stonage the Dungeon (0, 50, D) the Papyrus of the Volcanoes and Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Conjure Flame Conjuration/Fire 3 d - Bolt of Fire Conjuration/Fire 6 e - Ring of Flames Charms/Fire 7 (0, 51, D) a crystal ball of energy (0, 52, D) an uncursed staff of death (1, 32, D) a phial of floods (1, 34, D) a cursed +0 arbalest (still there?) a book of Fire (still there?) (1, 35, D) a +0 spear of freezing (unseen) (1, 50, D) a book of Cantrips (1, 51, D) a sack of spiders (1, 52, D) a +3 blowgun (2, 14, D) a book of Dreams (2, 15, D) a +0 glaive of venom (2, 16, D) a phantom mirror (2, 17, D) a +0 longbow (unseen) (2, 33, D) a book of Enchantments (2, 34, D) a cursed staff of air (unseen) (2, 35, D) a +2 dagger of electrocution (unseen) (2, 50, D) a cursed amulet of inaccuracy (2, 51, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (2, 52, D) a +1 whip of flaming (2, 56, D) a +0 chain mail (unseen) (2, 58, D) a +0 scale mail a +0 shield an uncursed amulet of guardian spirit (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 15, D) a +0 long sword (still there?) a +0 dagger (still there?) (3, 16, D) Ediext's Reference Book on Supportive Flight Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Call Imp Summoning 2 d - Summon Lightning Spire Summoning/Air 4 e - Summon Mana Viper Hexes/Summoning 5 f - Summon Forest Summoning/Translocation 5 (3, 18, D) a +2 short sword of electrocution (3, 32, D) a +5 rapier of venom (3, 33, D) 6 large rocks (still there?) a book of the Earth (still there?) (3, 34, D) a +0 longbow (still there?) an uncursed staff of fire (still there?) (3, 35, D) 2 large rocks (3, 50, D) a +2 robe of positive energy (3, 51, D) the +8 war axe "Ozxugo" {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). (3, 52, D) a fan of gales (3, 53, D) a +1 demon trident of venom (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 helmet of intelligence (4, 15, D) a +0 scimitar (still there?) a +0 leather armour (still there?) (4, 16, D) an uncursed staff of wizardry (still there?) a +0 fustibalus of freezing (still there?) (4, 17, D) a +0 dagger (unseen) (4, 19, D) a +1 vampiric long sword (4, 21, D) a +0 longbow (4, 32, D) a book of Alchemy (4, 33, D) a large rock (still there?) an uncursed staff of earth (still there?) (4, 34, D) a +2 shortbow of flaming (still there?) Muoq Kao's Almanac of Execration (still there?) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Portal Projectile Hexes/Translocation 3 d - Cause Fear Hexes 4 (4, 35, D) 4 large rocks (4, 50, D) a cursed -2 ring of strength (4, 52, D) a +2 dagger of speed (5, 14, D) a cursed staff of poison (5, 16, D) a +0 long sword (still there?) a +0 longbow (still there?) (5, 19, D) a +0 leather armour (5, 20, D) a +6 falchion of distortion (unseen) (5, 32, D) a +6 giant spiked club (5, 33, D) a +0 spear 10 poisoned javelins a +0 leather armour (5, 34, D) 2 large rocks a +0 shortbow of freezing 26 arrows an uncursed ring of wizardry (5, 35, D) 24 bolts (5, 36, D) a poisoned javelin 4 large rocks (5, 40, D) a poisoned javelin (5, 50, D) a book of Ice (5, 51, D) an uncursed staff of cold (6, 14, D) a +0 short sword (6, 15, D) a +2 dagger of flaming (still there?) an uncursed staff of energy (still there?) (6, 17, D) a +2 robe of magic resistance (unseen) (6, 21, D) a +0 rapier a +0 rapier a +0 leather armour (6, 32, D) a lamp of fire (6, 33, D) a +0 arbalest a +2 hat of magic resistance (6, 34, D) a +0 longbow (still there?) a sack of spiders (still there?) (6, 35, D) a +0 arbalest (unseen) (6, 37, D) a large rock a poisoned javelin (6, 38, D) a large rock a poisoned javelin (6, 39, D) a poisoned javelin (6, 50, D) an uncursed staff of summoning (6, 51, D) a +2 falchion of slicing (6, 57, D) the +6 flail of the Fray {freeze, *Contam MR+ Str+3 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (unseen) (7, 14, D) a +1 helmet of intelligence (7, 15, D) a +0 halberd of chopping a crystal ball of energy (7, 16, D) a +0 long sword (7, 20, D) a cursed +0 long sword (unseen) (7, 21, D) a +0 short sword a +0 short sword a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (7, 22, D) 2 arrows (7, 23, D) a +0 long sword (unseen) (7, 24, D) an arrow (7, 32, D) a +1 shortbow of velocity (unseen) (7, 33, D) a +4 longbow 18 arrows a book of Conjurations (7, 35, D) a +0 leather armour (7, 36, D) 3 large rocks (7, 37, D) a +0 arbalest (7, 40, D) 2 poisoned javelins 3 large rocks a bolt 2 arrows (7, 41, D) an arrow 3 large rocks (7, 42, D) a large rock (still there?) 