stonage the Dungeon (0, 50, D) a sack of spiders (0, 51, D) +1 swamp dragon scales (0, 52, D) a +5 vampiric scimitar (1, 32, D) an uncursed ring of protection from cold (1, 33, D) a +0 leather armour (1, 34, D) a book of Changes (1, 50, D) a +2 chain mail of magic resistance (1, 51, D) a +2 war axe of chopping (1, 52, D) a +1 broad axe of flaming (2, 14, D) the cursed +0 plate armour of the Foremost Cities {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (2, 15, D) an uncursed staff of conjuration (2, 16, D) a +4 ring mail of fire resistance (2, 33, D) a +0 rapier (still there?) a +0 spear (still there?) (2, 34, D) a phial of floods (2, 37, D) 4 large rocks (unseen) (2, 50, D) the +8 chain mail of Infinity {rElec rF+ rCorr Int-3} It affects your intelligence (-3). It protects you from fire. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (2, 52, D) a +0 great sword of holy wrath (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +3 spear of freezing (3, 15, D) a +0 hand axe (still there?) an uncursed ring of resist corrosion (still there?) (3, 16, D) the Reference Book on Excruciating Curses Spells Type Level a - Magic Dart Conjuration 1 b - Confusing Touch Hexes 1 c - Darkness Hexes 6 (3, 32, D) the amulet of Dom Deun {Harm *Drain rC- rN+ Int+2} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from negative energy. It causes draining when unequipped. (3, 36, D) a +2 lajatang of speed (unseen) (3, 50, D) an uncursed staff of air (3, 51, D) a +4 vampiric lajatang (3, 52, D) a +4 plate armour of fire resistance (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a lightning rod (4/4) (4, 15, D) an uncursed staff of wizardry (4, 32, D) a book of Misfortune (4, 33, D) a +2 plate armour of cold resistance (4, 34, D) the +7 spear of Xom's Outrage {venom, rC- rN+ Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from negative energy. (4, 38, D) a +0 trident (4, 51, D) a +2 rapier of draining (4, 52, D) an uncursed staff of death (5, 14, D) the +4 shortbow "Waxuewauv" {velocity, rElec rN+ MR- Int+5} Any arrow fired from it inflicts extra damage. It affects your intelligence (+5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (5, 15, D) a +2 great mace of protection (5, 16, D) the cursed +0 robe of Apathy {Int+2} It affects your intelligence (+2). It has a curse placed upon it. (5, 18, D) a +0 longbow a +0 quarterstaff 12 arrows (5, 32, D) a +0 leather armour (5, 34, D) a lamp of fire (5, 36, D) a +0 quarterstaff (unseen) (5, 37, D) the +5 spear "Pete" {antimagic, *Noise rF++ Int+4 Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your dexterity (+3). It greatly protects you from fire. It may make noises in combat. (unseen) (5, 38, D) a +0 spear (unseen) (5, 50, D) a fan of gales (5, 51, D) a +4 chain mail of fire resistance (5, 52, D) a +2 pair of gloves of archery (6, 14, D) an uncursed ring of flight (6, 15, D) a +3 ring mail of fire resistance (6, 16, D) the Disquisition on Dislocated Weightlessness Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Recall Summoning/Translocation 3 c - Lesser Beckoning Translocation 3 d - Teleport Other Translocation 3 e - Controlled Blink Translocation 8 (6, 19, D) a +0 spear (6, 20, D) a +0 robe (6, 21, D) a +1 demon whip of venom (unseen) (6, 32, D) a +1 spear of venom (6, 33, D) a +0 crystal plate armour (6, 34, D) a book of Frost (6, 37, D) 3 javelins (6, 38, D) a +0 trident (unseen) (6, 39, D) a cursed -2 trident (unseen) (6, 50, D) an uncursed amulet of guardian spirit (6, 51, D) an uncursed staff of energy (6, 52, D) a +2 battleaxe of venom (6, 59, D) a +1 broad axe of venom (7, 6, D) a scroll of holy word (7, 14, D) the +1 hunting sling "Azagom" {velocity, Fragile rElec Str+4} Any stone fired from it inflicts extra damage. It affects your strength (+4). It insulates you from electricity. It will be destroyed if unequipped. (7, 15, D) a +2 falchion of holy wrath a cursed +0 robe (7, 16, D) a fan of gales (7, 17, D) a sling bullet (7, 18, D) a +2 antimagic flail a +0 animal skin (7, 19, D) an arrow a +0 robe (7, 