) an uncursed staff of earth (21, 51, D) a +2 arbalest of freezing (22, 1, D) a +0 leather armour (22, 3, D) a +0 scimitar (unseen) (22, 4, D) a +3 leather armour of fire resistance (unseen) (22, 5, D) a -2 longbow (22, 20, D) 3 large rocks (unseen) (22, 22, D) the +0 battleaxe of Jeshiny {elec, Str-4 Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-4). It affects your dexterity (+5). a +0 plate armour a +0 dire flail a +2 arbalest of velocity a +0 plate armour (22, 32, D) a +1 quarterstaff of crushing (22, 33, D) a +2 spear of freezing (22, 48, D) a +0 scale mail of magic resistance (unseen) (22, 49, D) an uncursed staff of power (22, 51, D) the +9 flail of the Inferno {flame, *Rage rN+ Int+5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It protects you from negative energy. It lets you see invisible. It may make you go berserk in combat. (unseen) (22, 56, D) an anaconda corpse (skeletalised by now) (23, 0, D) the +1 plate armour of the Tired Spirits {rPois rC+ Int+4} It affects your intelligence (+4). It protects you from cold. It protects you from poison. a +0 long sword (23, 1, D) a +0 short sword (23, 2, D) a +3 broad axe of freezing a +2 robe of positive energy 34 arrows a +0 longbow a +1 morningstar of venom a +0 scale mail a +0 buckler (23, 4, D) a +0 flail of holy wrath (unseen) (23, 5, D) a +1 long sword of distortion (23, 6, D) a +0 short sword (unseen) (23, 16, D) a +0 halberd (23, 17, D) a phial of floods (23, 21, D) 3 large rocks (unseen) (23, 22, D) a +0 chain mail (23, 23, D) 3 large rocks 3 bolts (23, 32, D) a book of the Tempests a +4 arbalest of freezing (23, 33, D) an uncursed staff of air (23, 36, D) the +9 mace of Modesty {holy, -Tele rN+ Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It protects you from negative energy. It prevents most forms of teleportation. (23, 38, D) quicksilver dragon scales (23, 39, D) 3 large rocks (23, 48, D) a +2 war axe of chopping (23, 49, D) a +3 trident of piercing (23, 51, D) a +3 ring of strength (unseen) (23, 56, D) a +0 robe (unseen) (24, 0, D) 25 arrows a +0 leather armour (24, 4, D) a +0 short sword (unseen) (24, 5, D) a +0 rapier (unseen) (24, 6, D) 6 arrows (24, 9, D) 2 arrows (24, 16, D) a +2 centaur barding of stealth (24, 17, D) an uncursed staff of cold a box of beasts (24, 18, D) a +3 great sword a +0 chain mail a Fen Folio (24, 19, D) a +0 long sword (unseen) (24, 20, D) +0 shadow dragon scales (24, 22, D) a +5 war axe of electrocution a +0 arbalest 8 bolts a +0 battleaxe a +0 chain mail (24, 23, D) a +0 battleaxe (unseen) (24, 24, D) a +0 great mace (still there?) a large rock (still there?) (24, 25, D) 2 large rocks 2 bolts (24, 26, D) a large rock (24, 32, D) a book of Geomancy the +2 leather armour of the Kangaroo {MR+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. (24, 41, D) a large rock (24, 48, D) an uncursed staff of summoning (24, 49, D) a +0 short sword an adder corpse (skeletalised by now) (24, 53, D) a +0 robe (unseen) (24, 54, D) a +0 spear (unseen) (24, 56, D) a water moccasin corpse (skeletalised by now) (24, 57, D) a +0 spear (unseen) (25, 1, D) a +0 shortbow (still there?) a book of Cantrips (still there?) (25, 3, D) a +0 long sword a +1 leather armour of positive energy (25, 5, D) a +0 longbow (unseen) (25, 6, D) a +2 long sword of holy wrath a +0 ring mail (25, 16, D) a Fen Folio (25, 17, D) the cursed +1 dagger of the Coward {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. (25, 18, D) the Papyrus of Confrontation and Flames Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Throw Flame Conjuration/Fire 2 d - Force Lance Conjuration/Translocation 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Orb of Destruction Conjuration 7 (25, 33, D) a book of the Sky (25, 34, D) a disc of storms the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (25, 