stonage the Dungeon (0, 51, D) a lamp of fire (0, 52, D) a +0 dagger (1, 32, D) a +1 ring mail of poison resistance (1, 33, D) a +0 whip of electrocution (1, 34, D) a box of beasts (1, 50, D) a book of Maledictions (1, 52, D) a +2 falchion (still there?) the +2 robe of the Country {rPois rF+ Int-4 Dex+2 SInv} (still there?) It affects your intelligence (-4). It affects your dexterity (+2). It protects you from fire. It protects you from poison. It lets you see invisible. (2, 14, D) a +2 spear of freezing (2, 15, D) an uncursed ring of protection from fire (2, 16, D) the +0 cloak "Ympoitemn" {Int+3 Stlth+} It affects your intelligence (+3). It makes you more stealthy. (2, 32, D) an uncursed staff of wizardry (2, 34, D) a book of Beasts (2, 35, D) a +0 spear of venom (2, 50, D) an uncursed staff of conjuration (2, 51, D) a sack of spiders (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +1 scimitar of slicing (3, 15, D) the cursed +1 long sword "Worabbi" {slice, +Rage rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (3, 33, D) a book of Callings (3, 35, D) a +4 vampiric scythe (3, 50, D) a +1 hand axe of chopping (3, 51, D) an uncursed amulet of guardian spirit (3, 52, D) a +0 dagger (3, 54, D) a +0 robe (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (4, 14, D) a +2 demon whip of electrocution (4, 15, D) an uncursed staff of conjuration a +3 dagger of freezing (4, 32, D) a +2 short sword a book of Necromancy (4, 33, D) a +2 mace of draining a +4 scythe of slicing a +3 lajatang of speed a +4 great sword of protection (4, 35, D) a book of Flames an uncursed staff of wizardry (4, 50, D) a +0 long sword (4, 51, D) an uncursed ring of resist corrosion (4, 52, D) a +0 battleaxe a +0 chain mail a +1 scimitar of flaming (5, 14, D) an uncursed staff of poison (5, 15, D) the +8 chain mail of Shadows and Fog {Regen+} It increases your rate of regeneration. (5, 16, D) a crystal ball of energy (unseen) (5, 52, D) a +0 dagger (5, 54, D) a +2 rapier of venom (unseen) (6, 14, D) a +3 leather armour of fire resistance (6, 16, D) the +6 scale mail of Raimo {rPois rF+ Regen+ Dex+4} It affects your dexterity (+4). It protects you from fire. It protects you from poison. It increases your rate of regeneration. (6, 50, D) a +0 dagger (6, 51, D) the +10 quarterstaff "Jellyslayer" {freeze, Fragile +Inv rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you turn invisible. It will be destroyed if unequipped. (unseen) (6, 52, D) an uncursed staff of wizardry a +0 long sword of distortion a +0 robe (6, 53, D) a +3 dire flail (still there?) a +0 dire flail (still there?) (6, 54, D) the +5 rapier of the Big Fish {drain, rN+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from negative energy. (6, 55, D) a cursed -1 robe (7, 14, D) a book of Changes a sack of spiders (7, 15, D) the +7 mace of Supply {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. (7, 16, D) an uncursed ring of fire (7, 31, D) a +2 robe of cold resistance a +0 long sword of holy wrath a +2 robe of fire resistance (7, 32, D) an uncursed staff of poison a +1 scale mail of positive energy a lamp of fire a lamp of fire a +1 chain mail of cold resistance a +0 dagger (7, 50, D) the +4 broad axe "Earthworm" {vamp, +Blink rF+ rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from cold. It lets you blink. (7, 51, D) a +2 shortbow of flaming (7, 55, D) a +0 chain mail (8, 14, D) a +0 flail of venom (8, 15, D) a +4 blowgun (8, 50, D) a +1 chain mail of fire resistance (8, 51, D) a +1 lajatang of pain a +7 spear of venom a +3 hand crossbow of freezing (8, 56, D) a +0 hand axe (9, 15, D) a +2 dagger of flaming (9, 16, D) the +10 hand crossbow of Zoeb {freeze, rPois rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. (9, 32, D) a +5 great sword of slicing (9, 33, D) the cursed +1 flail of Dawn {drain, Int+7} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+7). It has a curse placed upon it. (unseen) (9, 50, D) a book of Spatial Translocations (9, 51, D) a +0 dagger (9, 53, D) a +0 robe (unseen) (9, 56, D) a +0 hand axe (unseen) (9, 57, D) a +6 dagger of electrocution (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the Grimoire of Ashen Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Lee's Rapid Deconstruction Earth 5 e - Tornado Air 9 (10, 16, D) a book of the Tempests (10, 32, D) a +0 scimitar of flaming (unseen) (10, 33, D) a lightning rod (4/4) (10, 34, D) the cursed +1 arbalest "Maomm" {venom, rN+ Str+3} (still there?) It poisons the ammo it fires. It affects your strength (+3). It protects you from negative energy. It has a curse placed upon it. the cursed +0 large shield of the Gastropod {rElec rPois} (still there?) It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (10, 51, D) the +2 rapier "Pigab" {drain, rPois rF- rC++ rN+} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It protects you from negative energy. (10, 52, D) an uncursed staff of energy (10, 54, D) a +0 halberd (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a book of Changes (11, 15, D) a +2 shortbow of freezing (11, 16, D) a lightning rod (4/4) (unseen) (11, 32, D) the Tome of Shifting Cold Spells Type Level a - Freeze Ice 1 b - Beastly Appendage Transmutation 1 c - Passwall Transmutation/Earth 2 d - Throw Icicle Conjuration/Ice 4 e - Bolt of Cold Conjuration/Ice 6 f - Ozocubu's Refrigeration Ice 6 (11, 33, D) an uncursed staff of air (11, 34, D) a +0 robe (still there?) a box of beasts (still there?) (11, 50, D) a +0 halberd (11, 55, D) a +1 quarterstaff of draining a +2 scale mail of cold resistance a +4 scimitar of electrocution a +0 robe (11, 57, D) a +0 great sword (unseen) (12, 14, D) a book of Death (12, 15, D) a phial of floods (12, 32, D) a +1 chain mail of cold resistance (12, 34, D) an uncursed ring of resist corrosion (12, 50, D) a +1 halberd of flaming (12, 51, D) a fan of gales (12, 52, D) a sack of spiders (13, 16, D) a lightning rod (4/4) (13, 32, D) a cursed amulet of inaccuracy (13, 33, D) a +0 trident of venom (13, 34, D) the +2 ring mail "Paboig" {rN+ MR- rCorr Stlth+} It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (13, 50, D) a book of Clouds (13, 51, D) a cursed -2 ring of intelligence (13, 52, D) an uncursed staff of power (13, 53, D) a +0 battleaxe (14, 33, D) a +1 mace of protection (14, 50, D) a cursed staff of earth (14, 52, D) a +0 dagger (14, 53, D) a +2 antimagic battleaxe (18, 48, D) a lamp of fire (unseen) (18, 49, D) a lamp of fire (18, 50, D) a +0 mace of pain (19, 1, D) a book of Geomancy (still there?) a book of Geomancy (still there?) (19, 4, D) a +0 large shield (unseen) (19, 17, D) a book of Spatial Translocations (19, 32, D) a +0 buckler of reflection (unseen) (19, 33, D) a +1 trident of piercing (19, 47, D) a +4 great mace of protection (19, 49, D) a +6 blowgun (19, 51, D) a +1 glaive of protection (20, 0, D) a +1 rapier of venom (unseen) (20, 3, D) a +0 shortbow (unseen) (20, 15, D) a book of Callings (20, 16, D) a fan of gales (20, 33, D) a +0 scimitar of flaming (still there?) a +1 cloak of poison resistance (still there?) (20, 48, D) an uncursed staff of death (20, 50, D) a book of Minor Magic (21, 0, D) a +0 robe (21, 1, D) a crystal ball of energy (21, 4, D) a +2 robe of magic resistance (21, 16, D) a +2 quarterstaff of protection (21, 17, D) the amulet of Understanding {+Rage Int+4} [amulet of rage] It affects your intelligence (+4). It lets you go berserk. an uncursed ring of stealth an uncursed ring of fire a +2 hand crossbow of flaming (21, 31, D) a +2 ring