stonage the Dungeon (0, 50, D) the cursed ring of the Zebra {EV-3 SInv} [ring of evasion] It affects your evasion (-3). It lets you see invisible. It has a curse placed upon it. (0, 51, D) Amyxtid's Further Progress in Sorcery Spells Type Level a - Iskenderun's Battlesphere Conjuration/Charms 5 b - Metabolic Englaciation Hexes/Ice 5 c - Summon Mana Viper Hexes/Summoning 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Dispel Undead Necromancy 5 f - Summon Demon Summoning 5 (0, 52, D) a box of beasts (1, 32, D) a +0 flail (1, 33, D) a +2 falchion of slicing (1, 34, D) a +2 battleaxe of flaming (1, 50, D) a +2 shortbow of velocity (1, 52, D) a +4 ring of dexterity (2, 16, D) an uncursed ring of ice (2, 33, D) the Volume of Vitriolic Heat Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Sticky Flame Conjuration/Fire 4 (2, 37, D) a +0 club (unseen) (2, 50, D) a book of Fire (2, 51, D) an uncursed ring of resist corrosion (2, 52, D) a +0 leather armour of poison resistance (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +2 great mace of protection (3, 15, D) a +2 scale mail of poison resistance (3, 16, D) a +0 centaur barding of flying (3, 32, D) a +1 leather armour of cold resistance (3, 34, D) a +0 spear (3, 50, D) a +3 ring mail of magic resistance (3, 51, D) an uncursed staff of poison (3, 52, D) an uncursed amulet of guardian spirit (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a sack of spiders (4, 16, D) the +3 steam dragon scales of Catatonia {rN+} It protects you from negative energy. (4, 17, D) +0 fire dragon scales (unseen) (4, 35, D) a +0 flail (unseen) (4, 37, D) a +1 morningstar of holy wrath (unseen) (4, 50, D) a +3 hand crossbow of freezing (4, 51, D) an uncursed staff of fire (4, 52, D) a +5 mace of draining (5, 14, D) the +4 falchion "Hein" {speed, +Inv rN+ Stlth+} Attacks with this weapon are significantly faster. It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. (5, 15, D) a +2 halberd of flaming (5, 33, D) a +0 rapier a +0 animal skin a box of beasts (5, 35, D) a +3 demon whip of venom (unseen) (5, 50, D) a fan of gales (5, 51, D) a +1 leather armour of cold resistance (5, 52, D) an uncursed staff of poison (6, 14, D) the ring "Oxiclouzuw" {+Fly rElec rC- MR- Int+6} [ring of flight] It affects your intelligence (+6). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. (6, 17, D) a +6 ring of evasion (6, 32, D) an uncursed ring of wizardry (still there?) a book of Frost (still there?) (6, 33, D) a +0 helmet of see invisible a lamp of fire (6, 34, D) a +5 dagger of holy wrath (unseen) (6, 35, D) a +2 blowgun (6, 38, D) a +4 quick blade (unseen) (6, 40, D) a +0 rapier (unseen) (6, 41, D) a +2 lajatang of pain (unseen) (6, 50, D) the +9 fustibalus of the Secret Cities {venom, rF+} It poisons the ammo it fires. It protects you from fire. (6, 51, D) Dyban's Papyrus of Curses and Transmigration Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Slow Hexes 2 d - Confuse Hexes 3 e - Portal Projectile Hexes/Translocation 3 f - Fulminant Prism Conjuration/Hexes 4 g - Statue Form Transmutation/Earth 6 (6, 52, D) the +5 scale mail "Korynib" {rPois Regen+ Str+2 Int-2 Dex+2} It affects your strength (+2). It affects your intelligence (-2). It affects your dexterity (+2). It protects you from poison. It increases your rate of regeneration. (7, 6, D) a scroll of holy word (7, 14, D) a lightning rod (4/4) (7, 15, D) a sack of spiders (7, 23, D) +0 ice dragon scales (7, 32, D) a +2 chain mail of positive energy (7, 33, D) a +2 dire flail of protection (7, 34, D) a +2 long sword of electrocution (7, 37, D) a +0 quarterstaff (unseen) (7, 39, D) a cursed -2 spear (unseen) (7, 40, D) a +7 demon whip of electrocution (unseen) (7, 43, D) a +0 flail (unseen) (7, 50, D) Dofergh's Catalogue of Aerial Snow Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Deflect Missiles Charms/Air 6 e - Freezing Cloud