stonage the Dungeon (0, 15, D) a +0 dagger (1, 4, D) 2 scrolls of vulnerability (2, -16, D) an uncursed amulet of regeneration (2, -15, D) a +3 ring of protection (2, -14, D) a +6 ring of evasion (2, -13, D) a +3 arbalest of velocity (2, 4, D) 10 stones an uncursed staff of energy (3, -16, D) an uncursed amulet of regeneration (3, -15, D) an uncursed ring of wizardry (3, -14, D) an uncursed ring of positive energy (3, -13, D) +5 swamp dragon scales (3, 11, D) a +0 spear (4, -15, D) a +0 helmet of see invisible (4, -14, D) +7 fire dragon scales (4, -13, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (4, 9, D) a cursed -1 mace a +0 leather armour (5, -15, D) a +7 chain mail (5, -14, D) +5 swamp dragon scales (5, -13, D) +5 swamp dragon scales (5, 4, D) a +2 falchion a +2 dagger (5, 14, D) a +2 mace of protection (5, 15, D) a +1 dagger of venom (6, -15, D) the +0 triple crossbow "Yken Keyr" {flame, rC+ Dex+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It protects you from cold. (6, -14, D) a +6 great sword (6, -13, D) a +6 great mace (6, 4, D) a +2 mace a +2 hand axe (6, 14, D) a +2 trident of piercing (6, 15, D) a +1 hand axe of chopping (7, -14, D) a +3 great sword of holy wrath (7, -13, D) the +0 triple sword of the Fox {flame, Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+7). (7, 4, D) a +2 quarterstaff a +2 trident (7, 14, D) a +0 long sword of flaming (7, 15, D) a +2 quarterstaff of protection (8, -17, D) a +0 spear a +2 buckler (8, -13, D) a +5 longbow of flaming (8, 14, D) a +3 scale mail (8, 15, D) a +3 chain mail (8, 19, D) a +0 war axe a +0 leather armour a +0 war axe a cursed +0 chain mail a +0 dagger a +0 robe (8, 21, D) a +0 dagger a +0 robe (9, -16, D) a +0 dire flail a cursed -3 trident a +0 arbalest 24 bolts (9, -15, D) a +0 long sword (10, 6, D) a +0 hand axe (10, 21, D) a +0 dagger (12, -17, D) a +2 scimitar of electrocution (12, -16, D) the +1 dagger of the Philosopher {pierce, Fragile rF+++ rC- Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It renders you almost immune to fire. It makes you vulnerable to cold. It will be destroyed if unequipped. (12, -14, D) a bolt (13, -16, D) an uncursed staff of fire (15, -24, D) a +0 spear (15, -6, D) a +0 robe a +0 short sword (16, -5, D) a +0 spear a +2 cloak (17, 6, D) a +0 dire flail a +0 plate armour (17, 19, D) a +5 ring mail (17, 20, D) a +0 pair of gloves (17, 21, D) a +2 halberd of protection (17, 22, D) a +1 broad axe of freezing (17, 23, D) a +2 rapier of electrocution (18, -25, D) a +0 long sword (unseen) (18, -5, D) an uncursed staff of power (18, -3, D) an uncursed staff of energy (18, 19, D) a +5 ring mail (18, 20, D) a +4 scale mail (18, 21, D) a +2 scimitar of flaming (18, 22, D) a +0 lajatang (18, 23, D) a +2 morningstar of crushing (19, -6, D) the cursed +0 scimitar of Destiny {slice, *Drain Int+5 Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+3). It lets you see invisible. It causes draining when unequipped. It has a curse placed upon it. a +5 hand crossbow of flaming a +0 quarterstaff a +0 robe (20, -5, D) a +0 robe of magic resistance (21, -6, D) a fan of gales (21, -4, D) the +2 lajatang of Temperance {flame, +Blink rF+ Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-2). It protects you from fire. It lets you blink. (22, -16, D) a +0 mace (22, -5, D) a +0 dagger (22, 22, D) a tomahawk (23, -16, D) a +0 mace a +0 great sword of flaming (23, 22, D) a +0 trident (24, -16, D) a +2 robe of magic resistance a +1 whip (26, -15, D) a +3 antimagic hand axe (26, 21, D) a +0 battleaxe 3 tomahawks a +0 chain mail (26, 22, D) a throwing net (27, 21, D) a +0 dire flail (still there?) a +0 club (still there?) (27, 22, D) a tomahawk (27, 23, D) a +0 mace (unseen) (29, 6, D) a +0 war axe a +0 arbalest 13 bolts a +0 plate armour (29, 22, D) a +0 hand axe of electrocution (30, -22, D) a +3 shortbow of velocity (30, -17, D) a book of Burglary (30, -16, D) a book of Enchantments (30, 7, D) a +0 battleaxe a +0 chain mail (31, -22, D) an uncursed ring of see invisible (31, -21, D) 19 stones (31, -17, D) an uncursed staff of power (31, -16, D) an uncursed staff of power (32, 23, D) a +0 dagger a +0 giant club (33, -10, D) a +0 war axe (34, -13, D) a +0 scimitar (34, 0, D) 2 large rocks (35, -3, D) +0 fire dragon scales (36, 0, D) a sack of spiders (37, 0, D) an uncursed staff of fire (41, 7, D) a +0 battleaxe (41, 8, D) a +0 short sword (42, 4, D) a +2 war axe of draining a +0 chain mail (44, 23, D) a +0 leather armour (45, 0, D) a +2 vampiric broad axe (45, 1, D) a +1 executioner's axe (45, 7, D) a +5 dire flail (45, 8, D) a +3 lajatang (45, 18, D) a +0 club (46, -2, D) a +0 glaive a +0 chain