stonage the Dungeon (0, 0, D) a large rock (1, 15, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (1, 25, D) a javelin of penetration (2, -3, D) a +5 short sword of speed (2, -2, D) a phantom mirror (2, 7, D) a large rock (2, 15, D) a sack of spiders (2, 16, D) a +0 spear a +2 robe of cold resistance the +7 short sword "Tota" {pierce, Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). (2, 18, D) 2 javelins of penetration (3, -22, D) the +1 long sword of Circular Logic {slice, rF+ rN+++} It inflicts extra damage upon your enemies. It protects you from fire. It renders you almost immune to negative energy. (3, -21, D) a +4 great sword of freezing (3, -20, D) a crystal ball of energy (3, -4, D) a box of beasts (3, -3, D) a +0 scimitar (still there?) a +0 dagger (still there?) (3, -2, D) a +0 giant club (still there?) a book of Changes (still there?) (3, 14, D) a cursed ring of attention (3, 15, D) an uncursed staff of wizardry (3, 16, D) a book of Transfigurations (3, 19, D) 3 large rocks (3, 24, D) a javelin of penetration (4, -34, D) a +5 triple sword (unseen) (4, -33, D) a +5 lajatang (4, -32, D) 1000 sling bullets (unseen) (4, -22, D) the ring "Rabbud" {rPois rN+ MR+} [ring of poison resistance] It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (4, -21, D) a scroll of holy word (4, -20, D) a +0 scale mail of fire resistance (4, -4, D) a lamp of fire (4, -3, D) a +2 robe of magic resistance (4, -2, D) an uncursed staff of conjuration (4, -1, D) a +0 trident (unseen) (4, 1, D) a +1 scimitar of electrocution (unseen) (4, 14, D) a lamp of fire (4, 15, D) an uncursed staff of poison (4, 16, D) a +2 glaive of chopping (5, -34, D) a +5 quick blade (unseen) (5, -33, D) a +5 giant spiked club (unseen) (5, -32, D) a +5 bardiche (unseen) (5, -31, D) a +5 executioner's axe a +5 battleaxe (5, -29, D) a +3 large shield a +3 shield a +3 buckler (5, -28, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -22, D) a +6 ring of evasion (5, -21, D) a +0 ring mail of fire resistance (5, -20, D) a sack of spiders (5, -4, D) a phantom mirror (5, -3, D) a book of Spatial Translocations (5, -2, D) an uncursed staff of energy (still there?) the +6 chain mail of Absence {rF- Int+7} (still there?) It affects your intelligence (+7). It makes you vulnerable to fire. (5, -1, D) 2 large rocks (5, 0, D) 5 large rocks (unseen) (5, 1, D) a +2 battleaxe of freezing (unseen) (5, 14, D) a scroll of brand weapon (5, 18, D) a +0 trident of venom a +0 robe (5, 21, D) a +2 spear of piercing (unseen) (5, 24, D) a javelin (6, -22, D) a book of Clouds (6, -21, D) the +6 hand axe of Temperance {elec, SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you see invisible. (6, -20, D) a scroll of brand weapon (6, -16, D) a +2 scythe of venom (6, -4, D) the Collected Works on Freezing Black Arts Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Corpse Rot Necromancy 2 d - Ozocubu's Armour Charms/Ice 3 e - Agony Necromancy 5 f - Simulacrum Ice/Necromancy 6 (6, -3, D) a +0 trident (6, -1, D) a +2 short sword of freezing (unseen) (6, 0, D) the +6 arbalest "Damnation" {damnation} a +0 great mace 18 bolts a +0 plate armour (6, 1, D) 2 large rocks a +1 great mace of draining a +0 chain mail (6, 14, D) a fan of gales (6, 15, D) an uncursed staff of conjuration (6, 16, D) a +0 spear (still there?) an uncursed amulet of harm (still there?) (6, 17, D) a +0 trident (unseen) (6, 21, D) a cursed -2 trident (unseen) (6, 22, D) a +4 rapier of speed (unseen) (6, 23, D) a javelin (unseen) (7, -22, D) the cursed +0 centaur barding of Ygudud {-Cast +Inv +Fly} It lets you turn invisible. It lets you fly. It prevents spellcasting. It has a curse placed upon it. (7, -21, D) a cursed +2 giant spiked club (7, -20, D) a +1 antimagic halberd (7, -4, D) a book of Unlife (7, -3, D) a +0 war axe of chopping (still there?) a +0 short sword (still there?) (7, -2, D) a +0 arbalest (7, 0, D) a +0 dire flail a +0 dire flail 3 large rocks (7, 1, D) 4 large rocks a +0 trident a +0 chain mail a +3 ring of strength (7, 2, D) a large rock (7, 14, D) an uncursed staff of earth (7, 15, D) a cursed amulet of inaccuracy (7, 17, D) a +2 trident of protection (unseen) (7, 18, D) a +4 rapier of draining 18 javelins a +0 leather armour (7, 19, D) a +0 trident (unseen) (7, 20, D) a +0 rapier (unseen) (7, 21, D) a +1 rapier of holy wrath (unseen) (7, 22, D) a +1 trident of venom (unseen) (7, 23, D) 3 javelins (8, -30, D) a scroll of holy word (8, -22, D) an uncursed ring of flight (8, -21, D) a +3 giant spiked club (8, -20, D) a book of Conjurations (8, -18, D) a +0 trident (8, -17, D) a +2 vampiric scythe (8, -4, D) the Almanac of Transformation and Dislocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Recall