of evasion an uncursed ring of wizardry an uncursed ring of ice a +3 ring of strength a +3 amulet of reflection a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of positive energy an uncursed ring of magical power (21, 34, D) a +0 demon whip the ring of the Bouncing Friends {*Slow rPois rF+ rN+ SInv} [ring of positive energy] It protects you from fire. It protects you from poison. It protects you from negative energy. It lets you see invisible. It may slow you when you take damage. the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (21, 50, D) a book of Death (22, 0, D) a box of beasts (22, 1, D) the ring "Wocsig" {+Fly rN+ Int+3 Stlth-} [ring of attention] It affects your intelligence (+3). It protects you from negative energy. It lets you fly. It makes you less stealthy. (22, 4, D) a +3 sacred scourge of holy wrath (22, 31, D) the +1 spear "Doum" {pierce, Str+5 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (+3). (22, 32, D) Iduemnen's Casting Continued Spells Type Level a - Song of Slaying Charms 2 b - Swiftness Charms/Air 2 c - Sublimation of Blood Necromancy 2 d - Poisonous Vapours Poison/Air 2 e - Call Imp Summoning 2 (22, 33, D) a book of Necromancy a lightning rod (4/4) an uncursed staff of poison a book of Air (22, 48, D) a +4 quarterstaff of distortion (22, 49, D) a +0 fustibalus of velocity an uncursed staff of cold a +1 great mace of holy wrath (23, 0, D) a +7 blowgun (23, 1, D) a phial of floods (23, 2, D) a +4 long sword of holy wrath (23, 4, D) a +2 whip of holy wrath (unseen) (23, 18, D) a +4 shortbow of flaming (still there?) a +2 shortbow of flaming (still there?) (23, 20, D) an uncursed amulet of the acrobat (23, 35, D) a +3 chain mail of fire resistance (unseen) (23, 48, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (23, 50, D) the cursed +1 short sword of Insomnia {venom, Str+3 Int+5 SInv} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (+5). It lets you see invisible. It has a curse placed upon it. (24, 1, D) a cursed staff of earth (24, 7, D) +0 pearl dragon scales (24, 15, D) a book of Necromancy (24, 31, D) a +3 scimitar of flaming a +0 scimitar of flaming (24, 48, D) an uncursed staff of conjuration a +4 mace of protection (24, 49, D) a fan of gales (24, 50, D) the cursed +0 scale mail of Untruth {MR+ Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (25, 0, D) a +1 executioner's axe of chopping (25, 1, D) a cursed +0 large shield a lamp of fire (25, 3, D) +0 pearl dragon scales (25, 16, D) an uncursed staff of power an uncursed ring of flight (25, 32, D) a +2 robe of fire resistance a +3 chain mail of poison resistance (25, 35, D) a +1 great sword of flaming (unseen) (25, 48, D) an uncursed staff of conjuration (25, 49, D) a +4 arbalest of flaming (26, 0, D) a book of the Earth (26, 1, D) an uncursed staff of wizardry (26, 20, D) a +1 shield of protection (26, 32, D) a +2 great sword of flaming an uncursed staff of power (26, 33, D) the ring "Syipuzoh" {rCorr Str-5 Int+3 Dex+6} [ring of resist corrosion] It affects your strength (-5). It affects your intelligence (+3). It affects your dexterity (+6). the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 great sword of flaming (26, 34, D) an uncursed ring of poison resistance (26, 35, D) a +0 demon whip (26, 48, D) a lamp of fire (26, 49, D) an uncursed ring of flight (27, 1, D) a +10 quick blade (27, 15, D) the +1 plate armour "Petunimio" {*Corrode Int-4 Slay+6 SInv} It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you see invisible. It may corrode you when you take damage. (27, 16, D) a phantom mirror (27, 17, D) the +1 robe "Ukitounn" {rPois Int+6 Slay-5} It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from poison. (27, 22, D) the cursed +1 leather armour of Greater