stonage the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) 4 scrolls of blinking a +0 leather armour 3 potions of berserk rage 6 potions of haste a +0 short sword a +1 hand crossbow (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (35, 0, D) a +8 shortbow (36, -1, D) an uncursed staff of death (unseen) (37, 1, D) a box of beasts (38, 6, D) 2 bolts (38, 7, D) a bolt (39, -1, D) a lightning rod (4/4) (39, 0, D) a +0 scimitar of electrocution (39, 1, D) an uncursed ring of see invisible (still there?) a book of Callings (still there?) (39, 4, D) a +0 mace (unseen) (39, 8, D) a large rock (40, 1, D) a +1 ring mail of fire resistance (still there?) a +0 long sword of electrocution (still there?) (40, 6, D) 2 bolts (41, -1, D) a box of beasts (41, 0, D) the cursed +1 rapier of the Crypt {freeze, *Noise rN+ MP+9 Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from negative energy. It affects your magic capacity (+9). It may make noises in combat. It has a curse placed upon it. (42, 0, D) a +1 hand crossbow of velocity (49, 0, D) a +1 quarterstaff of speed (49, 12, D) a book of Power (49, 24, D) an uncursed ring of fire (49, 37, D) a cursed +0 chain mail a +1 long sword a +3 ring mail of cold resistance (49, 38, D) a human corpse (skeletalised by now) (49, 39, D) a +0 war axe (unseen) (50, 1, D) the +5 mace "Ferurch" {venom, rElec Str-5 SInv} It poisons the flesh of those it strikes. It affects your strength (-5). It insulates you from electricity. It lets you see invisible. (50, 12, D) a +0 halberd (50, 13, D) a +0 long sword of holy wrath a +2 robe (50, 16, D) a +0 dire flail (50, 24, D) the +2 helmet of the Ant {rC++ Int+4} It affects your intelligence (+4). It greatly protects you from cold. (50, 25, D) a book of Fire (50, 39, D) a +0 war axe a +0 chain mail a +2 shield (50, 42, D) a +0 broad axe a +0 chain mail (50, 43, D) a +2 battleaxe of electrocution a +0 plate armour (51, 0, D) an uncursed staff of cold (51, 4, D) a rime drake corpse (51, 6, D) an elephant corpse (51, 12, D) a +1 whip of electrocution (51, 14, D) an adder corpse (51, 18, D) a +2 war axe of chopping a +0 robe (51, 24, D) a +0 chain mail of magic resistance (51, 25, D) a +2 broad axe of chopping (51, 35, D) an uncursed ring of wizardry a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +5 ring of dexterity a +1 cloak of magic resistance a +3 ring of dexterity (51, 36, D) a +0 centaur barding of cold resistance a +0 plate armour (51, 37, D) 2 large rocks a book of Necromancy a cursed staff of conjuration a stone giant corpse (skeletalised by now) (51, 39, D) a cursed +0 chain mail (52, 0, D) a cursed staff of death (52, 1, D) an uncursed ring of wizardry (52, 6, D) a death yak corpse (52, 12, D) a lightning rod (4/4) (52, 14, D) a naga corpse (unseen) (52, 16, D) a black mamba corpse (52, 17, D) a naga corpse an anaconda corpse (52, 18, D) a +0 short sword a +0 robe (52, 24, D) an uncursed staff of cold (52, 25, D) a book of Conjurations (52, 36, D) an uncursed staff of conjuration (unseen) (52, 37, D) a +1 war axe a +0 plate armour of poison resistance a +0 great mace a human corpse (skeletalised by now) a human corpse (skeletalised by now) (52, 38, D) a +2 glaive of protection a +0 chain mail a human corpse (skeletalised by now) (52, 39, D) a +0 shortbow of flaming (53, 0, D) a fan of gales (53, 1, D) a fan of gales (53, 5, D) a yak corpse (53, 13, D) an uncursed staff of death (53, 15, D) a +0 trident a +0 robe a naga corpse (53, 24, D) the +1 plate armour of Dyspraxia {rC+ rCorr} It protects you from cold. It provides partial protection from all sources of acid and corrosion. (53, 25, D) 4 potions of haste (53, 36, D) Sif Muna's Guide on Fetching Good Luck Spells Type Level a - Confusing Touch Hexes 1 b - Slow Hexes 2 c - Ozocubu's Armour Charms/Ice 3 d - Leda's Liquefaction Hexes/Earth 4 (53, 37, D) a +0 long sword (53, 40, D) a +0 dire flail (unseen) (54, 0, D) an uncursed staff of wizardry (54, 1, D) a +3 mace of protection (54, 12, D) a +2 hunting sling