stonage the Dungeon (0, 52, D) an uncursed staff of power (1, 32, D) a Young Poisoner's Handbook (1, 33, D) a +0 halberd of flaming (1, 52, D) +0 acid dragon scales (2, 14, D) an uncursed ring of protection from fire (2, 15, D) the Almanac of the Earthen Escort Spells Type Level a - Passwall Transmutation/Earth 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Recall Summoning/Translocation 3 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Summon Forest Summoning/Translocation 5 (2, 16, D) a +2 spear of freezing (2, 32, D) a lightning rod (4/4) (2, 33, D) a +3 hand axe of flaming (2, 34, D) a lightning rod (4/4) (2, 52, D) a +0 demon trident (still there?) the ring "Courunk" {Dex+4 Stlth-} (still there?) [ring of attention] It affects your dexterity (+4). It makes you less stealthy. (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) the +6 flail "Fyor" {crush, rElec rF- Int+10 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+10). It affects your dexterity (+3). It makes you vulnerable to fire. It insulates you from electricity. (3, 15, D) a +5 ring of protection (3, 33, D) a +4 arbalest of flaming (3, 34, D) an uncursed staff of summoning (3, 52, D) a +2 helmet of intelligence (3, 55, D) the human corpse of Prince Ribbit (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +5 ring of strength (4, 15, D) a +2 morningstar of protection (4, 16, D) a +1 ring of protection (4, 18, D) the cursed +0 hand crossbow "Amukkobio" {elec, rC+ Dex+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. (4, 32, D) an uncursed staff of death (4, 33, D) the Papyrus of Cold and Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Alistair's Intoxication Transmutation/Poison 5 d - Bolt of Cold Conjuration/Ice 6 e - Simulacrum Ice/Necromancy 6 (4, 34, D) a +1 double sword of protection (4, 52, D) a +1 fustibalus of freezing (5, 15, D) a +1 leather armour of cold resistance (5, 16, D) a fan of gales (5, 32, D) the +6 leather armour of Resourcefulness {*Corrode Regen+ Slay+5 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you see invisible. It increases your rate of regeneration. It may corrode you when you take damage. (5, 33, D) a +0 falchion of electrocution (5, 52, D) a +0 dagger of chaos (unseen) (6, 14, D) a phial of floods (6, 15, D) a +0 fustibalus of flaming (6, 16, D) an uncursed staff of conjuration (6, 22, D) a +2 whip of flaming (6, 32, D) the cursed +0 pair of boots "Xytyof" {rPois} It protects you from poison. It has a curse placed upon it. (6, 33, D) a +10 plate armour of ponderousness (6, 34, D) a +1 short sword of holy wrath (6, 52, D) a +1 whip of flaming (still there?) an uncursed staff of energy (still there?) (6, 58, D) 2 large rocks of returning (unseen) (7, 14, D) an uncursed staff of wizardry (7, 15, D) an uncursed staff of summoning (7, 16, D) the cursed +3 long sword of Midwinter {flame, rC+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from cold. It has a curse placed upon it. a book of Ice (7, 22, D) a +3 morningstar of protection (7, 32, D) an uncursed staff of power (7, 33, D) an uncursed staff of fire (7, 34, D) a book of the Dragon (7, 38, D) a +0 scythe of slicing a +0 halberd of flaming (7, 52, D) a +4 battleaxe of chopping (unseen) (7, 58, D) +4 fire dragon scales {Xtahua} (unseen) (7, 60, D) a +4 rapier of electrocution (unseen) (8, 14, D) an uncursed amulet of regeneration (8, 19, D) a +5 scimitar of slicing (8, 23, D) an uncursed staff of poison (8, 32, D) a phantom mirror (8, 33, D) a book of Clouds (8, 34, D) a +0 long sword (8, 52, D) an uncursed staff of summoning (8, 58, D) a +1 great sword of electrocution (unseen) (8, 59, D) the guardian serpent corpse of Aizul (9, 14, D) the +6 falchion of the Inferno {slice, rF- Str+4 Int+6} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+6). It makes you vulnerable to fire. (9, 19, D) an uncursed staff of wizardry (9, 32, D) an uncursed amulet of guardian spirit (9, 33, D) a phial of floods (9, 34, D) a +3 ring of protection (9, 35, D) a +0 war axe (unseen) (9, 52, D) a book of Party Tricks (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 18, D) the cursed +1 arbalest of Dithmenos's