Summoning/Translocation 3 c - Alistair's Intoxication Transmutation/Poison 5 d - Dispersal Translocation 6 (8, -3, D) a +0 halberd (still there?) a +4 short sword of flaming (still there?) (8, -2, D) the ring of Zin's Castigation {MP+9 Int+2} [ring of magical power] It affects your intelligence (+2). It affects your magic capacity (+9). (8, -1, D) a +0 dagger (unseen) (8, 0, D) a +2 great mace of protection a +0 chain mail an uncursed ring of poison resistance 4 large rocks (8, 1, D) 5 large rocks (8, 3, D) 3 large rocks (8, 4, D) a large rock (8, 5, D) a large rock (8, 6, D) 2 large rocks (8, 14, D) the Grimoire of Augmentations and Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Flame Tongue Conjuration/Fire 1 c - Regeneration Charms/Necromancy 3 d - Ozocubu's Armour Charms/Ice 3 e - Fulminant Prism Conjuration/Hexes 4 (8, 15, D) a fan of gales (8, 16, D) a fan of gales (8, 18, D) a +1 short sword of electrocution 14 javelins of penetration a +0 leather armour (8, 19, D) a +1 bardiche of protection 20 poisoned javelins a +0 leather armour (8, 20, D) a +1 rapier of venom a +0 robe (8, 21, D) a poisoned javelin (9, -22, D) a fan of gales (9, -21, D) a +2 plate armour of fire resistance (9, -20, D) the ring of Vobriass {Str+4 Int+2 Dex+5} [ring of strength] It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (+5). (9, -4, D) the Disquisition on Beguiling and Displacement Spells Type Level a - Corona Hexes 1 b - Blink Translocation 2 c - Tukima's Dance Hexes 3 d - Darkness Hexes 6 e - Disjunction Translocation 8 (9, -3, D) a +2 leather armour of fire resistance (9, -2, D) a +0 glaive (unseen) (9, -1, D) a +0 war axe a +0 plate armour (9, 1, D) a cursed -1 giant club (unseen) (9, 2, D) a +0 dagger (unseen) (9, 3, D) a +0 dire flail (unseen) (9, 14, D) a +2 antimagic spear (9, 16, D) the Compendium of the Boosting Oath Spells Type Level a - Infusion Charms 1 b - Corona Hexes 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Regeneration Charms/Necromancy 3 e - Tukima's Dance Hexes 3 f - Fulminant Prism Conjuration/Hexes 4 g - Darkness Hexes 6 (9, 17, D) a +0 trident of freezing a +0 robe (9, 18, D) a +6 rapier of draining 17 javelins of penetration a +0 leather armour a +0 trident a +0 leather armour (9, 19, D) a javelin (9, 20, D) a +5 spear of piercing (unseen) (9, 21, D) a +0 trident (unseen) (10, -22, D) an uncursed staff of conjuration (10, -21, D) a +2 flail of crushing (10, -20, D) an uncursed ring of wizardry (10, -16, D) a +2 scythe of flaming (10, -3, D) an uncursed ring of protection from fire (10, -2, D) a +0 giant club (10, -1, D) a +0 club (unseen) (10, 0, D) a +0 giant spiked club (unseen) (10, 14, D) a +0 spear of pain (10, 15, D) a +0 trident (unseen) (10, 16, D) a lamp of fire (10, 18, D) 4 large rocks (10, 19, D) a +3 dire flail of distortion (unseen) (11, -35, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, -32, D) a lightning rod (4/4) (11, -31, D) an uncursed ring of flight (11, -30, D) an uncursed staff of energy a crystal ball of energy (11, -22, D) a fan of gales (11, -21, D) a book of the Warp (11, -20, D) the Guide on Clay and the Voyage Spells Type Level a - Sandblast Earth 1 b - Shroud of Golubria Charms/Translocation 2 c - Force Lance Conjuration/Translocation 4 d - Petrify Transmutation/Earth 4 (11, -3, D) a large rock (11, -2, D) Ystrufola's Tome of Snow and Weightlessness Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Silence Hexes/Air 5 e - Freezing Cloud Conjuration/Ice/Air 6 (11, 14, D) a cursed staff of poison (11, 15, D) a +6 spear of venom (11, 16, D) a +0 trident (still there?) the +2 robe of Dyspraxia {+Fly rPois MR+} (still there?) It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (11, 17, D) a +0 trident (11, 25, D) a javelin of penetration (12, -35, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (12, -22, D) the ring "Falub" {rCorr rC+ Str+4 Int-3 Dex+4} [ring of resist corrosion] It affects your strength (+4). It affects your intelligence (-3). It affects your dexterity (+4). It protects you from cold. (12, -21, D) a +4 ring mail of positive energy (12, -20, D) an uncursed amulet of magic regeneration (12, -3, D) a +0 scimitar (still there?) a +1 falchion of freezing (still there?) (12, 14, D) a +1 antimagic spear (12, 15, D) an uncursed staff of wizardry (12, 16, D) a fan of gales (12, 17, D) a throwing net (12, 18, D) a +0 trident (unseen) (13, -22, D) a +2 ring mail of fire resistance (13, -21, D) an uncursed staff of summoning (13, -20, D) a book of Necromancy (13, -4, D) a phantom mirror (13, -3, D) the +9 whip of Quh Kiub {holy, *Rage +Inv Str+3 Int+4} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your intelligence (+4). It lets you turn invisible. It may make you go berserk in combat. a +0 dagger (still there?) (13, -2, D) an uncursed staff of death (still there?) Sif Muna's Disquisition on Ashen Transmutation (still there?) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Sticks to Snakes Transmutation 2 d - Irradiate Conjuration/Transmutation 5 e - Lee's Rapid Deconstruction Earth 5 f - Alistair's Intoxication Transmutation/Poison 5 (13, 14, D) a +2 spear of flaming (13, 16, D) a +1 chain mail of fire resistance (14, -4, D) a +0 mace of protection (14, -3, D) a +4 whip of electrocution (14, -2, D) a +1 pair of boots of running (14, 14, D) an uncursed staff of power (14, 16, D) a lightning rod (4/4) (15, 14, D) the amulet "Buyxioro" {Inacc Int+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). (15, 15, D) the cursed +0 hat "Voharekha" {-Tele +Inv Int-2 Slay+6 SInv} It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you see invisible. It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. (15, 16, D) a +0 trident (15, 18, D) a javelin of penetration (15, 25, D) a javelin of penetration (19, 12, D) a lightning rod (4/4) (19, 13, D) an uncursed staff of energy (19, 14, D) a +2 arbalest of freezing (19, 15, D) a +0 trident (unseen) (20, -36, D) the +5 shortbow "Esaokhoj" {velocity, rF+ rN+ Str+4} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It protects you from fire. It protects you from negative energy. (20, -20, D) a phial of floods (20, -19, D) the Disquisition on the Oath Spells Type Level a - Confusing Touch Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Portal Projectile Hexes/Translocation 3 d - Summon Mana Viper Hexes/Summoning 5 e - Discord Hexes 8 (20, -3, D) an uncursed staff of summoning (20, 13, D) a +0 spear (20, 14, D) a +3 dagger of flaming (21, -36, D) a +4 quarterstaff of protection (21, -35, D) a sack of spiders (21, -20, D) a +0 short sword (21, -19, D) a +2 scale mail of fire resistance (21, -4, D) a Young Poisoner's Handbook (21, -3, D) a +0 long sword (21, 12, D) a lightning rod (4/4) (21, 14, D) a +2 trident of freezing (21, 18, D) a +2 spear of venom (unseen) (22, -36, D) a +3 chain mail of fire resistance (22, -35, D) a +2 war axe of electrocution (22, -20, D) the ring of Bymaamegg {EV+3 Int+3} [ring of evasion] It affects your evasion (+3). It affects your intelligence (+3). (22, -19, D) a cursed staff of cold (22, -4, D) the +6 long sword of Wisdom {venom, rC++ Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It greatly protects you from cold. (22, -2, D) a +0 vampiric broad axe (22, 14, D) a +2 vampiric hand axe (22, 17, D) a +0 spear (unseen) (22, 18, D) a +2 whip of distortion (unseen) (22, 19, D) 2 steel javelins (22, 22, D) a +1 rapier of speed (unseen) (23, -36, D) the cursed +0 ring mail of the King of the Hill {rC+ rN++ Str-5} It affects your strength (-5). It protects you from cold. It greatly protects you from negative energy. It has a curse placed upon it. (23, -35, D) a +1 ring mail of fire resistance (23, -20, D) a +0 long sword (still there?) a phantom mirror (still there?) (23, -19, D) a book of the Earth (23, -4, D) an uncursed staff of death (23, -2, D) a +1 scale mail of magic resistance (23, 0, D) a +0 bardiche (unseen) (23, 1, D) a bolt (23, 2, D) a cursed -3 arbalest (unseen) (23, 12, D) a cursed staff of conjuration (23, 13, D) a crystal ball of energy (23, 14, D) a book of Minor Magic (23, 18, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. 14 steel javelins a +0 leather armour (23, 19, D) a steel javelin (unseen) (23, 20, D) a +2 morningstar of protection (unseen) (24, -36, D) a phantom mirror (24, -35, D) a +0 naga barding of fire resistance (24, -28, D) an uncursed staff of earth (unseen) (24, -20, D) a +4 blowgun (24, -19, D) a +3 long sword of electrocution (24, -18, D) an uncursed ring of protection from fire (24, -16, D) a cursed -1 rapier (unseen) (24, -13, D) a +0 rapier (unseen) (24, -4, D) a +0 chain mail (24, -2, D) a phial of floods (24, 1, D) a +0 broad axe a +0 chain mail a +3 war axe a +0 plate armour a +0 shield an uncursed amulet of guardian spirit 6 large rocks a +0 arbalest 14 bolts a cursed +0 war axe a +0 plate armour (24, 2, D) a +0 war axe (unseen) (24, 3, D) a +0 arbalest (unseen) (24, 12, D) a book of the Earth (24, 13, D) a book of Air (24, 14, D) a +3 chain mail of poison resistance (24, 17, D) a +3 trident of protection (unseen) (24, 19, D) a steel javelin (24, 20, D) the +7 quick blade of Destruction {drain, rElec rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. a +0 leather armour (24, 21, D) a poisoned javelin (25, -36, D) an uncursed ring of protection from cold (25, -35, D) a +3 battleaxe of chopping (25, -30, D) a cursed staff of poison (25, -20, D) a +0 short sword a +2 