Conjuration/Ice/Air 6 (7, 52, D) a +2 ring mail of cold resistance (8, 14, D) an uncursed staff of fire (8, 15, D) a crystal ball of energy (8, 32, D) the +2 chain mail of Dishonour {rPois rF- Dex+3} It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. (8, 33, D) the Volume of Dusty Curses Spells Type Level a - Passwall Transmutation/Earth 2 b - Fulminant Prism Conjuration/Hexes 4 c - Cause Fear Hexes 4 d - Petrify Transmutation/Earth 4 e - Invisibility Hexes 6 (8, 50, D) the +0 pair of boots "Muosamp" {Int+3} It affects your intelligence (+3). (8, 51, D) the +3 halberd "Esong" {chop, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (8, 52, D) an uncursed staff of death (9, 15, D) an uncursed staff of wizardry (9, 32, D) a crystal ball of energy (9, 33, D) a box of beasts (9, 39, D) a +1 antimagic broad axe (unseen) (9, 50, D) a phial of floods (9, 51, D) an uncursed staff of poison (9, 52, D) a +2 plate armour of cold resistance (9, 54, D) an uncursed ring of ice an uncursed ring of protection from cold +0 pearl dragon scales (10, 1, D) a +0 shield a +0 scale mail the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the +3 ring mail of True Grit {-Cast MR++ Dex+3} It affects your dexterity (+3). It affects your resistance to hostile enchantments. It prevents spellcasting. (10, 16, D) a +2 trident of flaming (10, 22, D) a +2 battleaxe of freezing (10, 32, D) a +1 great sword of freezing (10, 33, D) an uncursed staff of cold (10, 34, D) a +2 great sword of electrocution (10, 38, D) a +0 spear (unseen) (10, 39, D) a +0 war axe (unseen) (10, 50, D) a phial of floods (10, 51, D) a book of the Tempests (10, 60, D) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a phial of floods (11, 15, D) the +7 dagger of Conflict {drain, *Slow rElec rPois MR+++} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. (11, 16, D) a phial of floods (11, 32, D) a book of Party Tricks (11, 50, D) an uncursed amulet of rage (11, 51, D) a +0 pair of boots of flying (11, 52, D) the Papyrus of Torrid Protection Spells Type Level a - Swiftness Charms/Air 2 b - Ozocubu's Armour Charms/Ice 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Deflect Missiles Charms/Air 6 (12, 14, D) a +3 scimitar of electrocution (12, 15, D) an uncursed staff of cold (12, 21, D) an uncursed ring of fire (12, 32, D) an uncursed staff of conjuration (12, 33, D) a +0 animal skin (unseen) (12, 51, D) the Tome of Shifting Flight Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Sticks to Snakes Transmutation 2 c - Airstrike Air 4 d - Silence Hexes/Air 5 e - Conjure Ball Lightning Conjuration/Air 6 (12, 52, D) a +1 antimagic rapier (12, 56, D) +0 ice dragon scales (unseen) (12, 61, D) a +0 battleaxe of freezing (still there?) a +2 battleaxe of freezing (still there?) (13, 32, D) the +6 scimitar of the Dwarven Hall {drain, *Rage rPois Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from poison. It may make you go berserk in combat. (13, 33, D) the amulet of Fimigoimp {RegenMP rF+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. (unseen) (13, 34, D) a +0 robe (unseen) (13, 35, D) a +1 hand axe of electrocution (13, 50, D) a crystal ball of energy (13, 51, D) an uncursed ring of protection from cold (13, 52, D) a +0 halberd of freezing (14, 50, D) a cursed staff of death (14, 51, D) a phial of floods (18, 48, D) an uncursed staff of poison (18, 49, D) a +2 battleaxe of freezing (18, 50, D) a +3 broad axe of chopping (19, 0, D) a +2 hand axe of chopping (19, 1, D) a book of Burglary (19, 15, D) the cursed +1 leather armour of Foggupn {rF+ rN+} It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (unseen) (19, 17, D) a +3 ring mail of magic resistance (19, 32, D) a +3 long sword (19, 33, D) a book of Callings (19, 48, D) the +2 plate armour of the Moon {*Contam Int-3 Dex+8} It affects your intelligence (-3). It affects your dexterity (+8). It causes magical