Envy {freeze, rF+ Int+6 Dex-4 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (-4). It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (10, 32, D) a cursed amulet of inaccuracy (10, 34, D) an uncursed staff of earth (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 15, D) a fan of gales (11, 16, D) the +6 great sword "Newtbane" {slice, rF- rN+ Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It makes you vulnerable to fire. It protects you from negative energy. (11, 32, D) the cursed +1 mace of Callousness {crush, Str-3 Dex+5} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (+5). It has a curse placed upon it. (11, 33, D) an uncursed staff of death (11, 34, D) a +2 ring mail of poison resistance (11, 52, D) an uncursed staff of earth (12, 14, D) a +5 blowgun (12, 15, D) a +2 pair of boots of stealth (12, 16, D) a +2 antimagic spear (12, 32, D) a manual of Poison Magic (12, 33, D) a fan of gales (12, 34, D) a +0 spear of flaming (12, 52, D) a +0 trident of protection (13, 32, D) a lamp of fire (13, 33, D) a +0 flail of protection (13, 34, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (13, 52, D) a +0 dagger (still there?) a sack of spiders (still there?) (14, 52, D) the cursed +1 mace "Uja Roach" {elec, MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It has a curse placed upon it. (19, 1, D) a manual of Crossbows (19, 16, D) a +0 quarterstaff of draining (19, 17, D) an uncursed staff of fire (19, 32, D) a +0 leather armour (19, 33, D) a +0 dagger (19, 34, D) a +0 rapier (unseen) (20, 0, D) an uncursed staff of power (20, 1, D) a +0 naga barding of fire resistance (20, 16, D) a crystal ball of energy (20, 17, D) an uncursed staff of wizardry (20, 20, D) a +0 war axe (20, 32, D) Sif Muna's Handbook of Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Lightning Bolt Conjuration/Air 5 e - Bolt of Fire Conjuration/Fire 6 (20, 33, D) a +0 rapier (still there?) a +1 vampiric long sword (still there?) (20, 34, D) the +2 long sword "Z" {slice, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. (unseen) (21, 0, D) a +0 whip (21, 1, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (21, 16, D) a lightning rod (4/4) (21, 17, D) an uncursed staff of death (21, 32, D) a +1 long sword of holy wrath (21, 33, D) a +2 trident of protection (still there?) an uncursed staff of death (still there?) (21, 34, D) a +1 scimitar of electrocution (still there?) an uncursed staff of death (still there?) (21, 37, D) a +0 rapier of holy wrath (unseen) (22, 0, D) a crystal ball of energy (22, 1, D) the +0 scimitar "Woumiyh" {slice, rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. (22, 16, D) an uncursed ring of flight (22, 17, D) an uncursed ring of positive energy (22, 32, D) a crystal ball of energy (22, 33, D) a box of beasts (22, 34, D) a +2 long sword of slicing (22, 36, D) a +0 short sword (unseen) (22, 37, D) a +0 quarterstaff of speed (23, 1, D) the +6 arbalest "Damnation" {damnation} (23, 16, D) an uncursed ring of protection from cold (23, 17, D) a book of Summonings (23, 18, D) a +2 scale mail of magic resistance (23, 32, D) a book of Burglary (23, 33, D) the +5 spear of Fundamental Breach {venom, Stlth+} It poisons the flesh of those it strikes. It makes you more stealthy. (23, 34, D) a +0 long sword (23, 35, D) a +0 longbow (unseen) (23, 36, D) a cursed -1 dagger (unseen) (23, 37, D) a +3 trident of protection (23, 39, D) a +0 rapier (unseen) (24, 2, D) a +1 dagger of venom (24, 3, D) a +1 hunting sling of velocity (24, 18, D) a +0 battleaxe a +2 leather armour of cold resistance an uncursed staff of fire (24, 23, D) a +0 mace (24, 32, D) a book of Necromancy (24, 33, D) a +1 broad axe of freezing (24, 34, D) 2 arrows the +0 leather armour of Inevitability {Int+4} It affects your intelligence (+4). (24, 36, D) the cursed +1 halberd of Destiny {flame, MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). It has a curse placed upon it. a cursed +0 ring mail (24, 37, D) a +0 dagger (24, 38, D) a +2 vampiric morningstar (still there?) a +2 mace of protection (still there?) (24, 39, D) a +0 long sword (unseen) (25, 0, D) an uncursed staff of poison (25, 