Demons {rC+} It protects you from cold. It has a curse placed upon it. (27, 32, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (27, 48, D) a +0 vampiric long sword (27, 49, D) the cursed ring "Befoptut" {+Blink Str+4 Int-2} [ring of intelligence] It affects your strength (+4). It affects your intelligence (-2). It lets you blink. It has a curse placed upon it. (27, 51, D) the cursed +1 ring mail of Wuebec {Str+4} It affects your strength (+4). It has a curse placed upon it. (28, 0, D) a book of Power (28, 1, D) an uncursed staff of death (still there?) an uncursed staff of death (still there?) (28, 16, D) the Volume of Destructive Changing Spells Type Level a - Petrify Transmutation/Earth 4 b - Bolt of Cold Conjuration/Ice 6 c - Dragon Form Transmutation 7 (28, 17, D) a book of Burglary (28, 32, D) a +4 demon whip of pain (28, 34, D) a +5 demon trident of draining (28, 35, D) a +4 scimitar of flaming (unseen) (28, 48, D) an uncursed staff of poison (28, 49, D) a +5 ring of strength (28, 50, D) a +0 rapier of draining an uncursed staff of cold (29, 1, D) an uncursed staff of air (29, 17, D) an uncursed staff of conjuration (29, 33, D) the +9 scythe of the Extremes {freeze, rN++ Int-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It greatly protects you from negative energy. (29, 48, D) the +2 pair of boots of Lugonu's Generosity {*Corrode +Blink MR+} It affects your resistance to hostile enchantments. It lets you blink. It may corrode you when you take damage. (29, 49, D) an uncursed staff of conjuration a +4 ring mail of fire resistance (30, 48, D) a +1 broad axe of flaming (30, 49, D) a +4 hand crossbow of freezing (31, 49, D) the +10 dagger "Oqeos" {vamp, +Rage Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It lets you go berserk. (31, 50, D) a +0 pair of boots of running (32, 48, D) a +0 long sword of holy wrath (32, 49, D) a cursed ring of flight (32, 50, D) a sack of spiders (33, 48, D) a +5 blowgun (33, 49, D) the ring of Trog's Indignation {Dex+3 SInv Stlth+} [ring of stealth] It affects your dexterity (+3). It lets you see invisible. It makes you more stealthy. (33, 50, D) a +1 falchion of slicing (34, 28, D) a book of Annihilations (34, 48, D) a +3 leather armour of cold resistance (34, 50, D) an uncursed staff of wizardry (35, 0, D) a crystal ball of energy (35, 14, D) a +0 spear of flaming (35, 15, D) an uncursed staff of death (35, 28, D) a +1 war axe of freezing (35, 29, D) an uncursed staff of wizardry (36, 1, D) the Disquisition on Spatial Toxins Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Portal Projectile Hexes/Translocation 3 e - Recall Summoning/Translocation 3 f - Venom Bolt Conjuration/Poison 5 (36, 5, D) a +0 leather armour (unseen) (36, 14, D) a lightning rod (4/4) (36, 17, D) a +0 spear (unseen) (36, 28, D) a phantom mirror (36, 29, D) an uncursed ring of ice (37, 1, D) an uncursed staff of cold (37, 5, D) 17 poisoned javelins (unseen) (37, 16, D) a +2 war axe of chopping (unseen) (37, 17, D) a +0 trident (unseen) (37, 28, D) the +9 plate armour of the Doldrums {Regen+ Stlth+} It increases your rate of regeneration. It makes you more stealthy. (37, 29, D) the Grimoire of Aid Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Spectral Weapon Hexes/Charms 3 d - Excruciating Wounds Charms/Necromancy 5 (38, 0, D) an uncursed staff of conjuration (38, 1, D) a box of beasts (38, 4, D) a +1 antimagic demon trident (unseen) (38, 6, D) a +0 robe (38, 15, D) a +0 dagger of protection (38, 18, D) a +0 trident (unseen) (38, 28, D) a phial of floods (38, 29, D) a +4 morningstar of protection (39, 0, D) a +0 rapier of speed (39, 1, D) a +4 spear of venom 17 javelins a +0 leather armour a +1 mace of holy wrath (39, 3, D) a +0 glaive of protection (39, 4, D) a +4 trident of freezing (unseen) (39, 6, D) a +2 trident of piercing (unseen) (39, 14, D) a crystal ball of energy (39, 16, D) a +0 trident (39, 17, D) a +4 trident of venom (unseen) (39, 18, D) a +0 spear (unseen) (39, 19, D) a +0 trident (unseen) (39, 20, D) a +2 rapier of holy wrath (unseen) (39, 24, D) a javelin of penetration (39, 28, D) the +6 rapier "Ythrulunn" {pierce, SInv Stlth+} It inflicts extra damage upon your enemies. It lets you see invisible. It makes you more stealthy. (39, 29, D) a +2 quarterstaff of protection (39, 48, D) a +3 hunting sling of flaming (39, 49, D) a phial of floods (39, 50, D) an uncursed staff of earth (39, 51, D) a +4 quarterstaff of speed (40, 0, D) a fan of gales (40, 1, D) a +3 hand axe of freezing (40, 5, D) a +0 leather armour (40, 14, D) a book of Cantrips (40, 18, D) a +3 spear of freezing 5 javelins of penetration a +0 leather armour (40, 20, D) a tomahawk (40, 25, D) 4 javelins of penetration (40, 28, D) Advanced Sorcery Spells Type Level a - Iskenderun's Battlesphere Conjuration/Charms 5 b - Bolt of Draining Conjuration/Necromancy 5 c - Fireball Conjuration/Fire 5 d - Metabolic Englaciation Hexes/Ice 5 e - Summon Mana Viper Hexes/Summoning 5 f - Dispel Undead Necromancy 5 (40, 48, D) the +9 pearl dragon scales of Creativity {rN+ Int+3} It affects your intelligence (+3). It protects you from negative energy. (40, 49, D) a +4 great sword of holy wrath (40, 55, D) a +0 robe (41, 0, D) a lamp of fire (41, 1, D) a +2 spear of venom a +3 leather armour of cold resistance a +0 trident (41, 5, D) 16 steel javelins (41, 6, D) a cursed +0 leather armour (unseen) (41, 14, D) a +2 shield of reflection (41, 15, D) an uncursed staff of earth (41, 18, D) a +0 rapier (unseen) (41, 28, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (41, 50, D) a +0 robe (unseen) (42, 1, D) an uncursed staff of energy (42, 14, D) a book of Unlife (42, 15, D) a book of Callings (42, 16, D) a tomahawk (42, 18, D) a cursed -1 trident (still there?) 3 tomahawks (still there?) (42, 19, D) a +0 spear (unseen) (42, 20, D) 2 javelins of penetration (42, 28, D) a +3 dagger of speed (42, 29, D) an uncursed staff of power (42, 48, D) the Papyrus of Blistering Poisoning Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Spider Form Transmutation/Poison 3 d - Bolt of Fire Conjuration/Fire 6 e - Ring of Flames Charms/Fire 7 (42, 49, D) the +6 halberd of Anxiety {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (unseen) (42, 50, D) an uncursed staff of energy (unseen) (42, 51, D) a titan corpse (42, 54, D) a +0 robe (unseen) (43, 14, D) an uncursed staff of wizardry (43, 15, D) an uncursed staff of earth (43, 28, D) a book of Fire (43, 29, D) a +1 robe of positive energy (43, 48, D) a +1 rapier of holy wrath (43, 49, D) a book of Air (43, 50, D) the +3 glaive "Asyesuti" {vamp, rC+ MR+ Dex-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-5). It protects you from cold. It affects your resistance to hostile enchantments. (43, 51, D) the +9 staff of Wucad Mu {channel} (unseen) (44, 28, D) the Catalogue of the Harmful Birds Spells Type Level a - Airstrike Air 4 b - Fireball Conjuration/Fire 5 c - Orb of Destruction Conjuration 7 (44, 48, D) the ring of Vehumet's Vengeance {rCorr Dex+2} [ring of resist corrosion] It affects your dexterity (+2). (44, 49, D) an uncursed staff of air (44, 50, D) an uncursed ring of positive energy (still there?) a +5 hand axe of flaming (still there?) (44, 52, D) a +4 ring of protection (unseen) (45, 48, D) an uncursed staff of earth (45, 49, D) a +0 robe (still there?) a manual of Throwing (still there?) (46, 49, D) an uncursed amulet of magic regeneration (46, 50, D) an uncursed ring of poison resistance (still there?) an uncursed ring of fire (still