2 bolts (still there?) 2 arrows (still there?) (7, 50, D) an uncursed staff of wizardry (7, 51, D) a phantom mirror (8, 14, D) the cursed +2 spear of Callousness {venom, +Blink} It poisons the flesh of those it strikes. It lets you blink. It has a curse placed upon it. (8, 16, D) an uncursed staff of summoning (still there?) the +5 scale mail of Good Intentions {Str+2 Dex+4} (still there?) It affects your strength (+2). It affects your dexterity (+4). (8, 17, D) a +3 trident of flaming (8, 21, D) a +0 rapier a +0 rapier a +0 leather armour (8, 32, D) the Grimoire of Snow and Malediction Spells Type Level a - Freeze Ice 1 b - Dazzling Spray Conjuration/Hexes 3 c - Summon Ice Beast Ice/Summoning 4 d - Freezing Cloud Conjuration/Ice/Air 6 (8, 33, D) a +1 fustibalus of freezing (still there?) a +2 antimagic broad axe (still there?) (8, 34, D) 22 bolts (still there?) a book of the Sky (still there?) (8, 36, D) the amulet of Biteff {Faith rF- Str+8} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+8). It makes you vulnerable to fire. (unseen) (8, 42, D) a poisoned javelin (8, 50, D) a +2 trident of flaming (8, 51, D) a book of Clouds (8, 52, D) the +0 leather armour "Neacvaan" {rElec rPois rC- MP+9} It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). (9, 14, D) a +0 long sword (9, 15, D) a +0 dagger (9, 16, D) a +0 longbow (still there?) a phial of floods (still there?) (9, 18, D) a +0 longbow (unseen) (9, 32, D) 4 large rocks (unseen) (9, 34, D) a +3 spear (unseen) (9, 38, D) a +0 arbalest (unseen) (9, 50, D) the +2 pair of boots of the Komodo Dragon {+Fly rPois rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. It protects you from poison. It lets you fly. (9, 51, D) an uncursed staff of earth (9, 52, D) a box of beasts (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) the +5 hunting sling "stonage's Curse" {velocity, Str+5} Any stone fired from it inflicts extra damage. It affects your strength (+5). (10, 15, D) a +2 short sword of distortion (10, 16, D) a +0 short sword (still there?) a book of Ice (still there?) (10, 17, D) a +0 longbow (unseen) (10, 32, D) 2 large rocks (unseen) (10, 33, D) a +0 longbow (still there?) a +2 robe of magic resistance (still there?) (10, 34, D) a book of Flames (10, 35, D) a +0 shortbow (unseen) (10, 43, D) a large rock (10, 50, D) an uncursed staff of poison (10, 51, D) the cursed +0 dire flail "Pyxkull" {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the cursed +0 great mace "Qupleopn" {crush, rPois rF++ Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It greatly protects you from fire. It protects you from poison. It has a curse placed upon it. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a +3 long sword of holy wrath (11, 15, D) a +0 short sword (still there?) a book of Conjurations (still there?) (11, 16, D) an uncursed staff of energy (11, 18, D) a +2 vampiric rapier (11, 33, D) 5 large rocks (still there?) an uncursed ring of wizardry (still there?) (11, 34, D) a +0 arbalest (still there?) a lightning rod (4/4) (still there?) (11, 35, D) the +3 flail of Crusades {freeze, rF++ Dex-2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-2). It greatly protects you from fire. It lets you see invisible. (unseen) (11, 50, D) an uncursed staff of conjuration (11, 51, D) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (12, 14, D) a +1 triple crossbow of freezing (12, 15, D) a lamp of fire (12, 32, D) a book of Dreams (12, 34, D) a fan of gales (12, 35, D) a +0 arbalest (unseen) (12, 50, D) an uncursed staff of air (12, 51, D) the +6 rapier of the Equinox {flame, Int+3 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+5). (12, 52, D) a +4 ring of evasion (13, 32, D) a +3 ring of evasion (13, 33, D) 3 large rocks (13, 34, D) the cursed +0 broad axe "Itsis" {drain, rN++ Int-4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It greatly protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (13, 50, D) an uncursed staff of poison (13, 51, D) the cursed +3 spear of Pandemonium {elec, *Drain rN+++ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It renders you almost immune to negative energy. It lets you see invisible. It causes draining when unequipped. It has a curse placed upon it. (13, 52, D) a +2 broad axe of draining (14, 34, D) 3 large rocks (14, 50, D) a +0 halberd (14, 52, D) a cursed -5 ring of strength (17, 35, D) a +2 hand crossbow of freezing (19, 0, D) an uncursed staff of death (19, 1, D) a book of Annihilations (19, 15, D) the +4 longbow of Geilig {velocity, rC+ Dex+4} Any arrow fired from it inflicts extra damage. It affects your dexterity (+4). It protects you from cold. (19, 17, D) a box of beasts (still there?) a box of beasts (still there?) (19, 33, D) an uncursed staff of power (19, 48, D) the ring "Yphygot" {-Tele rC+ AC+3 Str+5} [ring of protection] It affects your AC (+3). It affects your strength (+5). It protects you from cold. It prevents most forms of teleportation. (19, 49, D) a book of Flames (19, 50, D) an uncursed staff of fire (20, 0, D) an uncursed ring of positive energy (20, 1, D) a +4 battleaxe of electrocution (still there?) a +4 battleaxe of electrocution (still there?) (20, 32, D) the +5 quarterstaff "Besoah" {antimagic, Str+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). (20, 48, D) Lonetall's Tome of Attacks Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Dazzling Spray Conjuration/Hexes 3 c - Iron Shot Conjuration/Earth 6 d - Spellforged Servitor Conjuration/Summoning 7 (20, 49, D) a phantom mirror (20, 50, D) a +2 triple sword of holy wrath (21, -1, D) an uncursed staff of summoning (21, 1, D) a book of Callings (still there?) a book of Callings (still there?) (21, 16, D) the +7 halberd of Linearity {protect, +Inv rElec Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It insulates you from electricity. It lets you turn invisible. (unseen) (21, 17, D) a crystal ball of energy (21, 32, D) a +5 vampiric broad axe (21, 33, D) a scroll of brand weapon (21, 34, D) +2 gold dragon scales (21, 48, D) Sif Muna's Catalogue of Protection Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Spectral Weapon Hexes/Charms 3 d - Excruciating Wounds Charms/Necromancy 5 e - Deflect Missiles Charms/Air 6 (21, 49, D) the ring "Ariec" {rElec rF++ EV+3 SInv} [ring of evasion] It affects your evasion (+3). It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. (21, 50, D) a +4 spear of piercing (22, -1, D) a +1 mace of crushing (22, 2, D) a crystal ball of energy (22, 16, D) a book of Fire (22, 17, D) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (22, 32, D) the +9 rapier of the Extremes {drain, rF+ Str+2 SInv Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from fire. It lets you see invisible. It makes you less stealthy. (22, 33, D) a +3 plate armour of fire resistance (22, 47, D) a sack of spiders (unseen) (22, 48, D) an uncursed staff of conjuration (unseen) (22, 49, D) a phantom mirror (unseen) (22, 50, D) an uncursed staff of fire (still there?) a phial of floods (still there?) (23, 16, D) an uncursed staff of summoning (23, 17, D) the Volume of Vitriolic Feathers Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Venom Bolt Conjuration/Poison 5 d - Lightning Bolt Conjuration/Air 5 e - Freezing Cloud Conjuration/Ice/Air 6 (23, 32, D) the +3 ring mail of Dishonesty {Int+2} It affects your intelligence (+2). (23, 33, D) the +3 long sword of Cojess {slice, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). (23, 34, D) a box of beasts (23, 37, D) a +1 scythe of pain (24, 3, D) a +8 blowgun (unseen) (24, 16, D) a phial of floods (24, 32, D) an uncursed staff of earth (24, 33, D) a +2 scythe of slicing (unseen) (24, 48, D) a +0 scale mail of fire resistance (25, 0, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (25, 16, D) a crystal ball of energy (25, 17, D) a +5 long sword of electrocution (still there?) an uncursed ring of magical power (still there?) (25, 19, D) a book of Changes (25, 33, D) the +4 longbow "Gaahagh" {velocity, rElec rF+ Int-2 Dex+4} Any arrow fired from it inflicts extra damage. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. (unseen) (25, 35, D) a +0 giant club (still there?) an uncursed staff of energy (still there?) (25, 48, D) the +1 leather armour of Watchfulness {rF+ SInv} It protects you from fire. It lets you see invisible. (unseen) (25, 50, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (26, 0, D) an uncursed ring of wizardry (26, 1, D) a crystal ball of energy (26, 17, D) the +5 mace of Cobwebs {flame, +Rage Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It lets you go berserk. (26, 32, D) a +1 hunting sling of freezing (26, 33, D) an uncursed staff of power (26, 34, D) a +3 dagger of speed (unseen) (26, 47, D) an uncursed amulet of rage (26, 50, D) an uncursed staff of fire (still there?) a +3 arbalest of flaming (still there?) (27, 0, D) the amulet of Ru's Pride {Acrobat rF+ rN+} [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from fire. It protects you from negative energy. (27, 1, D) the +2 pair of boots "Fiysh" {MP+9 Str-5 Int+2 Slay+5} It affects your strength (-5). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your magic capacity (+9). (27, 17, D) a book of Beasts (still there?) a book of Beasts (still there?) (27, 18, D) a +2 scythe of flaming (27, 32, D) a lightning rod (4/4) (27, 33, D) the +7 hand axe of the Invisible Suns {chop, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). (28, 0, D) an uncursed staff of conjuration (28, 1, D) the +7 broad axe "Kaekhir" {protect, rN++} It protects the one who uses it against injury (+AC on strike). It greatly protects you from negative energy. (28, 16, D) a +1 morningstar of protection (unseen) (28, 32, D) a +4 chain mail of positive energy (28, 35, D) a +2 long sword of holy wrath (28, 47, D) a +3 hunting sling of freezing (unseen) (28, 49, D) a +2 great sword of electrocution (29, 0, D) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (29, 1, D) a +2 hand crossbow of flaming (29, 16, D) a +2 robe of cold resistance (29, 32, D) the cursed +1 ring mail of Spite {Int-5 Dex+2 Stlth+} It affects your intelligence (-5). It affects your dexterity (+2). It makes you more stealthy. It has a curse placed upon it. (29, 33, D) a +2 chain mail of poison resistance (29, 50, D) the amulet "Veblodusch" {Inacc rElec Str+2} (still there?) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+2). It insulates you from electricity. a scroll of brand weapon (still there?) (30, 48, D) Sif Muna's Volume of Burning Hexes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Corona Hexes 1 c - Conjure Flame Conjuration/Fire 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 (30, 49, D) an uncursed staff of energy (still there?) +2 gold dragon scales (still there?) (31, 48, D) a book of Party Tricks (32, 48, D) an uncursed staff of summoning (unseen) (33, 48, D) an uncursed ring of wizardry (33, 49, D) a +2 ring mail of cold resistance (still there?) a +2 ring mail of cold resistance (still there?) (33, 50, D) a book of Minor Magic (unseen) (34, 28, D) a +0 flail (34, 48, D) a book of Geomancy (35, 1, D) a +1 demon trident of flaming (unseen) (35, 14, D) an uncursed staff of fire (35, 15, D) a +0 pair of gloves of archery (35, 28, D) the cursed +1 fustibalus of Uhurat {speed, Str+4 Int+4 Dex+2} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+2). It has a curse placed upon it. (35, 29, D) a +0 dire flail (36, 0, D) a box of beasts (36, 1, D) a +5 short sword of venom (36, 14, D) an uncursed ring of see invisible (36, 15, D) a +2 scale mail of fire resistance (36, 28, D) a scroll of brand weapon (36, 29, D) a +2 quarterstaff of speed (36, 30, D) a +3 falchion of holy wrath (unseen) (37, 0, D) an uncursed staff of conjuration (37, 1, D) a scroll of brand weapon (37, 14, D) the +7 hand crossbow "Jyarphiug" {velocity, MR+} Any bolt fired from it inflicts extra damage. It affects your resistance to hostile enchantments. (37, 15, D) a book of Changes (37, 28, D) a lamp of fire (37, 29, D) a +0 hand axe (37, 32, D) a +2 long sword of electrocution (unseen) (38, 0, D) an uncursed staff of power (38, 1, D) the +7 morningstar "Mumo" {protect, Str+6} (still there?) It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). the +7 morningstar "Mumo" {protect, Str+6} (still there?) It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). (38, 14, D) the +8 great sword "Xeotithri" {slice, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (38, 15, D) a +3 hunting sling of velocity (38, 29, D) a lightning rod (4/4) (38, 48, D) a book of Annihilations (38, 49, D) a +2 long sword of draining (38, 50, D) the +5 chain mail "Forget-Me-Not" {rPois Int+4 Slay-6} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from poison. (39, 14, D) the cursed +1 chain mail of the Postmodern Hells {rElec rCorr Dex-2 SInv} It affects your dexterity (-2). It insulates you from electricity. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (39, 15, D) a +5 mace of protection (39, 28, D) the cursed +0 trident of the Exiled Dances {chaos, rPois SInv} Each time it hits an enemy it has a different, random effect. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (39, 29, D) a cursed -1 hand axe the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. an uncursed staff of air (39, 32, D) the cursed +0 short sword of Doom {pain, rElec Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (39, 48, D) a +1 ring of protection (39, 49, D) a fan of gales (39, 50, D) a +6 blowgun (40, 1, D) the +4 spear "Haiwotex" {pierce, +Fly rF+ rC- Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from fire. It makes you vulnerable to cold. It lets you fly. (40, 4, D) a +4 battleaxe of electrocution (40, 14, D) a fan of gales (40, 15, D) an uncursed staff of power (40, 28, D) a box of beasts (40, 29, D) a book of Necromancy (40, 48, D) an uncursed staff of conjuration (40, 49, D) the ring of Wishful Thinking {rC+ rN+ Dex+4} [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. (40, 50, D) a +2 bardiche of venom (40, 51, D) a +2 battleaxe of freezing (unseen) (40, 52, D) a rime drake skeleton (41, -1, D) a +0 long sword (41, 3, D) a +0 great sword (unseen) (41, 14, D) a book of Minor Magic (41, 15, D) a book of Power (41, 27, D) a +0 dagger of freezing (41, 28, D) a +2 buckler of protection (41, 29, D) an uncursed staff of earth (41, 48, D) the +4 leather armour of Indemnity {rPois Int+4 Slay-3} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. (41, 49, D) a +1 battleaxe of freezing (still there?) a phantom mirror (still there?) (41, 50, D) the +1 dagger of Mandamus {venom, rPois} (still there?) It poisons the flesh of those it strikes. It protects you from poison. a scroll of brand weapon (still there?) (41, 51, D) an ice dragon skeleton (42, 0, D) an uncursed staff of poison (42, 1, D) an uncursed staff of conjuration (42, 2, D) the Catalogue of the Pirate Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Animate Skeleton Necromancy 1 c - Bolt of Draining Conjuration/Necromancy 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 (unseen) (42, 14, D) a +3 plate armour of poison resistance (42, 49, D) a +1 leather armour of fire resistance (still there?) a book of Frost (still there?) (42, 54, D) a polar bear skeleton (43, 14, D) a phial of floods (43, 15, D) a +2 chain mail of fire resistance (still there?) an uncursed ring of protection from fire (still there?) (43, 28, D) a +0 helmet of see invisible (still there?) a +3 ring of slaying (still there?) (43, 48, D) a crystal ball of energy (43, 49, D) a +0 pair of boots of stealth (44, 28, D) an uncursed ring of protection from fire (44, 48, D) an uncursed amulet of the acrobat (44, 49, D) a +6 quick blade (still there?) an uncursed staff of fire (still there?) (44, 52, D) a lamp of fire (unseen) (45, 48, D) a +0 flail of protection a +0 battleaxe of freezing a +1 bardiche of freezing an uncursed staff of death (45, 52, D) a +1 battleaxe of freezing (46, 47, D) an uncursed staff of earth (46, 48, D) a +2 long sword of holy wrath a +1 antimagic war axe (46, 49, D) an uncursed staff of conjuration (still there?) an uncursed staff of energy (still there?) (47, 52, D) a scroll of brand weapon (unseen) (49, 1, D) 4 scrolls of enchant weapon (49, 12, D) an uncursed staff of air (49, 14, D) a +1 scale mail of fire resistance (49, 24, D) a +2 great sword of flaming (49, 36, D) a +0 great mace of protection (49, 37, D) a +0 mace of protection (49, 48, D) a +0 rapier of freezing a +9 blowgun (49, 49, D) a +2 plate armour of cold