stonage the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) the +1 leather armour of Ninecsu {rN+ Dex+3} It affects your dexterity (+3). It protects you from negative energy. (61, 16, D) the ring "Kuuchikk" {+Fly Int+2} [ring of flight] It affects your intelligence (+2). It lets you fly. (61, 22, D) a +0 dagger (unseen) (61, 26, D) a phial of floods (62, 0, D) a cursed ring of attention (62, 17, D) a +0 rapier (62, 21, D) a +0 short sword (unseen) (63, 0, D) a lamp of fire (63, 17, D) a +1 robe of magic resistance a black bear corpse (skeletalised by now) (63, 21, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (63, 26, D) a cursed +3 ring of strength (63, 27, D) a +0 war axe of flaming (63, 31, D) a necrophage corpse (64, 16, D) a +2 halberd of venom (64, 17, D) a +2 flail of venom (64, 21, D) a +4 flail of protection (unseen) (64, 27, D) the +1 robe of Youthful Indiscretion {*Slow rF+ Str+4} It affects your strength (+4). It protects you from fire. It may slow you when you take damage. (65, 26, D) a lamp of fire (67, 0, D) a +2 halberd of chopping (68, 4, D) a +0 rapier a +0 robe a +0 buckler (69, 0, D) an uncursed staff of poison (69, 36, D) an uncursed staff of cold (70, 9, D) an uncursed staff of death (70, 36, D) a phantom mirror (70, 37, D) the cursed +1 dire flail "Giantbane" {drain, rElec rF+ rC+ MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (71, 8, D) a fan of gales (71, 16, D) a lightning rod (4/4) (71, 17, D) a +2 dagger of venom (71, 27, D) a +1 shortbow of velocity (71, 36, D) a fan of gales (71, 37, D) a phial of floods (72, 16, D) the +1 hand axe of the Curious Suns {pain, *Drain rC+ Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It protects you from cold. It causes draining when unequipped. (72, 17, D) a +2 rapier of draining (72, 21, D) a +0 dagger a +0 robe (72, 26, D) a +0 shortbow of freezing (72, 36, D) a +2 cloak of magic resistance (72, 37, D) a +0 scale mail of magic resistance (73, 1, D) a lightning rod (4/4) (73, 16, D) a fan of gales (73, 17, D) a +1 mace of protection (73, 26, D) the +1 centaur barding "Qolomub" {rN++ Int+6 Stlth+} It affects your intelligence (+6). It greatly protects you from negative energy. It makes you more stealthy. (73, 36, D) a crystal ball of energy (73, 37, D) an uncursed ring of wizardry (75, 1, D) a lightning rod (4/4)