there?) (46, 53, D) the +6 dagger "Gueretzi" {pierce, +Blink +Rage MP+9 Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your magic capacity (+9). It lets you blink. It lets you go berserk. (46, 55, D) a +4 falchion of holy wrath (47, 40, D) a +5 scythe of protection (unseen) (47, 48, D) a lightning rod (4/4) (47, 49, D) a cursed staff of earth an uncursed staff of earth a +0 robe a titan corpse a spriggan corpse (48, 48, D) a book of Burglary (48, 50, D) a +0 robe a +3 battleaxe of chopping a wind drake corpse (49, 0, D) a cursed staff of death (49, 12, D) a +2 dagger of venom (49, 36, D) a +0 long sword (still there?) a +1 plate armour of fire resistance (still there?) (49, 37, D) a lightning rod (4/4) (49, 38, D) a +0 long sword (unseen) (49, 48, D) a book of Flames (49, 49, D) an uncursed amulet of regeneration (unseen) (50, 1, D) an uncursed staff of power (50, 12, D) a lamp of fire (50, 13, D) a +1 rapier of freezing (50, 25, D) a book of Party Tricks (50, 36, D) a +0 hunting sling of flaming (50, 37, D) a +6 blowgun (50, 39, D) a +0 long sword (unseen) (50, 48, D) an uncursed staff of cold (50, 49, D) an uncursed amulet of harm (unseen) (51, 1, D) an uncursed staff of death (51, 2, D) a +0 dire flail (51, 13, D) an uncursed staff of summoning (51, 28, D) a cursed -3 short sword (unseen) (51, 37, D) a +2 leather armour of fire resistance (51, 38, D) a +2 quarterstaff of protection (unseen) (51, 39, D) a +0 short sword (51, 41, D) an uncursed staff of poison (51, 48, D) a manual of Earth Magic (51, 49, D) a crystal ball of energy (51, 50, D) a +0 robe (51, 51, D) a +2 robe of resistance (52, 1, D) an uncursed staff of summoning (still there?) a +1 shortbow of flaming (still there?) (52, 3, D) a +2 scythe of slicing (52, 5, D) a +2 scythe of flaming (52, 12, D) a +5 trident of flaming a +1 buckler of reflection (52, 24, D) a +0 dagger (52, 25, D) a cursed staff of cold (52, 27, D) a cursed +0 robe (52, 31, D) a +2 mace (unseen) (52, 32, D) the +9 long sword of Ujycuara {drain, +Rage Str-4 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It affects your dexterity (+4). It lets you go berserk. a +0 robe of cold resistance (52, 36, D) a +0 long sword (52, 37, D) a +0 dagger (52, 48, D) a +0 falchion of flaming (52, 49, D) a +0 shield of reflection (52, 50, D) the amulet of the Present {Gourm Int+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). (52, 51, D) a titan corpse (still there?) a wind drake corpse (still there?) (53, 0, D) a phantom mirror (53, 2, D) the +9 great sword "Suneiwis" {flame, MR+ MP+9 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. (53, 3, D) a +1 vampiric scythe (53, 4, D) a +4 scythe of venom (53, 12, D) a cursed ring of fire (53, 13, D) the cursed +0 plate armour of the Unbroken {rC+ Str+5} It affects your strength (+5). It protects you from cold. It has a curse placed upon it. a +4 hand axe of chopping (53, 25, D) a book of Battle (53, 28, D) the +2 quarterstaff of Woacipt {crush, *Drain rPois Str+7 Dex-2} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (-2). It protects you from poison. It causes draining when unequipped. (53, 29, D) a +4 broad axe of venom a +0 robe (53, 33, D) a cursed +0 hand axe (unseen) (53, 36, D) a +0 dagger (53, 37, D) a +0 short sword (still there?) an uncursed staff of summoning (still there?) (53, 48, D) a +0 glaive of venom (53, 49, D) a cursed staff of poison (53, 50, D) a +3 vampiric short sword (54, 3, D) a +2 robe of magic resistance (54, 12, D) an uncursed staff of wizardry (54, 13, D) a +0 hat (54, 14, D) a lightning rod (4/4) (still there?) a +0 short sword (still there?) (54, 24, D) an uncursed staff of poison (54, 25, D) a +5 hand axe of pain (54, 30, D) a +0 glaive (54, 36, D) an uncursed staff of