20, D) a +0 hand axe (still there?) a +3 rapier of holy wrath (still there?) a +0 robe (still there?) a cursed +0 buckler (still there?) (7, 32, D) a +0 robe of magic resistance (7, 34, D) a fan of gales (7, 36, D) a +0 trident a +0 leather armour (7, 37, D) a +2 demon trident of venom 12 silver javelins a +0 scale mail of fire resistance a throwing net (7, 38, D) a javelin 5 silver javelins a +0 trident a +0 leather armour (7, 39, D) a +1 rapier of holy wrath a cursed +0 robe (7, 41, D) a javelin (7, 50, D) a +0 trident of venom (7, 51, D) the Papyrus of Earth and Augmentations Spells Type Level a - Infusion Charms 1 b - Spectral Weapon Hexes/Charms 3 c - Petrify Transmutation/Earth 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Deflect Missiles Charms/Air 6 (7, 52, D) a +1 hand axe of electrocution (8, 15, D) a +0 robe (still there?) a +2 flail of crushing (still there?) (8, 16, D) the +9 falchion of Bread {freeze, +Blink rF- Str+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It makes you vulnerable to fire. It lets you see invisible. It lets you blink. a +0 robe a +0 buckler (8, 18, D) a +0 quarterstaff (unseen) (8, 19, D) 2 arrows (8, 20, D) a +0 robe (unseen) (8, 34, D) a lightning rod (4/4) (8, 36, D) a silver javelin (8, 37, D) a +1 trident of flaming (unseen) (8, 38, D) a +1 spear of freezing (still there?) a +0 spear (still there?) (8, 41, D) 2 javelins (8, 50, D) a fan of gales (8, 51, D) an uncursed staff of cold (8, 52, D) a sack of spiders (9, 14, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. a +0 robe a phial of floods (9, 15, D) a crystal ball of energy (9, 16, D) a cursed staff of summoning (9, 17, D) a +0 hunting sling (unseen) (9, 18, D) a +0 quarterstaff (unseen) (9, 19, D) a +0 broad axe (unseen) (9, 32, D) a +5 spear of venom (9, 33, D) a +6 giant club (9, 34, D) a +1 mace of holy wrath (9, 50, D) an uncursed staff of wizardry (9, 51, D) a +3 mace of draining (9, 52, D) an uncursed staff of fire (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the Collected Works on Lucky Black Secrets Spells Type Level a - Animate Skeleton Necromancy 1 b - Swiftness Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Borgnjor's Vile Clutch Necromancy/Earth 5 (10, 16, D) the +4 lajatang "Gyurrueg" {pain, *Noise Str+2 Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your intelligence (+2). It may make noises in combat. (10, 31, D) an uncursed ring of magical power an uncursed ring of wizardry a +5 ring of dexterity a cursed +2 ring of strength a +3 large shield 3 potions of berserk rage (10, 32, D) a manual of Air Magic (10, 33, D) a phial of floods (10, 34, D) a fan of gales (10, 36, D) a +1 spear of piercing (unseen) (10, 39, D) a +0 long sword of holy wrath (unseen) (10, 51, D) an uncursed staff of summoning (10, 52, D) a +1 halberd of protection (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +1 vampiric great sword (11, 15, D) a +0 war axe (11, 16, D) a +1 great sword of electrocution (11, 17, D) a +0 hand axe of freezing (unseen) (11, 32, D) a +0 robe (11, 34, D) a +0 rapier of venom (11, 38, D) a +4 glaive of freezing (unseen) (11, 50, D) a +4 mace of protection (11, 51, D) a +0 flail of protection (11, 52, D) the Grimoire of Creative Toxins Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Malign Gateway Summoning/Translocation 7 (12, 14, D) a phantom mirror (12, 16, D) a lamp of fire (12, 32, D) a +0 leather armour (12, 33, D) a +0 robe (12, 34, D) a +0 chain mail of fire resistance (12, 50, D) the cursed +0 glaive of the Moon {antimagic, Str+3 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It lets you see invisible. It has a curse placed upon it. (12, 51, D) a lightning rod (4/4) (12, 52, D) an uncursed staff of death (13, 33, D) a +0 rapier (13, 34, D) a cursed staff of poison (13, 50, D) an uncursed staff of wizardry (13, 52, D) a box of beasts (14, 50, D) the +8 short sword of the Lettuce {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (14, 51, D) the Handbook of Mutagenic Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Beastly