39, D) quicksilver dragon scales (unseen) (25, 40, D) quicksilver dragon scales (still there?) quicksilver dragon scales (still there?) (25, 48, D) the Papyrus of Toxins and the Entourage Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Recall Summoning/Translocation 3 c - Spider Form Transmutation/Poison 3 d - Summon Mana Viper Hexes/Summoning 5 (25, 49, D) a +4 trident of venom (still there?) a +2 cloak of magic resistance (still there?) (25, 54, D) a black mamba corpse (skeletalised by now) (25, 55, D) a +0 long sword a +0 large shield a naga corpse (skeletalised by now) an anaconda corpse (skeletalised by now) (25, 56, D) a ball python corpse (skeletalised by now) (26, 0, D) a +2 cloak of invisibility (26, 4, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (26, 32, D) an uncursed staff of death a fan of gales (26, 35, D) a phial of floods (26, 38, D) 4 large rocks (26, 48, D) a +0 scimitar (26, 49, D) the Incunabulum of Helpful Toxins Spells Type Level a - Infusion Charms 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spectral Weapon Hexes/Charms 3 d - Olgreb's Toxic Radiance Poison 4 (26, 51, D) a +4 antimagic flail a +0 robe an uncursed staff of fire a naga corpse (skeletalised by now) (26, 52, D) a +0 spear (unseen) (26, 54, D) a +0 glaive (unseen) (26, 55, D) a black mamba corpse (skeletalised by now) (26, 56, D) a +4 scythe of flaming (unseen) (27, 4, D) a +0 short sword a +0 longbow 18 arrows a +0 leather armour an uncursed amulet of rage (27, 20, D) a +2 great mace (unseen) (27, 32, D) a crystal ball of energy (27, 33, D) the ring of Wishful Thinking {rPois Int+6} [ring of poison resistance] It affects your intelligence (+6). It protects you from poison. (27, 34, D) a disc of storms (27, 49, D) a +2 ring mail of cold resistance a +0 short sword a naga corpse (skeletalised by now) (27, 50, D) the +8 halberd "Tigeodo" {antimagic, +Inv rElec rN+ Str+4 Dex-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. a +0 robe the cursed +0 chain mail "Egroahuc" {rF+ MR+ Int-2} It affects your intelligence (-2). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. a naga corpse (skeletalised by now) (27, 51, D) a +1 rapier of flaming (unseen) (27, 53, D) a +2 long sword of protection a +0 robe a water moccasin corpse (skeletalised by now) a naga corpse (skeletalised by now) (27, 55, D) a water moccasin corpse (skeletalised by now) (28, 0, D) a cursed staff of death (28, 1, D) a +0 dagger (28, 16, D) +1 gold dragon scales (28, 17, D) a +0 chain mail of poison resistance (28, 32, D) a sack of spiders (28, 33, D) an uncursed staff of poison (28, 48, D) a +0 scimitar (28, 50, D) a +3 scale mail of poison resistance (28, 54, D) a +0 whip (unseen) (29, 0, D) the cursed +1 whip of Eternal Night {protect, rF+} It protects the one who uses it against injury (+AC on strike). It protects you from fire. It has a curse placed upon it. (29, 17, D) a lamp of fire (29, 18, D) a +0 long sword a +0 chain mail an uncursed ring of flight (29, 32, D) an uncursed staff of wizardry (29, 33, D) the +5 quarterstaff of Ragnarok {speed, rElec Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It insulates you from electricity. (29, 48, D) an uncursed staff of fire (29, 49, D) Qurghuha Lala's Incunabulum of Lethal Execration Spells Type Level a - Confusing Touch Hexes 1 b - Inner Flame Hexes/Fire 3 c - Throw Icicle Conjuration/Ice 4 d - Venom Bolt Conjuration/Poison 5 e - Summon Mana Viper Hexes/Summoning 5 (29, 51, D) a +0 glaive (unseen) (29, 52, D) a +0 spear (unseen) (30, 2, D) a +0 long sword (unseen) (30, 48, D) a crystal ball of energy (30, 50, D) an uncursed staff of death a +0 robe a +0 whip a +2 scale mail of fire resistance a naga corpse (skeletalised by now) (30, 53, D) a +0 flail (unseen) (31, 50, D) a book of Burglary