shortbow of freezing 16 arrows a +0 leather armour (25, -19, D) an arrow (still there?) a +2 lajatang of protection (still there?) (25, -18, D) a +5 spear of piercing (25, -16, D) an arrow a +2 dire flail of pain (25, -15, D) a +0 longbow a +0 short sword a +0 leather armour a +0 longbow a +1 rapier of venom 31 arrows a +0 leather armour (25, -13, D) an arrow (25, -12, D) an arrow (25, -4, D) a +8 quick blade (25, -3, D) the cursed +0 plate armour of Supple Strength {Regen+ Dex+3} It affects your dexterity (+3). It increases your rate of regeneration. It has a curse placed upon it. (25, -2, D) a +5 flail of crushing (25, 2, D) 6 bolts 2 large rocks (25, 3, D) a +0 war axe (still there?) a large rock (still there?) (25, 4, D) a bolt (25, 5, D) a large rock (25, 12, D) an uncursed staff of wizardry (25, 13, D) an uncursed staff of power (25, 14, D) a +1 trident of piercing (25, 17, D) a +0 trident (unseen) (25, 18, D) a +3 trident of protection a +0 leather armour (25, 19, D) a +1 rapier of venom (unseen) (26, -36, D) a +2 shield of reflection (26, -35, D) a cursed ring of attention (26, -20, D) a +0 short sword (26, -19, D) a +6 arbalest of freezing (26, -18, D) a +1 helmet of see invisible (26, -17, D) a +0 rapier a +0 ring mail a +0 scimitar a +0 buckler a +0 dagger the cursed +1 long sword of Fear {speed, Str+5} Attacks with this weapon are significantly faster. It affects your strength (+5). It has a curse placed upon it. a +0 leather armour (26, -16, D) a +0 longbow 17 arrows a +0 long sword a +0 ring mail the ring "Qine" {+Fly rF++ Stlth-} [ring of flight] It greatly protects you from fire. It lets you fly. It makes you less stealthy. a +0 long sword a +0 chain mail (26, -15, D) a +0 scimitar a +0 scale mail 3 arrows (26, -4, D) a +6 giant spiked club (26, -3, D) a cursed -2 ring of dexterity (26, -2, D) a +1 scythe of pain (26, 1, D) a cursed -2 arbalest 7 bolts a +0 battleaxe a +2 scale mail of fire resistance 3 large rocks a +0 war axe a +0 plate armour a +3 battleaxe a +0 plate armour a +0 great sword a +0 chain mail (26, 2, D) a large rock a +0 battleaxe a +0 plate armour an uncursed amulet of rage a +0 great sword a +0 plate armour (26, 3, D) a +3 war axe of venom (unseen) (26, 13, D) a +0 leather armour (26, 14, D) a +2 spear of piercing (26, 19, D) a +2 spear of freezing (still there?) a javelin (still there?) (26, 20, D) a +1 vampiric demon trident (unseen) (27, -36, D) quicksilver dragon scales (27, -35, D) a cursed staff of power (27, -20, D) a +1 chain mail of magic resistance (27, -19, D) a lamp of fire (27, -17, D) a +0 short sword a +1 plate armour of poison resistance a +0 rapier a +0 rapier a +0 rapier a +0 leather armour (27, -16, D) 10 arrows (27, -15, D) an arrow a +0 rapier a +0 rapier a +0 rapier a +0 leather armour (27, -4, D) the cursed +1 dagger "Iraujon" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. It has a curse placed upon it. (27, -3, D) the +9 scimitar "Tormentor" {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (27, 1, D) a +3 glaive (unseen) (27, 2, D) 2 large rocks (27, 11, D) the +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. a +0 war axe a wand of polymorph (7) a +6 ring of strength a wand of acid (7) a wand of iceblast (7) a wand of disintegration (7) (27, 13, D) the Tome of Dark Rituals and the Birds Spells Type Level a - Corpse Rot Necromancy 2 b - Poisonous Vapours Poison/Air 2 c - Bolt of Draining Conjuration/Necromancy 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Conjure Ball Lightning Conjuration/Air 6 (27, 17, D) a +0 trident (unseen) (27, 19, D) the +10 halberd "Siogi" {chop, +Blink} It inflicts extra damage upon your enemies. It lets you blink. (unseen) (27, 20, D) a +1 antimagic spear (unseen) (27, 21, D) a steel javelin 3 poisoned javelins (28, -36, D) a +2 robe of resistance (28, -35, D) a +2 flail (28, -20, D) the Grimoire of Clay and Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Passwall Transmutation/Earth 2 d - Summon Lightning Spire Summoning/Air 4 e - Lee's Rapid Deconstruction Earth 5 f - Statue Form Transmutation/Earth 6 (28, -17, D) a +0 long sword (28, -16, D) a +0 longbow (unseen) (28, -4, D) an uncursed staff of air (28, -3, D) a scroll of brand weapon (28, -2, D) a large rock (still there?) a phial of floods (still there?) (28, 13, D) a +5 hunting sling of velocity (28, 14, D) a book of the Dragon (28, 17, D) a +2 rapier of flaming (unseen) (29, -36, D) the +0 steam dragon scales of Analysis {rF+ SInv} It protects you from fire. It lets you see invisible. (29, -35, D) an uncursed staff of fire (29, -20, D) a lightning rod (4/4) (29, -13, D) an arrow (29, -4, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (29, 16, D) a +0 spear (unseen) (29, 