Appendage Transmutation 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Static Discharge Conjuration/Air 3 e - Irradiate Conjuration/Transmutation 5 f - Deflect Missiles Charms/Air 6 (14, 52, D) a +1 scimitar of electrocution (19, 0, D) a +2 great mace of crushing (19, 1, D) a phantom mirror (19, 16, D) an uncursed staff of poison (19, 17, D) an uncursed staff of conjuration (19, 32, D) a +2 flail of protection (19, 33, D) a +2 scimitar of holy wrath (20, 0, D) a +1 dire flail of protection (20, 1, D) an uncursed ring of protection from fire (20, 16, D) a box of beasts (20, 17, D) a +2 scale mail of cold resistance (20, 32, D) a +0 crystal plate armour (20, 33, D) a +1 hand axe of electrocution (20, 48, D) a manual of Fire Magic (20, 49, D) a book of Annihilations (21, 16, D) the +0 scale mail of Grot {rPois Int+2 SInv} It affects your intelligence (+2). It protects you from poison. It lets you see invisible. (21, 17, D) an uncursed staff of poison (21, 32, D) the Incunabulum of Lightness Spells Type Level a - Swiftness Charms/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Airstrike Air 4 d - Lightning Bolt Conjuration/Air 5 e - Conjure Ball Lightning Conjuration/Air 6 (21, 33, D) a +8 quick blade (21, 34, D) the cursed +1 spear "Ghoul's Foe" {pain, -Tele rElec rN+++ SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It renders you almost immune to negative energy. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. (21, 48, D) a phial of floods (21, 49, D) an uncursed staff of conjuration (21, 50, D) an uncursed ring of see invisible (22, 1, D) a +9 blowgun (22, 16, D) an uncursed ring of positive energy (22, 17, D) a +2 great sword of holy wrath (22, 33, D) the +1 plate armour of Wonder {rPois rF+ MR++ Int-5} It affects your intelligence (-5). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (22, 34, D) a +0 glaive of venom (22, 49, D) a sack of spiders (22, 50, D) the +5 scale mail "Hihemasa" {+Fly rCorr} It lets you fly. It provides partial protection from all sources of acid and corrosion. (23, 0, D) an uncursed ring of protection from fire (23, 1, D) a book of Spatial Translocations (23, 8, D) an uncursed staff of air a +1 scale mail of cold resistance (23, 16, D) an uncursed ring of protection from cold (23, 17, D) an uncursed staff of cold (23, 18, D) a lamp of fire (23, 32, D) a book of Callings (23, 33, D) a +1 mace of protection (23, 34, D) a book of Beasts (23, 48, D) an uncursed staff of power (23, 50, D) a +1 plate armour of fire resistance (24, 0, D) a +0 dagger (24, 1, D) an uncursed staff of power (24, 7, D) a +4 spear of freezing a +0 robe (24, 17, D) a +3 glaive of chopping (24, 18, D) a +3 chain mail of poison resistance (24, 32, D) an uncursed staff of cold (24, 33, D) a +2 broad axe of freezing (24, 34, D) a +5 arbalest of freezing (24, 48, D) a +3 chain mail of fire resistance (24, 49, D) an uncursed staff of death a box of beasts (25, 0, D) a book of Fire (25, 8, D) the cursed +3 shortbow "Ossin" {velocity, rPois Str+4 Int-4 Dex+8} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It affects your intelligence (-4). It affects your dexterity (+8). It protects you from poison. It has a curse placed upon it. (25, 16, D) a +2 ring of dexterity (25, 17, D) a phial of floods (25, 18, D) a lightning rod (4/4) (25, 32, D) a +1 leather armour of positive energy (25, 34, D) an uncursed staff of energy (25, 48, D) the cursed -3 cloak of Valiance {+Blink Dex+2 Stlth+} It affects your dexterity (+2). It lets you blink. It makes you more stealthy. It has a curse placed upon it. (25, 49, D) a cursed -4 ring of strength (25, 50, D) a +2 scale mail of cold resistance (25, 53, D) a +3 long sword of slicing (25, 54, D) a +2 eveningstar of protection (26, 0, D) the +1 scale mail "Feufi" {rPois} It protects you from poison. (26, 1, D) an uncursed staff of poison (26, 16, D) a book of Cantrips (26, 17, D) an uncursed staff of poison (26, 32, D) a lamp of fire (26, 33, D) a +0 arbalest of velocity (26, 34, D) a +2 robe of magic resistance (26, 