the +5 bardiche of Tenacity {elec, Str+2 Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+4). the ring "Yneeshraig" {Dex+3 Slay+3} [ring of slaying] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). a book of Transfigurations a naga corpse (skeletalised by now) (32, 48, D) a book of Power (32, 49, D) a phial of floods (32, 50, D) a book of Flames (33, 49, D) an uncursed staff of power (33, 50, D) a sack of spiders (34, 28, D) a +1 whip of electrocution (34, 48, D) a +0 trident (34, 50, D) a crystal ball of energy (35, 0, D) an uncursed amulet of rage (35, 15, D) a +0 dagger (35, 28, D) a +2 robe of resistance (35, 29, D) a sack of spiders (36, 0, D) an uncursed staff of fire (36, 5, D) 3 large rocks (unseen) (36, 14, D) a +0 robe (36, 18, D) an uncursed ring of magical power (36, 28, D) the cursed -2 pair of boots of the Fifty Stars {Int+4 Slay-6 SInv} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It lets you see invisible. It has a curse placed upon it. (37, 0, D) a +3 short sword of venom (37, 1, D) a +2 mace of protection (37, 5, D) a +0 troll leather armour (unseen) (37, 14, D) a +0 dire flail (37, 15, D) a book of the Sky (37, 23, D) a cursed +2 trident (unseen) (37, 28, D) a sack of spiders (37, 29, D) a phial of floods a fan of gales (38, 0, D) an uncursed staff of summoning (38, 1, D) a +2 great mace of venom (38, 3, D) 5 large rocks (38, 5, D) a +0 giant spiked club (unseen) (38, 6, D) 6 large rocks (unseen) (38, 16, D) a +0 battleaxe (38, 17, D) a +0 robe (38, 18, D) a +2 hand crossbow of flaming (38, 21, D) the +7 flail of Ashenzari {freeze, rPois Str+4 Int-5 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+4). It protects you from poison. a +0 battleaxe of electrocution a +0 robe (38, 22, D) a +0 war axe of distortion a +0 plate armour a +2 dagger of freezing a +0 robe (38, 28, D) a fan of gales (38, 29, D) a book of Battle (38, 35, D) (unseen) (39, 0, D) a +2 mace of venom (39, 1, D) a lamp of fire (39, 5, D) 4 large rocks a +0 troll leather armour (39, 6, D) 3 large rocks (39, 7, D) a large rock (39, 9, D) a large rock (39, 14, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (39, 19, D) a +0 dagger (unseen) (39, 20, D) an uncursed staff of fire (unseen) (39, 22, D) a +3 quarterstaff of speed (unseen) (39, 28, D) a +1 ring of protection (39, 29, D) a +2 leather armour of poison resistance (39, 48, D) a +1 hand axe of flaming (39, 49, D) a +0 troll leather armour (39, 53, D) a Killer Klown corpse (skeletalised by now) (40, 0, D) the +6 shillelagh "Devastator" {shatter} (40, 1, D) a lamp of fire (40, 6, D) 4 large rocks (unseen) (40, 7, D) a +0 giant spiked club (40, 8, D) a +0 giant club (unseen) (40, 15, D) a +0 dagger (40, 19, D) a +0 flail (unseen) (40, 21, D) the cursed +3 dagger of Midnight {freeze, *Drain +Blink Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It lets you blink. It causes draining when unequipped. It has a curse placed upon it. (unseen) (40, 28, D) a +1 war axe of freezing (40, 29, D) a +1 great sword of slicing (40, 48, D) a +1 dagger of protection (40, 49, D) a +1 long sword of slicing (40, 50, D) a +1 helmet of intelligence (still there?) an uncursed staff of air (still there?) (41, 0, D) a +0 flail (41, 1, D) an uncursed ring of flight (41, 14, D) the Guide on Air Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Conjure Ball Lightning Conjuration/Air 6 (41, 15, D) the Compendium of Captivating Earth Spells Type Level a - Sandblast Earth 1 b - Corona Hexes 1 c - Gell's Gravitas Hexes/Translocation 3 d - Fulminant Prism Conjuration/Hexes 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Invisibility Hexes 6 (41, 28, D) a +2 great sword of holy wrath (41, 29, D) Qukhar's Almanac of Enhancements Spells Type Level a - Song of Slaying Charms 2 b - Repel Missiles Charms/Air 2 c - Excruciating Wounds Charms/Necromancy 5 (41, 48, D) a book of Transfigurations (41, 50, D) a +2 scale mail of fire resistance (still there?) the ring "Plog" {rC+ rN+} (still there?) [ring of positive energy] It protects you from cold. It protects you from negative energy. (41, 51, D) a +0 hand axe (unseen) (42, 1, D) a book of Fire (42, 14, D) an uncursed staff of power (42, 29, D) an uncursed staff of death (42, 48, D) the cursed +1 dagger "Aneoh" {pierce, +Fly SInv Stlth+} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (unseen) (42, 49, D) the cursed +1 robe of Crawling {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (42, 55, D) a yellow draconian corpse (skeletalised by now) (43, 28, D) an uncursed staff of earth (43, 29, D) an uncursed amulet of the gourmand (43, 47, D) a box of beasts (43, 50, D) a +0 scimitar (still there?) the Incunabulum of the Entourage and Necromancy (still there?) Spells Type Level a - Animate Skeleton Necromancy 1 b - Call Imp Summoning 2 c - Recall Summoning/Translocation 3 d - Summon Lightning Spire Summoning/Air 4 (43, 53, D) a +0 trident (still there?) a +0 hand axe (still there?) (44, 0, D) a +3 ring of evasion a +0 shield a +0 scale mail (44, 13, D) an uncursed amulet of harm (44, 28, D) an uncursed staff of wizardry (44, 49, D) a +1 whip of freezing (44, 50, D) a +4 ring mail of positive energy (44, 53, D) a +0 flail (unseen) (44, 55, D) a +0 glaive (45, 48, D) an uncursed amulet of rage (45, 51, D) a +0 long sword (still there?) a +4 chain mail of poison resistance (still there?) (45, 52, D) a quicksilver dragon corpse (skeletalised by now) (45, 53, D) a +4 flail of holy wrath (unseen) (46, 48, D) the +4 short sword "Eckuh" {elec, +Inv rElec rN+ Dex-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-4). It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +1 hunting sling of flaming (46, 50, D) a +2 chain mail of fire resistance (46, 51, D) the +4 quarterstaff of Dissatisfaction {crush, rPois} (still there?) It inflicts extra damage upon your enemies. It protects you from poison. a +0 whip (still there?) (46, 52, D) a +0 trident (unseen) (47, 49, D) a +1 mace of protection a disc of storms (47, 50, D) the cursed +0 fustibalus of Recklessness {velocity, Str+2} (still there?) Any stone fired from it inflicts extra damage. It affects your strength (+2). It has a curse placed upon it. a book of Misfortune (still there?) (47, 51, D) quicksilver dragon scales (still there?) quicksilver dragon scales (still there?) (47, 53, D) a +0 halberd (47, 54, D) a +2 rod of shadows (9/9) (48, 5, D) a +2 vampiric trident (unseen) (48, 12, D) a manual of Polearms (48, 47, D) a +3 ring mail of poison resistance (48, 48, D) a +0 cloak an uncursed amulet of the gourmand (48, 49, D) a +2 battleaxe of venom a +2 scale mail of cold resistance a cursed -2 mace a +2 glaive of protection the cursed +1 leather armour "Gegemp" {rF+ Stlth+} It protects you from fire. It makes you more stealthy. It has a curse placed upon it. a black draconian corpse (skeletalised by now) (48, 54, D) a +0 long sword a shadow dragon corpse a purple draconian corpse (49, 0, D) a +2 arbalest of velocity (49, 1, D) a disc of storms (49, 24, D) a +0 robe of magic resistance (49, 36, D) an uncursed staff of wizardry (49, 37, D) a +2 whip of electrocution (49, 48, D) the +3 leather armour of the Earth {*Corrode rC+ rN+ MP+9 Stlth+} It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). It may corrode you when you take damage. It makes you more stealthy. a +0 falchion (49, 49, D) a +0 cloak (49, 53, D) a storm dragon corpse (skeletalised by now) (49, 54, D) +0 storm dragon scales (50, 0, D) the ring "Kufudweg" {Ice +Inv rElec} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you turn invisible. (50, 1, D) an uncursed staff of wizardry (50, 