18, D) a +0 spear of flaming (unseen) (30, -36, D) a +0 dagger (30, -35, D) the +2 eveningstar of Voqot {crush, rF++ Str+3 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+3). It greatly protects you from fire. (30, -20, D) a phial of floods (30, -19, D) a +1 hunting sling of flaming (30, -17, D) an arrow (30, -4, D) a cursed staff of fire (30, -3, D) a book of Geomancy (30, 13, D) an uncursed ring of protection from fire (30, 14, D) a +2 plate armour of cold resistance (30, 17, D) a +0 rapier of venom (unseen) (30, 18, D) a +2 scimitar of protection (unseen) (31, 12, D) a book of Unlife (31, 13, D) a +0 trident (31, 14, D) a book of Death (32, 12, D) a book of Changes (32, 13, D) an uncursed staff of wizardry (32, 14, D) a book of Fire (33, 12, D) the +10 hand crossbow of Cymuy {venom, rElec Str-4 Int+7 Dex-2} It poisons the ammo it fires. It affects your strength (-4). It affects your intelligence (+7). It affects your dexterity (-2). It insulates you from electricity. (33, 13, D) the Disquisition on Lucky Earth Spells Type Level a - Song of Slaying Charms 2 b - Swiftness Charms/Air 2 c - Shroud of Golubria Charms/Translocation 2 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Shatter Earth 9 (33, 14, D) a book of Clouds (34, 13, D) a book of Unlife (34, 14, D) a +4 plate armour of magic resistance (35, -8, D) a lamp of fire (35, 12, D) a phantom mirror (35, 13, D) a +0 rapier (35, 14, D) an uncursed staff of wizardry (36, -36, D) the +1 leather armour "Muconuuv" {rF+ MR+ SInv} It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (36, -22, D) a +0 chain mail (36, -21, D) a crystal ball of energy (36, -8, D) a +1 leather armour of magic resistance (36, -7, D) an uncursed staff of cold (37, -35, D) a book of Enchantments (37, -21, D) a +0 dagger (37, -8, D) the Handbook of Ensnaring Stolen Souls Spells Type Level a - Pain Necromancy 1 b - Slow Hexes 2 c - Corpse Rot Necromancy 2 d - Summon Guardian Golem Hexes/Summoning 3 e - Animate Dead Necromancy 4 f - Discord Hexes 8 (37, -7, D) a +4 dagger of speed (38, -36, D) a book of the Sky (38, -35, D) a +4 trident of protection (38, -22, D) a book of Power (38, -21, D) a +2 hand axe of electrocution (38, -8, D) an uncursed staff of air (38, -7, D) a cursed ring of attention (39, -35, D) a crystal ball of energy (39, -22, D) a cursed -2 ring of slaying (39, -21, D) a +0 war axe of freezing (39, -20, D) a cursed -1 great sword (still there?) 3 large rocks (still there?) (39, -19, D) a +0 troll leather armour (unseen) (39, -18, D) a +5 hand axe of electrocution (still there?) a +0 giant spiked club (still there?) (39, -8, D) the +6 chain mail "Weda" {rCorr Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It provides partial protection from all sources of acid and corrosion. (39, -2, D) (unseen) (39, 12, D) a manual of Polearms (39, 13, D) an uncursed staff of wizardry (39, 14, D) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. (40, -36, D) a +1 arbalest of flaming (40, -35, D) an uncursed staff of poison (40, -22, D) a sack of spiders (40, -21, D) a +5 ring of dexterity (40, -20, D) a +0 great sword a +0 arbalest 19 bolts a +4 plate armour of fire resistance a +0 giant club (40, -18, D) a +0 flail (unseen) (40, -14, D) a bolt (40, -8, D) a +2 falchion of holy wrath (40, -7, D) a +1 longbow of velocity (40, -3, D) a +2 blowgun (unseen) (40, 12, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (40, 13, D) a +2 rapier of draining (40, 14, D) a +3 leather armour of cold resistance (41, -36, D) a lamp of fire (41, -35, D) an uncursed staff of air (41, -22, D) a phial of floods (41, -21, D) an uncursed staff of earth (41, -20, D) a +0 mace a +0 chain mail (41, -19, D) a +0 giant club a +0 giant club a +0 war axe (41, -18, D) a +0 flail of crushing (unseen) (41, -8, D) a +2 pair of gloves of strength (41, -7, D) an uncursed staff of wizardry (41, -3, D) (unseen) (41, 12, D) a scroll of brand weapon (41, 13, D) a +2 quarterstaff of holy wrath (41, 14, D) an uncursed staff of poison (42, -36, D) a lamp of fire (42, -35, D) a book of Clouds (42, -22, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (42, -21, D) a book of Frost (42, -8, D) a book of Air (42, -7, D) the +3 rapier of Uncertain Death {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (42, 12, D) the cursed +0 dagger "Osuysh Qicat" {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It has a curse placed upon it. (42, 13, D) a lightning rod (4/4) (42, 14, D) a +0 quarterstaff of pain (43, -36, D) a +4 ring of evasion (43, -35, D) an uncursed amulet of the gourmand (43, -22, D) a +0 hand axe of chopping (43, -21, D) a +0 hand axe (43, -7, D) a book of Burglary (43, 12, D) a book of Dreams (43, 13, D) Obyez's Guide