49, D) a +2 quarterstaff of speed a +2 falchion of holy wrath (26, 50, D) a +3 ring mail of magic resistance (26, 52, D) a +0 bardiche of protection (26, 53, D) the +9 short sword "Buetupel" {venom, rF+ rN+ Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from fire. It protects you from negative energy. a +1 fustibalus of freezing an uncursed amulet of faith (26, 54, D) an uncursed ring of flight (27, 0, D) an uncursed ring of protection from cold (27, 9, D) the +12 dagger "Ziadexos" {pierce, Fragile rElec Int+9} It inflicts extra damage upon your enemies. It affects your intelligence (+9). It insulates you from electricity. It will be destroyed if unequipped. a +0 robe (27, 16, D) an uncursed staff of summoning (27, 17, D) a +0 quarterstaff of speed (27, 32, D) an uncursed staff of poison (27, 33, D) a phial of floods (27, 34, D) an uncursed ring of ice (27, 49, D) a Necronomicon (27, 50, D) a +2 scale mail of poison resistance (28, 0, D) the Reference Book on Companions and Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Blade Hands Transmutation 5 e - Malign Gateway Summoning/Translocation 7 (28, 1, D) the +9 scythe of the Crushed Stars {freeze, Str+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+4). (28, 16, D) an uncursed staff of power (28, 17, D) a +3 quarterstaff of crushing (28, 32, D) a +1 great sword of slicing (28, 33, D) an uncursed staff of poison (28, 49, D) a book of the Warp (28, 50, D) the cursed +0 robe "Xurhuil" {*Slow rElec MR+++ Str-3} It affects your strength (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. It has a curse placed upon it. (28, 52, D) a +3 glaive of pain (28, 53, D) an uncursed staff of air (29, 0, D) a +0 flail of protection (29, 1, D) a +0 vampiric short sword (29, 16, D) the +2 steam dragon scales of Subjectivity {Dex+4 SInv} It affects your dexterity (+4). It lets you see invisible. (29, 32, D) an uncursed staff of power (29, 33, D) a +7 plate armour of ponderousness (29, 48, D) an uncursed staff of earth (29, 49, D) a Grand Grimoire (29, 50, D) a cursed -2 ring of protection (29, 52, D) a +4 hand crossbow of freezing (30, 48, D) an uncursed staff of energy (30, 50, D) a crystal ball of energy (31, 48, D) a +1 flail of protection (31, 50, D) an uncursed staff of conjuration the Incunabulum of the Assistive Mountains Spells Type Level a - Sandblast Earth 1 b - Swiftness Charms/Air 2 c - Passwall Transmutation/Earth 2 d - Deflect Missiles Charms/Air 6 e - Shatter Earth 9 (31, 51, D) an uncursed ring of positive energy (32, 49, D) a cursed ring of attention (33, 48, D) a +0 war axe of chopping (33, 50, D) a crystal ball of energy (34, 48, D) the +5 hunting sling "Ofas" {venom, rPois MR+ Dex-5} It poisons the ammo it fires. It affects your dexterity (-5). It protects you from poison. It affects your resistance to hostile enchantments. (34, 49, D) a Young Poisoner's Handbook (34, 50, D) the cursed +0 pair of gloves "Xuhepon" {rPois rF+ rC- Dex+3} It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It has a curse placed upon it. (35, 15, D) a +0 hand axe (35, 28, D) a book of Conjurations (35, 29, D) a +2 mace of protection (36, 15, D) a +0 whip (36, 28, D) a crystal ball of energy (36, 29, D) the Papyrus of Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Sting Conjuration/Poison 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Force Lance Conjuration/Translocation 4 e - Fulminant Prism Conjuration/Hexes 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 (37, 1, D) a cursed staff of air (37, 15, D) a sack of spiders (37, 28, D) the cursed +1 rapier of Acedgh {freeze, rF+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (37, 29, D) Erehollu's Disquisition on Enhancements and the Mountains Spells Type Level a - Swiftness Charms/Air 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Excruciating Wounds Charms/Necromancy 5 e - Iron Shot Conjuration/Earth 6 (38, 0, D) a +1 pair of gloves of archery (38, 7, D) a +5 long sword of protection (38, 14, D) a +2 shortbow of flaming (38, 15, D) a +1 shield of resistance (38, 28, D) a lamp of fire (38, 48, D) a +0 pair of boots of flying (38, 50, D) the +7 fustibalus of Oozing Pus {flame, Str-4 Dex+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your dexterity (+9). (39, 0, D) the +7 hunting sling "Sosan" {venom, rF++ Str-5 Int+4} It poisons the ammo it fires. It affects your strength (-5). It affects your intelligence (+4). It greatly protects you from fire. (39, 1, D) a cursed -4 ring of evasion (39, 14, D) a fan of gales (39, 15, D) a +0 war axe (39, 20, D) a +0 trident (39, 22, D) a +0 trident (unseen) (39, 28, D) a phantom mirror (39, 29, D) a fan of gales (39, 48, D) an uncursed staff of power (39, 49, D) a +2 mace of draining (39, 50, D) an uncursed staff of conjuration (40, 0, D) a lightning rod (4/4) (40, 1, D) an uncursed ring of see invisible (40, 14, D) an uncursed staff of air (40, 15, D) a crystal ball of energy (40, 20, D) the +8 morningstar "Golaivi" {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. a +0 halberd (40, 21, D) a +0 flail (unseen) (40, 22, D) a +0 flail an uncursed amulet of magic regeneration the cursed +1 dagger of Untruth {freeze, Int+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+4). It has a curse placed upon it. a +0 cloak (40, 28, D) a +2 pair of gloves of strength (40, 29, D) a +1 great mace of holy wrath (40, 48, D) a book of Beasts (40, 49, D) a lamp of fire (40, 50, D) a sack of spiders (41, 14, D) the +3 leather armour of Tuggumn {Str+2} It affects your strength (+2). (41, 20, D) a +0 halberd (41, 21, D) a +0 flail a cursed -2 scimitar a +2 hand axe of freezing a +0 dagger a +0 cloak (41, 28, D) a +7 battleaxe of chopping (41, 29, D) a phial of floods (41, 48, D) a +2 shortbow of freezing (41, 49, D) a +3 plate armour of poison resistance (41, 50, D) an uncursed ring of see invisible (42, 0, D) a +2 great sword of electrocution (42, 1, D) a +5 arbalest of freezing (42, 20, D) a +0 halberd (42, 21, D) a +0 trident a +0 halberd a +0 flail a +0 mace (42, 28, D) a +2 flail of draining (42, 29, D) a +0 flail of draining (42, 48, D) a phial of floods (42, 49, D) a +1 broad axe of holy wrath (42, 50, D) Further Progress in Thaumaturgy Spells Type Level a - Airstrike Air 4 b - Fulminant Prism Conjuration/Hexes 4 c - Sticky Flame Conjuration/Fire 4 d - Leda's Liquefaction Hexes/Earth 4 e - Animate Dead Necromancy 4 f - Passage of Golubria Translocation 4 (43, 14, D) the +2 chain mail of Focus {*Corrode rN++ MR+ Str+3} It affects your strength (+3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (43, 15, D) a fan of gales (43, 29, D) a +2 robe of fire resistance (43, 48, D) a +5 ring of evasion (43, 49, D) a +2 spear of piercing (43, 50, D) an uncursed staff of fire (44, 28, D) a +1 hunting sling of freezing (44, 48, D) an uncursed amulet of the acrobat (44, 49, D) a sack of spiders (44, 50, D) an uncursed staff of death (44, 51, D) an uncursed ring of ice (45, 49, D) a book of the Sky (45, 50, D) a lamp of fire (45, 51, D) the +5 scythe of the Median {elec, rC+ Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It protects you from cold. (45, 52, D) +0 ice dragon scales an ice dragon corpse (45, 53, D) a +1 battleaxe of freezing (46, 48, D) an uncursed amulet of the gourmand (46, 50, D) the +4 scale mail of Tulips {rC+ MR- Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from cold. It affects your resistance to hostile enchantments. (46, 51, D) a box of beasts (46, 53, D) a +5 glaive of flaming a frost giant corpse (skeletalised by now) (47, 48, D) a +0 morningstar of flaming (47, 49, D) a +4 vampiric trident (47, 50, D) a sack of spiders (47, 51, D) a +0 battleaxe of freezing (47, 52, D) a +0 battleaxe of freezing (47, 53, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (48, 48, D) the +8 plate armour of Life {Int+4} (still there?) It affects your intelligence (+4). the +8 plate armour of Life {Int+4} (still there?) It affects your intelligence (+4). (48, 49, D) the +9 trident of Oozing Pus {freeze, rElec rN+ MP+9 Str-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). (48, 