summoning (54, 48, D) a lightning rod (4/4) (54, 49, D) a +2 rapier of freezing (54, 50, D) an uncursed staff of poison (55, 0, D) a +1 dagger of holy wrath (55, 1, D) a +3 great sword of holy wrath (55, 12, D) an uncursed staff of cold (55, 24, D) a +1 spear of venom (58, 39, D) a +0 robe (58, 47, D) a +4 hand crossbow of velocity (58, 48, D) a book of Transfigurations (unseen) (58, 50, D) an uncursed amulet of faith (59, 36, D) a +0 scythe of venom (59, 37, D) a +4 blowgun (59, 40, D) a +0 war axe a +4 ring mail of poison resistance (59, 47, D) the +4 shortbow of Koinnara {venom, Str+5 Dex-3} It poisons the ammo it fires. It affects your strength (+5). It affects your dexterity (-3). (unseen) (60, 36, D) an uncursed staff of air (60, 37, D) the +3 battleaxe of the Boiling Point {flame, MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). (60, 46, D) a book of Alchemy (61, 0, D) a +2 robe (61, 2, D) a cursed +0 war axe (unseen) (61, 8, D) a +1 scimitar of flaming (61, 16, D) a +4 long sword of draining (61, 31, D) a +4 vampiric war axe a +0 robe (61, 36, D) an uncursed ring of magical power a +0 shield a +0 scale mail (61, 37, D) a +0 spear (61, 38, D) a +0 robe (61, 46, D) the cursed +1 leather armour of the Morning {MR+ Str+3 Stlth+} It affects your strength (+3). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (62, 0, D) a +0 battleaxe of electrocution (62, 8, D) a +2 long sword of protection (62, 17, D) a cursed staff of earth (62, 26, D) a box of beasts (62, 27, D) a phantom mirror (62, 37, D) a lamp of fire (62, 47, D) a +0 pair of boots of running a +0 short sword a crystal ball of energy (62, 48, D) the +9 hand axe "Luittecw" {chop, rN+ Str+4 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from negative energy. It makes you less stealthy. a +0 robe an uncursed amulet of faith a +1 great sword of slicing a +2 war axe of chopping (63, 0, D) a +2 rapier of electrocution (63, 8, D) a phantom mirror (63, 17, D) a fan of gales (63, 26, D) the Catalogue of Feathers Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Static Discharge Conjuration/Air 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Lightning Bolt Conjuration/Air 5 (63, 27, D) a +3 lajatang of electrocution (63, 36, D) a +1 longbow of flaming (63, 37, D) a +2 chain mail of poison resistance (63, 47, D) an uncursed amulet of magic regeneration (63, 50, D) the +3 scale mail of Reedaeje {rC+ Str+3} It affects your strength (+3). It protects you from cold. (64, 16, D) the +6 shortbow "Qannill" {flame, *Contam rC+ MR- Int+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It protects you from cold. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (64, 17, D) a +1 ring mail of fire resistance (64, 26, D) a +3 chain mail of poison resistance (64, 27, D) an uncursed staff of power (64, 47, D) the +2 triple crossbow "Biucvok" {flame, Int+2 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+4). (unseen) (64, 49, D) a +5 amulet of reflection (unseen) (64, 50, D) a +4 hand axe of electrocution (65, 26, D) a +3 short sword (65, 47, D) a +1 dagger of speed (65, 49, D) a phial of floods (still there?) a phial of floods (still there?) (66, 48, D) a +0 war axe of flaming +0 fire dragon scales a +0 mace a +2 scale mail of cold resistance (66, 51, D) a book of Necromancy (still there?) a manual of Polearms (still there?) (67, 0, D) the +3 arbalest "Askuedo" {penet, Fragile rN+ Int+2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+2). It protects you from negative energy. It will be destroyed if unequipped. (67, 47, D) an uncursed staff of summoning the Almanac of Quantum Boosts Spells Type Level a - Infusion Charms 1 b - Recall Summoning/Translocation 3 c - Passage of Golubria Translocation 4 d - Malign Gateway