of velocity (54, 13, D) a +0 glaive the +9 falchion of Oenomania {drain, +Blink MR+ MP+9} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you blink. (54, 24, D) a +2 buckler of reflection (54, 25, D) a sack of spiders (54, 36, D) an uncursed staff of air (55, 0, D) a +3 hand axe of flaming (55, 1, D) 4 potions of haste (55, 12, D) a cursed staff of death (55, 13, D) a +4 arbalest of velocity (55, 24, D) an uncursed staff of earth (56, 4, D) a crocodile corpse (59, 36, D) a +10 plate armour of ponderousness (59, 37, D) a +1 dagger of speed (59, 41, D) a +0 trident a throwing net a +0 plate armour of magic resistance a +1 vampiric spear 13 javelins a +0 leather armour a merfolk corpse (skeletalised by now) (60, 37, D) a +0 rapier (60, 41, D) a +2 rapier of draining a +0 robe a merfolk corpse (skeletalised by now) (61, 0, D) a cursed staff of power (61, 8, D) a +0 dagger (61, 12, D) an uncursed staff of fire a +0 robe (61, 16, D) an uncursed staff of cold (61, 26, D) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. (61, 37, D) a +2 spear of flaming (61, 39, D) a +0 leather armour (61, 41, D) a cursed -2 trident a +0 robe (61, 42, D) a +2 lajatang of pain a +0 robe a wind drake corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (61, 44, D) 3 javelins (62, 0, D) a +1 whip of venom (62, 8, D) a crystal ball of energy (62, 9, D) a +0 chain mail of fire resistance (62, 17, D) a cursed staff of wizardry (62, 26, D) the Grimoire of Boosts and Black Secrets Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Deflect Missiles Charms/Air 6 c - Simulacrum Ice/Necromancy 6 d - Death Channel Necromancy 6 (62, 27, D) a +3 antimagic dagger (62, 36, D) a box of beasts (62, 37, D) a +2 trident of flaming (62, 39, D) a +0 spear a merfolk corpse (skeletalised by now) (62, 41, D) a +3 trident of piercing 18 javelins a +2 leather armour of fire resistance (63, 0, D) a +1 falchion of flaming (63, 16, D) a +2 scale mail of fire resistance (63, 17, D) a +4 rapier of freezing (63, 22, D) a cursed +5 long sword a +0 robe (63, 26, D) a +1 short sword of speed (63, 27, D) a sack of spiders (63, 32, D) a +0 demon whip (63, 36, D) a phantom mirror (63, 42, D) a merfolk corpse (skeletalised by now) (63, 43, D) a +0 trident (64, 17, D) an uncursed staff of conjuration (64, 26, D) a +4 fustibalus of velocity (65, 26, D) an uncursed ring of flight (67, 0, D) a book of Necromancy (68, 0, D) a book of Death (68, 3, D) a +0 halberd (69, 0, D) an uncursed staff of conjuration (69, 36, D) a +4 ring mail of cold resistance (70, 8, D) an uncursed ring of flight (70, 36, D) the cursed +0 shortbow "Rummage" {velocity, *Corrode rC+ Int+5} Any arrow fired from it inflicts extra damage. It affects your intelligence (+5). It protects you from cold. It may corrode you when you take damage. It has a curse placed upon it. (70, 37, D) a +2 hunting sling of velocity (70, 41, D) a +0 rapier a +0 robe a +0 buckler (70, 42, D) a +4 dagger of flaming a +0 robe a spriggan corpse (skeletalised by now) (70, 43, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (71, 12, D) an uncursed staff of earth (71, 16, D) a box of beasts (71, 17, D) a fan of gales (71, 26, D) a +4 ring of intelligence (71, 37, D) a crystal ball of energy (71, 42, D) a black bear corpse (skeletalised by now) (72, 8, D) a +3 flail of protection (72, 9, D) a lightning rod (4/4) (72, 16, D) a phial of floods (72, 17, D) an uncursed staff of poison (72, 26, D) a cursed staff of poison (72, 27, D) a +2 whip of venom (72, 36, D) a book of Debilitation (72, 37, D) an uncursed staff of death (72, 42, D) a black bear corpse (skeletalised by now) (72, 43, D) a wolf corpse (skeletalised by now) (73, 1, D) an uncursed staff of wizardry (73, 16, D) the +8 short sword of Fust {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. (73, 17, D) a cursed staff of wizardry (73, 27, D) an uncursed staff of fire (73, 37, D) a +0 rapier (73, 41, D) a +0 spear a spriggan corpse (skeletalised by now) (75, 1, D) an uncursed staff of wizardry