1, D) a +3 scimitar of holy wrath (25, 2, D) a +4 morningstar of protection (unseen) (25, 16, D) an uncursed staff of poison (25, 17, D) the +4 quarterstaff of the Hand {drain, rC+ Int+2 Dex-4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (-4). It protects you from cold. It makes you more stealthy. (25, 18, D) the +9 hunting sling "Usunis" {venom, rPois Str+2} It poisons the ammo it fires. It affects your strength (+2). It protects you from poison. (25, 32, D) a +0 short sword (25, 34, D) a +0 short sword (still there?) a +4 mace of crushing (still there?) (25, 37, D) a +0 scimitar the +3 buckler of the Ant {rF- Int+3 SInv} It affects your intelligence (+3). It makes you vulnerable to fire. It lets you see invisible. a +0 longbow 14 arrows a +0 leather armour (26, 1, D) a phial of floods (26, 3, D) a +0 shortbow of freezing (26, 16, D) the +8 fire dragon scales of Negation {rF++ rC- Int+2} It affects your intelligence (+2). It greatly protects you from fire. It makes you vulnerable to cold. (26, 17, D) a +0 hunting sling of flaming (26, 34, D) a +0 rapier (unseen) (26, 35, D) a +2 scimitar of protection (unseen) (26, 36, D) a +0 shortbow (unseen) (26, 38, D) a +0 vampiric trident (27, 1, D) the +1 hand axe "Deagaghi" {chop, rElec rN+ MR- Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (27, 16, D) a cursed staff of death (27, 17, D) a +0 quarterstaff of draining (27, 32, D) a +0 dagger (27, 33, D) a box of beasts (27, 34, D) a +0 dagger (27, 35, D) an arrow (28, 0, D) a book of Conjurations (28, 1, D) Udyrgh's Reference Book on Mutagenic Stones Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Spider Form Transmutation/Poison 3 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Shatter Earth 9 (28, 16, D) a +3 plate armour of poison resistance (28, 17, D) a book of Summonings (28, 32, D) a phial of floods (28, 33, D) a phial of floods (28, 36, D) an arrow (28, 41, D) a +0 shortbow (unseen) (29, 0, D) an uncursed ring of fire (29, 1, D) the cursed +1 robe of the Salamander {rElec rF+ Str-3 Slay+5} It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (29, 9, D) a +2 battleaxe of chopping (unseen) (29, 16, D) a +0 scale mail of poison resistance (29, 17, D) an uncursed staff of wizardry (29, 33, D) a sack of spiders (34, 15, D) 5 large rocks (34, 28, D) a scarf of cloud immunity (35, 0, D) a book of Dreams (35, 14, D) a +7 short sword of holy wrath (35, 15, D) a +0 longbow (still there?) an arrow (still there?) (35, 28, D) a +3 chain mail of cold resistance (35, 29, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (36, 0, D) a +0 pair of boots of flying (36, 15, D) a +0 longbow (unseen) (36, 28, D) an uncursed staff of death (36, 29, D) a box of beasts (37, 0, D) a book of Geomancy (37, 1, D) an uncursed staff of wizardry (37, 14, D) a book of Battle (37, 15, D) a +3 spear of piercing (unseen) (37, 28, D) a +4 rapier of holy wrath (37, 29, D) the +1 robe "Cunn" {rC+} It protects you from cold. (38, 0, D) the +10 flail "Toezyej" {protect, rF+ Str+2 Int+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It affects your intelligence (+2). It protects you from fire. (38, 1, D) an uncursed ring of fire (38, 14, D) the Handbook of Harmful Snow Spells Type Level a - Sting Conjuration/Poison 1 b - Iskenderun's Mystic Blast Conjuration 4 c - Ice Form Ice/Transmutation 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Bolt of Cold Conjuration/Ice 6 (38, 15, D) an uncursed staff of death (unseen) (38, 16, D) 5 large rocks (38, 23, D) an arrow (38, 28, D) a sack of spiders (38, 29, D) an uncursed staff of fire (39, 0, D) an uncursed staff of energy (39, 1, D) the +10 great mace of the Fool {freeze, rElec rPois rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It protects you from poison. (39, 14, D) a +0 leather armour (39, 15, D) a +0 shortbow of freezing a +0 shortbow 27 arrows a crystal ball of energy (39, 16, D) 5 large rocks a +0 longbow a +0 leather armour 15 arrows (39, 22, D) a bolt 4 large rocks a javelin 8 arrows (39, 28, D) an uncursed ring of flight (39, 29, D) a sack of spiders (39, 34, D) a +2 great sword of flaming (39, 36, D) +0 fire dragon scales (still