stonage Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -1, D:1) a +0 hand axe (3, 9, D:1) a +0 dagger (5, 3, D:1) a +0 club (6, 2, D:1) a stone (7, 4, D:1) a +0 club (10, 13, D:1) 16 poisoned needles (11, 11, D:1) 21 sling bullets (16, -3, D:1) 21 arrows (21, 9, D:1) a +0 club (22, 6, D:1) a +0 club a +0 hunting sling (30, 11, D:1) a +0 hand axe (31, 10, D:1) a +0 robe (38, 4, D:1) a +0 club (39, 2, D:1) a cursed -1 club (40, 24, D:1) a +0 club (41, 34, D:1) a +0 dagger (42, 11, D:1) 24 stones (48, -3, D:1) a +0 club (49, 37, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (4, -6, D:2) a cursed -2 dagger (9, -11, D:2) a stone (12, -12, D:2) a +0 mace a +0 chain mail (12, -11, D:2) a +0 club a +0 hunting sling 22 stones (13, -26, D:2) a +0 trident a +0 leather armour (21, -28, D:2) a +0 shield (24, -26, D:2) 21 sling bullets (24, -22, D:2) 11 bolts (36, 5, D:2) 27 stones Level 3 of the Dungeon (5, 19, D:3) a +0 club (11, 33, D:3) 3 tomahawks (14, 26, D:3) a +0 club (15, 19, D:3) a +0 flail (15, 26, D:3) a +0 dagger (16, 2, D:3) a +0 spear (17, 1, D:3) 3 stones a +0 spear (18, 1, D:3) 3 stones a +0 short sword (19, 1, D:3) a stone (21, 7, D:3) a stone (21, 8, D:3) a stone (21, 9, D:3) a stone (21, 10, D:3) a +1 hand axe of flaming a +0 flail a +0 hand axe a +0 ring mail a +0 dagger 2 stones a +0 falchion (22, -7, D:3) 12 stones (22, -4, D:3) 21 stones (24, -8, D:3) a +0 rapier (37, -9, D:3) a +0 club a +0 leather armour (38, -11, D:3) a +0 mace (38, -10, D:3) a +0 dagger (38, 25, D:3) a cursed +0 scale mail (39, -8, D:3) a cursed -2 trident (39, 5, D:3) a +0 dagger a +0 leather armour a +0 short sword (39, 6, D:3) a cursed -2 falchion (40, 6, D:3) a +0 club (45, 28, D:3) 25 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (6, 15, D:4) a +0 hand axe (7, -7, D:4) a +1 trident of piercing (13, 24, D:4) a +0 spear (13, 25, D:4) a +0 spear (14, 25, D:4) a +0 club (17, 15, D:4) a +0 falchion a +0 ring mail a +0 quarterstaff (18, 15, D:4) a +0 club a tomahawk a +0 ring mail (18, 16, D:4) a tomahawk (20, 14, D:4) a +0 mace (31, 25, D:4) a +0 spear (33, -1, D:4) a +0 scale mail (33, 0, D:4) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (35, -6, D:4) a +0 club a +0 leather armour a +0 mace a +0 leather armour a +0 club (44, 2, D:4) a +0 whip a +0 giant club (46, 30, D:4) 25 stones (48, -11, D:4) a +0 leather armour (58, 0, D:4) an uncursed ring of see invisible Level 5 of the Dungeon (0, 0, D:5) a scroll of enchant armour (4, 8, D:5) 21 gold pieces (17, 9, D:5) a +0 giant spiked club (24, -22, D:5) a +0 hunting sling (38, -17, D:5) a quokka corpse (skeletalised by now)