50, D) the cursed +1 long sword of Husufiujimp {drain, MR++ MP+9} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. (49, 0, D) a book of Necromancy (49, 1, D) a +0 vampiric whip (49, 12, D) an uncursed amulet of the acrobat (49, 24, D) a +5 shortbow of flaming (49, 36, D) a sack of spiders (49, 37, D) a book of Misfortune (49, 48, D) a +2 spear of venom (49, 49, D) an uncursed staff of power (50, 12, D) an uncursed amulet of the gourmand (50, 13, D) a lightning rod (4/4) (50, 24, D) a phantom mirror (50, 25, D) a +2 robe of cold resistance (50, 37, D) a phantom mirror (50, 40, D) a cursed +0 dagger (unseen) (50, 41, D) a +0 short sword (unseen) (50, 48, D) a sack of spiders (50, 49, D) an uncursed amulet of rage (50, 50, D) a +2 quick blade (50, 53, D) a polar bear corpse (skeletalised by now) (51, 0, D) an uncursed staff of wizardry (51, 1, D) a +0 mace (51, 3, D) a +0 short sword the +7 scimitar of Dismemberment {protect, rC+ Int+2 Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It affects your dexterity (+3). It protects you from cold. a +0 cloak (51, 4, D) a cursed +0 war axe (unseen) (51, 5, D) a +4 long sword (unseen) (51, 12, D) a +2 chain mail of positive energy (51, 13, D) the cursed +1 leather armour "Qiko" {rPois rCorr} It protects you from poison. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (51, 24, D) the +6 arbalest "Damnation" {damnation} (51, 36, D) a +2 halberd of flaming (51, 37, D) an uncursed staff of power (51, 40, D) a +0 battleaxe (still there?) a +0 giant club (still there?) (51, 48, D) a +4 vampiric halberd (51, 49, D) an uncursed staff of wizardry (51, 50, D) a +2 battleaxe of flaming (51, 51, D) +0 ice dragon scales an ice dragon skeleton (52, 1, D) a box of beasts (52, 3, D) a +0 flail a +4 war axe of chopping (52, 12, D) a lightning rod (4/4) (52, 13, D) a +2 trident of venom (52, 24, D) a +2 spear of venom (52, 25, D) a +2 ring mail of cold resistance (52, 37, D) a +1 long sword of venom (52, 39, D) a +0 dagger a +0 robe (52, 40, D) a +0 dagger a +0 robe a +0 leather armour a +0 short sword a +1 plate armour of poison resistance (52, 41, D) a +1 war axe of chopping a +0 plate armour (52, 42, D) a +0 scimitar (unseen) (52, 48, D) a phial of floods (52, 49, D) a lamp of fire a polar bear skeleton (52, 50, D) a +2 leather armour of poison resistance (53, 0, D) an uncursed staff of death (53, 1, D) a +0 trident (53, 3, D) a +0 mace (53, 4, D) a +1 dire flail of protection a +0 hand axe a +0 rapier a +0 cloak (53, 5, D) a +0 long sword (unseen) (53, 12, D) a +0 rapier of freezing (53, 13, D) an uncursed ring of resist corrosion (53, 24, D) the +0 robe of Valiance {rPois MP+9} It protects you from poison. It affects your magic capacity (+9). (53, 25, D) a +4 plate armour of cold resistance (53, 37, D) an uncursed staff of air (53, 48, D) a +3 morningstar of crushing (53, 49, D) a cursed -2 ring of intelligence (54, 0, D) a +0 hand axe (54, 2, D) a +4 trident of piercing (54, 5, D) a +0 trident (unseen) (54, 12, D) a fan of gales (54, 13, D) a fan of gales (54, 25, D) a +2 shortbow of velocity (54, 48, D) a +2 blowgun (54, 49, D) a manual of Evocations (54, 50, D) an uncursed staff of summoning (55, 1, D) an uncursed staff of air (55, 12, D) the +5 scale mail of Gysiva {rPois Regen+ Str+4 Dex-2} It affects your strength (+4). It affects your dexterity (-2). It protects you from poison. It increases your rate of regeneration. (55, 13, D) a crystal ball of energy (55, 23, D) a +2 helmet of intelligence (55, 24, D) the +2 dagger of Ruination {holy, Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). (58, 47, D) a +2 falchion of holy wrath (58, 49, D) a +0 dire flail of protection (59, 47, D) a +0 hunting sling of velocity (59, 48, D) a +1 falchion of freezing (59, 49, D) a fan of gales (60, 36, D) a +3 flail of crushing (60, 37, D) the +2 scale mail of Beogh's Vengeance {Int+2} It affects your intelligence (+2). (60, 41, D) a +0 great sword a +3 shortbow of flaming a +0 chain mail (60, 48, D) a book of Debilitation (60, 49, D) a +0 dire flail