resistance a +1 great sword of slicing a +1 great sword of protection (50, 0, D) a +1 pair of gloves of dexterity (50, 1, D) a sack of spiders (50, 14, D) a +0 war axe (unseen) (50, 15, D) a wand of disintegration (10) (unseen) (50, 24, D) a +5 great mace of holy wrath (50, 36, D) a +3 spear of freezing (50, 37, D) a fan of gales (50, 48, D) a phantom mirror (50, 49, D) a +2 chain mail of positive energy (still there?) the cursed +3 hunting sling of the Kidney {velocity, Stlth+} (still there?) Any stone fired from it inflicts extra damage. It makes you more stealthy. It has a curse placed upon it. (51, 0, D) a box of beasts (51, 1, D) a +2 ring mail of cold resistance (51, 12, D) the +1 chain mail "Falugew" {*Slow Regen+ Dex+8 Stlth-} It affects your dexterity (+8). It increases your rate of regeneration. It may slow you when you take damage. It makes you less stealthy. (51, 13, D) a +0 robe (still there?) the Collected Works on the Supportive Oath (still there?) Spells Type Level a - Corona Hexes 1 b - Portal Projectile Hexes/Translocation 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Dragon's Call Summoning 9 (51, 15, D) a +2 quarterstaff of protection (unseen) (51, 24, D) the +6 morningstar "Gyfyxky" {protect, rC+ Int+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It protects you from cold. (51, 25, D) the +4 ring mail of Uleffu {rElec Regen+ Str-5 Dex+6} It affects your strength (-5). It affects your dexterity (+6). It insulates you from electricity. It increases your rate of regeneration. (51, 37, D) a lightning rod (4/4) (51, 48, D) the +4 scale mail of Quantum Leap {+Inv} It lets you turn invisible. (51, 51, D) the +8 quarterstaff "Embalmer" {antimagic, *Rage +Blink rPois Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It protects you from poison. It lets you blink. It may make you go berserk in combat. a frost giant corpse (skeletalised by now) (52, 0, D) a +2 ring mail of poison resistance (52, 1, D) an uncursed staff of conjuration (52, 15, D) a +0 shield a +0 chain mail a +1 whip of freezing a +0 robe (52, 17, D) a +0 robe (unseen) (52, 18, D) a +0 lajatang (unseen) (52, 25, D) a +2 mace of pain (52, 36, D) a +6 mace of crushing (52, 37, D) a sack of spiders (52, 48, D) a +4 halberd of freezing (52, 49, D) a box of beasts (still there?) a +2 leather armour of positive energy (still there?) (52, 50, D) the +8 rapier "Raasogyl" {antimagic, Int+9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+9). (53, 0, D) a phial of floods (53, 13, D) an uncursed staff of wizardry a book of Party Tricks (53, 24, D) a +2 pair of gloves of dexterity (53, 25, D) a +1 glaive of venom (53, 36, D) a +1 hand crossbow of velocity (53, 37, D) a lamp of fire (53, 48, D) the Handbook of the Slug Spells Type Level a - Summon Butterflies Summoning 1 b - Spellforged Servitor Conjuration/Summoning 7 (53, 49, D) a +2 rapier of distortion (54, 0, D) an uncursed staff of fire (54, 1, D) a lightning rod (4/4) (54, 12, D) a +2 short sword of venom (still there?) a scarf of cloud immunity (still there?) (54, 24, D) a lamp of fire (54, 25, D) a +4 chain mail of cold resistance (54, 36, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (54, 48, D) an uncursed ring of poison resistance (54, 49, D) the +6 shortbow "Edoehic" {speed, *Corrode MR+++ Int-4} Attacks with this weapon are significantly faster. It affects your intelligence (-4). It affects your resistance to hostile enchantments. It may corrode you when you take damage. (unseen) (54, 50, D) a +1 buckler of resistance (55, 0, D) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (55, 1, D) a +2 mace of draining (55, 8, D) a +0 flail of protection (55, 12, D) the ring of Pantheism {rC++ MP+9 SInv Stlth-} [ring of magical power] It greatly protects you from cold. It affects your magic capacity (+9). It lets you see invisible. It makes you less stealthy. (55, 13, D) a +9 blowgun (55, 16, D) a potion of brilliance (unseen) (55, 24, D) a +2 triple crossbow of flaming (57, 15, D) a +0 centaur barding (unseen) (57, 37, D) a +0 giant club (59, 36, D) a fan of gales (unseen) (59, 39, D) a +0 dire flail (59, 47, D) a +4 ring mail of fire resistance (59, 48, D) a +1 ring mail of fire resistance (59, 49, D) a lamp of fire (59, 50, D) 5 large rocks (unseen) (60, 36, D) a phial of floods (60, 37, D) a +0 mace (still there?) a cursed staff of conjuration (still there?) (60, 38, D) a +0 hand axe (unseen) (60, 47, D) the cursed +2 hand crossbow of a Million Blessings {velocity, Dex+4} Any bolt fired from it inflicts extra damage. It affects your dexterity (+4). It has a curse placed upon it. (60, 49, D) a +0 dire flail (unseen) (60, 50, D) an uncursed ring of fire (still there?) 