on Lethal Displacement Spells Type Level a - Animate Skeleton Necromancy 1 b - Apportation Translocation 1 c - Corpse Rot Necromancy 2 d - Bolt of Draining Conjuration/Necromancy 5 e - Agony Necromancy 5 f - Death Channel Necromancy 6 (43, 14, D) a book of Battle (44, -22, D) the +7 trident "Piluolaw" {drain, rPois rC+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from cold. It protects you from poison. (44, -21, D) a box of beasts (44, -8, D) an uncursed ring of ice (44, -7, D) a +5 flail of protection (44, 12, D) a +0 ring mail of positive energy (44, 13, D) a book of Frost (44, 14, D) a +1 antimagic hand axe (45, -8, D) a +1 halberd of venom (45, 12, D) a +3 triple crossbow (45, 13, D) a +0 pair of gloves of archery (45, 14, D) a +3 whip of electrocution (45, 15, D) a +0 long sword of holy wrath (46, 12, D) an uncursed staff of cold (46, 13, D) a +0 hand crossbow of flaming (46, 14, D) a Fen Folio (46, 15, D) a lightning rod (4/4) (47, 12, D) an uncursed staff of poison (47, 13, D) an uncursed ring of flight (47, 14, D) an uncursed staff of death (47, 15, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (47, 21, D) (unseen) (48, 12, D) a manual of Ice Magic (48, 13, D) an uncursed staff of energy (48, 14, D) an uncursed staff of energy (48, 15, D) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. (49, 12, D) the +7 hand crossbow "Lysyadgh" {penet, rC++ rN++ Int-3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (-3). It greatly protects you from cold. It greatly protects you from negative energy. (49, 13, D) an uncursed staff of earth (49, 14, D) a +2 quarterstaff of draining (49, 15, D) a +4 chain mail of fire resistance (50, -36, D) a book of Battle (50, -35, D) a +3 chain mail of cold resistance (50, -24, D) a +1 whip of venom (50, -12, D) a book of Necromancy (50, 0, D) an uncursed staff of death (50, 1, D) a phantom mirror (50, 12, D) an uncursed staff of energy (50, 13, D) a +3 hunting sling of velocity (50, 14, D) an uncursed amulet of the gourmand (51, -36, D) a Grand Grimoire (51, -35, D) a +3 glaive of protection (51, -24, D) the Guide on the Escort and the Blaze Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Summon Demon Summoning 5 (51, -23, D) a phial of floods (51, -12, D) an uncursed staff of energy (51, -11, D) an uncursed staff of energy (51, 0, D) a +1 plate armour of magic resistance (51, 1, D) a +3 leather armour of poison resistance (51, 6, D) a +0 mace (51, 12, D) an uncursed staff of air (51, 13, D) a +4 scale mail of poison resistance (51, 14, D) a fan of gales (51, 18, D) an uncursed staff of earth (52, -36, D) a +3 vampiric war axe (52, -35, D) a +5 trident of venom (52, -23, D) a +3 long sword of electrocution (52, -21, D) 4 large rocks (52, -20, D) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 dire flail (52, -19, D) a +2 great sword of flaming (unseen) (52, -12, D) a +1 leather armour of fire resistance (52, -11, D) a +1 morningstar of protection (52, 0, D) an uncursed staff of summoning (52, 8, D) 3 large rocks (52, 12, D) a +2 robe of positive energy (52, 13, D) a +5 ring of strength (52, 14, D) an uncursed amulet of faith (53, -36, D) a phantom mirror (53, -35, D) an uncursed ring of protection from cold (53, -25, D) the amulet "Veha" {Gourm Dex+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+3). a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail (53, -24, D) a +2 war axe of venom (53, -23, D) a +4 falchion of holy wrath (53, -20, D) 4 large rocks (53, -19, D) 3 large rocks (53, -17, D) 2 large rocks (53, -16, D) 2 large rocks (53, -12, D) an uncursed ring of flight (53, -11, D) the +7 triple sword "Neafit" {elec, +Fly rElec Str+5 Int-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It affects your intelligence (-4). It insulates you from electricity. It lets you fly. (53, 0, D) an uncursed staff of cold (53, 1, D) an uncursed staff of conjuration (53, 13, D) a book of Flames (54, -36, D) a +2 rapier of holy wrath (54, -35, D) a book of the Earth (54, -29, D) a +0 mace (54, -27, D) a +0 flail (54, -24, D) the +5 trident of Lies {protect, +Blink rPois Str-4 Dex+9} It protects the one who uses it against injury (+AC on strike). It affects your strength (-4). It affects your dexterity (+9). It protects you from poison. It lets you blink. (54, -21, D) a large rock (unseen) (54, -20, D) a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club (54, -12, D) a crystal ball of energy (54, -11, D) a +1 hunting sling of freezing (54, -8, D) a +0 halberd (54, 0, D) an uncursed staff of death (54, 1, D) a +1 war axe of chopping (54, 11, D) a +1 whip of venom (54, 12, D) an uncursed ring of fire (54, 13, D) a book of Transfigurations (54, 14, D) Izxalem's Compendium of the