3, D) a +0 club a +0 longbow 12 arrows (50, 12, D) a cursed staff of air (50, 13, D) a +2 hunting sling of velocity (50, 24, D) the Almanac of Darkness and Enchantment Spells Type Level a - Confusing Touch Hexes 1 b - Inner Flame Hexes/Fire 3 c - Excruciating Wounds Charms/Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 e - Darkness Hexes 6 (50, 25, D) a cursed staff of energy (50, 29, D) a +0 hand axe (50, 36, D) a cursed -2 ring of protection (50, 37, D) the +11 spear "Pomel Poqets" {drain, Dex+8} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+8). (50, 41, D) a +0 mace (unseen) (50, 48, D) the Collected Works on the Mountains and Air Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Silence Hexes/Air 5 d - Iron Shot Conjuration/Earth 6 e - Freezing Cloud Conjuration/Ice/Air 6 (50, 52, D) a book of Battle (51, 0, D) an uncursed staff of cold (51, 1, D) a +1 hand axe of flaming (51, 3, D) a +0 trident (unseen) (51, 4, D) a +5 spear of venom (unseen) (51, 9, D) a silver javelin (51, 12, D) a cursed -3 ring of intelligence (51, 13, D) a crystal ball of energy (51, 24, D) a +2 morningstar of protection (51, 25, D) an uncursed staff of power (51, 26, D) a +1 scimitar (unseen) (51, 29, D) a +3 long sword of holy wrath a cursed +0 robe a +0 war axe a +0 plate armour (51, 40, D) +0 ice dragon scales (51, 41, D) a +0 war axe a +2 scythe of protection (51, 48, D) the +8 whip of Jaumpoaf {speed, Int+3 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It lets you see invisible. (51, 49, D) the +4 war axe of the Thirsty Suns {chop, Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). a box of beasts a mottled draconian corpse (51, 50, D) a crystal ball of energy a +0 trident (51, 52, D) a +1 demon blade of electrocution a white draconian corpse (skeletalised by now) (52, 0, D) a box of beasts (52, 1, D) a +2 leather armour of cold resistance (52, 4, D) a +3 antimagic spear (unseen) (52, 7, D) a throwing net (52, 12, D) the ring of Ejez {+Fly rElec MR+++ Str-5 Stlth+} [ring of stealth] It affects your strength (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. (52, 13, D) a crystal ball of energy (52, 16, D) +0 ice dragon scales (52, 24, D) a book of Air (52, 25, D) a +0 dagger of speed (52, 28, D) a +0 dagger (unseen) (52, 29, D) a +0 dire flail a +4 rod of clouds (13/13) a +0 robe (52, 37, D) a crystal ball of energy (52, 48, D) +1 ice dragon scales (52, 52, D) a +0 hand axe (unseen) (53, 0, D) an uncursed ring of poison resistance (53, 1, D) an uncursed amulet of guardian spirit (53, 4, D) a +2 trident of protection (unseen) (53, 12, D) the Reference Book on Shape Shifting and Lightness Spells Type Level a - Swiftness Charms/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Airstrike Air 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Conjure Ball Lightning Conjuration/Air 6 (53, 13, D) a phial of floods (53, 16, D) a +0 battleaxe of freezing (unseen) (53, 24, D) a Necronomicon (53, 25, D) a +0 dagger (53, 36, D) a +1 flail of venom (53, 37, D) an uncursed staff of air (53, 48, D) an uncursed ring of magical power an uncursed staff of poison (53, 49, D) a +0 long sword (53, 50, D) an uncursed staff of fire (53, 51, D) the +3 war axe "Ymeyrhusm" {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (unseen) (54, 0, D) the Volume of the Congealing Blaze Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Throw Icicle Conjuration/Ice 4 c - Bolt of Cold Conjuration/Ice 6 d - Ring of Flames Charms/Fire 7 (54, 5, D) a +0 trident (unseen) (54, 12, D) a book of Changes (54, 13, D) the +7 great sword of the Dungeon {speed, rF+ rC- MR+ Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (54, 24, D) the +5 ring mail of Fashionability {rC+ Str+4} It affects your strength (+4). It protects you from cold. (54, 25, D) a +0 war axe (54, 