of crushing (60, 53, D) a water moccasin corpse (still there?) a hippogriff corpse (still there?) (60, 54, D) a yak corpse (61, 0, D) a lightning rod (4/4) (61, 3, D) a +0 dire flail (unseen) (61, 9, D) a +0 shield a +0 scale mail a +0 war axe (61, 16, D) a +2 hunting sling of flaming (61, 30, D) a +0 ring mail (61, 31, D) a +0 club (61, 36, D) a cursed staff of power (61, 41, D) a +0 great mace a +0 chain mail an uncursed staff of poison a +0 arbalest 19 bolts 3 large rocks (61, 44, D) a bolt a large rock (61, 47, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (61, 48, D) a +2 short sword of venom (61, 49, D) a +0 falchion of slicing (61, 53, D) a crocodile corpse (61, 54, D) a hippogriff corpse (62, 0, D) a +1 scale mail of cold resistance (62, 9, D) the +6 long sword of Salt {holy, *Slow rPois rN++ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It greatly protects you from negative energy. It may slow you when you take damage. It makes you more stealthy. (62, 16, D) a +0 flail of protection (62, 26, D) an uncursed ring of resist corrosion (62, 27, D) an uncursed ring of flight (62, 30, D) a +0 hand axe a +0 chain mail (62, 31, D) a +0 morningstar (62, 37, D) a +4 arbalest of velocity (62, 41, D) a +1 great mace of protection a +0 chain mail (62, 43, D) 6 large rocks (unseen) (62, 47, D) an uncursed staff of cold (62, 48, D) the +1 leather armour "Umi Ukh" {*Drain rC+ rN+ Dex+4} It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It causes draining when unequipped. (62, 49, D) a +2 long sword of electrocution (62, 50, D) a yak corpse (62, 54, D) a hydra corpse (still there?) a yak corpse (still there?) (63, 0, D) a +1 scimitar of electrocution (63, 8, D) a cursed -4 ring of protection (63, 16, D) a +5 blowgun (63, 17, D) an uncursed staff of air (63, 20, D) a +3 dire flail a +0 robe (63, 26, D) a +0 dagger (63, 30, D) the +8 quarterstaff of Kismet {drain, Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). a +0 robe a +0 long sword a +0 plate armour (63, 36, D) an uncursed ring of ice (63, 37, D) a +2 plate armour of cold resistance (63, 40, D) a +0 glaive a +5 blowgun a +0 chain mail (63, 47, D) an uncursed staff of power (63, 48, D) the cursed +0 fire dragon scales "Ywokol" {-Tele rF++ rC- Dex+7} It affects your dexterity (+7). It greatly protects you from fire. It makes you vulnerable to cold. It prevents most forms of teleportation. It has a curse placed upon it. (63, 49, D) an uncursed staff of death (63, 50, D) an uncursed staff of power (63, 51, D) a crocodile corpse (63, 52, D) a komodo dragon corpse (63, 54, D) a komodo dragon corpse a dire elephant corpse (63, 55, D) a spiny frog corpse (still there?) a wyvern corpse (still there?) (63, 57, D) a blink frog corpse (64, 16, D) an uncursed staff of conjuration (64, 17, D) a +1 flail of protection (64, 30, D) a +0 dagger a +2 shortbow of freezing (64, 31, D) a +0 flail a +0 leather armour (64, 47, D) a +1 hand crossbow of flaming (64, 48, D) the Papyrus of Blistering Execration Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Tukima's Dance Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Leda's Liquefaction Hexes/Earth 4 e - Darkness Hexes 6 (64, 49, D) a phial of floods (64, 50, D) 4 potions of haste (64, 52, D) a catoblepas corpse (64, 53, D) a hydra corpse (64, 54, D) a hydra corpse (64, 55, D) an elephant corpse (64, 56, D) a water moccasin corpse (65, 26, D) an uncursed amulet of guardian spirit (65, 47, D) the +4 plate armour "Muymiem" {rPois} It protects you from poison. (65, 48, D) the Disquisition on Hexes Spells Type Level a - Confusing Touch Hexes 1 b - Slow Hexes 2 c - Confuse Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 (65, 49, D) a +2 ring mail of fire resistance (65, 50, D) a book of Frost (65, 52, D) an elephant corpse a death yak corpse (65, 53, D) a black mamba corpse (65, 54, D) a yak corpse (66, 48, D) a +1 hunting sling of flaming (66, 49, D) the +2 shortbow "Baysmopt" {freeze, rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. (66, 50, D) a lamp of fire a hippogriff