contamination when unequipped. (19, 49, D) a book of Battle (19, 50, D) a phial of floods (20, 0, D) a fan of gales (20, 17, D) a +0 mace (20, 32, D) an uncursed staff of power (20, 33, D) a cursed amulet of inaccuracy (20, 37, D) an uncursed ring of wizardry an uncursed ring of wizardry (20, 49, D) a book of Summonings (20, 50, D) a +4 plate armour of poison resistance (21, 0, D) a book of Dreams (21, 1, D) a box of beasts a +3 ring mail of cold resistance (21, 2, D) a +0 whip (21, 15, D) a +0 long sword (21, 20, D) a +0 short sword (unseen) (21, 21, D) a +0 war axe (21, 22, D) a +0 battleaxe (unseen) (21, 33, D) a book of Dreams (21, 39, D) an uncursed staff of cold (unseen) (21, 48, D) a +2 antimagic falchion (21, 49, D) a +4 hunting sling of flaming (21, 50, D) Ellotel's Spellweaving, Part Five Spells Type Level a - Fireball Conjuration/Fire 5 b - Lightning Bolt Conjuration/Air 5 c - Lee's Rapid Deconstruction Earth 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Agony Necromancy 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 (22, 3, D) a +4 scimitar of draining (22, 16, D) a +0 war axe of freezing (22, 17, D) the +1 robe of Duty {Regen+ Int+2 Dex+2 Stlth-} It affects your intelligence (+2). It affects your dexterity (+2). It increases your rate of regeneration. It makes you less stealthy. (22, 21, D) the +8 dagger of Indomitability {vamp, -Tele +Rage rElec Str+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). It insulates you from electricity. It lets you go berserk. It prevents most forms of teleportation. (22, 22, D) the +6 long sword "Oriducal" {slice, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (unseen) (22, 23, D) a +1 dire flail of draining (unseen) (22, 39, D) a cursed +0 bardiche a +0 plate armour (22, 40, D) a bolt (22, 41, D) a +0 arbalest (unseen) (22, 48, D) a book of Ice (22, 49, D) a sack of spiders (22, 50, D) a book of Spatial Translocations (23, 0, D) a +1 antimagic morningstar (23, 7, D) (unseen) (23, 9, D) a +0 battleaxe (23, 17, D) the +1 robe of the Eternal Fruit {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (23, 18, D) a phial of floods (23, 19, D) a +0 hand axe (23, 20, D) a +0 short sword (23, 21, D) a cursed -1 flail (23, 22, D) a +2 vampiric battleaxe (unseen) (23, 23, D) a +0 glaive (unseen) (23, 24, D) a +0 rapier (unseen) (23, 32, D) a +2 leather armour of cold resistance (23, 34, D) a +0 great mace (23, 39, D) a cursed -3 arbalest the +6 hand axe "Foitoz" {flame, +Fly MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). It lets you fly. 15 bolts an uncursed amulet of the acrobat (23, 40, D) 5 bolts (23, 41, D) a +2 war axe of freezing (unseen) (23, 42, D) a +2 war axe (unseen) (23, 43, D) a large rock (23, 48, D) a +2 scale mail of fire resistance (23, 49, D) a sack of spiders (unseen) (23, 50, D) a +2 robe of positive energy (24, 6, D) a +3 hand axe (24, 9, D) a +0 spear (unseen) (24, 16, D) a fan of gales (24, 17, D) an uncursed staff of energy (24, 19, D) a +1 rapier of venom (unseen) (24, 20, D) a cursed +0 halberd (unseen) (24, 21, D) a +0 flail (unseen) (24, 22, D) a +1 cloak a +0 cloak a +0 cloak (24, 23, D) an uncursed ring of protection from cold a +0 battleaxe (24, 24, D) a +0 short sword (24, 32, D) a crystal ball of energy (24, 33, D) a +0 broad axe (24, 34, D) a +4 halberd of pain a +0 plate armour an uncursed staff of wizardry (24, 36, D) the +5 trident of Darkness {freeze, rPois rF+ MR+ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. a +0 plate armour a +0 dire flail (24, 39, D) a +0 arbalest a +1 battleaxe 13 bolts (24, 40, D) 3 large rocks a cursed -1 war axe a +0 arbalest of freezing a +0 plate armour an uncursed amulet of faith (24, 41, D) a large rock 2 bolts a +3 vampiric war axe a +0 plate armour (24, 42, D) 2 large rocks 6 bolts (24, 48, D) a lightning rod (4/4) (24, 49, D) a +2 hand crossbow of freezing (24, 51, D) an acid dragon