mail a +0 morningstar (46, 0, D) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (46, 1, D) a +3 glaive (46, 7, D) a +1 war axe of chopping (46, 8, D) a +1 hand crossbow of freezing (48, 0, D) a +3 great sword (48, 1, D) a +1 triple sword (48, 7, D) a +5 broad axe (48, 8, D) a +0 glaive of freezing (49, 0, D) a +3 lajatang (49, 1, D) a +5 dire flail (49, 8, D) a +0 arbalest (49, 23, D) a +0 robe (50, -2, D) a bolt a +0 war axe a +0 plate armour (50, 22, D) an uncursed staff of fire (51, -3, D) a bolt (51, 0, D) a +2 short sword of draining (51, 22, D) 22 stones (52, -2, D) 3 bolts a cursed -2 great sword a +0 plate armour (52, 0, D) a +6 scythe of freezing (53, -2, D) a +0 long sword (53, 0, D) a +0 executioner's axe of electrocution (54, 0, D) a +6 great sword (54, 7, D) 50 arrows (54, 8, D) 50 arrows (54, 22, D) 23 stones (55, -3, D) a +0 battleaxe (55, -2, D) a +0 leather armour a +0 short sword a +0 battleaxe a +0 plate armour (55, 7, D) 50 arrows (55, 8, D) 50 arrows (56, -2, D) a +0 great mace a +0 chain mail a +0 long sword (57, -3, D) a +0 arbalest a +0 chain mail a +1 great sword of electrocution a +0 plate armour a +0 plate armour a +0 halberd (57, 13, D) the amulet of Miracles {Spirit rF+ Str+2 Int+4 Slay-5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. (57, 17, D) an uncursed staff of power (58, -2, D) a cursed -3 great sword a +0 chain mail a +0 ring mail a +2 war axe of freezing a +0 chain mail a +1 dire flail of holy wrath a +0 arbalest a +2 plate armour of cold resistance a +0 long sword a +0 ring mail a +0 buckler a +0 plate armour 36 bolts a +0 hand axe a +0 short sword a +0 ring mail (58, 14, D) the ring of Vihupsum {Ice rElec} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. the ring "Forget-Me-Not" {MR+ MP-9 Str+2 Dex+8} [ring of protection from magic] It affects your strength (+2). It affects your dexterity (+8). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). the ring of Zolucoor {rC+ Str+7 Int-4} [ring of protection from cold] It affects your strength (+7). It affects your intelligence (-4). It protects you from cold. the ring "Rimin" {rC+ AC+6 Int-3 Dex+3} [ring of protection] It affects your AC (+6). It affects your intelligence (-3). It affects your dexterity (+3). It protects you from cold. the ring "Nelotus" {rC- Dex+5 Slay+5} [ring of slaying] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. the amulet "Ixke" {Spirit rN+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from negative energy. (58, 17, D) a crystal ball of energy (59, -1, D) a +0 leather armour a +0 leather armour a cursed -1 war axe 16 arrows a +0 shortbow (59, 1, D) a cursed +0 falchion (59, 16, D) an uncursed staff of energy (60, 0, D) 5 tomahawks (60, 1, D) a +0 flail (60, 11, D) a +3 ring of evasion a +5 ring of slaying a +3 ring of dexterity an uncursed ring of poison resistance an uncursed ring of see invisible an uncursed ring of protection from cold (62, 7, D) 50 bolts (62, 8, D) 50 bolts (63, 0, D) the cursed +1 scale mail of Weightlessness {rC+} It protects you from cold. It has a curse placed upon it. (63, 7, D) 50 bolts (63, 8, D) 50 bolts (64, -2, D) a +0 robe (64, 0, D) a +3 leather armour of poison resistance (66, 0, D) a +3 scale mail of cold resistance (66, 18, D) a +0 dagger a +0 robe (67, 15, D) a +0 short sword (68, 0, D) +4 fire dragon scales (68, 1, D) +2 swamp dragon scales (68, 7, D) a +1 pair of boots (68, 8, D) +2 swamp dragon scales (69, -24, D) a +0 robe (69, 0, D) a +5 plate armour (69, 1, D) a +7 scale mail (69, 7, D) a +0 plate armour (69, 8, D) a +5 plate armour (71, -25, D) a +0 dire flail of protection (71, -24, D) a +0 battleaxe of freezing a +2 whip of holy wrath a frost giant corpse (skeletalised by now) (71, -23, D) +0 gold dragon scales a golden dragon corpse (skeletalised by now) (71, 0, D) a +1 helmet (71, 1, D) a +5 plate armour (71, 8, D) a +4 ring mail (72, 0, D) a +1 pair of gloves (72, 1, D) a +1 pair of gloves of archery (72, 7, D) a +6 chain mail (72, 8, D) a +1 cloak (73, -2, D) a +0 whip a +0 robe of cold resistance (73, 11, D) a +0 club a +0 robe a +0 long sword a +0 trident a +0 glaive (74, -20, D) a +0 glaive (unseen) (74, 8, D) a +0 cloak a +0 robe (74, 10, D) a +0 short sword (74, 11, D) a cursed +0 whip a +0 cloak (74, 13, D) a +0 long sword (unseen) (75, -31, D) a +0 cloak a +0 long sword (75, -26, D) a +0 long sword a +0 cloak (75, -21, D) a +0 scimitar (75, -17, D) a +0 troll leather armour (75, -15, D) a +2 war axe of flaming cursed +0 fire dragon scales (75, -7, D) a +0 rapier a +0 leather armour (75, 8, D) a +0 robe a +0 rapier a +0 spear (75, 9, D) a +0 robe a +0 cloak (75, 11, D) a +0 spear (unseen)