corpse (66, 51, D) an uncursed amulet of the acrobat a spiny frog corpse (66, 52, D) a komodo dragon skeleton (67, 0, D) a +0 shortbow a +0 short sword 12 arrows a +0 leather armour an uncursed ring of resist corrosion (67, 47, D) a book of Air (67, 48, D) the Incunabulum of the Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Bolt of Fire Conjuration/Fire 6 (67, 49, D) a +5 rapier of venom (67, 50, D) an uncursed amulet of guardian spirit (68, 0, D) a +0 long sword of slicing (68, 3, D) a +1 hand axe of venom a +0 scale mail (68, 5, D) 2 arrows (68, 47, D) a crystal ball of energy (68, 48, D) a +0 morningstar of crushing (68, 49, D) a fan of gales (68, 50, D) a book of Geomancy (69, 0, D) a +0 long sword (69, 3, D) a +2 flail of holy wrath (unseen) (69, 39, D) the +7 halberd of the Invisible Ghosts {chop, rPois rC+ Int+10 Dex-3} It inflicts extra damage upon your enemies. It affects your intelligence (+10). It affects your dexterity (-3). It protects you from cold. It protects you from poison. a +0 arbalest 21 bolts (69, 47, D) a cursed -5 ring of evasion (69, 48, D) an uncursed ring of see invisible (69, 49, D) a +3 hunting sling of flaming (69, 50, D) a +4 ring of intelligence (70, 8, D) a fan of gales (70, 9, D) a +2 hunting sling of flaming (70, 11, D) 3 arrows (70, 12, D) an arrow (70, 40, D) a +0 dire flail a +0 ring mail (70, 41, D) a +0 arbalest 29 bolts a +2 great mace of venom a +0 chain mail (70, 42, D) a cursed staff of poison a +0 arbalest 18 bolts (70, 47, D) a phantom mirror (70, 48, D) a +0 great mace of crushing (70, 49, D) a fan of gales (71, 10, D) an uncursed staff of death a +0 longbow 22 arrows (71, 11, D) 3 arrows a cursed +0 rapier (71, 12, D) 2 arrows (71, 16, D) a +3 chain mail of magic resistance (71, 26, D) a sack of spiders (71, 27, D) a cursed +4 ring of protection (71, 36, D) a wand of acid (6) a wand of iceblast (4) a wand of disintegration (7) a +0 rapier (71, 37, D) a +3 scale mail of magic resistance (71, 40, D) a +2 great sword of holy wrath a +0 great mace a cursed +0 ring mail (71, 42, D) 2 bolts (71, 43, D) a bolt (71, 48, D) a book of Frost (71, 49, D) a crystal ball of energy (72, 8, D) a +0 short sword (72, 10, D) the cursed +1 morningstar of the Vendetta {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It has a curse placed upon it. (72, 17, D) a cursed staff of energy (72, 26, D) the +1 leather armour of Elyvilon's Regard {Regen+ Stlth+} It increases your rate of regeneration. It makes you more stealthy. (72, 27, D) the cursed +0 plate armour of a ziggurat {Str+4 Dex+7} It affects your strength (+4). It affects your dexterity (+7). It has a curse placed upon it. (72, 36, D) a +4 shortbow of freezing (72, 40, D) an uncursed staff of conjuration a +2 arbalest of flaming 11 bolts (72, 47, D) a +2 hunting sling of velocity (72, 48, D) a fan of gales (72, 49, D) the +1 ring mail "Fureffer" {rC+} It protects you from cold. (73, 3, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (73, 16, D) a +2 ring mail of poison resistance (73, 17, D) the +11 scythe "Fumued" {speed, Fragile MP+9 Str+9} Attacks with this weapon are significantly faster. It affects your strength (+9). It affects your magic capacity (+9). It will be destroyed if unequipped. (73, 26, D) the +1 quarterstaff of Satyriasis {drain, -Tele +Inv Str+8 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+8). It lets you turn invisible. It prevents most forms of teleportation. It makes you less stealthy. (73, 27, D) a +2 flail of crushing (73, 47, D) a lightning rod (4/4) (73, 49, D) a +2 chain mail of fire resistance (74, 9, D) 2 arrows (74, 10, D) a +0 longbow a +0 dagger a +0 leather armour (74, 11, D) an arrow (74, 47, D) the +2 pair of gloves of Exclusion {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. (74, 48, D) a +2 war axe of electrocution (74, 49, D) a +4 ring mail of magic resistance (75, 11, D) a +0 dagger (still there?) an arrow (still there?) (75, 47, D) an uncursed staff of power (75, 48, D) a book of Summonings (75, 49, D) a +0 hand axe of venom