48, D) a phial of floods (54, 49, D) a box of beasts (54, 50, D) a +0 short sword of venom (55, 12, D) a phial of floods (55, 13, D) a +2 robe of resistance (55, 24, D) the ring "Hebi" {Int+4 Stlth-} [ring of loudness] It affects your intelligence (+4). It makes you less stealthy. (58, 50, D) a steam dragon corpse (59, 36, D) a disc of storms (59, 37, D) a phial of floods (59, 39, D) a +0 trident (unseen) (59, 47, D) a cursed -3 ring of intelligence (59, 48, D) the Guide on the Earthen Traveller Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Passwall Transmutation/Earth 2 c - Gell's Gravitas Hexes/Translocation 3 d - Lesser Beckoning Translocation 3 e - Passage of Golubria Translocation 4 f - Iron Shot Conjuration/Earth 6 (unseen) (60, 37, D) an uncursed staff of death (60, 40, D) a cursed -2 great sword (60, 47, D) an uncursed staff of death (60, 48, D) a book of Misfortune (unseen) (60, 51, D) the Disquisition on the Birds Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Silence Hexes/Air 5 (unseen) (61, 1, D) a +5 ring of strength (61, 10, D) a +0 scimitar (unseen) (61, 11, D) a +0 long sword (61, 16, D) a phial of floods (61, 36, D) a +4 long sword of holy wrath (61, 37, D) a +0 morningstar a +0 robe the +0 battleaxe "Qoizurr" {chop, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). (61, 47, D) 2 potions of heal wounds (61, 48, D) a book of Summonings (unseen) (62, 0, D) the +3 great sword "Lizy" {slice, Fragile rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It will be destroyed if unequipped. (62, 1, D) a +0 lajatang of electrocution (62, 8, D) a sack of spiders (62, 9, D) a fan of gales (62, 10, D) a +0 dagger (unseen) (62, 16, D) a crystal ball of energy (62, 17, D) a book of Transfigurations (62, 20, D) a +0 club (unseen) (62, 27, D) a crystal ball of energy (62, 36, D) the Compendium of Self-Improvement and Snow Spells Type Level a - Infusion Charms 1 b - Repel Missiles Charms/Air 2 c - Spectral Weapon Hexes/Charms 3 d - Ice Form Ice/Transmutation 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 a +0 robe a phantom mirror (62, 47, D) a phantom mirror (62, 48, D) a +2 leather armour of poison resistance (unseen) (63, 0, D) a +5 giant spiked club (63, 8, D) an uncursed staff of wizardry (63, 10, D) a +0 long sword (unseen) (63, 16, D) a +2 scimitar of electrocution (63, 17, D) a +0 whip (63, 19, D) a +1 glaive of flaming (63, 20, D) a cursed -2 flail (63, 26, D) the +5 lajatang of stonage's Death {slice, Str+3 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+3). (63, 27, D) a +1 pair of gloves of archery (63, 36, D) a +4 ring mail of fire resistance (63, 38, D) a +0 trident (63, 47, D) a +0 great sword of flaming (63, 48, D) a +2 ring mail of poison resistance (63, 51, D) a book of Ice (unseen) (63, 52, D) +0 ice dragon scales (unseen) (64, 16, D) an uncursed staff of wizardry (64, 17, D) a +2 war axe of chopping (still there?) a +2 war axe of chopping (still there?) (64, 26, D) the +4 war axe "Wuronasm" {elec, +Blink rC+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It lets you blink. It makes you more stealthy. (64, 27, D) the +4 hand axe of the End of Times {protect, Int+2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). (64, 36, D) a sack of spiders (64, 47, D) a crystal ball of energy (64, 48, D) a phantom mirror (unseen) (64, 55, D) a fire dragon corpse (unseen) (65, 26, D) a lamp of fire (65, 47, D) a book of the Tempests (65, 48, D) a +2 plate armour of positive energy (unseen) (65, 49, D) a phantom mirror (65, 52, D) a steam dragon corpse (65, 56, D) a hydra corpse (66, 48, D) a +3 long sword of holy wrath (66, 49, D) a +4 short sword of venom (66, 50, D) +0 steam dragon scales (still there?) +0 steam dragon scales (still there?) (66, 51, D) a +2 buckler of protection (66, 55, D) a hydra