2 large rocks (still there?) (60, 51, D) a +3 battleaxe of freezing (still there?) a fire giant corpse (still there?) (61, 4, D) a +0 long sword (unseen) (61, 8, D) an uncursed staff of poison (61, 9, D) a +0 trident (unseen) (61, 10, D) a +2 falchion of draining (unseen) (61, 26, D) the +6 short sword of the Other Side {venom, rPois rF+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from fire. It protects you from poison. (61, 36, D) a book of Frost (61, 37, D) a book of the Tempests a +0 chain mail the cursed +1 scale mail of Gawkegill {rF+ Regen+ MP-9 Str+4} It affects your strength (+4). It protects you from fire. It affects your magic capacity (-9). It increases your rate of regeneration. It has a curse placed upon it. (61, 38, D) a +2 great sword of slicing a +1 plate armour of fire resistance a +0 giant club (61, 39, D) a +0 glaive (61, 47, D) a +4 battleaxe of flaming (unseen) (61, 48, D) a +0 dire flail (still there?) an uncursed staff of poison (still there?) (61, 52, D) a +1 battleaxe of freezing (still there?) a +0 great sword of flaming (still there?) (61, 53, D) 5 large rocks (unseen) (62, 0, D) a +0 long sword (62, 1, D) a +3 flail of protection (62, 4, D) a +1 long sword of holy wrath a +7 flail of draining (62, 9, D) a +0 trident (62, 10, D) a +0 trident (62, 13, D) a tomahawk (62, 17, D) a cursed -3 ring of protection (62, 26, D) an uncursed staff of earth (62, 27, D) an uncursed staff of poison (62, 36, D) a +0 plate armour (unseen) (62, 49, D) an uncursed staff of poison (63, 4, D) a +0 long sword (unseen) (63, 10, D) a +0 trident (63, 16, D) a +3 war axe of freezing (63, 26, D) a lamp of fire a book of Enchantments (63, 36, D) a +0 leather armour (unseen) (63, 38, D) an uncursed staff of cold (unseen) (63, 47, D) an uncursed staff of conjuration (unseen) (63, 53, D) a +0 dire flail (unseen) (64, 17, D) the +10 trident of Doubt {venom, +Inv rPois MP-9 Str-5} (still there?) It poisons the flesh of those it strikes. It affects your strength (-5). It protects you from poison. It affects your magic capacity (-9). It lets you turn invisible. a +2 war axe of chopping (still there?) (64, 26, D) a +2 falchion of slicing (64, 36, D) a +0 scimitar (unseen) (64, 47, D) a book of Geomancy (unseen) (64, 48, D) a +0 great sword of flaming (unseen) (64, 49, D) a +0 battleaxe of freezing (still there?) an uncursed staff of power (still there?) (64, 51, D) a +0 great sword of slicing (still there?) a fire giant corpse (still there?) (65, 26, D) a +0 war axe of flaming (65, 27, D) the +1 robe of the Evening {rC+ Str+4 Int-5 Stlth+} It affects your strength (+4). It affects your intelligence (-5). It protects you from cold. It makes you more stealthy. (65, 47, D) a +0 ring mail of fire resistance (65, 48, D) the Catalogue of Mutagenic Enchantment Spells Type Level a - Confuse Hexes 3 b - Ice Form Ice/Transmutation 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Invisibility Hexes 6 (65, 49, D) a +0 great mace (still there?) a +0 dire flail (still there?) (65, 50, D) a +0 leather armour of fire resistance (still there?) a scroll of fog (still there?) (65, 54, D) a +0 dire flail (unseen) (65, 55, D) a +3 great sword of flaming (unseen) (66, 47, D) a cursed -3 dire flail (unseen) (66, 48, D) an uncursed staff of conjuration (66, 49, D) a +2 great sword of flaming (still there?) 