Blaze and Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Throw Flame Conjuration/Fire 2 c - Call Canine Familiar Summoning 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ignition Fire 8 (55, -36, D) an uncursed staff of energy (55, -35, D) a +2 mace of crushing (55, -24, D) a +0 arbalest of freezing (55, -23, D) an uncursed ring of stealth (55, -21, D) a +0 giant club (unseen) (55, -12, D) an uncursed staff of wizardry (55, 0, D) an uncursed staff of earth (55, 12, D) a lamp of fire (55, 13, D) a +4 hunting sling of velocity (55, 14, D) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. (56, -36, D) an uncursed staff of air (56, -35, D) a +1 troll leather armour (56, -23, D) an uncursed ring of fire (56, -12, D) a +2 plate armour of fire resistance (60, 0, D) a +2 ring mail of cold resistance (60, 4, D) a +1 quarterstaff of crushing (unseen) (60, 11, D) a fan of gales (60, 12, D) a book of Enchantments (60, 13, D) a cursed ring of attention (61, 0, D) a lamp of fire (61, 1, D) a +2 dagger of speed (61, 3, D) a +0 war axe (unseen) (61, 4, D) the +12 great sword of the Endless Moons {slice, *Drain rElec Int+7 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. a +1 longbow of flaming 24 arrows a +0 centaur barding (61, 7, D) an arrow (61, 11, D) an uncursed staff of death (61, 13, D) a +3 amulet of reflection (62, -36, D) a Fen Folio (62, -28, D) a +0 ring mail of positive energy (62, -10, D) an uncursed staff of earth (62, 1, D) the +11 giant club "Vempy" {crush, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (62, 4, D) a +2 hat a +0 dagger a +0 robe (62, 5, D) a +3 quarterstaff of chaos a +1 cloak (62, 11, D) a +0 short sword (62, 12, D) a +0 flail (63, -36, D) a +3 leather armour of fire resistance (63, -28, D) a phial of floods (63, -25, D) an uncursed staff of wizardry (63, -20, D) an uncursed ring of positive energy (63, -19, D) a +0 spear (63, -17, D) a +1 flail of protection (unseen) (63, -10, D) a box of beasts (63, -9, D) an uncursed staff of conjuration (63, -8, D) a +0 long sword (63, 0, D) a book of Necromancy (63, 1, D) an uncursed staff of air (63, 5, D) a +0 scythe (unseen) (63, 11, D) a cursed -2 ring of dexterity (63, 12, D) a +1 whip of electrocution (63, 16, D) a guardian serpent corpse (64, -36, D) a phantom mirror (64, -28, D) a +0 mace of protection (64, -20, D) an uncursed staff of earth (64, -17, D) a +0 dire flail the +4 hunting sling of Inflation {flame, Int+2 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It makes you more stealthy. a cursed +0 robe a +0 war axe a +0 robe (64, -10, D) an uncursed staff of poison (64, -9, D) a +0 leather armour of poison resistance (64, -6, D) a +0 shortbow (unseen) (64, -5, D) an arrow (64, 0, D) a +2 great mace of draining (64, 1, D) the cursed +1 glaive "Jetuh" {pain, rElec Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It insulates you from electricity. It has a curse placed upon it. (64, 11, D) the +7 fustibalus "Famum" {venom, Int+2 SInv} It poisons the ammo it fires. It affects your intelligence (+2). It lets you see invisible. (64, 12, D) a +0 spear (64, 13, D) a sack of spiders (64, 14, D) a cursed ring of attention (65, -20, D) a +4 mace of protection (65, -19, D) a book of Debilitation (65, -10, D) the +8 halberd "Ogrebane" {protect, MR+} It protects the one who uses it against injury (+AC on strike). It affects your resistance to hostile enchantments. (65, -9, D) a book of Debilitation (65, -7, D) a +0 long sword a cursed +0 leather armour (65, 11, D) the +3 ring mail "Doyces" {+Blink rN+ MR- Regen+} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. It increases your rate of regeneration. (65, 12, D) a phantom mirror (65, 14, D) a +0 long sword (still there?) a fan of gales (still there?) (65, 20, D) a +0 whip (unseen) (66, -10, D) the -2 centaur barding of Elyvilon's Vengeance {rPois Str+2} It affects your strength (+2). It protects you from poison. (66, -6, D) an arrow (66, -5, D) a +2 mace of protection (66, -4, D) a +0 long sword (66, 11, D) a +1 ring mail of poison resistance (66, 13, D) an uncursed staff of power (66, 14, D) a +2 plate armour of magic resistance (66, 18, D) a cursed -1 spear (unseen) (66, 19, D) a +0 trident (unseen) (66, 20, D) a +3 scimitar of holy wrath (unseen) (66, 21, D) a +0 glaive (still there?) a black mamba corpse (still there?) (67, -5, D) an arrow (67, 12, D) a phantom mirror (67, 14, D) a lightning rod (4/4) (67, 15, D) a phial of floods (67, 18, D) the +9 spear of Conflict {speed, Str+6} Attacks with this weapon are significantly faster. It affects your strength (+6). a naga corpse (67, 19, D) a +0 flail a +0 robe the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 robe a +2 mace of draining a naga