corpse (67, 47, D) the +3 robe of Untruth {rPois Str+4 Stlth+} It affects your strength (+4). It protects you from poison. It makes you more stealthy. (67, 48, D) a +2 long sword of slicing (67, 49, D) a +3 short sword of draining an uncursed staff of earth a rime drake corpse (67, 50, D) the ring of Aforo {rF+ MP+9 Int+2 Stlth+} [ring of magical power] It affects your intelligence (+2). It protects you from fire. It affects your magic capacity (+9). It makes you more stealthy. (67, 51, D) an ice dragon corpse (67, 53, D) a death drake corpse (67, 55, D) a death drake corpse (67, 56, D) quicksilver dragon scales (unseen) (68, 0, D) a sack of spiders (68, 47, D) a book of Unlife (68, 48, D) an uncursed staff of fire (68, 49, D) a box of beasts (still there?) a +2 great sword of holy wrath (still there?) (68, 51, D) a wyvern corpse (68, 53, D) +0 swamp dragon scales (unseen) (68, 54, D) quicksilver dragon scales (unseen) (69, 0, D) the Almanac of Igneous Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Throw Flame Conjuration/Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Call Canine Familiar Summoning 3 e - Summon Demon Summoning 5 f - Summon Forest Summoning/Translocation 5 (69, 37, D) a +5 spear of piercing (69, 47, D) a fan of gales (69, 49, D) an uncursed ring of poison resistance (70, 8, D) a +1 scale mail of fire resistance (70, 9, D) a +0 spear of flaming (70, 36, D) an uncursed staff of conjuration (70, 37, D) a +1 ring mail of magic resistance (70, 47, D) an uncursed staff of energy (70, 48, D) the Incunabulum of Bewitchment Spells Type Level a - Inner Flame Hexes/Fire 3 b - Cause Fear Hexes 4 c - Discord Hexes 8 (70, 49, D) an uncursed staff of earth (70, 51, D) a wyvern corpse (70, 55, D) a death drake corpse (70, 56, D) a swamp dragon corpse (71, 8, D) a phantom mirror (71, 16, D) a phantom mirror (71, 17, D) an uncursed staff of poison (71, 19, D) a +0 flail (unseen) (71, 20, D) a +1 long sword (unseen) (71, 21, D) a cursed -2 morningstar (unseen) (71, 26, D) a +1 shortbow of flaming (still there?) a +0 shortbow (still there?) (71, 27, D) a +0 shortbow (still there?) the +3 sling "Punk" {acid, rCorr} (still there?) It protects you from acid and corrosion. (71, 29, D) a +2 long sword of holy wrath (unseen) (71, 31, D) an arrow (71, 36, D) a phantom mirror (71, 37, D) a +3 halberd of venom (71, 47, D) a cursed staff of wizardry (71, 48, D) a +0 long sword of electrocution (unseen) (72, 8, D) a +1 vampiric scythe (72, 9, D) a +2 ring of protection (72, 16, D) a fan of gales (72, 19, D) 2 arrows a cursed +0 flail a +0 leather armour (72, 20, D) an arrow (72, 21, D) an arrow (72, 22, D) an arrow (72, 23, D) an arrow (72, 26, D) a book of Alchemy (72, 28, D) 4 large rocks (72, 29, D) a +0 arbalest 19 bolts a potion of agility (72, 30, D) a large rock 4 arrows (72, 32, D) an arrow a bolt (72, 33, D) 2 arrows (72, 36, D) a cursed ring of fire (72, 37, D) the +5 dagger "Liff" {speed, rF+ MR+} Attacks with this weapon are significantly faster. It protects you from fire. It affects your resistance to hostile enchantments. (72, 47, D) a fan of gales (72, 48, D) a +9 rod of ignition (11/11) (unseen) (72, 49, D) a +1 mace of holy wrath (72, 50, D) an iron dragon corpse (73, 1, D) a book of Battle (73, 16, D) a book of Burglary (73, 17, D) a +2 crystal plate armour (73, 19, D) a +0 great sword a +0 chain mail (73, 20, D) an arrow (73, 22, D) an arrow (73, 29, D) 2 arrows (73, 36, D) a book of Geomancy (73, 37, D) a +2 robe of positive energy (73, 47, D) a +6 amulet of reflection (73, 48, D) an uncursed staff of conjuration (73, 49, D) a +3 iron rod (14/14) (74, 23, D) a +0 shortbow (unseen) (74, 28, D) a +0 shortbow (unseen) (74, 47, D) an uncursed staff of air (74, 48, D) an uncursed staff of air (74, 49, D) an uncursed staff of fire