corpse (skeletalised by now) (24, 53, D) a rime drake corpse (skeletalised by now) (24, 54, D) a swamp drake corpse (skeletalised by now) (25, 0, D) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (25, 1, D) a +2 whip of venom (25, 8, D) a +2 vampiric broad axe (unseen) (25, 9, D) (unseen) (25, 16, D) the cursed +0 helmet "Vasifazao" {rN+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. It has a curse placed upon it. (25, 20, D) a +0 flail (25, 23, D) a +0 rapier (unseen) (25, 35, D) +0 shadow dragon scales an uncursed staff of power a +0 arbalest 11 bolts (25, 36, D) a +0 large shield a +0 plate armour (25, 41, D) the +3 double sword "Joes" {freeze, rPois rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. a +0 chain mail (25, 48, D) a +2 pair of boots of stealth (25, 49, D) a book of Enchantments (25, 50, D) a +1 hunting sling of flaming (25, 56, D) an iron dragon corpse (skeletalised by now) (still there?) a rime drake corpse (skeletalised by now) (still there?) (26, 0, D) a +3 plate armour of fire resistance (26, 1, D) a cursed ring of attention (26, 16, D) a +1 pair of gloves of archery (26, 21, D) the +4 whip of the Eleven People {freeze, Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). (unseen) (26, 23, D) a +0 short sword (unseen) (26, 34, D) an uncursed staff of air (26, 38, D) a +0 chain mail (26, 39, D) a +0 long sword (26, 48, D) the Disquisition on Cloudy Dark Arts Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Static Discharge Conjuration/Air 3 d - Vampiric Draining Necromancy 3 e - Lightning Bolt Conjuration/Air 5 f - Dispel Undead Necromancy 5 (26, 49, D) a +1 spear of venom (26, 50, D) a +2 hand crossbow of flaming (26, 53, D) +0 swamp dragon scales +0 ice dragon scales a swamp dragon corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) (26, 54, D) an iron dragon corpse (skeletalised by now) (26, 55, D) an iron dragon corpse (skeletalised by now) a golden dragon corpse (skeletalised by now) (27, 1, D) a +3 halberd of flaming (27, 17, D) the cursed +1 hand crossbow of Osmimaoj {elec, +Blink rN+ MR+ Str+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (27, 18, D) a +2 ring mail of fire resistance (27, 21, D) a +0 long sword (unseen) (27, 32, D) a +0 shield (27, 38, D) a +0 arbalest an uncursed staff of energy 11 bolts (27, 48, D) a +4 ring mail of fire resistance (27, 49, D) an uncursed ring of wizardry an uncursed ring of see invisible (27, 51, D) a +1 scimitar of electrocution +0 acid dragon scales an acid dragon corpse (skeletalised by now) (27, 52, D) a wyvern corpse (skeletalised by now) (27, 53, D) an acid dragon corpse (skeletalised by now) a quicksilver dragon corpse (skeletalised by now) (27, 55, D) +0 fire dragon scales (unseen) (28, 0, D) a +3 quarterstaff of protection (28, 1, D) a crystal ball of energy (28, 32, D) a fan of gales (28, 43, D) a bolt (28, 48, D) +1 fire dragon scales (28, 49, D) the cursed ring of Atoeps {*Corrode rC+++ AC-2 Int+8 Dex-2} [ring of protection] It affects your AC (-2). It affects your intelligence (+8). It affects your dexterity (-2). It renders you almost immune to cold. It may corrode you when you take damage. It has a curse placed upon it. (28, 55, D) +0 acid dragon scales (29, 16, D) the +0 helmet of Hemn {Int+2} (still there?) It affects your intelligence (+2). an uncursed staff of air (still there?) (29, 32, D) a +2 scale mail of poison resistance (29, 48, D) a +3 halberd of venom (29, 49, D) an uncursed staff of power (29, 50, D) a crystal ball of energy (29, 53, D) a fire dragon corpse (skeletalised by now) (unseen) (30, 48, D) a +1 chain mail of positive energy (30, 49, D) a +3 dire flail of venom (30, 52, D) a swamp drake corpse (skeletalised by now) (still there?) a death drake corpse (skeletalised by now) (still there?) (30, 53, D) +0 swamp dragon scales (unseen) (31, 48, D) a phantom mirror (31, 49, D) an uncursed staff