4 large rocks (still there?) (66, 50, D) a +0 dire flail (still there?) a book of Burglary (still there?) (66, 51, D) a +0 dire flail (still there?) a +5 quick blade (still there?) (66, 54, D) a +0 dire flail (66, 55, D) 5 large rocks a titan corpse (66, 56, D) a large rock (66, 57, D) a large rock (67, 0, D) a +4 antimagic trident (67, 47, D) a +1 mace of crushing (67, 48, D) the cursed +1 dagger of Brutal Revenge {pierce, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It has a curse placed upon it. (67, 50, D) a +2 battleaxe of freezing (unseen) (68, 0, D) a phantom mirror (68, 47, D) a +0 plate armour of cold resistance (unseen) (68, 48, D) a +1 battleaxe of freezing a frost giant corpse (69, 0, D) a +2 pair of boots of stealth (69, 36, D) a book of Necromancy (69, 46, D) the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (69, 47, D) a +0 great mace (unseen) (69, 49, D) a book of Conjurations (still there?) 6 large rocks (still there?) (69, 50, D) 3 large rocks (still there?) a +5 blowgun (still there?) (69, 52, D) an uncursed ring of resist corrosion (70, 8, D) a cursed -2 ring of evasion (70, 9, D) a +2 ring mail of fire resistance (70, 12, D) a +0 longbow (unseen) (70, 36, D) a lightning rod (4/4) (70, 37, D) the +5 plate armour of Impatience {Str+3 Int-4} It affects your strength (+3). It affects your intelligence (-4). (70, 52, D) 4 large rocks (unseen) (71, 8, D) a cursed ring of attention (71, 9, D) a +0 long sword (71, 12, D) a +0 long sword (unseen) (71, 13, D) an arrow (71, 16, D) a phantom mirror (71, 17, D) a box of beasts (71, 20, D) a +0 trident (unseen) (71, 26, D) a lamp of fire (71, 27, D) a +0 dagger (still there?) a manual of Shields (still there?) (71, 29, D) the cursed +3 dagger of Dattux {flame, Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It has a curse placed upon it. a +0 ring mail (71, 36, D) Pifraofe's Guide on Gliding Companions Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Summon Mana Viper Hexes/Summoning 5 d - Freezing Cloud Conjuration/Ice/Air 6 e - Conjure Ball Lightning Conjuration/Air 6 (71, 37, D) a +2 short sword of speed (71, 38, D) a phial of floods (71, 46, D) Huset's Grimoire of Blistering Calling Spells Type Level a - Summon Butterflies Summoning 1 b - Recall Summoning/Translocation 3 c - Call Canine Familiar Summoning 3 d - Summon Demon Summoning 5 e - Ignition Fire 8 (71, 47, D) a cursed +0 dire flail (unseen) (72, 8, D) an uncursed ring of ice (72, 9, D) a +0 dagger (still there?) an uncursed ring of protection from fire (still there?) (72, 16, D) a +2 robe of the Archmagi (72, 17, D) a book of Cantrips (72, 21, D) 2 large rocks (72, 22, D) a large rock 2 tomahawks (72, 23, D) a tomahawk a throwing net (72, 26, D) a +0 short sword a +0 ring mail an uncursed staff of power (72, 27, D) a +0 dagger a +0 longbow 11 arrows a +0 leather armour a book of Cantrips (72, 28, D) a +0 longbow a +0 dagger 17 arrows a +0 leather armour (72, 33, D) an arrow (72, 47, D) a +1 dagger of speed (unseen) (72, 48, D) Naom's Disquisition on Heat and Execration Spells Type Level a - Slow Hexes 2 b - Dazzling Spray Conjuration/Hexes 3 c - Fireball Conjuration/Fire 5 d - Silence Hexes/Air 5 e - Summon Mana Viper Hexes/Summoning 5 an uncursed staff of wizardry a titan corpse (72, 50, D) a +1 great sword of flaming (still there?) the +7 spear of the Pharaoh's Fist {pain, rElec rF- Str+4 Dex+6} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your dexterity (+6). It makes you vulnerable to fire. It insulates you from electricity. (73, 1, D) an uncursed staff of summoning (73, 16, D) a +2 war axe of chopping (73, 26, D) a +0 long sword (73, 27, D) a +0 short sword (still there?) a lamp of fire (still there?) (73, 35, D) a cursed -3 ring of dexterity (73, 36, D) the Collected Works on Nocuous Transformation Spells Type Level a - Sting Conjuration/Poison 1 b - Beastly Appendage Transmutation 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Alistair's Intoxication Transmutation/Poison 5 f - Hydra Form Transmutation 6 (73, 47, D) a +4 triple crossbow (73, 48, D) 4 large rocks (still there?) a +1 great sword of slicing (still there?) (73, 52, D) an uncursed staff of earth (unseen) (74, 2, D) a +0 trident a +0 chain mail (74, 11, D) a +0 short sword (74, 19, D) a cursed -2 trident (unseen) (74, 47, D) an uncursed staff of poison (74, 48, D) an uncursed staff of cold (unseen) (75, 1, D) a +2 robe of cold resistance (75, 2, D) a cursed -3 whip (75, 47, D) a sack of spiders (75, 48, D) a +3 hunting sling of flaming (75, 49, D) an uncursed staff of earth (76, 49, D) a +0 battleaxe of freezing