there?) +0 fire dragon scales (still there?) (40, 0, D) a book of the Tempests (40, 1, D) a +0 hand axe of chopping (40, 14, D) the +8 morningstar "Ufenk" {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (40, 15, D) a lamp of fire (40, 29, D) an uncursed staff of poison (41, 0, D) an uncursed ring of flight (41, 1, D) a cursed staff of death (41, 15, D) the cursed +1 scale mail of the Garden {rElec Stlth+} It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (41, 28, D) an uncursed staff of cold (41, 33, D) a +2 great sword of flaming (unseen) (41, 34, D) a +0 great sword of flaming (unseen) (42, 0, D) the +7 spear "Jeom" {freeze, rPois Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from poison. (42, 1, D) a +0 pair of boots of flying (42, 14, D) the amulet "Ygroir" {Inacc +Fly rPois rF-} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It makes you vulnerable to fire. It protects you from poison. It lets you fly. (42, 15, D) a +0 arbalest (unseen) (42, 16, D) 6 large rocks (still there?) 3 large rocks (still there?) (42, 28, D) the +9 arbalest "Ykastit" {flame, Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (42, 29, D) an uncursed staff of air (43, 14, D) a +2 great sword of electrocution (43, 15, D) the +10 falchion "Hafethaz" {venom, rC+} (still there?) It poisons the flesh of those it strikes. It protects you from cold. a phial of floods (still there?) (43, 16, D) an arrow (43, 17, D) a +0 longbow (unseen) (43, 28, D) an uncursed staff of wizardry (43, 29, D) a book of Spatial Translocations (44, 28, D) a book of the Dragon (49, 0, D) an uncursed ring of resist corrosion (49, 12, D) a lamp of fire (49, 24, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (49, 36, D) a book of Spatial Translocations (49, 37, D) a +2 chain mail of fire resistance (50, 0, D) a +2 ring mail of cold resistance (50, 1, D) a +4 lajatang of electrocution (50, 12, D) a lightning rod (4/4) (50, 16, D) an uncursed staff of fire (50, 24, D) a crystal ball of energy (50, 25, D) a +1 scimitar of holy wrath (50, 36, D) a phantom mirror (50, 37, D) an uncursed amulet of rage (50, 42, D) a +0 robe (51, 1, D) a phial of floods (51, 12, D) an uncursed staff of summoning (51, 13, D) a Fen Folio (51, 24, D) a +2 flail of crushing (51, 36, D) a +0 dagger (51, 38, D) an uncursed staff of summoning a +0 robe (51, 39, D) a +2 falchion a +0 robe (51, 41, D) a +0 dagger a +0 robe a +2 rapier of venom (52, 0, D) a fan of gales (52, 12, D) a +2 flail of protection (52, 13, D) a crystal ball of energy (52, 24, D) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. Cheibriados disapproves of the use of such an item. (52, 25, D) a +1 ring mail of cold resistance (52, 28, D) a +0 war axe (unseen) (52, 29, D) a +0 halberd (52, 36, D) an uncursed ring of resist corrosion (52, 37, D) a +4 ring mail of fire resistance (52, 44, D) a +0 dire flail (unseen) (53, 0, D) a +4 chain mail of cold resistance (53, 1, D) an uncursed staff of cold (53, 12, D) a book of Debilitation (53, 13, D) a sack of spiders (53, 25, D) a fan of gales (53, 28, D) a +0 flail (unseen) (53, 37, D) a book of Dreams (54, 0, D) a +0 trident of piercing (54, 1, D) an uncursed staff of poison (54, 13, D) a +2 antimagic mace (54, 24, D) a phantom mirror (54, 25, D) an uncursed staff of earth (54, 27, D) a +0 flail (unseen) (54, 36, D) a +2 arbalest of flaming (55, 0, D) a +1 ring mail of cold resistance (55, 1, D) an uncursed staff of poison (55, 12, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (55, 24, D) a +1 mace of protection (59, 37, D) a +0 chain mail (60, 19, D) a +0 shortbow (unseen) (60, 36, D) a +0 leather armour (60, 37, D) a book of Enchantments (60, 41, D) a +0 short sword (unseen) (61, 0, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (61, 8, D) a +5 spear of venom (61, 16, D) the Papyrus of Poisoning and Transmigration Spells Type Level a - Sting Conjuration/Poison 1 b - Blade Hands Transmutation 5 (61, 19, D) a +0 trident (unseen) (61, 26, D) a phantom mirror (61, 36, D) the Almanac of Sinister Rites and Contamination Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Excruciating Wounds Charms/Necromancy 