Summoning/Translocation 7 (67, 48, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (67, 50, D) a +3 scythe of slicing (still there?) a cursed staff of summoning (still there?) (67, 53, D) a +0 battleaxe (68, 0, D) an uncursed staff of conjuration (68, 52, D) a +6 scythe of venom (still there?) a +5 scythe (still there?) (69, 0, D) a +1 scale mail of magic resistance (69, 38, D) a cursed -1 shortbow (unseen) (69, 39, D) a +0 trident (still there?) an arrow (still there?) (69, 40, D) a +0 trident (unseen) (69, 48, D) an uncursed staff of air (unseen) (69, 50, D) a +5 scythe of venom (still there?) a fan of gales (still there?) (69, 51, D) an ice dragon corpse (70, 8, D) a +5 hunting sling of velocity (70, 9, D) a +0 long sword (70, 11, D) a +1 long sword of holy wrath (unseen) (70, 30, D) the +8 hand axe of a bazaar {chop, MP+9 Int+2 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+3). It affects your magic capacity (+9). (unseen) (70, 36, D) a fan of gales (70, 37, D) a +1 leather armour of magic resistance (70, 47, D) a cursed ring of attention (70, 48, D) Sif Muna's Collected Works on Clay and Air (still there?) Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Poisonous Vapours Poison/Air 2 d - Summon Lightning Spire Summoning/Air 4 an uncursed ring of protection from fire (still there?) (70, 49, D) Sif Muna's Papyrus of the Entourage Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Summon Lightning Spire Summoning/Air 4 d - Summon Demon Summoning 5 the +5 broad axe of an ice cave {drain, rF+ Int-3 Dex+2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It affects your dexterity (+2). It protects you from fire. It lets you see invisible. (71, 8, D) an uncursed staff of cold (71, 10, D) the +7 spear of a bazaar {venom, rC+ rN+ Int-4} It poisons the flesh of those it strikes. It affects your intelligence (-4). It protects you from cold. It protects you from negative energy. a +0 leather armour (71, 16, D) a +0 broad axe of flaming (71, 17, D) a +1 whip of venom (71, 26, D) a phantom mirror (71, 27, D) an uncursed staff of fire (71, 30, D) a +1 dagger of venom (unseen) (71, 36, D) an uncursed amulet of the acrobat (71, 37, D) a +0 shortbow 21 arrows an uncursed staff of cold (71, 46, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (71, 47, D) a lamp of fire (71, 48, D) an uncursed staff of cold (72, 8, D) a +0 dagger (72, 9, D) a +0 short sword (72, 11, D) a +4 dagger of venom (72, 12, D) a +0 short sword (unseen) (72, 16, D) an uncursed staff of cold (72, 17, D) an uncursed staff of earth (72, 26, D) an uncursed staff of summoning (72, 27, D) a +0 mace (72, 30, D) a +0 long sword a +0 chain mail a +0 battleaxe a +0 plate armour (72, 36, D) a +1 naga barding of flying (72, 38, D) 3 large rocks (unseen) (72, 40, D) a +0 trident (unseen) (72, 47, D) the ring of Peomm {MR+ Dex+7} [ring of protection from magic] It affects your dexterity (+7). It affects your resistance to hostile enchantments. (72, 48, D) a +0 long sword (unseen) (72, 49, D) a +2 scale mail of magic resistance (73, 1, D) a +2 chain mail of poison resistance (73, 16, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (73, 17, D) a +3 scimitar of holy wrath (73, 26, D) an uncursed staff of death (73, 27, D) an uncursed staff of wizardry (73, 30, D) a +0 hand axe (73, 36, D) a Necronomicon (73, 37, D) 2 arrows (unseen) (73, 38, D) an uncursed staff of cold (unseen) (73, 48, D) an uncursed ring of stealth (73, 49, D) a +2 hand axe of electrocution (74, 38, D) a +0 shortbow (unseen) (74, 47, D) a box of beasts (74, 48, D) a +1 flail of holy wrath (74, 49, D) a cursed amulet of inaccuracy (75, 47, D) a +1 spear of flaming (75, 48, D) a +1 chain mail of poison resistance (75, 49, D) an uncursed amulet of the acrobat