of fire (31, 50, D) the +0 robe "Ajalol" {MR++} It affects your resistance to hostile enchantments. (32, 49, D) a +0 short sword of draining (32, 50, D) a book of Alchemy (33, 22, D) 2 arrows (33, 24, D) an arrow (33, 48, D) the +2 great sword "Yfehy" {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. (33, 49, D) the +5 scale mail "Ylanwaf" {rC+} It protects you from cold. (33, 50, D) an uncursed ring of stealth (34, 48, D) a cursed -2 ring of strength (34, 49, D) the +6 falchion "Tormentor" {pain, rN+ Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It protects you from negative energy. (34, 50, D) the amulet of Scepticism {Inacc rC+ Int+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). It protects you from cold. (35, 28, D) a +3 quarterstaff of protection (35, 29, D) a +1 plate armour of cold resistance (36, 0, D) the +1 plate armour of Morality {Str+4} It affects your strength (+4). (36, 1, D) the +0 robe of Ogesmuev {+Inv} It lets you turn invisible. (36, 15, D) a lamp of fire (36, 17, D) a +0 longbow (unseen) (36, 28, D) a lightning rod (4/4) (36, 29, D) a cursed staff of death (37, 0, D) a +0 chain mail of poison resistance (37, 15, D) 2 large rocks (still there?) an uncursed amulet of rage (still there?) (37, 16, D) 2 large rocks (37, 18, D) a +1 dire flail of protection (unseen) (37, 19, D) a bolt (37, 20, D) 2 arrows (37, 23, D) a bolt (still there?) 2 arrows (still there?) (37, 28, D) an uncursed staff of death (37, 29, D) a +2 chain mail of fire resistance (38, 0, D) a +3 scale mail of poison resistance (38, 14, D) a +1 shortbow of flaming (38, 15, D) a +0 shortbow 12 arrows a +5 hunting sling of velocity (38, 18, D) a +0 arbalest an uncursed staff of energy a +0 arbalest 28 bolts (38, 19, D) a large rock 7 bolts 14 arrows (38, 20, D) 2 bolts 4 arrows (38, 21, D) 3 arrows (38, 22, D) 2 bolts 5 large rocks 10 arrows (38, 28, D) a +1 dire flail of crushing (38, 29, D) a +0 hand axe (38, 34, D) a +4 spear of venom (unseen) (38, 48, D) a +0 dagger (39, 0, D) an uncursed staff of earth (39, 1, D) a +4 rapier of venom (39, 7, D) a +3 demon whip (unseen) (39, 14, D) a +2 shortbow of freezing (39, 15, D) a +0 longbow 44 arrows a +0 leather armour (39, 16, D) 3 large rocks (39, 18, D) a +0 longbow (unseen) (39, 19, D) a +0 arbalest (still there?) an arrow (still there?) (39, 20, D) a +0 longbow (unseen) (39, 21, D) an arrow (39, 23, D) a bolt (still there?) 2 large rocks (still there?) (39, 28, D) a phantom mirror (40, 0, D) a +1 rapier of protection (40, 1, D) a +1 shield of protection (40, 2, D) a +0 trident a +3 hunting sling of freezing (40, 14, D) 4 large rocks a +0 antimagic flail (40, 15, D) a phantom mirror (40, 21, D) a bolt (40, 28, D) a +0 scimitar of slicing (40, 48, D) an uncursed staff of poison (40, 49, D) a book of Spatial Translocations (40, 50, D) an uncursed staff of conjuration (40, 53, D) an uncursed staff of cold (unseen) (41, 0, D) a +1 antimagic hand axe (41, 14, D) an uncursed staff of fire (41, 24, D) a large rock (41, 28, D) a +1 chain mail of positive energy (41, 29, D) a +2 plate armour of fire resistance (41, 35, D) an uncursed staff of fire (unseen) (41, 48, D) a +0 dire flail (41, 49, D) a Young Poisoner's Handbook (42, 0, D) a +1 vampiric glaive (42, 2, D) the +5 long sword of Moral Flaws {slice, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (42, 14, D) a +0 hunting sling of flaming (42, 15, D) a +0 leather armour (42, 28, D) a +2 chain mail of cold resistance (42, 29, D) the +5 whip of the World {slash, rElec Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. (42, 48, D) a +0 halberd (42, 49, D) an uncursed staff of wizardry (42, 50, D) a book of the Tempests (42, 55, D) a +3 scythe of freezing (unseen) (43, 29, D) an uncursed staff of fire (43, 48, D) an uncursed staff of summoning (43, 49, D) a phantom mirror (43, 50, D) a +0 plate armour (43, 56, D) a +3 chain mail (43, 58, D) a cursed +0 long sword (unseen) (44, 48, D) a +4 vampiric dagger (44, 49, D) a +0 war axe (44, 51, D) Kuenas's Compendium of Dust Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Pain Necromancy 1 c - Excruciating Wounds Charms/Necromancy 5 d - Bolt of Fire Conjuration/Fire 6 e - Ring of Flames Charms/Fire 7 (44, 56, D) 7 tomahawks a +2 long sword a +0 arbalest 13 bolts a +0 chain mail an orc corpse (skeletalised by now) (44, 59, D) a +0 leather armour (unseen) (44, 60, D) an uncursed staff of wizardry (unseen) (45, 48, D) an uncursed staff of conjuration (45, 50, D) a lamp of fire (45, 51, D) a +0 dagger (45, 57, D) an uncursed amulet of magic regeneration a +0 great sword a +2 fustibalus of flaming a +0 chain mail an orc corpse (skeletalised by now) (45, 60, D) a +0 long sword (unseen) (45, 61, D) a +0 glaive (unseen) (46, 50, D) a book of the Dragon (46, 51, D) a book of Power (46, 54, D) a +0 flail of draining (46, 55, D) a +3 chain mail of fire resistance (unseen) (46, 56, D) a +3 great mace (unseen) (46, 57, D) a +0 long sword a +0 mace a +0 chain mail (46, 60, D) a +0 glaive (unseen) (46, 61, D) a +0 great mace (unseen) (47, 48, D) a +2 trident of venom (47, 50, D) an uncursed staff of energy (47, 51, D) a box of beasts (47, 54, D) a +2 hand axe of flaming (unseen) (47, 58, D) a +0 dire flail a +0 plate armour a +0 giant club a +0 chain mail an ogre corpse (skeletalised by now) (47, 61, D) a +0 scimitar (still there?) a large rock (still there?) (47, 62, D) 2 large rocks (still there?) a warg corpse (skeletalised by now) (still there?) (48, 48, D) a box of beasts (48, 49, D) a +0 cloak of poison resistance (48, 51, D) a book of Flames (48, 53, D) a +0 great sword of holy wrath (unseen) (48, 54, D) a +3 short sword of venom (unseen) (48, 55, D) a +1 double sword of holy wrath (unseen) (48, 56, D) a +0 troll leather armour (unseen) (48, 58, D) a large rock (48, 59, D) a large rock a +0 war axe an uncursed ring of see invisible an orc corpse (skeletalised by now) (48, 60, D) a cursed -1 war axe a +0 chain mail 4 large rocks a +5 ring of strength a +0 chain mail a +0 giant club a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, 61, D) a cursed +0 chain mail a +0 dire flail a +1 crystal plate armour (49, 0, D) a cursed ring of attention (49, 1, D) an uncursed staff of cold (49, 24, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (49, 37, D) an uncursed staff of air (49, 48, D) a +0 long sword (49, 55, D) a +0 halberd (unseen) (49, 56, D) 4 large rocks (unseen) (49, 57, D) 5 large rocks +0 storm dragon scales (49, 60, D) a +0 great sword (unseen) (49, 61, D) a +1 morningstar of protection (unseen) (50, 0, D) a fan of gales (50, 1, D) an uncursed staff of cold (50, 13, D) a crystal ball of energy (50, 25, D) a lamp of fire (50, 36, D) a lightning rod (4/4) (50, 48, D) a phial of floods (50, 49, D) a +0 short sword (50, 50, D) a book of Callings (50, 60, D) a cursed -2 dagger (unseen) (51, 0, D) an uncursed staff of conjuration (51, 1, D) a +2 morningstar of venom (51, 7, D) +0 ice dragon scales (unseen) (51, 12, D) a +2 mace of protection (51, 13, D) a +4 demon whip of venom (51, 24, D) an uncursed staff of air (51, 25, D) a box of beasts (51, 39, D) a +6 ring of dexterity (51, 40, D) a +2 pair of gloves of archery a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +0 war axe (51, 49, D) a +0 dagger (51, 50, D) a book of Spatial Translocations (51, 60, D) a +0 giant club (unseen) (52, 0, D) an uncursed staff of poison (52, 1, D) an uncursed staff of conjuration (52, 7, D) a +1 battleaxe of freezing (52, 12, D) a +2 robe of fire resistance (52, 24, D) a fan of gales (52, 25, D) a lamp of fire (52, 36, D) an uncursed staff of conjuration (52, 37, D) the cursed +1 leather armour of Vosel {rF+} It protects you from fire. It has a curse placed upon it. (52, 40, D) a +0 trident (52, 49, D) a box of beasts (52, 50, D) a +0 chain mail (52, 58, D) a +0 chain mail (unseen) (52, 60, D) a +5 shortbow (unseen) (53, 0, D) a +4 chain mail of fire resistance (53, 1, D) an uncursed staff of air (53, 7, D) +0 ice dragon scales (unseen) (53, 8, D) +0 ice dragon scales (unseen) (53, 12, D) a +1 dagger of venom (53, 13, D) the +6 dagger of Deup {pierce, rF+ Str-4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-4). It protects you from fire. It makes you more stealthy. (53, 18, D) (unseen) (53, 24, D) a +10 plate armour of ponderousness (53, 36, D) a +2 hand crossbow of velocity (53, 37, D) a +3 rapier of holy wrath (53, 49, D) a crystal ball of energy (53, 50, D) an uncursed staff of death (54, 12, D) a sack of spiders (54, 13, D) a +5 hand crossbow of velocity (54, 25, D) a +2 rapier of speed (54, 36, D) a +0 longbow of freezing (54, 48, D) a +0 dire flail (54, 49, D) a +0 dagger (54, 50, D) a +0 plate armour (55, 0, D) the cursed +3 flail of Guyrph {crush, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It has a curse placed upon it. (55, 1, D) a +5 quarterstaff of speed (55, 12, D) a +2 short sword of freezing (55, 24, D) a +0 leather armour of positive energy (58, 47, D) a +3 leather armour of cold resistance (58, 48, D) a +4 ring mail of magic resistance (58, 49, D) an uncursed staff of power (59, 36, D) a crystal ball of energy (59, 47, D) a +2 falchion of holy wrath (59, 48, D) an uncursed ring of protection from magic (59, 49, D) a +2 scale mail of fire resistance (60, 36, D) an uncursed staff of poison (60, 37, D) a +3 chain mail of magic resistance (60, 40, D) a +1 battleaxe of freezing (unseen) (60, 41, D) a +0 broad axe (unseen) (60, 42, D) a +0 arbalest (unseen) (60, 47, D) a +1 battleaxe of holy wrath (60, 48, D) a +2 triple sword of slicing (60, 49, D) a +3 falchion of holy wrath (61, 0, D) a +2 robe of positive energy (61, 8, D) a fan of gales (61, 16, D) the cursed +0 ring mail of Wodis {-Cast rPois rC+ Int+7} It affects your intelligence (+7). It protects you from cold. It protects you from poison. It prevents spellcasting. It has a curse placed upon it. (61, 18, D) a cursed staff of energy a +0 longbow 24 arrows a +0 leather armour (61, 43, D) 2 bolts (61, 47, D) a +0 war axe of flaming (61, 48, D) the Collected Works on Congealing Glamour Spells Type Level a - Confusing Touch Hexes 1 b - Slow Hexes 2 c - Confuse Hexes 3 d - Freezing Cloud Conjuration/Ice/Air 6 e - Discord Hexes 8 (61, 49, D) a box of beasts (62, 1, D) the cursed +0 scale mail "Riesmyn" {Int+6} It affects your intelligence (+6). It has a curse placed upon it. (62, 8, D) a +3 plate armour of magic resistance (62, 9, D) a lamp of fire (62, 16, D) a +0 dagger (62, 19, D) a +2 dagger of venom (62, 20, D) a +0 dagger (62, 36, D) a lamp of fire (62, 40, D) a +0 great sword (unseen) (62, 41, D) a +0 great sword (unseen) (62, 42, D) a +0 arbalest (unseen) (62, 47, D) an uncursed staff of summoning (62, 49, D) a +3 plate armour of poison resistance (63, 0, D) a +0 trident of pain (63, 8, D) an uncursed staff of death (63, 17, D) a +2 scale mail of magic resistance (63, 20, D) the +9 long sword of Dullness {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. (63, 26, D) a +0 scimitar (63, 27, D) a +0 war axe (still there?) a +0 war axe (still there?) the cursed +0 helmet of Mirth {rF++ rC+ Int-5 Dex+3} (still there?) It affects your intelligence (-5). It affects your dexterity (+3). It greatly protects you from fire. It protects you from cold. It has a curse placed upon it. (63, 29, D) a +0 hand axe a +0 robe (63, 36, D) a +2 robe of cold resistance (63, 47, D) an uncursed staff of cold (63, 49, D) a book of Power (63, 50, D) a +0 trident of protection (64, 16, D) a +0 dagger (64, 17, D) a box of beasts (64, 19, D) a +0 rapier (unseen) (64, 21, D) a +2 rapier of speed (unseen) (64, 27, D) a +2 ring of dexterity (64, 29, D) a +0 halberd of protection (unseen) (64, 47, D) a book of the Tempests (64, 48, D) an uncursed ring of flight (64, 49, D) an uncursed ring of wizardry (64, 50, D) a +0 chain mail (65, 26, D) a cursed ring of attention (65, 47, D) a +4 giant club (65, 48, D) a +3 dagger of venom (65, 49, D) the Catalogue of Transmutation and Augmentations Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Ozocubu's Armour Charms/Ice 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 (65, 50, D) a book of Debilitation (65, 51, D) a +3 morningstar (unseen) (66, 48, D) a +2 scimitar of holy wrath (66, 49, D) a +4 ring of evasion (66, 50, D) a +2 dagger of venom (66, 51, D) the Almanac of Unstable Ignition Spells Type Level a - Beastly Appendage Transmutation 1 b - Throw Flame Conjuration/Fire 2 c - Passwall Transmutation/Earth 2 d - Sticks to Snakes Transmutation 2 e - Irradiate Conjuration/Transmutation 5 f - Ignition Fire 8 (67, 0, D) a phial of floods (67, 47, D) an uncursed staff of air (67, 48, D) a phantom mirror (67, 49, D) a box of beasts (67, 50, D) a +1 whip of electrocution (67, 56, D) an uncursed staff of energy (68, 0, D) a box of beasts (68, 47, D) a +2 chain mail of cold resistance (68, 49, D) an uncursed staff of energy (69, 0, D) a +2 arbalest of velocity (69, 11, D) a +0 rapier (unseen) (69, 12, D) a +0 dagger (unseen) (69, 46, D) an uncursed ring of positive energy a +3 ring of slaying the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +3 large shield a +6 ring of intelligence (69, 48, D) the +1 robe of Trog's Whim {Str+3} It affects your strength (+3). (69, 49, D) a sack of spiders (70, 8, D) a phial of floods (70, 9, D) a +0 buckler a +0 dagger (70, 11, D) an uncursed staff of death (unseen) (70, 36, D) a +0 mace of protection (70, 37, D) a phial of floods (70, 40, D) a +0 flail (unseen) (70, 47, D) an uncursed staff of air (70, 48, D) the cursed +0 pair of boots "Trusted Companion" {rN+} It protects you from negative energy. It has a curse placed upon it. (70, 50, D) an uncursed ring of positive energy a +5 broad axe of chopping the +6 arbalest "Damnation" {damnation} a +6 ring of strength (71, 16, D) an uncursed staff of conjuration (71, 17, D) an uncursed staff of energy (71, 26, D) an uncursed staff of earth (71, 27, D) a +3 war axe of flaming (71, 37, D) an uncursed amulet of magic regeneration (71, 39, D) a +0 battleaxe (71, 40, D) a +1 antimagic battleaxe (71, 47, D) a phial of floods (71, 48, D) a +2 morningstar of venom (72, 16, D) a +0 pair of boots of stealth a +3 ring mail of magic resistance (72, 17, D) a +5 mace of holy wrath (72, 37, D) a lamp of fire (72, 40, D) a +0 long sword a +0 robe (72, 47, D) the +4 mace "Fioqiory" {flame, +Inv rN++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. It lets you turn invisible. (72, 48, D) a crystal ball of energy (72, 49, D) Sif Muna's Incunabulum of Evil Poison Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Regeneration Charms/Necromancy 3 c - Vampiric Draining Necromancy 3 d - Spider Form Transmutation/Poison 3 e - Borgnjor's Vile Clutch Necromancy/Earth 5 (73, 26, D) a +1 mace of draining (73, 27, D) a +1 shield of fire resistance (73, 36, D) an uncursed staff of wizardry (73, 40, D) a +0 mace (unseen) (73, 47, D) a +3 scimitar of flaming (73, 49, D) the +2 scale mail of the Salmon {rElec Int-4 Dex+4 SInv} It affects your intelligence (-4). It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. (74, 47, D) the +9 rapier of Absolution {pierce, MR+ Str+4 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+2). It affects your resistance to hostile enchantments. (74, 49, D) a lamp of fire (75, 1, D) an uncursed staff of power (75, 47, D) an uncursed ring of see invisible (75, 48, D) Zoopus's Papyrus of Conjuration Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Lightning Bolt Conjuration/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 (75, 49, D) a +2 flail of protection