corpse an anaconda corpse a naga corpse a black mamba corpse (67, 21, D) a +0 dire flail of crushing (still there?) an anaconda corpse (still there?) (67, 22, D) a +2 mace of protection (68, -36, D) a +0 rapier (68, 11, D) a +2 scale mail of positive energy (68, 12, D) a crystal ball of energy (68, 13, D) an uncursed staff of fire (68, 14, D) the ring "Yfaekal" {+Fly Int+6 Dex+4} [ring of flight] It affects your intelligence (+6). It affects your dexterity (+4). It lets you fly. (68, 17, D) a water moccasin corpse (68, 18, D) a +0 glaive (unseen) (68, 19, D) a +0 whip a +0 flail an uncursed ring of see invisible a +0 great sword of slicing a cursed -2 robe a naga corpse a naga corpse a naga corpse (68, 20, D) a +0 scimitar (unseen) (68, 21, D) an uncursed staff of poison (still there?) a +0 trident (still there?) (68, 22, D) a black mamba corpse (69, -36, D) Qucenyni's Handbook of Assistive Snow Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Summon Ice Beast Ice/Summoning 4 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Ring of Flames Charms/Fire 7 (69, -34, D) a +1 great sword of slicing (69, -33, D) a +0 short sword a +0 leather armour (69, 11, D) the Grimoire of Unstable Malediction Spells Type Level a - Slow Hexes 2 b - Dazzling Spray Conjuration/Hexes 3 c - Blade Hands Transmutation 5 (69, 12, D) a cursed staff of poison (69, 13, D) the +1 dagger "Xomnid" {antimagic, *Rage rElec Str+5 Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It affects your dexterity (+4). It insulates you from electricity. It may make you go berserk in combat. (69, 18, D) a +0 spear (unseen) (69, 19, D) a +3 spear of freezing (unseen) (70, -36, D) a +1 hand axe of electrocution (70, 0, D) a box of beasts (70, 11, D) a +0 club (70, 12, D) a +0 whip (70, 13, D) a phantom mirror (70, 14, D) a crystal ball of energy (71, -28, D) the cursed +0 scale mail of the Gravedigger {rCorr Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (71, -27, D) the Disquisition on Unstable Malediction Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Tukima's Dance Hexes 3 c - Spider Form Transmutation/Poison 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Hydra Form Transmutation 6 (71, 0, D) a book of Ice (71, 1, D) the Tome of Cold and Conjuration Spells Type Level a - Freeze Ice 1 b - Stone Arrow Conjuration/Earth 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Simulacrum Ice/Necromancy 6 (71, 12, D) a phantom mirror (71, 13, D) the cursed +0 gold dragon scales of the Lost Demons {rPois rF+ rC+ Int+3 Slay+3} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from cold. It protects you from poison. It has a curse placed upon it. (72, -28, D) a sack of spiders (72, -20, D) the Reference Book on the Fiery Oath Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Portal Projectile Hexes/Translocation 3 d - Fireball Conjuration/Fire 5 e - Invisibility Hexes 6 (72, -19, D) a cursed staff of cold (72, -10, D) a +7 morningstar of protection (72, -9, D) an uncursed staff of power (72, 0, D) a phial of floods (72, 11, D) a book of Spatial Translocations (72, 12, D) a manual of Short Blades (72, 16, D) an anaconda corpse (73, -28, D) a crystal ball of energy (73, -27, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (73, -20, D) a +0 quarterstaff of distortion (73, -19, D) the +6 morningstar of Wyrd {flame, rPois rF- Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It protects you from poison. It makes you more stealthy. (73, -16, D) (unseen) (73, -10, D) an uncursed ring of poison resistance (73, 0, D) the +8 flail of Flawed Execution {antimagic, *Noise rElec Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It insulates you from electricity. It may make noises in combat. (73, 1, D) a +2 rapier of protection (73, 11, D) an uncursed staff of energy (74, -35, D) a +10 plate armour of ponderousness (74, -20, D) the cursed +2 war axe of Corporal Punishment {venom, Str+4 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+4). It makes you more stealthy. It has a curse placed upon it. (74, -19, D) the cursed +2 short sword of Starshine {pierce, MR+ Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (74, -10, D) a book of the Earth (74, -9, D) a +9 hunting sling (74, 0, D) an uncursed ring of protection from fire (74, 1, D) an uncursed ring of stealth (74, 11, D) the +4 plate armour of Bitterness {+Fly Regen+ Dex+5} It affects your dexterity (+5). It lets you fly. It increases your rate of regeneration. (75, 11, D) a crystal ball of energy (75, 13, D) an uncursed staff of fire (76, 11, D) the +6 mace "Killer Bee's Doom" {flame, rN+ MR+ Str-3 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (76, 12, D) a +1 shield of reflection (76, 13, D) a lamp of fire