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Death Channel Necromancy 6 (61, 37, D) a manual of Transmutations (61, 38, D) a +1 halberd of venom (unseen) (61, 40, D) a +0 longbow (unseen) (61, 41, D) a +0 short sword a +0 longbow 28 arrows a +0 leather armour a +1 halberd of venom (61, 42, D) a +1 rapier of venom a +1 rapier of venom a +0 leather armour (62, 0, D) a +1 flail of protection (62, 1, D) a sack of spiders (62, 8, D) a +4 hand axe of electrocution (62, 9, D) an uncursed staff of poison (62, 19, D) a +0 trident (unseen) (62, 23, D) 3 arrows (62, 26, D) a +0 dagger of venom (62, 27, D) a +0 battleaxe of freezing (62, 36, D) a +0 buckler (unseen) (62, 37, D) an uncursed staff of summoning (62, 42, D) a +0 short sword of speed (63, 0, D) an uncursed staff of conjuration (63, 19, D) a +0 trident a +11 longbow 4 tomahawks (63, 21, D) a tomahawk 2 arrows (63, 22, D) 6 tomahawks an arrow (63, 23, D) an arrow a tomahawk (63, 26, D) a +2 hunting sling of freezing (63, 27, D) Puniumaq's Tome of Stones and Self-Knowledge Spells Type Level a - Regeneration Charms/Necromancy 3 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Ring of Flames Charms/Fire 7 (63, 29, D) a +1 scimitar of flaming (63, 36, D) a +2 short sword of draining (63, 37, D) a +4 ring of evasion (64, 17, D) a +3 leather armour of fire resistance (64, 19, D) a +0 trident (64, 23, D) 2 tomahawks (64, 26, D) a phantom mirror (64, 27, D) a +2 robe (64, 28, D) a +4 scimitar of flaming (64, 42, D) a +0 dagger (unseen) (65, 18, D) a +0 shortbow (unseen) (65, 26, D) a phantom mirror (67, 0, D) an uncursed staff of earth (67, 4, D) a +2 long sword of holy wrath (68, 0, D) a +0 leather armour of cold resistance (68, 4, D) a +0 whip (69, 0, D) a +0 club (69, 5, D) a +0 whip (69, 10, D) a +2 glaive of protection (70, 8, D) a +0 leather armour of fire resistance (70, 9, D) a +0 trident (70, 10, D) a +0 trident (70, 36, D) the +3 fire dragon scales of an ossuary {*Drain +Blink rF++ rC- Int+9 Dex-3} It affects your intelligence (+9). It affects your dexterity (-3). It greatly protects you from fire. It makes you vulnerable to cold. It lets you blink. It causes draining when unequipped. (70, 37, D) a +2 robe of fire resistance (71, 8, D) a +0 trident (71, 10, D) a +0 trident of piercing (71, 11, D) the +9 rapier "Minkiman" {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (71, 16, D) a +0 long sword (71, 18, D) the +6 shortbow of an ossuary {velocity, rN++ Str+2 Int-3 Dex+4} Any arrow fired from it inflicts extra damage. It affects your strength (+2). It affects your intelligence (-3). It affects your dexterity (+4). It greatly protects you from negative energy. a +0 dagger 17 arrows a +0 leather armour (71, 19, D) a +1 battleaxe of chopping a +0 ring mail an arrow a +0 short sword a +0 scale mail (71, 26, D) a +2 ring mail of cold resistance (71, 27, D) the cursed ring of Gefa {Int-3 Slay+2} [ring of intelligence] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (71, 36, D) a book of Flames (71, 37, D) a book of Air (72, 8, D) a crystal ball of energy (72, 9, D) a +0 trident (72, 10, D) a +0 trident (unseen) (72, 16, D) a +0 short sword (72, 17, D) a +0 dagger (72, 19, D) a +3 vampiric dagger a +0 shortbow 24 arrows (72, 21, D) a +3 long sword of holy wrath (72, 22, D) an arrow (72, 26, D) a +0 morningstar of draining (72, 27, D) the cursed +1 war axe of the Sky {drain, *Slow Str+2 Dex+4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+4). It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. (72, 28, D) a +0 scimitar (72, 29, D) a +0 spear (72, 30, D) a +0 halberd (72, 36, D) an uncursed staff of air (72, 37, D) a +4 hunting sling of freezing (73, 3, D) the +3 rapier of the Viper {speed, Int+7 Dex-4} Attacks with this weapon are significantly faster. It affects your intelligence (+7). It affects your dexterity (-4). Cheibriados disapproves of the use of such an item. (73, 16, D) a cursed staff of fire (73, 17, D) a +0 shortbow (73, 19, D) a +0 shortbow (unseen) (73, 27, D) a +5 shortbow of freezing (73, 36, D) a book of the Earth (73, 37, D) an uncursed ring of resist corrosion (75, 1, D) an uncursed staff of earth